- Thank you for all your support! - 25 August 2026
Hello everyone!Following our last update regarding our decision to develop and release the remaining episodes together, we simply want to say thank you all for your support. We have read your comments, messages, reviews and personal stories, and they have truly touched us. Sound of Horses is created by just the two of us, and knowing that you are out there playing, waiting and encouraging us gives us incredible strength to keep going. Work has continued throughout the summer, and we are now working more intensively again. Bit by bit, the rest of the world, its characters and the adventure are taking shape, and we are moving closer to our goal every day. Thank you, for your patience and support!Lola & Anders Vanilla Sky Productions
- An Update on the Future of Sound of Horses - 24 June 2026
Hello everyone!We would like to share an important update. Our plan was to release the remaining episodes separately during Early Access. However, while working on Episode 2, we realized that we need to develop all remaining episodes as a whole in order to create the best possible experience. Releasing each episode separately across all platforms involves a significant amount of extra work, including testing, localization, bug fixing, and store updates. Since Sound of Horses is developed by just the two of us, we want to spend as much of our time as possible actually making the game. Because of this, we have decided to release the rest of the game as one complete experience rather than as separate parts. Everyone who already owns Sound of Horses will, of course, receive all future story content at no additional cost. We truly believe that this is the best decision for Sound of Horses. E…
- Early Access Update 13 – Patch Notes - 1 May 2026
Hi everyone!This update includes new features, settings, and improvements. What’s FixedGamepad support added for Xbox, PlayStation, and generic controllersSteam Deck support addedNew settings added:Camera distanceAutomatic camera rotation: Automatic camera rotation uses a slider ranging from no auto rotation to full auto rotation. At the maximum setting, the camera will always rotate, even when idle. At lower settings, the rotation increases with speedOption to disable level up notificationsOption to disable quest notifications (quest info is still available using the Help (?) button)Minimap Auto mode: the minimap is hidden by default and shown temporarily together with quest info when using the Help (?) button We continue working on Episode 2 – The Forest Guard, with a planned release at the end of June. If you have any problems, please contact us [email protected]…
- Early Access Update 12 – Patch Notes - 18 March 2026
Hi everyone!This update includes improvements, new features, and refinements. What’s FixedNew clothes added to Sam’s shopYou can now buy multiple items in the shop without exiting between purchasesOption for minimap rotation addedLevel up notifications addedThe stats page in the backpack has been updatedImproved keyboard navigation in menus and gameplay, making it more comfortable to play on a laptop without a mouseSound of Horses is now available on Google Play (including Chromebook support), Amazon Appstore, and the Apple App StoreOverall refinements and optimization Note about DLCOriginally, we planned to release Episodes 2–4 as separate DLC. However, this added extra complexity for us, and we’ve heard from some of you that the DLC model isn’t ideal.So we decided to remove DLC completely and keep things simple. Win-win! With future episodes included for players who already own the ga…
- Early Access Update 11 – Patch Notes - 8 February 2026
Hi everyone!This update includes gameplay adjustments, fixes, and refinements. What’s FixedImproved tolerance for taking damage from rocks. Issues with rock damage warnings on roads in some areas have been fixedAdjustments to horse jump timing and jump heightWagon pulling is now less sensitive when galloping, and more roads and tracks are now open for wagonsFixed an issue where hoofstep and other horse-related sounds could disappear in certain areasA Help section has been added to the backpackLanguage settings are now available in the main menu in cases where Steam starts the game in the wrong languageOverall refinements and a few new quests added Stay up to dateRegister a Sound of Horses account to be notified when new episodes are released and to stay updated on future news and content: https://soundofhorses.com/account/register.html If you have any problems, please contact us atsuppo…
- Early Access Update 10 – Patch Notes - 17 January 2026
