SPSTEAMPULSELIVE ANALYTICS
DRONE PERSPECTIVE

DRONE PERSPECTIVE Steam metadata

Demetri Lind | Mar 26, 2025 | game

Released

1players observed · 22 September 2026 - 14:20:52 UTC

ActionIndieStrategyEarly AccessSteam Store

  • Latest observed players1 · 22 September 2026 - 14:20:52 UTC
  • SteamPulse tracked peak17
  • Units sold (VGI)4,143
  • Revenue (VGI)$40,642
  • Review score90% positive

DRONE PERSPECTIVE metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 22 September 2026 - 14:20:52 UTC
  • SteamPulse tracked peak17
  • Units sold (VGI)4,143
  • Revenue (VGI)$40,642
  • Review score90% positive
  • Total reviews100
  • Release dateMar 26, 2025
  • DeveloperDemetri Lind
  • PublisherVEIL Production

Genres: Action, Indie, Strategy, Early Access

Company pages: Developer: Demetri LindPublisher: VEIL Production

Top Steam chartsTop 100 gamesGame directorySteam Store page

DRONE PERSPECTIVE Steam metadata

DRONE PERSPECTIVE metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2730700/metadata
Steam Storehttps://store.steampowered.com/app/2730700/
Steam Communityhttps://steamcommunity.com/app/2730700
PCGamingWiki search
IGDB searchSearch IGDB for DRONE PERSPECTIVE

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 90 positive, 10 negative

Price and discount

$12.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Steam Workshop

Achievements

55

Platform releases
  • Steam 26 March 2025

Latest Steam announcements

  • Hot Fix - Mission Blow Explosion - 30 June 2026

    Hi. Small fast fix in the middle of the night. Mission BLOW had issues with objective. I hope I fixed that and didn't break anything else (I was deep in finishing Command Drone). If something is broken - use "previous" beta branch and tell me. I will fix asap. UPD: One more update was released to fix some minor obscure issues on all branches. (This update also prepares the build for the Command Drone release).I am here and reading you as always.Thank you for your support and for recent reviews! //Demetri

  • Cooperative Story Mode is Live! - 12 June 2026

    Hello!Finally we can play together, and it is much more than a solo game.Cooperative mode added for story campaign (including secret levels).Up to 4 players in one game.More randomized combat with additional spawners and roaming squads.Hard Mode (if you want similar experience in a solo game).Smooth transition between levels with "Continue" button (to keep your party intact)In-game ping and chat functionality for better coordination.Panel house optimizations.Cooperative mode.All levels (including secret levels) are playable in cooperative mode.The need to coordinate with your teammates (especially machine gun fire) makes the tactical aspect of the game incredibly rich - you have to follow the doctrinal way of small unit combat to achieve success.You can search for any ongoing session in JOIN menu.To play on specific level you can open CONNECTIONS tab for this level.If you don't want to…

  • Coop Mode Fixes - 26 March 2026

    Spent last two weeks fixing coop launch issues:No more black screen during transition to level LINE in coop.Mission timer is now correctly synchronized.Ragdolls no longer freeze in standing pose after death.Inventory synchronization has been improved.Charlie's drone ability is available on the client (though manual drone control is not yet supported). Scoreboard for the LINE level is now finalized. From now on, your results will be saved permanently. In case of cooperative completion, mission time is shared between players, but casualties are are tracked individually. What's next Today we celebrate one year since Drone Perspective entered Early Access. That year was mostly focused on perfecting the quality of the base game. Now after the quality has finally reached the desired level, the focus can shift to content expansion. Next stop: Cooperative mode for all levels. Stay tuned! //Deme…

  • New co-op level LINE available! - 15 March 2026

    This is massive. Hope you like it.New level with focus on skirmish combat and replayability (code LINE)Co-op mode for 4 players activated for new level (!)In-game chat added (\ by default) Player limit potentially can be removed with -MaxPlayers=X launch parameterSome missing in the multuplayer features will be added in the next updates (about it below).Note: Adding multiplayer is dangerous. However most of the issues are now fixed. If something doesn't work as expected please let me know.Cooperative ModeWe finally can play together!Connection menu allows you to search for ongoing session and join them. If you want to start the game together:New Stage "Press Any Key To Continue" is added to the loading screen, so you can wait for your friends to join you.Note: Session will be created automatically if you are in a public mode.Friends only sessions will be added in the next update.New Lev…

