- Update v1.1.0! - 12 April 2026
Hi everyone It's been a while since any changes to the game, these are just all the small changes that we've been slowly silent patching since release. Here is the change log since v1.0.0!BugsFixed an issue when getting swapped to a player with smaller size would sometimes softlock the players in wallsChanged the bot pathing to prefer to run more from the zone because they sometimes would forget about how close they wereFixed an issue with parasite not keeping you on the stack if you teleport too far awayFixed issue where bots would just constantly fire after the game endsFixed issue where healing field would heal the the wrong amountFixed bug where if you open and close your shop in Bot Rush your activatable cooldown gets reset allowing use of infinite activatable usage The host would receive team chat errors instead of the client who ran the commandFixed one of the issues with player…
- Bot Rush Update v1.0.0! - 14 March 2025
We finally made it to release! This is likely going to be the last major update unless we decide to come back and add more. We made our most requested new gamemode: "Bot Rush" along with many small bug fixes and QOL, we also added drill bullets as a new modifier. Here is the change log since v0.21.0! New Features Added new gamemode Bot Rush Added fireworks to final scoreboard win screen Added modifier Drill Bullets Bugs Fixed issue where a dead players would appear at the center of the map if they die far away Fixed issue where bullets shot from a high spread gun would break all the bullets shot Fixed bug where when a player joins during a global shop you couldn't spectate them Fixed sand background turning into sand block when saving/loading maps in the level editor Fixed glitchy visuals for flags when at high fps Fixed movespeed to actually increase move speed rather than just acceler…
- Game Art Update Part 2 v0.21.0! - 27 November 2024
In this update I've finished creating the new art for the game as well as re-doing the old UI look. We've also refactored the bot shopping AI and combat. There have also been many QOL and bug fix changes. Here is the change log since v0.20.0! New Features Added new visuals to all UI buttons, sliders, inputs, drop downs, and toggles Changed more of low-res textures to high-res Added a start of game text that tells you which gamemode it is and a rough idea on what to do in it Added hover visual when hovering modifiers in the shop Made bots able to purchase activatable abilities Made bots pre-fire around corners Improved bot shopping AI Added a tournament mode command which disables unwanted features, makes most things host authoritative and saves a game log after each game Added ghost hat Added final game end screen that shows the top three players/teams Made scoreboard confetti more colo…
- Game Art Update Part 1 v0.20.0! - 16 July 2024
We've redone most of the art in the game to get rid of the repeating grid pattern! We have also reworked player and bullet collision as to not eat as much performance. There have also been some balance changes and there is now a slow-mo effect when you kill the last player! Here is the change log since v0.19.0! New Features Remade most of the tile visuals for the game Background tiles are now able to place behind foreground transparent tiles Bugs Fixed bug where pings would not expire fast on clients Fixed bug where text size wasn't uniform over all the modifiers QOL Made spectators not show up in the scoreboard Made host only chat commands only show if you are the host Added a slow-mo win effect to know if you just killed the last player Balance Changed Adrenaline Rush to only give 10% move speed and made it cost 7 Changed Heavy Bullet's cost to 3 Changed Heavy Bullets and No-Grav Bull…
- Bots Update v0.19.0! - 25 June 2024
In this update we have added bots! There is also now a modifier selector panel in the host's settings where the host can enable and disable annoying modifiers. Bots aren't quite intelligent enough to play on some of the complex gamemodes yet, so that might come in a later update. You should also experience much better performance with large amounts of players or bots, and bullets are next up for optimization. We have also added a command for players to enter spectator mode if you would like to observe rather than play. Here is the change log since v0.18.0! New Features Added bots Added lists in the settings menu that allow you to enable or disable certain modifiers Added a command to enter and leave spectate mode Added a W hat Bugs Fixed bug where you could hit players while they are unloaded Fixed Capture The Flag respawn time not being used correctly Fixed bug where bullets would pass…
- Bottle Collectors Update v0.18.0! - 24 April 2024
It's been a long wait, but Bottle Collectors is finally here! We have also made some changes to the range of teleport, along with that, there are quite a few other small bug fixes and QOL changes. Here is the change log since v0.17.0! New Features Added new gamemode Bottle Collectors Bugs Fixed bug where if a player leaves you will get things in your shop that you already have max of Fixed extend points command to extend time in Castle Siege and Bottle Collectors Fixed bug where sometimes players will randomly explode while respawning Fixed bug where players can die in the shop while playing Juggernaut Fixed bug where Random would give modifiers that put you over maximum QOL Changed the "invalid arguments" prompt to be more useful when typing commands Changed Capture The Flag's respawn time go up over time so that the game doesn't last forever Added a recommended players input while mak…
- Improved Shop Update v0.17.0! - 12 April 2024