Hi everyone!This update focuses on content cleanup. What’s UpdatedThe temporary Sims-like voices have been removed from the game. Over time, the discussion around them on social media grew larger than intended and began to take focus away from the game itself. To gently close this chapter, the placeholder voices have been removed for now and will be replaced later with real “Sims-like” voices, natural and expressive. The last remaining placeholder details, some of which were created using Photoshop AI tools during early development, have now been removed. A few background elements inside shops and minor details on two signs have been replaced with clean, neutral textures. Small updates and refinements to some quests If you have any problems, please contact us at [email protected] you! More updates are coming soon.Lola & Anders Build ID: 21532767
- Early Access Update 9 – Patch Notes - 8 January 2026
Hi everyone! This update focuses mainly on save game stability, along with new languages. What’s FixedSave game system has been thoroughly reviewed across all quests (200+), to ensure saving and loading works reliablyYou can now exit the game at any point and resume from a save without introducing quest blockersThere may still be some minor visual issues in rare cases, but there should be no progression blockersWe still recommend playing day by day when possible, for the best overall experienceNew languages added: Portuguese, Spanish, and Russian A big thank youA special thank you to our Portuguese ambassador Juliana Longatti for helping us bring the Portuguese language to life. And a special thanks to Ana Filipa Moisés and Sthefany Teixeira, who also helped out. If you have any problems, please contact us [email protected] you! More updates are coming soon.Lola &…
- A Christmas Message and a Heartfelt Thank You ❤️ - 24 December 2025
Hello everyone,As the year comes to an end and Christmas arrives, we want to say thank you. Thank you for all the emails, the warmth, and the honest reviews you have shared with us throughout this journey. Your words have truly moved us, and knowing that our game touched your hearts is the greatest gift we could receive this year. Your support gives us the strength to keep moving forward. We wish you all a peaceful, warm, and joyful Christmas, and a New Year filled with happiness and bright moments. With deep gratitude, Lola & Anders ❤️
- Early Access Update 8 – Patch Notes - 22 December 2025
Hi everyone! Here’s a small update with new languages, improvements, and fixes. What’s FixedFrench and Swedish languages are now availableNew in-game language setting added, since Steam’s language selection can be unreliableMinimap size setting addedJump handling has been adjusted to reduce rare cases where jumping could failFixed an issue with Isabelle’s swimming quest that affected some playersSeveral other small fixes and improvements A big thank youA special thank you to our French ambassadors for helping us bring the French language to life: @AliciaShadowbaker @TaiggyStudioYour time, feedback, and support mean a lot to us. Thank you for helping make the game better. Important noteWe’ve come to understand that Steam sometimes fails to both update the game and select the correct language for some players. Please make sure the game is fully up to date in Steam. In some cases, launchin…
- Early Access Update 7 – Patch Notes - 15 December 2025
Hi everyone! Here’s a small update focused on the new player control system, along with several fixes and improvements. What’s FixedFirst implementation of the new player control system, replacing the temporary one, using a classic third-person control style similar to RDR2Inventory unequip is now fully implemented, including removing the saddleBareback riding is now available when unequipping the saddle, with more animations planned for bridleless ridingFixed an issue where exiting the game while standing on a bridge could cause a bugFixed an issue where the “Follow Rufus” quest could sometimes not complete, related to save gamesSam has brought in some fresh new clothes to the shop NoteWe will continue this week to stabilize the save game system. There may still be a few places where saving while a quest is active can cause issues, and we are actively working on resolving these. If you…
- Early Access Update 6 – Patch Notes - 12 December 2025
Hi everyone! Here’s a small update with improvements and the new German language now live. What’s FixedGerman language is now availableFrench language is coming soonMinimap update showing quest objectives and the nearest feeding stationPlayer-created cameras now show the hair betterFixed a rare bug in the “Seeking the Cat” quest, related to saving mid-day A big thank youA huge thank you to our German ambassadors for helping us bring the German language to life: @KaddiGaming and @zaaapYour time, feedback, and passion mean a lot to us. Thank you for helping us make the game better. NoteWe’d like to remind you to save at the end-of-day window whenever possible. While most quests work fine when saving mid-day, there are still a few edge cases that need special handling. These mainly involve wagons, trains or handcars, and some quests with cutscenes. If you have any problems, please contact…
