SPSTEAMPULSELIVE ANALYTICS
Blood Radiant

Blood Radiant Steam news

David Disco | Apr 29, 2026 | game

Released

0players observed · 25 September 2026 - 14:29:29 UTC

ActionIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

Blood Radiant news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews6
  • Release dateApr 29, 2026
  • DeveloperDavid Disco
  • PublisherDavid Disco

Genres: Action, Indie, RPG

Company pages: Developer: David DiscoPublisher: David Disco

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Blood Radiant Steam news

Blood Radiant news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Combat, Ammo & Stability Update - 7 September 2026

    Thanks for all the support from players! Here is a list of things that changed in the most recent updates:Added ammunition to projectile weapons, refilled at save pointsConsolidated bullet, arrow, and dynamite interactions with normal enemies, destructible objects, and bossesProjectile impacts alert nearby enemiesSmarter enemy chase behaviorFixed enemies occasionally pausing for no reason after completing a short movement actionProcedural foot animations so 4 legged creatures position themselves better on slopesChanged enemy lunges to improve animation timing and handle slopes and ledges more reliablyImproved weapon pickup, switching, level, damage, and save-data synchronizationFixed Trident heavy attacks occasionally remaining permanently chargedFixed stamina recharge and display values becoming temporarily unsynchronizedImproved save-point/level arrival camera positioningAdded vfx on…

  • NG+ is easier now - 25 July 2026

    Players were saying NG+ was too hard so I made it a lot easier, should help with getting the other endings. Enjoy.

  • 6/25/26 Update Notes - 25 June 2026

    Misc tweaks and some minor content changes in Old Ones Realm, nothing major

  • May 29 Update - 29 May 2026

    * Fixed an issue with weapon upgrade levels not saving correctly

  • New Weapons + Player Stats - 22 May 2026

    * New weapons: Seeing Sword, War Axe, Trident, Arm of Old One, Morningstar, Crossbow, Pistol, Summoner's Manual, Chainsaw (in NG+) * New player stats: "Wisdom" and "Ranged" are now player upgradable stats * All cutscenes are now skippable (some were unskippable) * You can set camera arm length in options * New running animations + some attack animations * Other stuff too minor to note

  • Notes for 5/15 Update - 15 May 2026

    * Many performance improvements, particularly on steam decks * Sometimes end-game summary would appear twice and advance NG+ level more than it should * Changed how textures are pixelated * Korlok sells the correct items now

  • Notes for 5/12 Update - 12 May 2026

    * Added: The most requested feature by far: You can carry more than one weapon and you don't lose your upgrades when you pick up a new weapon. Also, upgrade items are not auto applied, they are consumables, so you can save them. The new weapon inventory is accessible via the pause menu.

  • Notes for 5/11 Update - 11 May 2026

    * Fixed: Sometimes praetorian fight would not start. * Fixed: Several achievements were not firing when achieved. * Fixed: "Watchers Ending" (the best ending) was not achievable. * Fixed: If you level up, then do not save, then kill an enemy, then save, it would not save your loosh and caused other loosh related problems. * Fixed: The brown monster with a face on their stomach did 0 damage. * Fixed: Boss fog did not appear in doppleganger boss room enabling escape cheese. * Fixed: Totem sound and death sound were too loud and high pitched. * Added: Doors tell you what key you need to open them. * Added: Visual + audio feedback when you change items.

Patch notes and updates

S.noRelease datePatch nameGID number
17 September 2026Combat, Ammo & Stability Update1842846814452935
225 July 2026NG+ is easier now1839041357031764
325 June 20266/25/26 Update Notes1836506165550037
429 May 2026May 29 Update1833968530891325
522 May 2026New Weapons + Player Stats1833334318572386
615 May 2026Notes for 5/15 Update1832700592792373
712 May 2026Notes for 5/12 Update1832065502822726
811 May 2026Notes for 5/11 Update1832065502821750

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