- Patch 4.2335.0 - Performance fixes - 1 December 2025
Just a small update that fixes some performance issues, specifically when using the auto-skip function. Also made sure the player can no longer get stuck on the pipe near the rusty bike.
- Speedrunning competition with $500 in prizes - 14 November 2025
We teamed up with the Indie Horror Speedruns community to host the first Envelope speedrunning competition! We're giving out $500 in prizes, and 1st place gets to take home $350!The event starts November 21st, and ends December 5th. To participate, upload your run to https://www.speedrun.com/Envelope in the "100% (True ending)" category. The runs will be reviewed by Indie Horror Speedruns.Prizes:1st place - $3502nd place - $1003rd place - $50Join the Indie Horror Speedruns Discord to share tips and strategies: https://discord.gg/zc39RhSEFU
- Patch 4.2316.0 - 12 November 2025
Small update today! Just some minor tweaking and QoL to get ready for the speedrun competition which starts at November 21.The "safer language" setting is now available through the in-game menu, as it was a bit too well hidden, and people manually started censoring their videos because they missed this feature completely.Part 2&3 are now locked in the menu until you've completed part 1. Trees have been gotten a small graphical change.Guards at the mansion now actually carry weapons.
- Patch 4.2283.1 - 11 October 2025
Patch 4.2283.1Whoa... The update is finally here! And with it, a complete redo of the banner art, and a brand new trailer! This update has a bit of everything, but is mostly focused on adding more interactions, to really sell the immersion sim part of this game. There's also a bunch of additional items and secrets. And, to top it all off, something that has been requested since day one, a god damn save system! That's right, you can now exit the game and resume later on. This comes with a few restrictions, however.You can only save as you reach part 3 (the mansion). You can only load up your save file once. That means you cannot exploit the save system to get multiple attempts at killing Mistashur. What the save system is for, is to allow a player to spend as much time as they wish in part 2, and then exit the game and continue later on. The game informs the player of this as they attemp…
- Patch 3.2087.1 (Added Russian) - 28 March 2025
Been quite some time now, but here's yet another Envelope update! This time the focus was on adding a Russian translation, with the help of some amazing people. It required a bit of work with the UI elements, but everything should work as intended. As a bonus, I added some extra stuff just for fun, including a couple of extra secrets. Enjoy! 3.2087.1 changelist General Added the Russian language. Added more secrets. Part 2 (Stendal) Added a little more furniture to Reba 50 storage room. Added some textures on the automatic doors inside Reba 50 to make it more easy to find the way in and out of the store. Made a few changes to Lil Rascat's family house. Interacting with the fuse box now requires you to equip a key or screwdriver, to avoid activating the event by accident. Part 3 (The mansion) Made some additional doors unlocked by default. Added a lever that can be activated to disable t…
- Steam achievements, Chinese translation, more atmostphere! - 10 October 2024
Patch 3.1284.2 General Added Steam achievements. Added Chinese Simplified translation. Part 2 Added a new secret location. Added streetlights to light up the level. Bugs Fixed the terrain in several places to fit better with the fences.
- Patch 3.1274.0 - 30 September 2024
General Added an indicator to where matches will land when thrown. Part 2 Added stairs on one side of the neighborhood that leads to the tunnel. Part 3 Made Mistashur's hitbox when hidden in the bunker a bit larger to make is harder to walk past him by accident. Added hiding spots in Mistashur's glass house. Made the boxes in the basement breakable (for fun). Bugs Mistashur should no longer walk on top of the bunker roof, making him inaccessible.
- Patch 3.1272.0 - 28 September 2024
Part 2 Made some changes to the pipe in the park to make it easier to enter. Made a few changes to the terrain as some roads were floating a little bit. Part 3 Made it somewhat easier to time the white mushroom effect in the gas trap. Bugs You are no longer able to talk to Bob after he leaves the presonnel only area. Matches should no longer light the player on fire. Gasoline still does, so be careful! Fixed some missing character names.
- Patch 3.1265.1 - 21 September 2024
UI Added settings to localization, allowing translators to change the font or scale the text size. Added the ability to localize various images, like the loading screen and the Reba 50 logo. Added another field to the localization file that allows translators to add safe-text (acts as profanity filter). Bugs Fixed a bug that caused the map in the journal to not work properly.
- Patch 3.1263.0 - 19 September 2024
Part 2 Added some graffiti in various parts of Stendal to make the walls less plain. More will come in the future! Bugs The gas trap would sometimes deactivate prematurely.
- Patch 3.1260.0 (Hotfix) - 16 September 2024
Fixed one of the dogs being bugged in the mansion level.
