Keelblade (formerly Triarchy) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
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- Release date2026
- DeveloperDigital Confectioners
- PublisherDigital Confectioners
Company pages: Developer: Digital ConfectionersPublisher: Digital Confectioners
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Keelblade (formerly Triarchy) Steam news
Keelblade (formerly Triarchy) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Keelblade - One Last Playtest Sets Sail... before Next Fest! - 11 September 2026
This is the final playtest for Keelblade (formerly Triarchy) as we head towards releasing a BIG demo for Steam Next Fest in October.This week's update has expanded character creator options to make your own pirate worthy of becoming a Keelblade.There's also a new frontend UI, an improved Map Table experience, and we've added two new shipboard mini-games. Already in the playtest? Invite your friends to play with you! Wishlist & Follow Keelblade to keep up to date as we head towards Next Fest in October... and then release the full game!Major FeaturesNew frontend and expanded character creator optionsNew Map Table UI, including markers you can place yourselfNew: Ship Durability mini-gameNew: Crusher mini-game Patch NotesWorld and character save files are now separateA migration step has been added for existing savesAdded the new Map Table UIAdded the Ship Durability mini-gameAdded the Cru…
- Triarchy is now Keelblade! - 4 September 2026
When development began, Triarchy fit the game perfectly. The world was ruled by three powerful leaders, the main quest centered on hunting down three major bosses, and online co-op supported up to three players.But the game hasn't stayed that way.Early playtests showed us that players were enjoying the combat and boss fights, and they wanted an even greater adventure with more exploration and discovery. So we rebuilt the world as an open archipelago and introduced a ship for players to make their own as they sail to discover new islands.Through our monthly playtests your feedback has helped shape the game by letting us know what worked, and importantly what didn't. This has brought big changes to Keelblade, like expanding the game to support crews of 1-6 players, and many of the features for sailing and ship building. Thank you for playtesting, providing us with your feedback and bug re…
- Triarchy - A Bigger Boat Playtest - 2 August 2026
This playtest we finally get to add the finale for the demo - where you must captain a larger ship and defeat whatever that may attract...Already in the playtest? Invite your friends to play with you!Wishlist & Follow Triarchy to keep up to date with future playtests and news for the game. Tortuga VerdeA new island rises, full of life and home to the ever-enthusiastic Jum Jums. Alongside them lives the young Mossback, son of the legendary Tortoroxx. Despite his younger years (for his species, anyway), he's become famed as an industrious ship builder.You could sure do with one of those - but how would you gather the payment necessary for such a massive investment? Perhaps there's a favor you could offer him, fortune favors the bold, try asking… Multiple ShipsThere is now more than one ship you can sail in the game! Alongside this new ship we have added a mooring system, and you must moor…
- Triarchy - Wild Seas Playtest - 3 July 2026
This weekend we are introducing naval combat and threats on the sea.Already in the playtest? Invite your friends to play with you!Wishlist & Follow Triarchy to keep up to date with future playtests and news for the game.Ship Damage & Dynamic SeasNo more ploughing your ship straight into the shore of islands you're set to conquer. Your ship will now take damage from impacts, and even list heavily and partially sink if it takes enough damage. Thankfully there's now a handy Repair Station available to aid with minor patch-ups. Make sure you put a trustworthy captain on your helm.The challenge of helming the ship has gone up a notch. As the weather deteriorates and visibility drops, you have to deal with heavy seas. Don't underestimate the wrath of Calypsis!Rafts and FlotsamHow do Gribbles migrate between islands? A day of raft building, a pinch of seafaring skill, and a boat-load of luck.…
- Triarchy - Seafood Playtest - 27 May 2026