  • Violence of Action update - 2 February 2026

    This update is based on the community request voiced by Calantlar:"Violence of Action" gameplay is supported:Heavy fire order \ will ignore incoming suppression penalty.Overhead shooting posture was improved.Cover selection logic is made more fluid and responsive.Improvements in navigation mesh prioritization on level PUSH.Violence of ActionThis is a small, but significant change to the game balance and UX. It adds additional depth to the combat and multiplies available playstyles:Classical tactical gameplay with suppression markers and general suppression rules.Intense and responsive single-squad micro-control mode were user input is given high priority.Latter pushes the game closer to the games like Foxhole and even outs your chances in situations where you have only one unit left against many.There will be additional push to balance this mode in PvP. Very likely it will be tied to yo…

  • Steam Deck Verified - 10 January 2026

    One more milestone is behind! All optimization and UX efforts combined made it possible to play Drone Perspective on Steam Deck.Fancy link:https://store.steampowered.com/verified/2730700/DRONE_PERSPECTIVEHow to play Steam Deck downloads custom optimized version.When you launch game for the first time graphics settings will be applied automatically. If that didn't happen (for example you already played this game on desktop) set your graphics settings to Low on your Steam Deck:Render Scale: 75Other sliders to lowest values.This will give you between 35 and 60 fps on all levels. That weird range means I can apply more optimizations down the line, and that's some Unreal Engine bugs standing on the way. (Mostly Landscape legacy caused by engine migrations). ControlsStandard gamepad controls work well - you can replay tutorial and first mission to grasp basics and follow on-screen help.Pro-ti…

  • Steam Deck Support + Migration to UE5.6 - 14 December 2025

    Hi everyone!Game migrated to UE 5.6Steam Deck build is sent for certification. (to play it now use "steam_deck_win" beta branch - it's good)Native Linux support for Deck is also pending certification.Bigger font mode is activated for Steam Deck, but also available as launch option -UseBiggerFont.Fix for level editor skipped terrain generation stage.Game is solid, and everything is ready for the production of our first Skirmish map. Stay tuned!

  • Everyone Has a Medkit (Finally) - 23 November 2025

    Finally, recent improvements in the ability system made it possible for every squad to equip medkits. This shifts the game balance in the player’s favor, especially on infiltration missions like YARD and ROOF. Bonus:Charlie and Delta now bring three grenades each instead of two.Unit Echo remains the designated medic, carrying four medkits in their inventory.I hope you can see how all these changes are targeted to make the upcoming multiplayer and skirmish modes better ;)

  • UX and controls bugfixes - 21 November 2025

    One more iteration over controls and UX to have build in the polished state before upgrading to 5.6 Improved cursor controls on the gamepad.Main menu clicks and input context streamlined before migration to Common UIBack action added on gamepad for main menu.Fix unnecessary blood vfx when unit was shot while in cover.Addional pass on Squad widget.Squad lost all units indication on Squad Widget. Localization fixes (a bunch)Fix autopilot being too wonky, by making it too stiff.Some fixes for in-game editor controls with gamepad.

  • Update #9 UX and Controls - 16 November 2025

    Hello!Before we start: 10% discount for the game will be applied for a couple of days today after 16:00 CET!Boring mandatory updates are behind, now we can focus on cool stuff: Game is now much more pleasant to play on a gamepad and small screens (like Steam Deck).Enemy highlight ability reworked and is using post-processing instead of widgets.Squads now have three slots for abilities: Heavy, Drone, Tool.Squad widget on HUD adjusted for better readability and to support abilities.Aim assist feature for suppressing fire enabled by default.Hotkey to reinforce selected squad added.Onboarding "puzzle" on first level made easier.Of course, more localization fixes and minor bug fixes.Reworked enemy highlightVEIL engineers improved enemy highlight system. Enemies are scanned with adjustable pulse. This approach allows to have more gameplay around scanning ability without sacrificing required u…

