SPSTEAMPULSELIVE ANALYTICS
Total blade

Total blade Steam metadata

Moondolino | Dec 11, 2023 | game

Released

0players observed · 23 September 2026 - 15:48:04 UTC

ActionRPGStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)300
  • Revenue (VGI)$4,284
  • Review scoreNot available

Total blade metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)300
  • Revenue (VGI)$4,284
  • Review scoreNot available
  • Total reviews1
  • Release dateDec 11, 2023
  • DeveloperMoondolino
  • PublisherMoondolino

Genres: Action, RPG, Strategy, Early Access

Company pages: Developer: MoondolinoPublisher: Moondolino

Top Steam chartsTop 100 gamesGame directorySteam Store page

Total blade Steam metadata

Total blade metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2704940/metadata
Steam Storehttps://store.steampowered.com/app/2704940/
Steam Communityhttps://steamcommunity.com/app/2704940
PCGamingWiki search
IGDB searchSearch IGDB for Total blade

Reviews, pricing, and metadata

Review summary

1 user reviews

Review score unavailable, 0 positive, 1 negative

Price and discount

$18.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 11 December 2023

Latest Steam announcements

  • Magic, Enchanted weapon - 11 April 2026

    🎨 UIItem tooltip UI no longer gets cut off at the edges of the screen. Tooltips for equipped items in the inventory now display correctly as well.⚖️ BalanceSpear wall formations now receive 2.4× more speed-based damage scaling compared to cavalry. Additionally, the threshold for speed-based damage bonuses has been adjusted from 1 m/s to 2 m/s.✨ Magic System AddedA new magic system has been introduced, including:Various resistancesBarrier systemDamage over time (DoT)Area-based buffs and debuffsHeal over timeHow to use magic:You must purchase a weapon corresponding to each magic school to use magic.When learning a spell, the corresponding weapon is automatically added to your inventory.With a magic weapon equipped, press R to select a spell from the same school.🧬 Equipment & EnchantmentsEnchantments have been added to high-tier weapons and armor. Most enchantments increase equipment or…

  • 1400 Soldiers 50fps - 29 December 2025

    This update was originally planned to be merged with upcoming patches. However, due to dramatic improvements in optimization and combat AI, it has been released immediately.⚙️ Optimization⚔️ Combat PerformanceRecommended battle size: 1400 (Ryzen 9800X3D)GPU load reduced by ~60%CPU load reduced by ~40%The optimization freed significantly more GPU headroom than expected:Default resolution increasedDynamic Resolution option addedRemaining optimization margin:CPU: ~8%GPU: ~12%RAM usage optimization has not started yet🗺️ World Map PerformanceWorld map performance doubledThis improvement is a direct result of reduced GPU usage⚔️ Combat System Changes🚶 Movement SystemComplete rewrite of character and mount movement codeBoth humans and horses now react to terrain:Uphill: reduced max speed and accelerationDownhill: increased max speedHorses are now:Fully controllableSlower to accelerateSoldier…

  • Town Mechanic Rework - 20 December 2025

    🏘️ Town Mechanic ReworkMerchants and recruitable troops now appear outside towns when you approach.Town boundaries will be clearly defined on the world map in a future update.If outlaws or hostile forces enter a town’s area, the garrison will sortie and intercept them in a future update.Old save files made inside towns may cause NPCs to be displaced to unreachable locations.The old town entry system will be used only for future dungeon content.⏳ About the Next UpdateThe next update will take a long time and is planned as a major overhaul.Planned changes include:4× world densityNeutral factionsCharacter appearance changesAttack animation overhaulPerk system reworkStarting race selectionNew and reworked itemsShader changes and optimization attempts for ~2,000-unit battles are planned, but success is not guaranteed.Save files will not be compatible after this update.While quests and the m…

  • Siege and Civil war - 5 December 2025

    ⚠️ NoticeThis build has not been validated for long-term play.Shields must be equipped in the fourth weapon slot. Otherwise, a crash may occurA verified and stable build will be released in about one week.Using old save files may cause civil wars in all kingdoms 🏰 Kingdoms, Diplomacy & Civil War Systems■ DiplomacyPeace treaties are enforced for 30 days.Due to large code additions, diplomacy may not function properly for a while.■ Civil WarIf the player’s or any AI clan’s influence exceeds the king’s, the kingdom may split.Stored influence decreases daily.Kings receive a fixed amount of daily influence.■ Kingdom Destruction & RestorationWhen a kingdom is destroyed and a new kingdom of the same culture is created, the previous destroyed kingdom will be restored first.■ Exile SystemLandless lords lose loyalty and may join civil wars or defect to other kingdoms.Features related to kingdom…

