Super Cloud Fight news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 25 September 2026 - 06:16:01 UTC
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews15
- Release dateJun 9, 2025
- DeveloperEngaged
- PublisherQuwaPlay et al.
Genres: Action, Adventure, Casual, Indie, Racing
Company pages: Developer: EngagedPublisher: QuwaPlay et al.
Super Cloud Fight Steam news
Super Cloud Fight news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- CONTROLLERS READY FOR TAKEOFF! 🚀 - 8 September 2026
Pilots, grab your controllers! 🎮The Super Cloud Fight Settings Menu is now fully controller-compatible, making it easier than ever to tweak your setup without putting down your controller.🎮 Xbox controllers 🎮 PlayStation controllers 🎮 Steam Deck controlsNavigate, adjust, confirm, and get straight back into the clouds. ☁️✈️💥One more step toward making Super Cloud Fight feel at home on every screen and every controller.See you in the skies! 🔥☁️
- A New Way to Fly Is Coming - 31 August 2026
Take Your Fight to the Next LevelThis fall marks a major step forward for Super Cloud Fight. Alongside the launch of the full game, we’re opening the doors to the Super Cloud Fight Store.The store introduces a whole new way to make the skies your own. Customize your favorite aircraft with painted planes, discover completely new flying vehicles, and improve your rides with upgradeable vehicle parts.And not every vehicle has to look like a traditional aircraft. Ever wanted to take a flying burger into battle? Soon you can. 🍔✈️The store will continue to grow alongside Super Cloud Fight, bringing more vehicles, customization options, parts and surprises to discover.More ways to fly. More ways to customize. More ways to fight.See you in the clouds! ☁️🔥
- A Game About Flying, SkyPoints, and Powerups! - 22 January 2025
How did *Super Cloud Fight* come to be? Ole Goethe, an associate professor in game design, develops a video game every 5-6 years to stay current with new technologies and trends. This hands-on approach allows him to integrate the latest advancements into his teaching and professional practice. And so, it began. Concepting, rapid prototyping phases, and a fully functional game emerged in record time. Why flying? Our small team’s love for speed without boundaries and combat games inspired the concept of aerial combat with customizable planes and unique maneuvers. We wanted to bring the intensity of dogfights into a format that’s easy to pick up, just like a battle royale. The goal was to create a game that’s both competitive and fun for everyone. Although it was grand ideas, the team envisioned blending the dynamic feel of Super Mario Kart, Fortnite, and Overwatch to immerse players in a…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 8 September 2026 | CONTROLLERS READY FOR TAKEOFF! 🚀 | 1842846814454781 |
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