  • Update #8 Localization - 23 October 2025

    First wave of localization is complete!Drone Perspective is now available on your native language. Kudos to our community members who made it possible:Burmese - Linn Htet MyatChinese - PrinDaisynhaFrench - WarrexRussian - \Polish - Mateusz ŁabudaSpanish - PrinDaisynhaUkranian - Volodymyr Snow Laptiev You can change localization in Settings menu.If you want to help with localization or you would like to see specific translation or you discovered a mistake - you are very welcome to join us on Discord. You also can leave your comment in the corresponding localization documents. Improved Font WorkFont style improved significantly across the whole game to preserve expressive consistency across all vailable languages.Main story line:HUD:InGameFiles:Other fixesFixed characters skins in the last secret level.Added virtual cursor for systems without native mouse cursor.Fixed mission objective wi…

  • Multiplayer preparations + improved editor brush pipeline - 29 September 2025

    Hi everyone, I keep preparing the build for the upcoming multiplayer. - Coop mode fixes (about it below). - Improved editor brush settings. - Noise brush - for more believable asphalt with realistic holes. - Minor trench placement improvements (better snapping). - Minor VFX bug fixes. - Minor AI voxel traversal improvements. Small note about coop mode: It works! (unbelievable). It is on its early stage. First test coop map is available in workshop. Multiplayer can be activated using secret code in hacking console which you can find as a graffiti in one of the level, or simply ask in the Discord community. If you decide to play multiplayer - please note that map updater is accidentally buggy, so make sure that all players update the map from workshop in advance. (Fixes are coming this week). Personal stuff: Delivering multiplayer is a lot of work for a solo developer, but I take my time,…

  • Level HELP hotfix! - 10 September 2025

    Level HELP had a loading crash caused by the upcoming customization system. I apologize for the inconvenience to anyone who experienced it. It is now is fixed. Game testing protocols are updated to prevent this from happening in the future. Thanks to player SkynniX for reporting this crash.

  • Update #7: Secret Multiplayer test - 3 September 2025

    PvP in Drone Perspective rocks!Tactical chess with realistic metrics and methods of combat.We had a decent amount of fun already, and it is time to share it with you.Multiplayer is hidden somewhere in the latest full build.To activate it, you have to find a graffiti with the secret code in one of the story levels.(Or simply ask in Discord community ;) )Multiplayer is still in its early stage, but pretty much playable.I will be gradually making it more and more available for the players as it develops, but it is very important to release it gradually therefore additional side-quests.Asking the community about the code, or checking Dev Diaries for the additional clues also works!What is available in the multiplayer alpha:Team-based PvP with up to 8 player squads in each team!User-created workshop maps (I made two levels so far)Hold the point objectiveEach member of your squad is equipped…

  • Animation fixes after optimizations. - 1 August 2025

    Optimizations come with the price and unfortunately animation quality slightly degraded after the optimization pass. This small update pushes animation quality back to its previous state without hurting performance. Game is now both smooth and beautiful. Our next stop - multiplayer. If you want to know more about developing multiplayer games, you are very welcome to visit Dev Diaries on Discord where I will try to cover every aspect of it. Always yours, Demetri

  • Update #6: Optimization pass - 22 July 2025

    Thank you a lot for being patient and giving me time and trust to sort it out!All your reports in Discussions and Discord helped a lot to narrow down the main issues with CPU performance.it was animations! Animation code significantly optimized using "Fast Path" technology.Characters memory trace significantly reduced.Game now supports approximately twice more AIs at the same time than before (!).Adjusting GPU settings will now have much bigger impact on frames per second.Temporal AA was adjusted to have less ghosting for moving characters. Bonus: Tank Prototype and AI spawners are now available in the Demo too. Technical details below. CPU optimizationsTo illustrate gains on my configuration:To explain briefly what you see:Game performance can be limited either by GPU or by CPU.Debug output "Game" is responsible for CPU performance.You can see that CPU performance was doubled on the le…

  • Hostile Tank (prototype), AI spawner, Cluster Munition Explosion. - 12 July 2025

    Hi, This is a small update, but it brings a bit more fun, and I don't want to hold it for too long on the shelve. Adding following assets to the in-game editor based on your requests from Discussion:NOTE! For now this update is available only in the full version of the game!Tank Prototype First glimpse into the vehicles. It is scary. It has zone based damage, holds approximately 3 shots in the front, 2 shots in the rear, but it is more complex than that (because tracks on each sides are counted as separate zones + ERA is respected). AI is very basic at this stage, but it is good enough to test anti-armor gameplay with Bravo squad.Share what you think in the Discussions, so I can do adjustments and improvements. Cluster Munition ExplosionT0MaT0 asked for HIMARS strike, didn't specify details, so I've added this:Works the same same as other explosions, can be ordered from the Editor Panel…