This weekend we're adding in some big new systems, even though they're still very early. Our vision is much larger than what's available right now. But we'd prefer to get them in your hands now, so we can start getting feedback. That's what playtesting is for, right?Already in the playtest? Invite your friends to play with you! Wishlist & Follow Triarchy to keep up to date with future playtests and news for the game. CookingAre you tired of Crunchy Seaweed and Tropical Nuts? Expand your palate with some Coconut Whiskerfish Cakes, Durian Nut Crumble, or Brinebeast Rolls. Make sure you've been paying attention when learning your recipes, or you'll have to settle for a Questionable Gruel again. There are dozens of new recipes available in Triarchy, so experiment widely at your Cooking Galley to discover them all. You'll also find a variety of new ingredients around the world. Or if you're…
- Triarchy - Bases and Big Teams Playtest - 1 May 2026
This weekend we're experimenting with an increase to the player cap. This playtest will be open for approximately two days.Already in the playtest? Invite your friends to play with you!Wishlist & Follow Triarchy to keep up to date with future playtests and news for the game.Land Base BuildingYou've been asking for more options for building a base on an island - so here it is! Dozens of new buildable pieces have been added, especially for land-based base building.But where to build? You'll need a deed to some land. And there's only one character cunning enough to have acquired enough extra land. So check in with Mudley Squeaks, where she's got the deal for you!Item CrushingIf you've been re-crafting items (gotta get 2 stars!), or collecting too many buckets off the first beach - have no fear, Item Crushing is here. You can now break down items that you don't need anymore into component p…
- Experimenting with Higher Player Counts - 28 April 2026
What should Triarchy’s co-op player cap be?We started by aiming to support 1 to 3 players. This already meant quite a lot of work, especially with game balance - Triarchy is quite different playing solo than playing in a duo or trio. Just modifying health or damage numbers doesn't give a good experience. So instead, we’ve given enemies and bosses new attack patterns, and sometimes even different additional mobs in fights. Which means you then have to separately test the solo vs duo vs trio experiences.With larger player numbers, it's hard to balance the fight’s difficulty while keeping it fun. If playing with 5 people means a boss has 5x the hitpoints, it can feel really bad to hit a boss with your sword and barely see their health bar move. Even if that's the 'correct' mechanical balance.And not everything in game balance has a linear relationship, which makes supporting such a wide am…
- Triarchy - Big Fat Playtest - 27 March 2026
This weekend brings a playtest with a focus on testing more of the bosses, enemies, weapons and armor in the game. This playtest will be open for approximately two days.Already in the playtest? Invite your friends to play with you!Wishlist & Follow Triarchy to keep up to date with future playtests and news for the game.New Boss: Flubgrum, the Gribble QuartermasterGribbles have a diverse ancestry, while some are small they come in many types and sizes. There is talk of a gigantic, bloated Gribble champion - protecting their treasure from marauding pirate clans.Can you take the treasure from its protector?New Boss: Cragmaw & MarinoxVolcanic serpents are solitary by nature, their hunger too great to share. Yet within flooded calderas, where heat is constant and the stone remembers fire, a rare exception is made.Marinox and Cragmaw have claimed such a place, not as rivals, but as brood-keep…
- Triarchy - The Big Fat Playtest is Imminent! - 25 March 2026
Triarchy has reached 50,000 wishlists! Thanks so much for your support, and we particularly appreciate all the great feedback you've been sending in.The Big Fat Playtest - our 4th Steam Playtest is coming up soon, and we're planning something HUGE. How massive? This gargantuan:Added Bosses:Cragmaw & MarinoxSea SpinnerFlubgrum, the Gribble QuartermasterCephalomawAdded Enemies:Ash WormVaellarmiteVentrapodReefskimmerCrab RiderBarrel BomberSkwobGrukChef Gore'Don15 New Armor pieces4 New Weapons3 New Shields4 New IslandsWe'll be letting an extra-large batch of you through to play in this playtest. Sign up with your friends now to guarantee your spot for the playtest on Triarchy's Steam store page.
