SPSTEAMPULSELIVE ANALYTICS
Aliosso

Aliosso Steam metadata

Fioretto Studios | Jan 30, 2026 | game

Released

0players observed · 22 September 2026 - 23:50:21 UTC

IndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive

Aliosso metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews22
  • Release dateJan 30, 2026
  • DeveloperFioretto Studios
  • PublisherFioretto Studios

Genres: Indie, Strategy

Company pages: Developer: Fioretto StudiosPublisher: Fioretto Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Aliosso Steam metadata

Aliosso metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2730820/metadata
Steam Storehttps://store.steampowered.com/app/2730820/
Steam Communityhttps://steamcommunity.com/app/2730820
PCGamingWiki search
IGDB searchSearch IGDB for Aliosso

Reviews, pricing, and metadata

Review summary

Positive

91% positive, 20 positive, 2 negative

Price and discount

$8.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Custom Volume Controls, Adjustable Difficulty, Mouse Only Option, Playable without Timed Input

Achievements

26

Platform releases
  • Steam 30 January 2026

Latest Steam announcements

  • Patch 1.0.3 - 11 February 2026

    Hi there! Another small but meaningful update is here to smooth things out and improve the overall experience. Thank you all for the reports and feedback, it truly helps shape the game ːsteamhappyː Fixes Yohlon Timing: Slightly adjusted the timing of Yohlon’s attack for more consistent interactions. Combo Symbol (Tutorial): The combo symbol is now hoverable during more tutorial steps in the first battle. Thanks to dontnormally for reporting this! Rewarding Craft + Snake Tiles: Fixed an issue with the interaction between these two mechanics. Thanks again to dontnormally for the report! Infused Lemon: Fixed an issue where said lemon didn't have an edition when obtained as a bonus for restarting the run, thanks to Azu for reporting this. Eidolon’s Ring: Fixed an incorrect description. Power Surge: Rarity adjusted from Uncommon to Rare. Witch’s Hut: Now grants 4 Ni instead of 5 when visitin…

  • Patch 1.0.2 - 6 February 2026

    Hi there! Another update is here to keep the gears turning. A huge thank you to everyone in the community for the continued feedback and bug reports ːsteamhappyː. Bug Fixes Prayer Discovery: Fixed a bug that prevented prayers from being discovered in certain scenarios. Chiseler Targeting: Fixed an issue where the "Chiseler" tile would incorrectly target the wrong tile upon activation. Infinite Djinn Achievement: Fixed a bug where defeating the Djinn in Infinite Mode would sometimes fail to trigger the achievement.Balance Changes To the Limit (Nerf): Rarity decreased from Rare to Uncommon. Gut Buddy (Nerf): the provided Ni was reduced from 4 to 3. Laughing Relic (Nerf): Scaling reduced; now gains 0.25 xNi (down from 0.50) when selling an Uncommon or Rare card. Floating Scimitar (Nerf): Damage reduced from 8 to 6. Keikaku (Adjustment): Now explicitly incompatible with Canyons' Echo to pre…

  • Patch 1.0.1 - 2 February 2026

    Hi there! First of all, thank you for the love and support you have shown for the game. We are greatly heartened by the reception so far! Bug Fixes Deck unlocking bug: Fixed a bug where returning to the menu instead of entering Infinite Mode after defeating the Djinn prevented the game from unlocking new difficulties and decks. The developer assumed everyone would jump straight into Infinite Mode; they were wrong! Special thanks to BERS for reporting this. 1 Billion Achievement Bug: Fixed a bug where the achievement for reaching 1 billion power was erroneously unlocking at 1 million. Thanks again to BERS for the report. Save File Bloat: Fixed an issue where certain temporary cards were lingering in the save file. These had no impact on gameplay and were cleared upon starting a new run. Balance Changes Nobility Certificate (Nerf): To bring its power level in line, the cost has been incre…

  • Aliosso is OUT - 30 January 2026

    Aliosso is finally out! It's been quite a journey, and we are super excited to see what kind of funky builds you come up with, and to what extent you will make those numbers go up. Over the next few days, we’ll be closely monitoring your feedback and in-game data to see what needs tuning, updating, and so on. Thanks again to everyone who believed in the game and kept us company during its development!