- Patch 3.1256.0 (Localization) - 12 September 2024
We are working on localization tools which will enable us to add translations to the UI and dialogue. The translation files are in the works, and will be added to the game the upcoming weeks! We also added some information about the alarm system in the mansion level that you can find in the guard shack, and we did some minor adjustments to the guard AI.
- Patch 3.1253.0 (bug fixes) - 9 September 2024
Bugs The cutscene in the mansion level should now work properly and not softlock the game. The keypad should now always work.
- Patch 3.1251.0 - 7 September 2024
We've been monitoring gameplay videos after release and we made some changes to make the experience even more comfortable. We added an auto-skip feature that unlocks when you have already seen a certain dialogue. The auto-skip will automatically skip past dialogue super quickly until the end, or until dialogue options are reached. No more spam-clicking through dialogue! We also fixed a few bugs, and we made some small graphics changes. General Added an auto-skip button for dialogue you have already seen. Part 2 Added Truck Driver Johnson to Reba 50. Moved the dirt patch on the other side of the fixable bridge. Made some changes to the dialogue of the guy at the forest tunnel. Made some changes to the dialogue of the guy behind the stage in Stendal camping. Bugs The player can no longer move during cutscenes. Fixed the bug that allowed the player to move while the PC UI was still display…
- Going full release! - 4 September 2024
With this new patch, Envelope is leaving early access and entering full release! 3.1248.1 changelist General Added a journal that the player can use to write down things they need to memorize. Also allows for drawing, allowing the player to draw a map of the world. Added the Void, an area that appears when the player gets their first ending, and when they complete all the tasks of the game. This server as the true ending of the game. Part 2 Added mushrooms that can be eaten. These give various boosts, like stamina, or the ability to survive toxic gas. New NPCs The forager. He gives you information about mushrooms, as well as having a challenge tied to him. Tunneler. A simple NPC that stands near the tunnel and tells the player that the tunnel can't be entered, even if they use dynamite. Gunnhaug. She stands outside a house in Slepnir Drive. Gives you free soda cans you can use for punti…
- Patch 2.1204.0 - 22 July 2024
2.1204.0 changelist Part 2 The connect will now walk away after talking to him. The doors in the crazy alchemist's house can now be opened and closed. General Made some textures lower resolution to match the rest of the game's low res style. Hyperfixation pills now last for 5 minutes instead of 2. Bugs You should now be able to give the Namaste card to Byke Kidd after already talking to him. The footage on the PC in Reba 50 should now display correctly if you deleted it in a previous playthrough. Fixed a bug that prevented the player from selecting items after firing the gun.
- Patch 2.1203.0 - Hotfix - 21 July 2024
Fixed a bug that caused players to be softlocked in Moldy Noldy's dialogue.
- Patch 2.1200.0 - 18 July 2024
2.1200.0 changelist Part 2 Remade some of Moldy Noldy's dialogue. General Made some changes to the sprint mechanic. Challenges have now been renamed to "progression". UI You can now hover each progression objective in the death screen to see how you complete them and what kind of reward they give.
- Patch 2.1199.1 - 17 July 2024
2.1199.1 changelist General New/updated textures for items. Lockpick. Shovel. Money. Sledge hammer. The player can now tap shift to sprint, instead of holding it down. If the player stop moving, sprint will be turned off. A lot of players are saving their stamina by instinct, but there is no punishment by letting the stamina run out. If you sprint when the stamina has run out, you will still move more quickly than if you just walk. This change will hopefully make it more intuitive! Crouch is now toggle by default. Added a "safer language" setting, that replaces some swear words. This has not been perfected yet! Part 2 Added a secret cave in the tunnel between Stendal camping and the forest. The conspiracy theorist now has a quest that can be completed to get a grappling hook. Added a way to enter the bathroom in Reba 50. Moldy Noldy now disappears when you walk too far away from him at…
- Patch 2.1196.0 - 14 July 2024
2.1196.0 changelist Part 2 Several NPCs now have dialogue that reminds you of the task they gave to you if you talk to them more than once. Added a few more dirt mounds. General Doors now have less durability, allowing you to destroy them a bit faster with both the sledge hammer, and the axe. Sledge hammer hits required: 8 -> 3 Axe hits required: 4 -> 2 Doors can also now be blown up with explosives. The sledge hammer and axe now have a hit marker on the screen to more easily see where you have to aim to hit anything. The sledge hammer and axe also have a sound indicator when you swing it. Fixed a few spelling errors, as well as changed up some of the dialogue to give more context and character to Michael. Bugs The sledge hammer and axe should now work on the teens outside Reba 50. The game should no longer freeze after you hear the gunshot in part 1. You can now walk up the stairs at t…