- The game is being remade!!! - 16 March 2025
Our game is about to be one year old since EA! During this year, we received a lot of feedback from players and discussed and collided with players. After summarizing the collected information, we decided to make a new remake of the game. This will be the final version officially released! In the new version, we will launch a new interface, add an achievement system, increase the difficulty mode, redraw enemy pictures and card pictures, and redesign card values. It will be a "new" game! We will work hard to launch this version as soon as possible, please stay tuned! ! !
- Update v0.3.2.0 - 30 December 2024
This version is updated regularly and the content is as follows: 1. New enemies: Dryad、Deer、Wolf、Psimon、Viper Dragon; 2. New enemy characteristics: Solo, Even; 3. Modify some data of the original Boss to slightly increase its strength; 4. Change some known issues.
- Version 0.3.1.0 - 29 October 2024
The updates in this issue are as follows: 1. New enemies: zombie, ninja, owl, snake, devil, private, and magister; 2. New key functions: parry, spawn, and steal; 3. Added the logic of unlocking enemies according to player levels. Enemies corresponding to masks of different levels will also be unlocked according to corresponding levels; 4. Modify some data of the original Boss and slightly increase its strength; 5. Modify the swallowing characteristics copy to avoid ambiguity; 6. Modify the spawning effect logic to make it a higher priority and more player-friendly;
- Fix Patch v0.3.0.3 - 26 August 2024
This update is a fix patch: 1. Adjust the wording of "Chaos" and "Mad"; 2. Fix the problem of unclear enemy intentions when "Chaos" takes effect; 3. Fix the version number error problem.
- Update v0.3.0.1 - 15 August 2024
This update is a major update, the content is as follows: 1. Added 27 new masks, our number of masks has exceeded 100!!! 1.1. Added 13 beast-type masks to improve the "spawning" genre and "attack power" genre; 1.2. Added 5 personality-type masks and introduced a new genre "money ability"; 1.3. Added 9 monster-type masks and added masks with different attributes; 2. Added 7 new features: 2.1. Added four "combat power" related features "lone ranger", "follower", "even number" and "odd number" to improve related genres; 2.2. Added "gold panning" and "money ability" features for mutual cooperation; 2.3. Added "death sickle" feature to cooperate with "resurrection" feature. The developer has turned back from being obsessed with new product festivals and summer sales.orz Subsequent updates will shift the focus to the richness of enemies and difficulty levels, so stay tuned~
- Patch v0.2.2.1 & Announcement - 14 May 2024
This update is a repair patch: 1. Repair the traditional Chinese entry copy of "Positive"; 2. Fixed the problem that the game may crash when "Positive" and "Poison" take effect together; Announcement Due to the previous regular weekly updates, although the frequency was relatively fast, the content of each update was incomplete and the version changes could not be perceived from one update. Therefore, the following modifications were made: Adjust the frequency to update at least once a month; Size adjustment, each update will be a major version update, including complete function upgrades or mechanism optimization; Next update notice In the upcoming regular updates, we will improve the depth and diversity of the deck, introduce a batch of new features and a large wave of masks, so stay tuned!
- Update v0.2.2.0 - 5 May 2024
This update is a regular update, and the content is as follows: 1. 9 new masks are added to the "Monster" type deck; 2. The "spawn" ability is optimized, and the mask "egg" can inherit some abilities; 3. The logic of clearing negative attributes when the enemy is resurrected is fixed. Subsequent update plan: 1. Increase the genres of the "Monster" type deck; 2. Strengthen the "spawn" genre of the "Animal" type deck;
- We are at MGN! (& update v0.2.1.2) - 28 April 2024
We participated in the Steam MGN online independent game launch conference and have been posted on the promotion page! ! ! About MGN: The most casual game carnival, 4.30-5.06 days of excitement! Click to learn more About this week’s update: 1. Change the strength of the masks "Chicken" and "Egg"; 2. Added new spawning route masks such as "Frog" and "Sparrow".
- Update v0.2.1.1 - 23 April 2024
This update is a patch fix: 1. Fixed the problem of "when poisoning causes the mask to break, and ultimately causes the player to fail, an additional dice throwing window pops up on the settlement page"; 2. Fixed the problem of the Tarot card explanation pop-up box flickering when turning over the Tarot cards.
- Update v0.2.1.0 - 21 April 2024
This update is a regular update, and the updated content includes new additions and modifications to masks: 1. Modify the characteristics of "Corpse eater" and add a "Remnant Soul" mask to the deck after the effect is triggered; 2. Added the characteristics of "Spawn", "Devour", "Dissipate" and "Temporary"; 3. New "Vampire" masks have been added to the Animal deck: "Leech", "Tyrant Leech" and "Lamprey"; 4. Added new egg-laying and devouring routes to the Animal deck: "Chicken", "Owl", "Eagle" and "Pelican".