- Triarchy - Puzzles & Flux Crafting: Weekend Playtest & Game Update - 26 February 2026
This weekend we're testing a variety of new systems, and changes based on feedback from our earlier playtests. A big thank you to everybody who provided feedback for us, it's been really helpful to see what you love, and what needs more work to get where it needs to be.How To Join the PlaytestTo be included in Steam playtests:Sign-up to playtest on Triarchy's Steam storepage.Receive an invite on Steam from a friend already in the playtest.We're ramping up our testing waves now, so more of you can give it a Try-archy (sorry...)Improved BuildingWe've made numerous improvements to the building system, based on watching what you wanted to build, and how you figured things out. The UI's and controls have been completely revamped, and we've added:More building categories to make finding things easier.New decorative recipes around the world, hidden among chests and secret places.Your ship to t…
- Triarchy - Nightfall & Nails: Weekend Playtest & Game Update - 30 January 2026
Ahoy, captain!This weekend's playtest is focused on making the game feel more guided and rewarding without losing your sense of discovery.You’ll find a new quest feature helping provide more reasons to explore, all new shipbuilding tools to customize your ship, and new nighttime experience bringing new challenges to Triarchy. How To Join the PlaytestThere's several different ways to get invite to play in this weekends playtest:Sign-up to playtest on Triarchy's Steam StorepageReceive an invite on Steam from a friend already in the playtestJoin our studio's Discord and request access in the #triarchy channelShipbuilding: Expanded and Ready for FeedbackShipbuilding has been greatly improved, with more options and better control so you can start making real ship interiors and customize your layouts.Numerous new pieces have been added allowing you to build structures and rooms on the shipNew…
- The Fungalblade - 8 January 2026
In the sacred groves, the Fungalblade Clan raises architecture to mirror unseen ideals, their structures precise echoes of a higher, unknowable order. This gate marks the boundary of the real and a sacred mushroom grove. The mushroom people believe the world is an illusion and an echo of a greater truth. Join our Discord to discuss development with the team and opt-in to experimental branch testing
- Triarchy - Multiplayer Stress Test Begins! - 19 December 2025
Welcome aboard!We're kicking off our first playtest session with a 48-hour multiplayer stress test. Our goal is to get as many of you sailing together as possible and see what breaks.Bonus Challenge: Can you find Lucian the Revenant and take him down during the test?Playtest Details:⏰ Test Window (UTC): Dec 18, 2025 10PM UTC ~ Dec 21, 2025 2AM UTCDuration: ~48 hours💡 Focus: Multiplayer Stability + Performance✉️ Invites: Sent in a few waves across the test window👥 Friends: Once you're in, you can invite up to 2 friends How to Join:Go to the Triarchy Steam Store pageRequest access from the "Join the Triarchy Playtest" section, right below the trailer/screenshots areaWhen you can see & install 'Triarchy Playtest' in your Steam Library then it means you're in! How you can help test:Party up with friends and play co-op for long sessionsExplore the isles while sailing, crafting, and challen…
- Gribbles - 8 December 2025
Savage and scrappy, the Gribbles have established a foothold on a handful of islands. Always be cautious around Gribbles, for where there's one, there's bound to be more… A Gribble stronghold is built with chaotic towers and huts made of wood, bone, leather, and whatever junk they can scavenge. The watchtowers give them vantage points to spot incoming pirate raids. They communicate through deep, rhythmic war drums fashioned from stretched hides and hollowed bones. Gribbles have a diverse ancestry, while some are small they come in many types and sizes. There is talk of a gigantic, bloated Gribble champion - protecting their treasure from marauding pirate clans. Join our Discord to discuss development with the team and opt-in to experimental branch testing
- Introducing TRIARCHY — Sail. Hunt. Survive. Together. - 31 October 2025
Introducing TRIARCHY — Sail. Hunt. Survive. Together.Welcome aboard! Today we're announcing Triarchy, our open-world co-op action adventure for 1–3 players set across a drowned archipelago. Sail your ship, explore islands, fight monsters, choose your abilities, and craft legendary gear to hunt for deadly bosses.Join our Discord or chat with us on the Steam Community Discussions, and stay tuned for Steam Playtest coming soon!
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