There have been a bunch of new changes in this update! First of all there are 5 new modifiers, a couple tweaks to the scoreboard, some changes to how teams work, and most of all the shop has been reworked to allow for locking in modifiers so it will appear next round! There has also been a few extra minor changes as well and quite a few bug fixes. Here is the change log since v0.16.17! New Features Added the ability to lock modifiers in the shop so you can buy it next round Added new modifier Smoke Field Added new modifier Lethal blades Added new modifier Stinky Added new modifier Anti-Grav Bullets Added new modifier Heavy Bullets Added a command to extend the points to win mid game Added ability to change team's names and colors Bugs Fixed conversion rate from crit chance to damage Fixed scoreboard would disappear when you go back to lobby Fixed bug where you could leave and rejoin to…
- Proximity Mine & Dash Update v0.16.17! - 4 April 2024
There are two main new features in this update the new Proximity Mine and Dash activatable ability! A bunch of other minor changes as well. Here is the change log since v0.16.8! New Features Added modifier Dash Added modifier Proximity Mine Added halo hat Bugs Fixed huge issue where bullets would sometimes not register a hit Fixed issue where y was displayed before x in the of a level Fixed Parasite where you will now hop on to the closest player in range Fixed chat where it would sometimes have weird large gaps Made bouncy tiles bouncy on the bottom QOL Levels now show spawn count in level editor and in the level select in-game Made juggernaut damaging players scores text stay visible for longer Balance Changed Shrinkify to add values rather than a set them Changed the price of Shield Recharge to 7 Changed the price of Double Jump to 6
- Update v0.16.8! - 27 March 2024
Changes Since v0.16.0 Bugs Fixed death effects not showing when you die as you are invisible Fixed glitching when riding another player Fixed bug where rejoining in Death Match you can shoot while in shop Potential fix for a bug where both flags would be spawned on the same side QOL Changed loading of map previews to happen over time Made input to let you cycle back to a previous message using up and down arrows Made input to let you auto complete the command you are typing Made the movement interpolation better Made players on a parasite stack act as one player Balance Changed cloaking to make you visible after 10 seconds Added negative bullet size to Compact Design Changed some of the stats that is given for Critical Strike Added a limit to how much a player can be donated
- Activatable Abilities Update v0.16.0! - 22 March 2024
This update features a new addition, activatable abilities! There are some other bug fixes as well. Here is the change log since v0.15.0! New Features Added new modifier Parasite Added new modifier Teleport Added new modifier Recall Added new modifier Cloaking Device Added new modifier Healing Field Added new modifier Bubble Protection Added new modifier Shrinkify Added new modifier Purify Added new modifier Damage Reflection Added new modifier Berserk Added new modifier Repulser Bugs Fixed bug where you could see a bullet inside you with Precision level 2 Fixed bug where after cancelling an upload to workshop you couldn't do anything Fixed visual bug where the king lost his crown Fixed bug where you wouldn't receive money as a client from donations Fixed issue where some hats would intersect with names in scoreboard QOL Added hot keys for level editor tools
- Ping Wheel Update v0.15.0! - 8 March 2024
The Ping Wheel Update is here! You can now give teammates hints on where enemies or flags are! Along with that there are a couple more commands and tiles available. Here is the change log since v0.14.0! New Features Added Ping Wheel team notification system Changed hats to be locked behind steam achievements (not all hats have been migrated over yet) Added predictive bullets trajectories for level 2 of precision Added a command to force end global shopping Added a command for kick and ban Added a command to donate money to other players Added a command to increase money for players Added bricks tile Added sand tile Added death tile Added magma tile Bugs Fixed combo no longer gets increased unless you hit someone from a bullet Fixed Shield Shredder would not count towards max damage stat Fixed a bug in Juggernaut where if someone left the game as a non-Juggernaut while everyone is dead i…
- Update v0.14.0! - 3 March 2024
Here are all the changes since v0.13.0! New Features Added control rebinding Added chat commands Added modifier Thruster Bullets Added modifier Confused Bullets Added modifier Turret Added modifier Double Jump Added modifier Lumpy Bullet Added modifier Angler Added modifier Sniper Added modifier Kamikaze Bugs Fixed incorrect font in level editor gamemode specific settings while selected on Battle Royale Fixed issue where rejoing would give you more modifiers than you should have if you refunded them Fixed description of modifier at bottom of your modifiers list was not readable QOL Gave Explosive Bullets a visual damage radius Balance Changed Combo Master to more shield for more combos you have, combos reset if you take damage Performance Made bullets generate randomness using it's bullet index as a seed
- Refundable Modifiers Update v0.13.0! - 20 February 2024
We've added one of the most requested features of being able to remove/refund a modifier after being purchased! As always there are a bunch of QOL improvements and other changes since v0.12.0! New Features Added the ability to remove purchased modifiers in the same shop you purchased them in Added Extended Barrel modifier Added icons for Castle Siege classes Bugs Fixed Heat Per Shot was displayed wrongly in the modifier shop stat display Fixed Sumo Damage was calculated wrongly in the modifier shop stat display Fixed explosive radius to be larger depending on bullet size Fixed bullet spawning to be depending on where your camera is not your body Fixed move color selector over to the right a little bit to avoid UI intersection Fixed map save issue while holding the border selection tool Fixed stalemate if a player leaves with one player left Fixed issue when joining through steam from th…