- Update v0.2.0.0 - 13 April 2024
Regularly updated: 1. Major interaction changes: After receiving feedback, the dice interaction is unclear and the action area below is misleading, so the following changes are made: 1.1. The dice roll automatically! The dice will be rolled automatically when the number of days changes, or when a new round of combat begins; 1.2. Dice are allocated automatically! After the dice is thrown, it will be automatically assigned to the corresponding action target. Players can also click the swap button to change the assignment; 2. Interaction optimization; 2.1. When the enemy skill dice is selected, it will be displayed in red to increase attention; 2.2. For tarot cards that have been explored, when the mouse is moved into it, a prompt will pop up to inform you of the event effect, and there is no need to query it through the illustrated book; 3. Content optimization; 3.1. A comment has been ad…
- Update v0.1.5.0 - 4 April 2024
Due to frequent feedback from players on combat speed issues this week, the priority of regular updates has been adjusted. The content of this regular update is: 1. In the lower right corner of the battle interface, a new accelerator is added, click to switch the battle speed; repair: The maximum number of ability slots for the strengthening mechanism has been fixed.
- Update v0.1.4.1 - 2 April 2024
This update is a patch fix: The maximum number of skills is changed to 15; The logic of the clairvoyance skill's effectiveness has been modified. After drawing cards, the order of the deck will not be disrupted again, but it will be additionally disrupted when the number of cards that can be drawn increases; The skill name of "Enemy-General" has been modified; In the novice guide, the copywriting effects related to combat failure determination have been enhanced.
- Update v0.1.4.0 - 30 March 2024
Recent feedback from players: 1. The profit from forging new masks is not high; 2. The effect of money is not obvious; Specially launching this version update: New mechanism: Strengthen 1. Allows the use of ability chips to enhance existing masks; 2. Success is not only controlled by probability, but the success of reinforcement is judged through interaction; 3. The range of success can be increased by using money to enhance the effect of gold coins; Additional updates: After receiving feedback that "Karasu Tengu" is too strong, we have reduced its HP and damage. Next regular update notice: We have received feedback on the dice interaction and are currently optimizing the interaction to make interactions such as "pick a mask", "get action points", and "grab the initiative" more comfortable.
- Update v0.1.3.2 & v0.1.3.3 - 26 March 2024
This update is a small update, the contents are as follows: 1. After receiving feedback that the function of the dice is unclear, a second confirmation will be added: 1.1. In the main scene, choose a dice to find the mask with the corresponding point, choose one from it and take it away; the remaining dice become the action points of this round; 1.2. In the battle scene, choose a dice to compete with the enemy for the upper hand; the remaining dice become action points for this round; 1.3. The above two newly added secondary confirmations can be "checked and not prompted again next time" to avoid subsequent interruptions. 2. Update the copywriting of the "vigilance" ability; The dice interaction is currently being redesigned, and an improved version of the interaction will be launched soon to facilitate player operation and understanding~
- Update v0.1.3.1 - 25 March 2024
Players are welcome to join the QQ group: 285414806, and discuss with us the genre of the game, the types of masks, values and gameplay, etc. Note: We forgot to enable search in the QQ group before, and the settings have been modified ːsteamsadː This is a small update with the following changes: According to player feedback, some Tarot events are too weak. This change: 1. Strengthen the event effect of the "Power" tarot card; 2. Strengthen the event effect of the "Moon" Tarot card; 3. The "Priestess" tarot card may give more layers of unknown abilities; 4. The number of ability fragments dropped by "the Wheel of Fortune" will be tripled. Preview of the next regularly update: New mechanisms are currently being developed. Ability chips can not only be used to synthesize new masks, but will also be able to enhance existing masks. Stay tuned ~
- Update v0.1.3.0 - 24 March 2024
Interactive optimization: 1. Received feedback: The check box and text of "Don't prompt again" are unclear; modify the check box style and change the text to "Do not alert again if checked."; 2. Received feedback: The second confirmation after remaining action points in battle is too intrusive; add an option to "Do not alert again if checked."; New version update: 1. Mask levels are distinguished by the color of the card surface; 2. The number of layers of masks related to plague attributes has been adjusted; 3. The skills of crow, scarecrow, black cat and skeleton have been changed.
- Launching on 03.23! - 21 March 2024
Hello players, "Under the Mask" will be released on the Steam platform on 03.23, and the price is expected to be $4.99. As a deck-building game, we'll be participating in next week's Steam Deckbuilders Fest. Roll the dice and make your decision: Input materials and forge your card: Start the battle and pursue the victory: Players are welcome to give more feedback to the development team after the work is released! The studio will continue to work hard to bring more interesting content to players :) https://store.steampowered.com/app/2730480/_/