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Long Trip

Long Trip Steam news

Musketeer Studio | 2026 | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPG

  • Steam app typegame
  • Steam App ID2711020
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperMusketeer Studio

Long Trip news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2711020
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperMusketeer Studio
  • PublisherMusketeer Studio
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Musketeer StudioPublisher: Musketeer Studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Long Trip Steam news

Long Trip news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Playtest Update Live - 19 August 2026

    Thank you to everyone who has joined the Long Trip VR Playtest and shared feedback over the past week!The response to the Playtest has been incredible and far exceeded my expectations! Thank you all so much for the massive amount of insightful feedback. Your input highlighted several crucial key features and fixes, so I wanted to push out this updated build as quickly as possible. This new version includes Smooth Turning, improved scene-loading stability, gameplay fixes, and quality-of-life improvements based directly on your suggestions!To ensure everyone has enough time to jump in and experience these changes—and for those who haven't joined yet—the Playtest is being extended one final time!🗓️ New End Date: August 24 at 11:59 PM ET🎬 Quick Short Video Overview (Steam Event cannot show YouTube Shorts haha):🛠️ Update Highlights* Smooth Turning: Added Smooth Turning and adjustable turn…

  • ONE MORE WEEK TO RIDE THE DRAGON! - 11 August 2026

    Hi everyone,The Playtest for Long Trip VR has been extended through:August 17 at 11:59 PM ETRide a wolf across Fata Sand, battle the Sand Worm, mount and fly a dragon, assault BlackBay Fortress, and chase The Glorious Dawn.I’m especially looking for feedback on:⚔️ Combat and weapon management 🐺 Wolf and dragon controls 🥽 Motion comfort and Quest 3 performance 💀 Boss encounters 🧭 Tutorials, objectives and pacingNo formal report is needed—general impressions, screenshots and short clips are all welcome.If you prefer to play it in standalone VR. Join the Playtest here:https://www.meta.com/s/2u3RFipfoYour feedback will help shape the upcoming public Demo!TysonG

  • Dragon Riders Wanted! - 7 August 2026

    Hi everyone!The free Long Trip VR Demo is almost ready!This weekend, I’m opening the gates to the latest build for the final public playtest before the Demo launches.Test PeriodFriday, August 7, 12:00 AM – Monday, August 10, 11:59 PM (ET)SteamVR Playtest + Meta Quest PlaytestWhat’s IncludedThis short pre-release test includes the content planned for the free Demo:Explore The Dust, your skyship home.Return to Dwarven Cave.Explore Fata Sand and face the Sand Worm.Mount and fly a dragon.Assault BlackBay Fortress.Chase The Glorious Dawn.And yes—the wolf 🐺 is still there, waiting for you.Take a look at the BlackBay Fortress:How to Send FeedbackYou can report bugs and share suggestions at any time during the playtest:• Press Y to open the in-game UI. • Open the Settings panel. • Select Feedback to submit your feedback while the game is paused.There is also a Feedback window available from th…

  • Dragon Mount System Update - 19 June 2026

    We’re excited to share a major update for Long Trip VR.The Dragon Mount system is now complete and will be fully playable in the upcoming June demo.In this sequence, you will:Mount and control a flying dragon in real timeAssault BlackBay Fortress from the skiesEngage enemy defenses, including ballista fire, cannon barrages, fast-moving warships unleashing arrow volleys, and towering trolls hurling massive bouldersChase down the fleeing flagship, The Glorious Dawn, across the seaThis is one of the core fantasy experiences in Long Trip VR — large-scale aerial combat where you become a force of destruction in the sky.Additional flying mounts such as griffins and giant eagles will be introduced in future updates.🎥 A short gameplay video showing dragon control in VR is available below.LongTrip Dev

