- Updated on April 25th - 25 April 2026
Fixed some bugsWeakened medical skillsMilitary base population increases, numerical proportion decreasesAdjustment of Large Map Resources
- April 17th Update - 17 April 2026
Removed reconnaissance function (now enemy information on the map no longer requires reconnaissance)Adjusted the pace of AI developmentAdjusted product pricesAdjusted the gear attributes of the equipment
- Update on April 10 - 10 April 2026
Reduced burst damage.Adjusted the AI logic.
- Updated on March 27th - 27 March 2026
Fixed some bugsIncreased the players' early-game resource pool.Adjusted the pace of AI development.
- Updated on March 20th - 20 March 2026
AI equipment will now develop from the first level, no longer being a fixed equipment level.Adjust AI to advance the player's attack time.Equipment can be repaired during the combat preparation phase now.All equipment prices have been adjusted.Fix several bugs
- Update on December 27 - 27 December 2025
AI overall adjustment.Adjustment of map resource quantity.New forced function: Player legions can exchange supplies for movement points.Fixed the abnormal evasion bug in enemy legions.
- Updated on December 6th - 6 December 2025
Corrected some text display errors.Fixed the issue of cavalry dismounting when changing weapons.Modifying player reinforcements can cause abnormal issues.Modified some UI layouts.
- Updated on December 4th - 4 December 2025
Resolution BUG modification.Modifying the AI pathfinding bug can cause the program to not respond.Adjusted the UI layout of the large map interface.Reduced the revenue from building large map resources.Soldiers mount buildings, and the consumption of food and money increases with the difficulty of the game.Fixed a bug that caused abnormal behavior when suddenly returning to the game during combat.
- Updated on November 21st - 21 November 2025
15 new features have been addedAdjustment of herb production priceAdjust the efficacy of all potionsAdjustment of the refresh probability of tavern characters
- Updated on November 10 - 10 November 2025
Fixed the bug where clicking on empty areas during combat caused unresponsivenessFixed the bug where the obtained items and text were not aligned during exploration
- Patch update on October 17 - 17 October 2025
Skill adjustment: Skills will have different characteristics according to different clans.The technology panel has been adjusted.Added some skills and talents.The enemy no longer displays combat effectiveness but displays numbers.The recruitment office no longer exhibits the characteristics of other clans.
- Patch update on August 9th - 9 August 2025
Fixed the bug where the grain for battle was mistakenly stored in the warehouse as grain for food Fixed the bug where stamina is consumed excessively in acceleration mode
- "Xiaoxiao Qunxiong" will undergo a major update on July 31st!! - 31 July 2025
New buildings.Wooden barriers, barricades, and iron gates: used to block enemiesSink, water tank, and well: can restore the stamina of nearby friendly troopsEmergency tent: It allows soldiers who have died in battle to return to the battlefieldWatchtower: Extensive field of visionNew gameplay:You can now dispatch legions to explore and move within the large map.In both defending and attacking city battles, the situation of the city will change based on its defense.AI is now capable of attacking each other.Numerical adjustments have been made to all equipmentThe enemy count has been adjustedFixed many bugsMore details can be fully experienced within the game.
- 5月7日 BUG修正 - 7 May 2025
修正了士兵界面不能装备藤甲的BUG
- 5月4日 BUG修正 - 4 May 2025
攻击象兵部队卡流程。 乌孙市场BUG。 守城卡流程BUG。
- Patch update on May 1st - 1 May 2025
Add mounts and war elephants. Added several war elephant related features. Modified the bug that resulted in zero agricultural yield due to the upgrade of fisheries and forestry.
- (Major update!!!) Little Heroes updated on April 23 - 23 April 2025
Added a new ethnic system. Different ethnic groups have their own unique technologies, soldier characteristics and general skills. Four ethnic groups are temporarily available. Added Green Forest Mansion and Horse Farm buildings to the large map. Blacksmiths manufacture equipment, and there is a certain chance of rare equipment or epic equipment. The soldier skill panel has been changed. Swordsman and Martial Artist have been removed, and armor breaking, parrying, beast control, and engineering have been added. Added soldier characteristic functions, and each soldier will have his own unique characteristics. Soldiers can now serve as generals. Added new weapon types: axe, scimitar, spear, crossbow, catapult, ballista, and rattan shield. Added rattan armor to armor.
- Pequeños Héroes actualizado el 28 de febrero - 28 February 2025
Se añade un nuevo sistema de estaciones, que se divide en primavera, verano, otoño e invierno según los meses. Las diferentes estaciones tendrán diferentes efectos artísticos. En otoño, la producción agrícola aumenta en un 50%, en invierno, la producción agrícola se reduce en un 75% y otras industrias se reducen en un 25%. Se agregó un nuevo sistema de tecnología. El sistema de investigación original se cambió a un sistema de árbol de tecnología y se agregaron puntos de tecnología. Ahora la investigación ya no requiere tiempo, sino que consume dinero y los puntos de tecnología se pueden obtener luchando contra enemigos o comprándolos en el mercado. El campamento militar ha sido ajustado. Entrenar soldados en el campamento militar ya no requiere consumir puntos de acción, sino que utiliza libros militares, lo que facilita a los jugadores aumentar rápidamente su nivel de ejército. Se ha a…
- Updated on December 15th - 15 December 2024
Localized Text Addition Modified the issue where clicking on the unlock equipment button on the soldier interface would cause the progress bar to jump.
- Update on December 14th - 13 December 2024
The soldier interface allows soldiers to customize their names. The soldier interface has added the function of using attribute results. The soldier interface has added the function of editing different types of troops and unlocking talents with one click equipment. Nowadays, the deployment and construction of buildings are no longer done once a month, but rather require physical exertion. Players can choose their own number of battles and constructions for this month. Strategy no longer consumes action power, but instead consumes reconnaissance points and money. Now in battle, you can adjust the game speed and pause the game. The supplies can be used with shortcut keys. After the battle, the troops withdrew. The drop of talent equipment depends on the difficulty. Simple difficulty 20% Normal difficulty 50% Difficult difficulty 80% Extremely difficult difficulty 100% Next is numerical m…