  • Aliosso RELEASING on the 30th! - 22 January 2026

    Aliosso is coming out very soon! It's been quite a journey, and we are super excited to share the game with you. See you in a week, and don't forget to tell your friends!

  • New Year New Demo - 2 January 2026

    It's been a while! We have been busy finishing the game (almost there!), and decided it would be a good time to release a new version of the demo. The new version contains a lot of quality-of-life changes, along with UI and different improvements, balancing, and some new content. If you haven't played it in a while, it's worth giving it another spin, I promise :)! >When is the game coming out? Very soon!

  • Patch 1.6 & VOTE FOR US at #FirstImpression event - 15 September 2025

    We’re happy to announce that we’re taking part in the #FirstImpression event by StakSense! In this event, gamers create tier lists of proposed game trailers—and by doing so, also enter a contest for some sweet rewards (like free games 👀). Give our trailer some love and help shape its place in the rankings! Patch Notes The concept of attacks having a fixed number of strikes, modified by certain signets and cards, has been removed. It didn't bring enough to the table for the added complexity it introduced. For example, we didn’t like how fighting 3 enemies with only 2 strikes per attack forced a 2-turns battle, even when your power far exceeded their combined HPs. From now on, any overkill damage (power) will be used to strike another target, and so on. This way, scoring a power value higher than the combined HPs of the enemy team will lead to winning the battle on the first turn. * Rewo…

  • You'll never guess who made it into the the demo - 25 August 2025

    First of all, thank you for trying out the game during the festival! ːsteamthumbsupː Since this train has no brakes, we decided to follow up by patching in Kagu, to allow players to experience how different character tiles will affect the run. The starter tiles of Kagu are the following Conjure Air: While in hand, your attack strikes one additional time. Stone Skin: If discarded without others, grants 6 armor. Rocklings: On trigger, all played tiles gain 2 Tak value. An important archetype among the tiles of Kagu is Mantras. Mantra tiles can be discarded in pairs to destroy them and give an edition to a random card. For example: Sunborn Mantra: when discarding exactly 2 tiles of this type, destroy them and make a random base edition card Sunborn Aside from mantras, we're trying to give Kagu a more RPG-y feeling that differentiates him from Balthaz (which is a sort of baseline closer to…

  • We just ruined the game… or made it 1000% better - 14 August 2025

    at the bottom :). Our last post (two months ago!) promised some news about the future of the release. We lied! For a long while, we weren't satisfied with dice as the engine of the gameplay. While on the surface things felt okay, on a closer look, dice had a number of issues that were either too difficult to solve or made the learning curve significantly worse.Here's a brief summary of the problems:The split between symbol and numeric faces made some mechanics awkward.The split between character and support dice also made some mechanics awkward, especially regarding runes..Playing with 5 dice meant a lack of "breadth" in terms of interactions with cards or situational dice faces.Having 5 dice also led to the "one-way door" issue of dice vases. Changing the type of a die or finding the right one was difficult or led to always skipping the vase's content.Not all faces provided Tak. This m…

  • Announcing an announcement - 8 August 2025

    We'll be releasing some major news (and a BIG demo update) for the Ukrainian Games Festival, which starts next week on the 14th of August. We're excited to show you what we have been working on, but I won't say more for now. We like to keep an aura of mystery around here.Expect a longer post, and, more importantly, a big reason to play the demo again and again and again! See you next week!

  • Of saves and seeds - 6 June 2025

    Hi there! Today, we're releasing a new demo update along with some development news.TLDR: save system, seeded runs, reworked character selection screen, new biome and balance & bug fixes.We finally found the time to implement a proper save system for the game; unsurprisingly, this means you'll be able to quit and reload from where you left off. Along with saving, this release also brings seeded runs, you'll be able to find, share, and play fun and/or interesting seeds!Seeds can be set in the character select screen, which has been touched up! Regarding balance and bugs, we've gone through a simplification effort for dice and masteries, along with the usual tweaks. By popular demand, we've added the "play again with a bonus card" button to the win screen, rather than keeping it only for the loss one. When it comes to non-demo related news, we've added the Ruins biome, here's a couple of…