- Early Access Update 5 – Patch Notes - 9 December 2025
Hi everyone! Here’s a update with improvements and fixes based on your feedback.What’s FixedNew audio settings for music, ambience, and voice volumeOption for shorter horse names, Part 1 only; Part 2 can now be left blankHunger and thirst now increase more slowlyFixed the crash when sleeping over at Lily’s place, related to saving mid-dayText updates and preparations for new languagesWe Hear YouAbout the Sims-like Voices in the Game. We want to share a little more about the Sims-like voices in the game. From the start, our idea was to give each character a small emotional identity, something warm and familiar. That’s why we experimented with Sims-like voices created by a program. It was a small stylistic choice meant to add charm.We didn’t realize this type of Sims-like synthetic voice might feel distracting for some players. We hear you, and we understand!We’ve already contacted a voic…
- Early Access Update 4 – Patch Notes - 5 December 2025
Hi everyone!You asked for a minimap. Here it is! ;-) What’s FixedFirst version of the minimap is in place, can be disabled in settingsThe minimap supports mouse drag to zoom and opens the full map when clickedSome HUD layout changes to make room for the minimap, competition GUI etc.Jump on Numpad 0 for left-handed playersCamera navigation hides the cursor, camera can be rotated infinitely, camera speed added in settingsMade it smoother for the horse to eat and drink, removed some glitches hereWhen dismounting the horse, horse grooming options will show automatically if your horse needs care, such as brushing or cleaning the hoovesSome other small things cleaned up If you have any problems, please contact us at [email protected] you! More updates are coming soon.Lola & Anders Build ID: 21069033
- Early Access Update 3 – Patch Notes - 3 December 2025
Hi everyone!This is just a small stability update. What’s FixedWe fixed a crash that one player had related to George in his rowing boat.We added more detailed internal logging for shader creation to help us track down an unusual graphics issue one user had. A quick noteIt looks like the previous graphics update solved the rare black screen issue. This was confirmed by at least one user. We also only received one new graphics-related crash, and the new logging in this update may help us pinpoint the cause. If you have any problems, please contact us [email protected] you! More updates are coming soon.Lola & AndersBuild ID: 21034470
- Early Access Update 2 – Patch Notes - 1 December 2025
Hi everyone!Thank you again for an incredible start to Early Access. We’ve been working all weekend to fix things and clean up some issues you’ve helped us spot. Here’s some of what we managed to sort out: What’s FixedEscape now closes the backpack.Quest sparkle effects are bigger in some tricky spots.Horse “in air” time adjusted so it feels less sensitive.Fixed an issue when jumping into water.Noel lost her dishcloth while cleaning tables, but she found it again. Lucky for her! ;-)Level and XP info in the backpack now works. More improvements coming.Added detailed logging to help us track down rare graphics and audio issues.More flexible graphics mode that should solve some of the odd startup problems a few players had.Lots of other small things we cleaned up. We Hear YouWe’re reevaluating a minimap or other small navigation help.Player controls, yes we know ;-). We’ll polish them soon…
- We survived the first day! ❤️ - 29 November 2025
What a day. Thank you all for the amazing support and kindness during our very first day of Early Access.A quick summary:A few players had issues with Windows account names containing special characters. A fix is already live.We’ve only had a few crash reports so far, and they all seem related to system audio devices. We’ve added extra safety checks for this.We’re also looking into a rare black-screen issue that has been reported. If anyone else experiences this, please let us know. We’re on it.Thank you to everyone who played, reported issues, shared comments, and supported us. We’re incredibly grateful. ❤️If you’ve enjoyed your first steps in Homeland, a Steam review from you would help us more than you can imagine. It tells Steam that people care about the game.With love, Lola & Anders