  • World Map & Basic Diplomacy - 20 November 2025

    The world map gameplay is now active. (Long-term playtesting is not yet complete.)Basic diplomacy features have been added:You can join or leave a faction.If you own a fief, only armed independence is currently possible.A future update will introduce a method to peacefully relinquish a fief and become independent.All cities now feature culture-appropriate exterior and interior designs. Biomes are not yet applied.Global Illumination (GI) is now active on the world map.City and village interiors now include a small amount of procedural variation.🏙 Cities & SiegesElite units can be hired in cities. → In a future update, this will be restricted to cities belonging to your own faction only.Cities can now be conquered:Siege preparation time: 75 seconds (at 1× speed).If AI reinforcements arrive as defenders, they cannot retreat until the siege begins.The siege battle map is not yet implemente…

  • Battle Code Rewritten - 11 November 2025

    The battle system has now reached the level originally aimed for in the official version. The uploaded video showcases a full-scale battle conducted entirely under AI command.⚔️ Battle System RewrittenThe bow and throwing mechanics have been completely rebuilt and are now flawless as a game system.Aiming time directly affects accuracy and projectile speed.Bows and javelins fired without full draw will wobble weakly and lose power.Crossbows and firearms retain damage and projectile speed even when fired from the hip, but their aim will deviate sharply.🏃‍♂️ Movement and Projectile DynamicsThe shooter’s movement speed now directly adds to the projectile’s velocity. → This means if your projectile is too slow or your character moves too fast, you can’t rely solely on the crosshair — you must account for speed and distance.Examples:Sprinting forward and throwing a javelin backward will make…

  • Brace vs Charge - 5 October 2025

    4k resolution Combat / AnimationAll attack animations now strike precisely forward.Stab and swing attacks always follow the player's viewing angle.When the player is running as infantry, the melee weapon aim point no longer jitters.InfantryInfantry moving backward now experience reduced movement speed and push force. → Infinite kiting with long weapons is now more difficult.Applies to both player-controlled and AI infantry.Pikemen / Polearm Infantry — Brace SystemBrace feature added.Automatically activates when enemies are within weapon reach + 22 meters.Adjusts the spear to the formation height (visual and functional effect).If enemy speed exceeds 3.5 m/s, attack power increases +100% per additional 1 m/s.After a successful or canceled barricade attack, brace cooldown is approximately 23 seconds.Effectiveness is greatly reduced on steep terrain (e.g., enemies coming up from below a hil…

  • Battle Update: New Races, Optimizations, and Formation System - 28 September 2025

    New Content New races have been added. Only battles are available; there is no world map gameplay yet. Test soldiers are provided. Optimization If you have a good CPU, you can raise the battle size to 1,000 soldiers. The default option is 420 soldiers, which is calibrated for minimum spec CPUs to maintain 60 FPS. The Girl race is less optimized and requires 60% more processing. The Mushroom race also consumes about 20% more resources. FSR Frame Generation When you enable FSR, frame generation will also be automatically enabled. Five resolution upscaling options have been added as well. However, using only resolution upscaling without frame generation is not supported. Formations & Unit Commands Press Q to issue movement or charge commands to your units. The charge command can only be used once per unit. Round System The reinforcement system has been replaced by a round system. When one…

  • Multithreaded Movement - 1000 soldiers - 22 September 2025

    With CPU specs from 8 years ago, now can handle 450 infantry at the same framerate as shown in the video. With current CPUs, that number increases to 1,000 infantry. For cavalry, the figure is 800.In the future, by moving the soldier angle adjustment logic to C++ and projectile collision checks to multithreading, we can expect an additional 12% performance gain. That is the limit of the optimizations I can achieve; beyond that lies the limitation of Unreal Engine 5.Unreal Engine 6, which is expected to be released in three years, will feature improved multithreading. However, it will not be applied to this title. If it were, handling 5,000 units would be fully achievable. You’ll be able to experience this firsthand as soon as the next test build for the new race is updated. We’re aiming to release the update by the last day of September, but if it slips past that window, it will likely…

