SPSTEAMPULSELIVE ANALYTICS
Lost in Space: Madness

Lost in Space: Madness Steam news

Girf Games | Dec 18, 2023 | game

Released

0players observed · 24 September 2026 - 17:03:46 UTC

IndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Lost in Space: Madness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews4
  • Release dateDec 18, 2023
  • DeveloperGirf Games
  • PublisherGirf Games

Genres: Indie, RPG, Strategy

Company pages: Developer: Girf GamesPublisher: Girf Games

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Lost in Space: Madness Steam news

Lost in Space: Madness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Big update v1.10 - 1 July 2024

    Hello everyone! This time we have prepared a lot of interesting things for you in the latest major update v1.10, now we’ll tell you everything. Briefly about the main thing 1. Release of the game for the MacOS platform. 2. New mechanics for the Somnium ship communication window. 3. New mechanics for the hero navigation panel. 4. Updated player training system. 5. Updated task interface. 6. About a hundred different fixes. Details 1. Release of the game for the MacOS platform We're trying to evolve and make Lost in Space: Madness available on more and different platforms. The next step was the Macos operating system. The game is fully ported and tested. Just like for other platforms, it is possible to play via Gamepad. 2. New mechanics for the Somnium ship communication window New mechanics show the game's story elements in greater depth. The player understands when the storyline occurs…

  • Guide to Unlocking the True Ending - 1 July 2024

    Hello friends! My name is Roman Girfanov, and I am the only developer of this game. In this guide, I will tell you how to get the true ending in the game Lost in Space: Madness and see all the hidden content that is in the game. (WARNING! DO NOT READ THIS GUIDE IF YOU WANT TO COMPLETE THE GAME BY YOURSELF) All the events that happen on the ship are not accidental. All events have their consequences, which affect the plot, and the choices of the players themselves also affect the final ending. WEEK 1: Here the characters are introduced and an incident occurs. The communication system is out of order. The decision was made to independently reach the home planet, and at the same time maintain the collapsing ship in working order. There are no additional tasks other than training this week. But it’s worth paying attention to the characters’ dialogue: • The captain mentions that he has had t…

  • Changes 03/26/2024 - 26 March 2024

    Good afternoon friends. We decided to slightly change the name of the game. Current title: "Lost in Space: Madness" Previously, there were difficulties in naming, since there are already games on the site with exactly the same name. Now the game is more individual, players will no longer be confused in the games. I want to please you, we have released update 1.09 This update solves one of the big problems of the game - localization. We were directly involved in English localization. I hope the current translation will be much better than the previous one. Dear players, please evaluate the translation and if there are any shortcomings, contact us, thank you! Other changes: - Fixed a bug with the “madness cube” looping at the madness stage. - Resolved a bug with loss of control if you frequently press the confirmation button on support cards - Other minor control fixes, now all buttons ca…

  • Large update v 1.086 - 19 February 2024

    1. Full release of the game for the Linux platform. 2. Release of a separate Windows build for 32-bit architecture. 3. Quest system: - Added tasks for training players. - Added main tasks to track the overall status of the mission and the condition of the ship. - Added additional tasks for each game week. Only by completing them all is it possible to reach the true ending (with some exceptions). 4. Corrections and adjustments: - Fixed a bug with player statuses. - Fixed a bug with possible loss of control during the game. - Fixed bugs in some achievements. - Fixed a bug with possible loss of control of support cards. - Fixed a bug with the targeting of hero icons; in some positions the target did not work. - Fixed a bug with the target during injury; the target did not work for some time after injury. - Fixed a bug in co-op play on Rand 2, previously the story mechanics did not work cor…

  • Work on update V1.08 - 11 January 2024

    What awaits us in the future update V1.08 In fact, in the game, in addition to the main task - to survive and get to your home planet, there are many additional tasks that are available every week of the game. All these tasks help the player learn more about the story and understand what is really happening on the ship. However, they are not easy to implement. And it can be very difficult to keep track of all the events. To simplify the passage for players and make it more convenient, we will add a task system to the game: - We will add tasks to the training so that the player quickly understands the mechanics of the game. - Let's add tracking of main and additional tasks. The player will be more comfortable following the development of events on the ship. Among other things, we are preparing to release the game for Linux OS

  • Update V1.07 - 26 December 2023

    We are making the gameplay more convenient and enjoyable for our players, below is the list of changes: - Some text edits and descriptions - Changing the controls to a more intuitive one, in order to take a support card you just need to press the space bar - The hint on how to take a support card is now highlighted so that it does not merge with the general background - Some minor graphical fixes - Added additional names in tactics mode to make it easier to identify heroes - Added tutorial tips for disaster maps - Edited help menu for better understanding - Added training tips to the skills menu - Changed the animation for turning on debugging - Made it a little easier to point at tokens in debug mode, changed the animation - Added video training in debugging mode - Fixed a bug, the button to exit to the main menu did not work after ending 1 - For convenience, exit buttons have been add…

  • Working on the update - 22 December 2023

    We see that players have difficulties during training, and the interface is not entirely obvious. We will do everything to make your gaming experience more convenient and enjoyable. We are currently working on an update that should help with this issue. - We will make small video fragments during training so that some mechanics are more clear. - Let's adjust the controls to be a little more intuitive and understandable. - We will make additional tips with visual images. We know that the quality of localization leaves much to be desired and, in fact, the translation in the game is strictly machine-based. We apologize for this, but we are of the opinion that machine translation is better than no translation at all. If you would like to help us improve localization, please contact us. We will provide all the necessary texts. Thank you, we wish you a pleasant game!

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