- Update v0.12.0! - 4 February 2024
There has been a bunch of QOL improvements and changes Since v0.11.0! New Features Added Grave Yard hat Added Taco hat Added Eyes hat Added Snowman hat Added Fruit Bowl hat Added Confusion hat Added Speech Bubble hat Added Duck hat Added Balloon hat Added Pickle Jar hat Added Alien hat Bugs Fixed players were not being spawned properly in Castle Siege Fixed issue where you were able to pick up the flag as the death event happens Fixed bug where forcing back to lobby during map load you would get stuck in the map load screen Fixed scoreboard would get stuck open on back to lobby when its open Fixed bug with Swapper Bullets where it would make you go invisible Fixed spectating would get stuck on dead bodies Fixed color selector UI scaling Fixed UI scaling for the players done shopping text Fixed you could see players in map viewer QOL You can no longer spectate enemies unless all your tea…
- Level Editor Update v0.11.0! - 28 January 2024
You can now easily create levels with the new changes done to the level editor! As always there are a bunch of QOL improvements and changes Since v0.10.0! New Features Added level editor gamemode specific elements Added Ctrl+Z to undo changes in the Level Editor Added tried to buy modifier sound Added bought modifier Sound Added a top 3 damaging players in juggernaut scoreboard Added Q to quick pick block of type under your mouse Added a limit to the boarder size Added error display for when you have wrong amount of spawns Bugs Fixed kill feed UI was covering other UI Fixed spectating would get stuck on dead bodies Forgot to add shopping time game setting for Capture The Flag Fixed Capture The Flag doesn't sync team points on join Fixed hat selector UI at weird resolutions Fixed scoreboard could be seen while closed at weird resolutions Fixed issue with player names display setting when…
- Capture The Flag Update v0.10.0! - 19 January 2024
You can now play Capture The Flag with your friends! Along with that there are many new QOL improvements Since v0.9.34! New Features Added new Gamemode Capture The Flag! Completely changed and reworked the network connection system Bugs Fixed UI scaling with ultra wide screen resolution in modifier shop and scoreboard menus Fixed you can no longer join a lobby with the wrong version Fixed tooltip for gamemode info won't disappear anymore Fixed a bug where you could crash a players lobby by clicking cancel while joining them QOL Added a chat message display for clients to see what gamemode is selected when they join Fixed tiling visuals when zooming out really far in level editor and map view Fixed scoreboard UI scaling when having large amounts of players Added error display of what happened when you disconnected Added stat for fire delay Added info hovers to stats Added a button to joi…
- Update v0.9.34! - 11 January 2024
Changes Since v0.9.25 Bugs Fixed Proprietary Design would damage enemies rather than resist lifesteal Fixed money resync when rejoining in Battle Royale Fixed Armored Knight class in Castle Siege was not regenerating shield Fixed players menu would not update on player disconnect Fixed Juggernaut would not get extra HP or damage Fixed players would not respawn in Juggernaut Fixed the host would sometimes keep spectating their body after they die QOL Moved lobby code to players menu Added short descriptions for each gamemode in the game settings menu for the host Added icons for Impact Cooled Armor and Removed Unnecessary Weight Added a saving icon/animation when saving a map Added display names for players in the scoreboard Optimized modifier resync over the network
- Update v0.9.25! - 6 January 2024
Changes Since v0.9.0 New Features Added new breakable blocks system Breakable blocks now have variants Breakable block variants have different health values Added a menu that shows all connected players Added host kick and ban buttons for players Added new gamemode Juggernaut Added Removed Unnecessary Weight modifier Added Impact Cooled Armor modifier Bugs Fixed breakable blocks dysync when joining mid-game Fixed bug where map selection would sometimes deselect some maps Fixed you could buy two of the same modifier instance at once Fixed you would get less money when rejoin than you sshould have Fixed duplicate kill feeds when killing yourself quickly Fixed you would get the modifiers in CS when joining mid-game Fixed you could hit players while they're being respawned Fixed Immortal Fixed players would spawn in weird positions QOL Changed bullet trails to be more visible when your colo…
- Update v0.9.0! - 22 December 2023
Changes Since v0.8.0 New Features Added new gamemode Deathmatch Added lobby parkour Added new gamemode Castle Siege Added built-in maps Added steam workshop support for downloading maps Bugs Fixed allowed game to start when everyone is on the same team Fixed major issue with player mismatching Fixed rare player mismatching while spectating Fixed negative heat dissipation and speed from Cowardice Fixed ability to hit players while being respawned Fixed gaining money while in lobby issue Fixed you were sometimes able to jump from the roof of your tank Fixed bullets are hitting each other causing desync on the client while using shotgun QOL Added a button in level editor to open map save directory Balance Balanced Auto Repair System