  • Update #4: Weather and Level Editor Quality of Life - 30 June 2025

    Hi,This is a very technical update, but I’ve managed to squeeze in a bit of goodies too.Weather selection is now available in the level editor (Clear Sky, Cloudy, Sunset, Desert).Object grouping in the level editor is now supported via “Container Object.”Support for Instanced Objects has been added (currently for sandbag asset and bushes).A new, much cleaner JSON format to power all of the above.Placement rotation randomization for more natural look of some assets.A couple of new assets added - I’m saving most for the next update.Like button added to Simulation browser.Fixed that annoying crash during landscape modification (!)My goal is to be able to produce levels of same quality as in the story mode using only in-game level editor, and this goal is much closer.Very nerdy details and why this update is so important below.Weather SelectionFor your scenarios you can now choose weather -…

  • Update #3: Voxel Based Level Editor - 31 May 2025

    Hi, Based on your requests, I have prioritized level editor and it was a very fruitful month. Level editor migrated to fully dynamic voxel-based landscape technology! Terrain sculpting and painting are now possible. You can create and assault your own trench networks. More cosmetic assets added to the level editor. You can create scenarios and send your own chat messages from your maps. Editor onboarding map available in the workshop, search for "VEIL: Simulation tutorial". This update is a major shift and improvement in the game technology! You can do a lot with voxels, and it has a lot of synergy with the existing destruction. Realistic craters, digging in, even 3d tracks from tanks - everything is possible with voxels. Final goal is to be able to deliver missions of the same complexity and visual fidelity as story missions using solely an in-game editor. Fully dynamic landscape You c…

  • HotFix to prepare for the upcoming voxel based landscape. - 21 May 2025

    Hi, Preparing the foundation for the dynamic landscape with this preliminary update. - Migration to UE 5.5 - Fixed broken input on Toggle Chat button - Fixed objective input clue in mission BLOW and ROOF - Fixed Zoom Widget not hiding on x1 zoom - Post Processing shader update to support Custom Stencil Depth (it will be useful soon) - Voxel plugin added, but not activated yet (!). I am currently finalizing fully dynamic voxel based landscape on my side. It looks very promising: trenches, asphalt roads, landscape brushes. If everything goes according to the plan, you can expect it next week. if there are any issues, don't hesitate to tell. You can know more in Dev Diaries on Discord.

Patch notes and updates

S.noRelease datePatch nameGID number
130 June 2026Hot Fix - Mission Blow Explosion1836506165563810
226 March 2026Coop Mode Fixes1827626365771040
32 February 2026Violence of Action update1823191198612200
414 December 2025Steam Deck Support + Migration to UE5.61818752592131133
523 November 2025Everyone Has a Medkit (Finally)1816849002019056
621 November 2025UX and controls bugfixes1816849002015324
729 September 2025Multiplayer preparations + improved editor brush pipeline1811772772387142
810 September 2025Level HELP hotfix!1810503566389371
91 August 2025Animation fixes after optimizations.1806698490717423
1012 July 2025Hostile Tank (prototype), AI spawner, Cluster Munition Explosion.1805065414266379
1121 May 2025HotFix to prepare for the upcoming voxel based landscape.1800357164368335
1224 April 2025Build v137 Gamepad Support1797820624471619
136 December 2024Keybindings update1785321795643701

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2730700
Live current players1
SteamPulse tracked peak17
Live count (today's peak floor)1
Price$12.99
Free to playNo
Discount0%
Original price USD$12.99
Current price USD$12.99
Release dateMar 26, 2025
DeveloperDemetri Lind
PublisherVEIL Production
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent90%
Positive reviews90
Negative reviews10
Total reviews100
Steam recommendationsNot available
Achievements55
Average playtime forever1,402 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2730700/

Short description

Real-time dynamic tactics with the strong focus on squad positioning and collaboration. Connect to the warzone from your home PC and orchestrate modern military operations from the Drone Perspective.