  • New Races - 14 September 2025

    Fungor – Six times the health compared to other factions of the same tier. They have low attack power and armor, but excel at forcing prolonged wars of attrition using poison.White Caps: Pure spore fundamentalists.Ascendants: Girls who willingly implant spores into themselves to achieve fusion. Notable for their rapid regeneration.Pestbrain: Operates spore-mutated versions of medium-sized beasts.Stellar Knights – A faction composed of weak serfs and powerful knights. Despite their name, they betrayed the Star Masters, extracting mutagenic energy from serfs to empower their knights.Astromant: Fields comet knights with powerful charges.Cerevian: Knights specialized in hunting down large monsters.Nospira: A clan of sorcerers that harnesses the mutagenic powers of serfs.System UpdatesWhile adding factions is relatively quick, we’ve also made major changes to the core systems:Character Skele…

  • Action Version Confirmed - 2 September 2025

    4K video. I previously announced a switch to turn-based gameplay, but I didn’t notice the users’ objections at the time. In fact, for about a month I’d already been considering how to handle the action version of Total Blade, since a complete set of solutions had suddenly come to me.Originally, I planned to make the turn-based version the definitive edition of Total Blade, while reworking the original action game to serve as a replacement for the open-world mode of Girls’ Civilization 3.However, after belatedly reviewing user feedback, I realized that no one actually wanted the game to become turn-based. Therefore, I’ve decided to immediately apply the solutions I found to the action version instead.It turned out to be a great decision—because the solutions I discovered a month ago felt almost like a revelation. They addressed every long-standing problem in the genre: the lack of short-…

  • Development Direction - turn based Combat + Moving Base - 9 July 2024

    In the course of the game, Star Masters are tracking you. You need to gather fuel and move your base before it gets discovered. Each location you move to has different biomes, and the soldiers that appear in missions vary accordingly. You can recruit new soldiers through missions, or hire merchants and visitors. Considering real-time combat wasn't as enjoyable as expected and didn't blend well with unit management and command, it switched the combat to turn-based. The balance includes tactics such as destroying enemy cover with explosives and then dealing damage with shots, or blocking enemy charges with close combat units. Pikes have a skill to attack moving enemies within 3 tiles, and two-handed swords have highest melee defense chance. The game will be updated as soon as a playable temporary version is created. The final version, which will include additional story and characters, wi…

  • Changes in Game Play Method Underway - 1 January 2024

    After removing grand strategy and trying to create a game centered around storytelling, I realized that overworld exploration had no meaning. Also, the concept of the story was created, but it didn't make sense for the player, who plays the role of both invader and runaway, to wander the world for soldier leveling up. Here is the method I chose. Just by looking at the interface, you can tell what style of game it is, and it is indeed played as expected. A unique feature is that each officer leads a unit, and this unit can be disbanded if not properly managed. The morale of the unit decreases as the number of deaths increases, and if the morale becomes 0 due to continuous battles, it will be disbanded. While the morale of the unit can recover over time, the enemies will make sure the player cannot rest comfortably. There is no limit to the number of units that can be dispatched to a sing…

  • Hair and dress physics, interface change - 20 December 2023

    This will be a feature applied in the story version. Hair physics and skirt physics have been implemented. The new feature of building construction and management for the carriage will be operated through an interface rather than TPS characters. These changes will be integrated and applied to the story mode three months later. There are no deviations from the plans announced at the time of release.