  • PLAYTEST #2 is Live - APR 1–12 (EST) - 1 April 2026

    PLAYTEST #2 • APR 1–12 (EST)If you want to try the Meta version, the playtest Link:https://www.meta.com/s/2u3RFipfo━━━━━━━━━━━━━━━━━━🔥 NEW FEATURE: HORDE MODEHorde Mode is now available from the Main Menu. Face endless waves of enemies. Each wave becomes more intense.- Use Explosive Barrels to clear large groups- Visit the shop between waves to refresh traps and prepareHow long can you survive? ━━━━━━━━━━━━━━━━━━🌍 GLOBAL LEADERBOARDWe added a unified cross-platform leaderboard( SteamVR + Meta). Each player has a unique Player ID. Your rank is tracked across all platforms.- In-game: A short ranking is shown on the Horde Mode screen- Full leaderboard: https://longtripvrgame.com/━━━━━━━━━━━━━━━━━━🔫 NEW WEAPON & GEAR- Shotgun: High damage, perfect for crowd control- Reinforced Armor: Take more hits and survive longer━━━━━━━━━━━━━━━━━━👹 NEW BOSS & ENEMIESThe horde has evolved:- Suicide S…

  • 🕒 [Playtest Ending Soon] Final Countdown – 24 Hours Left to Play LongTrip! - 4 February 2026

    Important Notice On February 5th at 3:00 PM (UTC-8), LongTrip will temporarily close its gates.This is the final 24 hours of our current Playtest. If you haven’t jumped in yet, now’s the time.First of all — a huge thank you to everyone who played, streamed, reported bugs, and shared feedback. Your voices are the foundation of how this game is evolving. We read everything, we watch your videos, and we’re actively building on what you’ve told us.And this isn’t the end 👀 We’re already working on the next test with new content and improvements based directly on your feedback.If you like where the game is heading:👉 Wishlist LongTrip on Steam – it helps more than you think 👉 Join our Discord to get updates on the next test and future contentThank you again for being part of this journey.

  • Long Trip VR Discord Server Launched! - 30 January 2026

    We know it took us a bit longer than expected — but our official Long Trip VR Discord is finally open!Thanks for your patience while we’ve been heads-down building the game and the Playtest. Now it’s time to ride together.👉 Join the Discord to: • Share feedback & bugs • Drop screenshots & clips • Talk directly with the devs • Shape the future of Long Trip VRThis world is built with you — not just for you.🔗 Join us here: https://discord.gg/zM8xawTDu9 — Long Trip Dev Team

  • The First Public Playtest Is LIVE! - 29 January 2026

    Long Trip VR – The First Public Playtest Is LIVE!The gates are open. First public Playtest of Long Trip VR has begun — and this is your chance to ride into our dark fantasy world before the Demo and Steam Next Fest.🗓 Playtest Period: January 28 – February 5This is not just a preview. This is the very first time Long Trip VR is playable by the public.What You’ll Be TestingThis Playtest is a focused combat experience, not the full game.You’ll enter one main chapter: 🌵 Fata Sands — a brutal desert built around mounted combat and massive boss fights.You’ll be testing:• Mounted combat mechanics • Melee & ranged weapon feel • Boss encounters: Humanoid, Dragon, Troll & Giant Sand Worm • Classes: Knight & Gunman⚠️ Read This Before You PlayThis is an early development build and focuses on combat experience.This Playtest focuses on combat, not the full game experience. Many systems, features, a…

  • 🧾 Dev Diary – Update Summary - 16 December 2025

    🎮 LongTrip VR — Dev LogHey folks 👋This week?Non-stop chaos — in the best way.Here’s what I’ve been deep in lately 👇🖥 SteamVR Demo — Almost ThereThe SteamVR demo build is getting very close.Still polishing, still testing — but things are finally lining up.Even with the holidays coming up, I’m planning to keep pushing forward and hopefully get something playable into your hands during the break.No promises yet — but yeah, I really want you to try this.🐛 Giant Boss AI Update The sandworm boss got a serious AI pass.Smarter reactions. More presence. Way more “oh no” moments.I’m confident this is shaping up to be a proper giant-scale fight, not just a big enemy with a health bar.More tuning ahead — but it’s already wild.💣 Handheld Cannon — Now LiveThe handheld cannon is officially in.Heavy. Loud. Extremely irresponsible.Exactly how it should feel.🐺 Mount System — More PolishedMore work…

