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Cellar Creek

Cellar Creek Steam news

Levity Cube | Coming soon | game

Coming Soon

GameSteam Store content

AdventureCasual

  • Steam app typegame
  • Steam App ID2698880
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperLevity Cube

Cellar Creek news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2698880
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperLevity Cube
  • PublisherLevity Cube
  • Parent gameNot available

Genres: Adventure, Casual

Company pages: Developer: Levity CubePublisher: Levity Cube

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Cellar Creek Steam news

Cellar Creek news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Devlog: Looking Back at the Whiteboard That Built Cellar Creek - 31 August 2026

    Back in April I scrawled a rough early map of Cellar Creek onto a whiteboard. It bears almost no resemblance to the game now, but I don't think I'd be this far without it. For those who can read the scribbles of madness made by a lefty, you might have noticed that the camera and dialogue systems "suck." Now, other than needing a little extra polish, these things have been working great for a few months. Things I was worried about back then. You'll also notice a lot of blue lines and arrows, indicating the river network flowing through the game. This is back when swimming was barely functional and water would push you through the ground until you're falling through a void. Just reflecting on the worries of that time has been pretty motivating. Why I'm looking back nowSunday, I saw a Bluesky post from a fellow dev, Prplface (working on Moose Migration), about their river design: https://b…

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