SPSTEAMPULSELIVE ANALYTICS
GymFistprint

GymFistprint Steam metadata

devKuroro | Jan 8, 2024 | game

Released

0players observed · 22 September 2026 - 02:26:14 UTC

IndieSimulationSportsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)60
  • Revenue (VGI)$336
  • Review score50% positive

GymFistprint metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)60
  • Revenue (VGI)$336
  • Review score50% positive
  • Total reviews2
  • Release dateJan 8, 2024
  • DeveloperdevKuroro
  • PublisherdevKuroro

Genres: Indie, Simulation, Sports

Company pages: Developer: devKuroroPublisher: devKuroro

Top Steam chartsTop 100 gamesGame directorySteam Store page

GymFistprint Steam metadata

GymFistprint metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2711680/metadata
Steam Storehttps://store.steampowered.com/app/2711680/
Steam Communityhttps://steamcommunity.com/app/2711680
PCGamingWiki search
IGDB searchSearch IGDB for GymFistprint

Reviews, pricing, and metadata

Review summary

2 user reviews

50% positive, 1 positive, 1 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Steam Achievements, Full controller support

Achievements

42

Platform releases
  • Steam 8 January 2024

Latest Steam announcements

  • Update Notes: - 9 June 2026

    Update Notes: - Some in-game text has been updated. - Some in-game images and audio have been improved. - The calculation of player training and energy has been corrected. - Training levels are now unlocked. You must reach a high training percentage to unlock a new difficulty level. - A short explanation of how to fight in the boxing ring has been added to the gym tour. This includes experience points for your first time playing the game. - The animation and sound during training with the Speed ​​Bag for double-time rhythms have been corrected. - You can now view your boxing attire in the "Custom" menu.

  • Update Notes: - 19 March 2026

    Update Notes: - Rescaled experience required to level up. - Player Potential and Health scale with level. - Reduced cooldown on combat attacks (jab, hook, uppercut). - Redefined experience gained from AI combat practice, sparring with other players, and training based on level. - Reduced chance of blocking AI attacks in practice. - Added a new system to improve respiratory capacity in combat. - Rescaled difficulty of AI combat. - Combat practice and sparring require a minimum player level.

  • Major update - 17 February 2026

    Major update: - The camera style in fights has been changed. Previously, the camera was behind the player, viewing the opponent. Now, both fighters are shown in a side view, adjusting to the distance between them. - This camera change improves the damage activation distances and enhances fight animations. - Minor improvements have been made to the VFX (impact effects) in fights and training. - The 3D design of the boxing gloves has been updated. - Fixed a bug that prevented consecutive fights with gym partners. - PvP fights are now enabled again, with no issues loading fighters. - Adjusted KO count times. - Fights have been increased from 2 minutes per round (like amateur fights) to 3 minutes per round. - Fixed bugs in character rotations during various interactions and fights. - Minor improvements have been made to the visuals and effects in the game menus. - Some sounds in the menu in…

  • Update Notes - 7 January 2026

    Update Notes: - The game's welcome screen has been modified. - VFX have been added to fights and training sessions. - Minor improvements have been made to the sprites.

  • Minor auxiliary update: - 5 December 2025

    Minor auxiliary update: - Fixed an error that caused some sprites to display in battle when they shouldn't have. - Fixed the camera behavior when receiving a KO and the countdown begins.

  • Update Notes: - 4 December 2025

    Update Notes: - The height of some characters has been adjusted. - Bandages have been added to characters, along with the ability to customize their color. - The color of boxing shoes can now be seen during customization. - Minor improvements have been made to the menu sprites. - A slight change has been made to the damage scale. - A presentation of gym partners has been added at the start of the adventure.

  • Chuck Update - 27 October 2025

    Update Note - This small patch fixes an issue where playing with Chuck caused the game to crash unexpectedly.

  • Update Note: - 26 October 2025

    Update Note: - The strategy scales and the points required to apply them have been changed. - Strategies are now activated upon waking up from the first KO. - The "cancel recovery" strategy has been changed; it no longer changes the time it takes to apply it, but rather the value it removes in 3 seconds. - The menu visuals have been improved.

  • Update Note: - 1 September 2025

    Update Note: - Fixed experience calculation and experience bar display. - Some improvements to the game sprites. - Leaving sparring takes away all your "energy."

  • Minor Update: - 10 August 2025

    Update: - Improved camera tracking during sparring matches, lowering frame rates. - Minor cosmetic changes made to some menus.

  • Update Notes - 5 August 2025

    Update: - Steam Achievement features have been optimized to improve the game's FPS. - Character eyebrow customization has been added. - Minor improvements have been made to game sprites. - The punching bag training animation has been modified.

  • Minor Update: - 23 June 2025

    - Fixed an issue updating the Steam record for the number of fights with gym buddies. - Made minor sprite improvements. - Improved the iteration mechanics of training games.

  • Great Update - 14 June 2025

    In this update, we have some major changes: - First, the training and combat sprites have been revamped. - Steam services have been added. The game now has achievements that can be unlocked on Steam. (I'm working on creating ranked battles in the future.)