  • 🧾 Dev Diary – Update Summary - 21 November 2025

    🎮 LongTrip VR — Dev LogHey folksThis week was absolutely wild. Here’s what I’ve been hacking away at 👇Mount System Got SmarterFinally nailed down a few old mount bugs — and added Auto-Sprint! That little brain icon on the wasteland wolf’s head? Yeah, that’s your cue — the wolf thinks for you now 😎 You can ride hands-free and go full chaos mode with bows, rifles, or even a handheld cannon. Yes, I will show you in the next short clip.Pet System 2.0The pet system just leveled up big time. Your buddy can now attack enemies, but has stamina and limited actions, so it actually feels alive. Also… you can pet them now. Because obviously, priorities. 🐾Inventory SyncTied the inventory and pet systems together .Map TweaksFixed a bunch of rough map edges and a few sneaky geometry gaps. Boss ReworkRebalanced one of the major bosses — especially its ranged attacks. Still testing the sweet spot be…

  • 🧾 Dev Diary – Update Summary - 11 November 2025

    🧾 Dev Diary – Update SummaryHey everyone!This update brings a ton of polish, smarter enemy AI, and a few fun new systems to explore. Here’s what’s new Want to see more behind the scenes?👉 Visit our official site: longtripvrgame.com🔧 Update Highlights🧠 Smarter EnemiesEnemies now think faster and fight smarter. We reworked their behavior and fixed several old AI bugs that caused weird state switching.🎒 Better Item & Wrist StorageWe’ve rebuilt the item-saving system from the ground up — your wrist-back storage should now feel way more stable and reliable.🐶Meet Your New PetYou can now summon a loyal little companion to fight by your side! The new Pet System comes with full animations and its own attack behavior.🌍 Map Tweaks & FixesCleaned up map collisions, patched a few stuck spots, and smoothed out navigation all around.✋ Hand Interaction UpgradeAdded a grab guidance ray so picking…

  • 🗺️ The Official Long Trip Wiki is Live! - 28 October 2025

    Our official Long Trip VR Wiki is now online! You can now explore everything from bosses, maps, weapons, and items, to the deeper lore of our dark fantasy world — all in one place.https://longtripvrgame.com/🌐 Check it out now on our official website and start discovering the world of Long Trip VR!

  • 🧾 Dev Diary – Update Summary - 27 October 2025

    🧾 Dev Diary – Update SummaryHello,First of all, thank you so much for following our development journey! We’re truly grateful for everyone who has been keeping an eye on our progress. 🙏We’re really sorry for the long silence — but rest assured, we’ve been working hard behind the scenes to bring our world to life. The team has made solid progress, and we’re now preparing to release our first demo soon!We may start with a small-scale Playtest, or go straight to a public demo release — either way, your support and feedback mean the world to us. ❤️To stay connected, we’ve decided to post weekly Dev Diaries from now on. We’ll also be opening a comment and feedback board soon so everyone can share ideas, suggestions, and bug reports directly.Thank you again for being part of this trip— we’ll do our best not to let you down!🔧 Update HighlightsDirectional Hit Reactions Enemies now play speci…

  • We've Added New Starting Classes! - 4 June 2024

    We're preparing for our upcoming playtest! We're excited to announce that we're adding a brand new profession selection system to our game. When you start your adventure, you'll be able to choose from a variety of classes, each with its unique starting weapon and abilities. In our first phase, we're introducing seven classes for you to try out: Knight - Initial weapon equipped with a sword and shield, excelling in defense and close combat. Archer - Initial weapon is a bow, capable of unleashing a hail of arrows from a distance. Wizard - Wields the power of magic, using spells to attack enemies. Gunman - Initial weapon is a revolver, precision-aiming to take down enemies. Wild Caller - Tames and commands fearsome creatures, obeying your every command. Dark Knight - Wields dark magic, using a cursed sword to strike fear into enemies. Each profession will offer a distinct playstyle, so you…

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