  • Grand Strategy content will be removed in next update - 10 December 2023

    In next update, the majority of grand strategy content will be removed in order to create a game centered around storytelling. Only 3 cities will remain, and the rest will disappear, leaving about 12 towns. The gaps will be filled with gathering points and dungeons, where players can collect materials to craft items and fulfill quest conditions to advance the story. This will become the main gameplay. There will be no content for managing cities. Instead, the functionality of carriages will be expanded, similar to tycoon games, with a constant carriage UI on the world map. The current inventory system, though realistic and immersive, will be downgraded after the update. All items will have a size of 1x1, a result of integrating material and trade items into the same inventory. If no critical bugs are found in the current early access version, there will be no updates until the final sto…

Patch notes and updates

S.noRelease datePatch nameGID number
111 April 2026Magic, Enchanted weapon1829528821312449
229 December 20251400 Soldiers 50fps1819386365113327

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2704940
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$18.99
Free to playNo
Discount0%
Original price USD$18.99
Current price USD$18.99
Release dateDec 11, 2023
DeveloperMoondolino
PublisherMoondolino
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type1 user reviews
Positive review percentNot available
Positive reviews0
Negative reviews1
Total reviews1
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2704940/

Short description

Real-time large-scale TPS battles.

About this game

The trailer and screenshots feature the unstable new version . This game consists of both old and new versions, which are so different they feel like entirely separate games Real-time large-scale TPS battles. Overworld unit management system. Depending on your hardware, the new version of max battle size ranges from 550 (8-year-old CPUs) to 1,400 (modern 3D Cache CPUs)

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $18.99
  • Highest observed: $18.99

Total blade's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $18.99, the highest is $18.99, and the first visible tracked price is $18.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Total blade's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $18.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $18.99. The latest run records $18.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $18.99
  • Current list price: $18.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Total blade at $18.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$18.99$18.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $18.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$18.99$18.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $18.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$18.99$18.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,268,97723 September 2026 - 18:25:11 UTC1,818,368
2Dota 2770,67323 September 2026 - 18:23:14 UTC1,291,328
3月圆之夜 (Night of Full Moon)26823 September 2026 - 09:37:25 UTC1,501
4Wallpaper Engine57,42823 September 2026 - 17:55:21 UTC150,271
5Sophia the Traveler023 September 2026 - 05:32:46 UTC49
6Total Football Online20423 September 2026 - 18:04:05 UTC932
7Escape from Duckov Soundtrack08 September 2026 - 11:00:06 UTC0
8Love in Summer-2K00
9火炬之光:无限12723 September 2026 - 18:23:48 UTC7,911

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,268,97723 September 2026 - 18:25:11 UTC1,818,3689,826,471Valve
Dota 2770,67323 September 2026 - 18:23:14 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS264,17323 September 2026 - 18:23:14 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™251,57623 September 2026 - 14:12:16 UTC624,4731,047,228Respawn
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe108,79323 September 2026 - 16:58:54 UTC181,509676,031Digital Extremes
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
Team Fortress 266,47623 September 2026 - 17:16:16 UTC253,2251,230,475Valve
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
War Thunder64,67423 September 2026 - 16:49:54 UTC125,317781,076Gaijin Entertainment

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe108,79323 September 2026 - 16:58:54 UTC181,509676,031Digital Extremes
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero79,79423 September 2026 - 16:25:20 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld53,33023 September 2026 - 17:51:43 UTC2,101,535451,088Pocketpair
Project Zomboid51,15923 September 2026 - 17:16:41 UTC122,811467,999The Indie Stone
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite38,16823 September 2026 - 18:22:49 UTC65,94478,112Morefun Studios

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2770,67323 September 2026 - 18:23:14 UTC1,291,3282,758,031Valve
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
Hearts of Iron IV41,37623 September 2026 - 18:21:39 UTC93,196366,107Paradox Development Studio
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite38,16823 September 2026 - 18:22:49 UTC65,94478,112Morefun Studios
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
RimWorld26,56923 September 2026 - 18:10:44 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
7 Days to Die22,53223 September 2026 - 18:05:04 UTC124,449398,822The Fun Pimps
Black Desert21,66523 September 2026 - 17:51:22 UTC59,91792,632Pearl Abyss

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim141,56823 September 2026 - 14:27:16 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Palworld53,33023 September 2026 - 17:51:43 UTC2,101,535451,088Pocketpair
Project Zomboid51,15923 September 2026 - 17:16:41 UTC122,811467,999The Indie Stone
VRChat43,65023 September 2026 - 17:35:57 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
BeamNG.drive22,74423 September 2026 - 18:25:22 UTC44,232392,944BeamNG
R.E.P.O.20,30323 September 2026 - 18:02:19 UTC266,908420,693semiwork
RuneScape: Dragonwilds19,10723 September 2026 - 17:07:22 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.