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Tearfallen

Tearfallen Steam news

Chillchat | To be announced | game

Coming Soon

GameSteam Store content

ActionRPGSteam Store

  • Steam app typegame
  • Steam App ID2719140
  • PriceFree to play
  • Release dateTo be announced
  • DeveloperChillchat

Tearfallen news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2719140
  • PriceFree to play
  • Release dateTo be announced
  • DeveloperChillchat
  • PublisherChillchat
  • Parent gameNot available

Genres: Action, RPG

Company pages: Developer: ChillchatPublisher: Chillchat

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Tearfallen Steam news

Tearfallen news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Tearfallen Monthly Devlog: September 2024 - 30 August 2024

    Hey everyone! Welcome to the Monthly Devlog! Here’s some stuff we’ve worked on recently… Time to Glow Up Let’s start with our Cemetery Expedition, where you’ve seen a lot of updates over the past few months. Today, we want to show off our progress on *lighting* throughout the Levels. We’ve put a lot of work into making it look bright and colorful in 3D. What do you think of the aesthetic? The Beginning of Linecross Ground has broken on our next Expedition! Here's a first look at how the biome will look. There’s nothing here yet, but we’re shaping it as we speak. Welcome to Linecross. Our next steps will be structuring out our Level Design direction for this zone, starting with concept art. Our creative team is going crazy bringing this new chapter to life. We can't wait to show you the first few Rooms of this Expedition! Bringing the Heat As you probably know, Weapons define your move s…

  • Tearfallen Monthly Devlog: August 2024 - 12 August 2024

    Hey everyone! Welcome to the Monthly Devlog! Here’s some stuff we’ve worked on recently… The Cemetery Grows Our Level Designers have been on an absolute rampage, pumping out a bunch of different Room types for the Cemetery. Since Expeditions will feature a series of randomly-sequenced Rooms, there are a lot to make. With our new direction keeping these Rooms small, we’re able to make more of them much faster! I can’t wait to start swinging my sword madly running through some of these with my friends. New Skills Galore While the Cemetery Rooms have been growing in number, so have the new Skills in development. These Skills will be collected as randomized upgrades on each Expedition you run. Which means lots of wacky build potential! Coming Up Next... We’re still grinding on the first Expedition. It’s important that this first experience makes a strong impression! To this end, we’re worki…

  • Tearfallen Monthly Devlog: June 2024 - 4 June 2024

    Hey everyone! Welcome back to our June Monthly Devlog! If this is your first time here, this is where we break down our most recent progress developing Tearfallen, and highlight what we’re setting our eyes on next. First off, we have to give a huge shout out to the community! Together, we’ve passed 1,500 wishlists, and climbing each day! We can’t thank you guys enough; let’s keep pushing forward! Now, let's jump into the devlog... Our First Expedition Content in Tearfallen is structured into Expeditions–these are your Runs. Each one will have its own goal and set of Rooms, Monsters, and Items, plus Bosses of course! Right now, we’re pumping all of our resources into the first expedition you’ll experience in Tearfallen: THE CEMETERY. The Cemetery looks pretty good now, but once properly polished, it’ll look even better. We can’t wait to show it to you. For now, we’ve started with some co…

  • Tearfallen Monthly Devlog: May 2024 - 2 May 2024

    Hey everyone! Welcome to our first Monthly Devlog! Here, we’ll break down everything we’ve implemented or designed in the past month and discuss all the new challenges we’re looking to tackle in the next ones. Enjoy this peek behind the scenes! Building our Combat Foundation Last month, we made significant progress on our combat systems. As a class-based action roguelite, starting with a strong foundation is crucial, and we’ve done just that by beginning with Melee Class design. This will serve as the base for any more advanced melee classes we’ll spin up in time. We also diversified our Slime enemies into Melee, Ranged, and the glass cannon "Hunter Slime." These let us design a more dynamic and strategic combat experience that requires quick thinking and agility. We're excited for you to try out these new challenges! Expanding In-game Content Beyond combat, we’ve focused on fleshing ou…

  • Welcome to Tearfallen’s Steam Community! - 23 April 2024

    Hi everyone! Tearfallen is a Fast-Paced Online Action Roguelite set in a world full of divine intrigue and dilemmas. Run Expeditions solo or in groups, navigate perilous rooms, confront fierce monsters, and conquer formidable bosses. Each decision forges your path and expands your narrative. We're on Steam! Releasing our Steam Page is a huge milestone for us, and we’re genuinely super excited to be here. We couldn’t have done it without the support of our community on Discord, and following our spirit of building the game alongside players, we’d love to invite you there! Join the Discord here. Since we first announced the game, we’ve been steadily dropping multiple progress updates per week on our community Discord. These range from all over the project, from concept art, to WIP level design, to gameplay clips and more. We also want to give some of you the chance to try the game early!…

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