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Rug Cleaning Simulator

Rug Cleaning Simulator Steam news

Monte de shot | Oct 28, 2026 | game

Coming Soon

GameSteam Store content

CasualIndieSimulation

  • Steam app typegame
  • Steam App ID2710530
  • PriceNo longer available on Steam Store
  • Release dateOct 28, 2026
  • DeveloperMonte de shot

Rug Cleaning Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2710530
  • PriceNo longer available on Steam Store
  • Release dateOct 28, 2026
  • DeveloperMonte de shot
  • PublisherMonte De shot
  • Parent gameNot available

Genres: Casual, Indie, Simulation

Company pages: Developer: Monte de shotPublisher: Monte De shot

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Rug Cleaning Simulator Steam news

Rug Cleaning Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Performance & Polish Update - 23 May 2026

    Hey cleaners,A focused stability and performance pass landed today. The biggest win:first-time mouse rotation, first NPC conversation, and first use of everycleaning tool no longer stutter — the game now pre-warms shaders andparticles during loading so it's silky from the very first frame of play. ⚡ Performance• Major shader/PSO warmup pass — eliminates first-use hitches• Multi-threading fix (resolved a long-standing race condition)• Removed dead material references that were silently slowing loads 🛠 Fixes• Linux crash fixed• Water extractor behaviour cleaned up• Extraction tool positioning is now precise• End-of-day saving + tween cleanup no longer conflict• Layered UI rendering errors resolved• Interactable object handling stability pass 🎨 Polish• New splash logo effect• Card dither effect for nicer card visuals• Refreshed graphics settings screen• FOV setting added 🏆 Online• Steam…

  • Post Steam Next Fest Update Is Live - 15 May 2026

    Hello everyone,After Steam Next Fest, I went through the feedback and focused on the biggest issues players ran into during the demo. This update is all about making Rug Cleaning Simulator feel smoother, clearer, and more polished across the full gameplay loop.A lot of the work in this patch went into the cleaning experience itself. I reworked the feel of first-person cleaning, improved tool feedback, upgraded water and puddle behavior, and tightened progression through each cleaning stage. I also spent time improving onboarding, end-of-day flow, and a lot of smaller quality-of-life issues that were holding the experience back.What changed in this update:Reworked the core cleaning flow into a smoother first-person cleaning experienceImproved camera handling, movement, and entry/exit transitions during cleaningUpgraded the water pistol, scrubber, and water extractor with better visuals a…

  • Steam Next Fest Summary & Thank You! - 11 March 2026

    Thank You for the FeedbackYour posts on the discussion board, comments, and bug reports were incredibly helpful.During the demo release and throughout Steam Next Fest I tried to fix problems as quickly as possible whenever they appeared. Until players got their hands on the demo, I honestly had no idea how many things were broken or needed improvement.Working on this project solo and mostly during nights in my free time makes it difficult to catch every issue beforehand. Your feedback helped reveal problems I would never have discovered on my own.So seriously — thank you for helping make the game better.Steam Next Fest NumbersHere are some stats from the event:1,294 Total Players139 Played & Wishlisted877 Total Gained WishlistsNot going to lie — I was hoping for higher wishlist gains during Next Fest.But considering the technical issues and rough edges the demo had, I’m honestly really…

  • Performance Fix - Stuttering During Cleaning Resolved! 🧹 - 21 February 2026

    Hey everyone!Since the demo release on February 6th, I've already pushed out 15 patches — and that's largely thanks to all of you sharing your feedback and bug reports on the Steam discussion board. Seriously, thank you so much. 🙏 The Big One: Cleaning Performance FixThe most common complaint — and the biggest source of negative reviews — was the severe stuttering and lag while cleaning rugs. This one was particularly tricky for me because I simply couldn't reproduce it. The game ran perfectly fine on my PC and my Steam Deck. Friends who helped me test? No issues either. It only seemed to affect new players.I spent the last 10+ hours laser-focused on tracking this down. After rewriting parts of the cleaning mechanism back and forth, I finally managed to reproduce it on my own machine — and found the culprit. What was happening:The stuttering only affected new players who hadn't yet unl…

  • DEMO IS OUT! - 20 February 2026

    The demo actually went live a few days ago, but I held off on announcing it while I worked through the issues players reported. It’s been an intense few days—I’ve already shipped more than 10 patches to improve stability and fix bugs. I’ve also spent a lot of time optimizing performance, so I hope the game now runs smoothly on both PC and Steam Deck. Rug Cleaning Simulator Demo is now playable with the full core cleaning loop and progression systems. Start from your first client, clean rugs with all 3 core tools (Water Gun, Scrubber, Extractor), earn money and XP, unlock upgrades, and climb from Newcomer to Professional. The demo includes guided quests, rare rug encounters, league progression, achievements, and a full demo-end summary screen with your personal stats—then lets you keep playing with no hard time limit. Feature Highlights1.5–2+ hours of guided progression (and unlimited fr…

  • Dev Update #3 - 11 December 2025

    Hey all ːsteamhappyː Long time no see but don't worry I still working on game. Demo is almost ready.Technical update A lot of things happened in recent months. I've been focusing mostly about preparing game for the DEMO which is almost ready. My main goal currently is to be ready for the STEAM NEXT FEST with demo but ideally I would like to share with you demo before festival. Changes and project updatesAs I was playing in other games recently I've tried to understand what makes good games being good. My number one priority is to have cozy, engaging and repetitive vibe. From very begging I was not willing to create a real life rug cleaning simulator. If you are into accurate job simulator games then this game might not be for you but I believe everyone should have fun playing it :) New game art:as I'm moving into more cozy, repetitive and entertaining game I have prepared new steam caps…

  • Dev Update #2 - 23 April 2025

    Hey all ːsteamhappyː Long time no see but don't worry I have been working on game for the whole time (I mean in my free time capacity - which is not a lot 😊) Technical update I would like to start this update with sharing with you a massive milestone in project. Rug Cleaning Simulator surpassed 1000 commits to repository. This means that I've added 1000 minor or major updates to game from start of project. To be true I don't track time spend on project but for sure it already took me more than 1000 work hours ːsteamhappyː as you can see on screenshot of my repository, I'm working on game almost every day. I'm trying to work on game everyday even if it's small bug fix, update or new functionality. What's new? Ok, enough about technical/project stuff and let me update you on game. First and most important part in this update is Game User Interface (GUI). I was creating most of things fro…

  • Dev Update #1 - 1 November 2024

    Hey all ːsteamhappyː First of all, let me say that despite the fact that I publish this news during the period of All Saints/Halloween, the game is still alive 😊 As I'm solo developer doing almost all stuff alone (except 3D models I buy or music I commissioned to be created) my time is very limited (not speaking about day to day job and family). What I wanted to say is that I strongly limited for now marketing, or status updates of game in favor of working on game itself. I'm trying to do something in the game almost every day (even small things). I believe I've finished the hardest part of game mechanics and now I'm focusing on connecting all things together. Things that are done: - Cleaning rugs with updating rug textures (depending on rug cleaning stage (watering, rotary cleaning etc.) - Saving & Loading game with keeping rug statuses (basically you can save game in the middle of cl…

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