About this game

Story mode campaign: Available in single-player and co-op. 10 story levels featuring diverse combat environments, from dense forests to urban battlegrounds. 3 secret levels with experimental gameplay. Hard Mode difficulty with randomized spawns and roaming enemy squads. Simulation Editor and Community Workshop with user created maps (unlocks during the story). In-game files and emails dynamically react to the outcome of your missions. Love for tactical gameplay. Frontline mode: Level LINE – skirmish trench combat against incoming enemy troops. Recently released: Full cooperative mode! Try not to kill each other while conducting combat operations with friends. (Pro tip: use a doctrinal approach to small-unit infantry tactics. It works!) Gameplay Hardcore real-time tactics focused on realistic simulation of modern firefights guided from the drone. Take the lead of six brave soldiers, split into four squads: Alpha, Bravo, Charlie and Echo. Orchestrate actions of your troops in real-time from the drone flying above the battlefield. Suppress your enemies and storm their positions. Use a variety of equipment, such as rocket launchers, bomb drones, and artillery barrages, to break through especially tough defenses. Avoid casualties. Use Level Editor and Community Workshop to create your own combat experiences and share them with other drone operators. Note! This is not a conventional RTS, but hardcore RTT. Never maneuver without suppressive fire — it will never end well. Story Your country is invaded. Military organization VEIL invites you to join as a tester for their new drone-based warfare communication system. You can impact the situation on the battlefield directly from your home PC. Connect to the variety of drones and provide guidance to the troops in the field. Your squad is equipped with the new generation of combat visors and will be able to receive your direct guidance from the sky. They put trust in you and will shoot or move wherever you tell them, but be careful and weigh every step, because the price of your mistake is someone’s life. Meta-Gameplay Use in-game operation system called VEIL OS to connect to your missions. Manage em…

Supported languages

English * , French * , Spanish - Spain * , Polish * , Russian * , Simplified Chinese * , Ukrainian * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
30Steam Workshop
57DualSense Controller Support
18Partial Controller Support
23Steam Cloud
25Steam Leaderboards
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Temas sensíveis Medo
steam germany16Horror Schimpfwörte
igrs18Horor Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $12.99
  • Highest observed: $12.99

DRONE PERSPECTIVE's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $12.99, the highest is $12.99, and the first visible tracked price is $12.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

DRONE PERSPECTIVE's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $12.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $12.99. The latest run records $12.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $12.99
  • Current list price: $12.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records DRONE PERSPECTIVE at $12.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$12.99$12.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $12.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$12.99$12.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $12.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$12.99$12.99No discountSteam Store

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Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust97,24822 September 2026 - 15:16:26 UTC259,6461,359,516Facepunch Studios
HELLDIVERS™ 286,37822 September 2026 - 15:04:58 UTC458,2081,150,310Arrowhead Game Studios
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust97,24822 September 2026 - 15:16:26 UTC259,6461,359,516Facepunch Studios
Slay the Spire 293,48922 September 2026 - 14:12:47 UTC574,638199,438Mega Crit
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld74,91722 September 2026 - 14:55:22 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Terraria39,04822 September 2026 - 13:05:08 UTC486,9181,521,492Re-Logic

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2824,64222 September 2026 - 15:25:41 UTC1,291,3282,758,031Valve
Slay the Spire 293,48922 September 2026 - 14:12:47 UTC574,638199,438Mega Crit
Baldur's Gate 348,00622 September 2026 - 15:02:30 UTC875,343836,282Larian Studios
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Hearts of Iron IV39,48322 September 2026 - 12:42:50 UTC93,196366,107Paradox Development Studio
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Sid Meier’s Civilization® VI35,18922 September 2026 - 13:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord33,30522 September 2026 - 14:38:46 UTC248,034297,199TaleWorlds Entertainment
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
RimWorld31,31422 September 2026 - 13:28:42 UTC95,851239,107Ludeon Studios
Total War: WARHAMMER III27,83822 September 2026 - 15:19:26 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human23,70822 September 2026 - 15:22:41 UTC231,343179,110Starry Studio

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Slay the Spire 293,48922 September 2026 - 14:12:47 UTC574,638199,438Mega Crit
Palworld74,91722 September 2026 - 14:55:22 UTC2,101,535451,088Pocketpair
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
Path of Exile 240,75422 September 2026 - 13:05:08 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle16,43522 September 2026 - 12:01:37 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds12,72422 September 2026 - 12:42:25 UTC39,10324,686Jagex Ltd
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
R.E.P.O.10,03022 September 2026 - 11:20:41 UTC266,908420,693semiwork

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