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Corridor VR

Corridor VR Steam news

Bare Games | Oct 31, 2024 | game

Released

0players observed · 6 October 2026 - 14:46:47 UTC

AdventureCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Corridor VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateOct 31, 2024
  • DeveloperBare Games
  • PublisherBare Games

Genres: Adventure, Casual, Indie

Company pages: Developer: Bare GamesPublisher: Bare Games

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Corridor VR Steam news

Corridor VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • V1.2 Release - 13 January 2025

    V1.2 Changelog: * Hands should no longer get stuck in walls * Players can now return to hub from final levels * New level select UI on final portal * Climbable objects now have a larger grab area * Fixed some trophies not unlocking * Laser mirrors don't move as much when you first let go * Normal level 15 now has it's missing cube * Final doors are now correctly unlocked * Final hub now correctly re-checks the final portal's lock state

  • V1.1 Stability and Tacos - 19 December 2024

    V1.1 Stability and Tacos Update! A month after launch and we've noted some bugs and made some improvements! The full change log is as follows: Added tacos that can be eaten by players (request by Reddit user ChrizTaylor) Tweaked platforming difficulty by making the player have a higher air movement speed and applying a very small momentum boost when first jumping (feedback from X user @JayRyan909) No longer force the player to drop grabbable when they've collided with wall traps (this was just more annoying than difficult) Fixed entity interaction rooms to display correct responses Fixed mirrored cubes to have their physics enabled when on the opposite side Fixed final portal sometimes not unlocking correctly Fixed jumping tutorial from playing even if they player has already cleared that room (so they obviously don't need to know how to jump) Fixed subtitles not correctly splitting up…

Patch notes and updates

S.noRelease datePatch nameGID number
113 January 2025V1.2 Release1788311419148162
219 December 2024V1.1 Stability and Tacos1786409468861088

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