  • Update Note: - 23 April 2025

    - A system of levels, experience (training - fights), and points per level has been created to develop strategies in fights as the rounds progress. - Minor aesthetic improvements have been made to the menus. - The fight system has been modified; it is now possible to block blows when running out of air. - Bug fixes have been fixed at the end of each round, such as cutting out "block broken" or "out of breath" states.

  • Update Note - 16 March 2025

    Update Note - Fixed a bug that sometimes caused a double hit. - Fixed a bug with the KO condition for online battles. - Fixed a bug with consecutive points earned in training. - Improved post-KO processes, menu UI, and gym details. - Improved camera sequences in battles.

  • Update note - 14 February 2025

    Update note - Improvements are made to training sprites. - Cameras are added that interact with training and sparring. - Some menus change

  • Update note - 22 December 2024

    Update note - Fixed the error when customizing the character, one of the eyelids disappeared. - Antialiasing settings are fixed.

  • Update Note - 20 December 2024

    Update Note - Improvements are made in visual effects (post-processes), for hits received, critical hits and being KO in combat. - short ending added when receiving sparring scores. - blinks are added to characters.

  • Update note bug fixed - 2 December 2024

    Update note - Fighters collision bug fixed. - Block / break-block error in sparrings is corrected. - Public position error in chairs is corrected. - Error in enabling joystick buttons for fighting and games is corrected.

  • Update Note - 27 November 2024

    Update Note - A new member was added to the gym. - Improvements are made to the clothing of gym mates - "Practices" are added to sparring with your gym mates with 3 levels of difficulty - Updated the aggressiveness of the CPU in practices - Combat damage recalculation - Fixed error where player could move in the ring when he shouldn't have

Patch notes and updates

S.noRelease datePatch nameGID number
19 June 2026Update Notes:1835236783556021
219 March 2026Update Notes:1827626365752374
317 February 2026Major update1824644522846820
47 January 2026Update Notes1821288646577694
55 December 2025Minor auxiliary update:1818118366178030
64 December 2025Update Notes:1818118366174409
727 October 2025Chuck Update1814309641556244
826 October 2025Update Note:1814309641524401
91 September 2025Update Note:1809235871730823
1010 August 2025Minor Update:1807332909657805
115 August 2025Update Notes1806698490853908
1223 June 2025Minor Update:1802893906842972
1314 June 2025Great Update1802354289613169
1423 April 2025Update Note:1797820624433367
1516 March 2025Update Note1794102528157658
1614 February 2025Update note1791580425984398
1722 December 2024Update note1786573930706839
1820 December 2024Update Note1786573930640474
192 December 2024Update note bug fixed1784506359156030
2027 November 2024Update Note1784506358989268

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2711680
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateJan 8, 2024
DeveloperdevKuroro
PublisherdevKuroro
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type2 user reviews
Positive review percent50%
Positive reviews1
Negative reviews1
Total reviews2
Steam recommendationsNot available
Achievements42
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2711680/

Short description

"GymFistprint" is a boxing gym where we train hard to measure our skills with our friends and rivals, do old Martín's training, test your limits and get your maximum potential.

About this game

In this gym run by old Martín, a former professional boxer, he will be the one who trains you to get the best out of you, you will test your agility, reflexes, concentration, coordination, patience, perseverance... in the three types of training offered so far the gym, train with the "punching bag", the "speed bag" and the "boxing ball". Improve your "strength", "critical hits", "aim", "defense" and "dodge hits" statistics to test yourself in the ring. Your gym buddies will always be willing to practice with you even though sometimes they take it very seriously. Notes from old Martin: Each boxer must complete rigorous training to get into the ring: - Train with the "punching bag" to improve your "strength" and your "critical hits". - Train with the "speed bag" to improve your "aiming" and your "defense". - Train with the "boxing ball" to improve your "dodge hits". Training and fighting in the ring give you experience as a boxer. - Gaining experience helps you level up in the gym. - Each time you level up, you gain 2 "level points" that you can use for offensive or defensive strategies. - As the rounds of the fight progress, your strategy improves. If you want to face someone in sparring you need to train with the "punching bag", the "speed bag" and the "boxing ball" to achieve at least: - 15% of your "strength", 25% of your "aiming" and 5% of your "dodge blows" on average to up ring. Despite the protections and rules of sparring... not being properly prepared would be dangerous and you wouldn't last a round. If you train hard, exceeding the minimum of your statistics to get into the ring, you will be more aware of your physical condition and that of your rival in sparring: - 22.5% of your "strength", 37.5% of your "aiming" and 7.5% of your "dodge blows" on average to display your "health" in combat. - 30% of your "strength", 50% of your "aiming" and 10% of your "dodge blows" on average to visualize your opponent's "health" and "energy" in combat. Try to get 100% of your potential and fill your fight history with victories.

Supported languages

English, French, Spanish - Spain, Simplified Chinese, Spanish - Latin America, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Italian, German, Korean, Hindi

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
22Steam Achievements
28Full controller support
13Captions available
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

GymFistprint's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

GymFistprint's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records GymFistprint at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$2.99$2.99No discountSteam Store

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