  • Card Unlocks Update & Looking Ahead - 9 May 2025

    This update is a mix of demo content and progress on the game's full version. Take a peek at what's coming in the full release—or find out why it's worth revisiting the demo. Card Unlocks (part of the demo) Some familiar cards are now part of a new unlock system — giving seasoned players something fresh to chase, and newcomers a smoother learning curve. Each locked card has its own unique requirement, turning unlocking them into a game of its own. Head to the Collections menu to track your progress and see what it takes to unlock them all. New Yellow Runes (part of the demo) Savagery: Sets the selected Support die face to a random symbol face from its die type (if any). New Sphinx Runes (part of the demo) Perch: Makes a random card Windborn, destroys all other cards. Magnificence: Sets the selected Support die face to the highest numeric face among your dice. Reactivity: When the die ro…

  • The Kagu update - 7 April 2025

    News We're excited to bring you a new character, new content, and card editions that add some side effects to cards. New Character Kagu is the venerable shaman of the Crab Clan, he who yells at clouds for thunderous effects. Kagu has a single attack, Thunder, which acts as an axis around which his other abilities are built around. Be it increasing the number of thunder strikes, or mantras that permanently use up an ability slot to set an edition to a random card. Card Editions A card edition adds an extra effect to a card. Any character can find cards with editions at the merchant or in vases, and any card can have an edition. Ethereal: Doesn't occupy a card slot. Earthen: +1 Armor each turn. Sunborn: +3 gold on battle end. Windborn: Attacks strike one additional time. Veiled: On battle start, the next Prayer costs 2 less. Ni Infused: +5 Ni. Tak Infused: +25 Tak. Serpentine: Adds a free…

  • Thank you - 4 March 2025

    Thank you for playing the demo—we hope you had a great time during the Next Fest! We've been carefully reviewing all your feedback, whether through the in-game form or the forums, and we truly appreciate your insights. Over the next month, we'll be rolling out minor patches to improve the demo, and we're working hard to introduce a second character by the end of it. Stay tuned!

  • Play the demo! - 14 February 2025

    We'll keep this nice and short: the demo is finally out, go play it! See you at the Next fest folks!

  • Playtest 7.0 - 1 January 2025

    News This playtest introduces new cards, new dice, and the concept of level for a die face. Red runes are used to level up said faces. Cards, dice, and runes no longer give Power directly, but provide either Tak or Ni. These are then multiplied to obtain power. New Content New Cards: Ammonite's Avarice: When visiting a merchant, find a free Golden Roll Rune. Blessed Earring: Adds Ni equal to water. Rolling Vases: Rerolls at the merchant affect vases. Suspect Relic: If it's the bottom card on turn 1, disables the first die for 5 turns and levels up its face. Spare Talon: Increases the value of each triggered numerical face by 3. Old Boomerangs: +40 Tak on first turn. Mechanical Eye: 1 in 4 chance to level up a face on trigger (when applicable). Raging Bull: Gains 1 Ni every turn. Resets to 0 on battle end (currently x Ni). Apply Bandages: +10 Max HP, 1 less reroll on first turn. Arithmir…

  • Playtest 6.0 - 22 November 2024

    News With this playtest, we'll experiment with refilling HP after every battle, balanced by much lower max HP (25). Aside from that, lots of new content! A number of UX improvements have also taken place, but we won't bother listing such things for now. New Content Prayers: Camel's Patience: +5 max Water. Elephant's Aspect: On battle start, add 5 Armor. -10 max Water. Greed: Adds 1 Gold upon entering a scenario or battle. -10 max Water. Tidebound Power: Adds 30 base Power. -15 max Water. Health Aura: Grants immunity to physical conditions. -15 max Water. Festering: Doubles the stacks of Bleeding and Poison on all enemies. Prayer of Creation: Creates a copy of a random rune in your inventory (must have room).Green Runes: Haggling Rune: All items are at a 50% discount. Can only be used at merchants. Rune of Wealth: Doubles your gold (adds a maximum of 20). Rune of Vigor: +5 Max HP. Can on…

  • Aliosso! - 28 October 2024

    Path of the Djinn is becoming Aliosso. The game has evolved so much from its infancy that the original name no longer fits the game. We wanted a name that more closely suggested the theme of the game one way or another. The term "Aliossi" comes from an ancient way of using animal knucklebones to make dice, if you want to know more, I suggest following the rabbit hole on Wikipedia, it's quite interesting. The community hub might show the old name for a couple of days.

  • Playtest 5.0 - 10 October 2024

    News This playtest sees a slight restructuring of the rhythm of traveling. Every 3 rounds, a battle will be forced, while, on other rounds, there will always be a battle and 2 scenarios to pick from. Merchants can no longer be found as scenarios, instead, they will be visited after every battle. Merchants have also had some changes, you'll now be able to buy dice and vases, which grant a pick out of N cards/runes. The following rewards have been introduced for battles: No prayer used: +1 Gold No damage received: +1 Gold No rerolls used: +1 Gold Win on first turn: +1 Gold New Content! Green Runes: Rune of the Ouroboros: Creates the last Rune used during this run. Excluding Rune of the Ouroboros. Quenching Rune: +10 Water. Oasis Rune: Leads to an Oasis scenario. Can only be used when traveling.Blue Runes: Weakness: Applies 1 stack of Weakness to the target (Requires an Attack). Mastery Ru…

  • Playtest 4.0 - 19 September 2024

    Today we're releasing Playtest #4, which brings exciting changes on different fronts: new dice, new runes, new scenarios, a dedicated traveling area, and, most importantly, changes the game from a team-based adventure to a solo one. Existing "work in progress" art has been updated and UX has been improved across the game. Solo Mode Each run will now be about a single character at a time. We concluded that this would allow us to make game mechanics deeper and improve replayability. Traveling Traveling happens in a dedicated scene, with scenario cards coming up. Not much to say here, we just thought it would be nicer. We're excited about seeing how players react to the blazing-fast (TM) loading we worked on. New Scenarios New scenarios allow us to introduce new mechanics, like new ways to customize dice or make use of them in another way. Broadly speaking, scenarios act as a sort of dialo…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2730820
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
Price$8.99
Free to playNo
Discount0%
Original price USD$8.99
Current price USD$8.99
Release dateJan 30, 2026
DeveloperFioretto Studios
PublisherFioretto Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent91%
Positive reviews20
Negative reviews2
Total reviews22
Steam recommendationsNot available
Achievements26
Average playtime forever1,223 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2730820/

Short description

Combine tiles and run-changing cards to unleash power-packed combos and crush your enemies. Fight your way through the scorching desert of Samsara and stop the Djinn!

About this game

Aliosso is a turn-based roguelike all about combining tiles and cards to win battles and survive a perilous journey across the desert of Samsara. Customize your tiles : place a rune, increase their trigger value, set an edition, or change their type entirely! Find the right cards that synergize with your tiles, and turn that Power into devastating strikes. Cards represent run-altering effects that can influence just about anything. The rules are malleable, like sand. SWAY DESTINY WITH AN OFFERING OF WATER Prayers affect the battlefield and your run, but require a sacrifice of water . Rule-breaking : banish a card for the entire run or copy a tile onto another — reshape the rules in your favor. SURVIVE THE JOURNEY Will you restock on water or look for treasures? Use canyons, caverns, and other locations to avoid the searing heat of the desert, but beware: no place is without peril. 6 champions of the desert clans, each with its own run-defining power and tiles. 100+ cards along with card variants to influence battles and scenarios. Tens of tiles to make combos with or to use for their special effect. Tens of runes for tile upgrades and extra perks. Tens of prayers to use as an escape hatch in difficult situations and to steer the journey in your favor. Dozens of scenarios to face. Different locations to explore along your journey. A DARK DJINN'S RETURN The last surviving human clans endure a nomadic existence fraught with hardship. As generations passed, the history of Samsara faded into oblivion. Long forgotten, a dark Djinn has found its way back , driven by an insatiable desire to reclaim its full powers and extend its supreme will on the desert and beyond.

Supported languages

English, Simplified Chinese, Italian, Ukrainian, French, German, Spanish - Spain, Japanese, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
74Playable without Timed Input
79Save Anytime
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $8.99
  • Highest observed: $8.99

Aliosso's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $8.99, the highest is $8.99, and the first visible tracked price is $8.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Aliosso's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $8.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $8.99. The latest run records $8.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $8.99
  • Current list price: $8.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Aliosso at $8.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$8.99$8.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $8.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$8.99$8.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $8.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$8.99$8.99No discountSteam Store

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Once Human18,86522 September 2026 - 23:19:23 UTC231,343179,110Starry Studio
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

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