Primage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score76% positive
- Total reviews21
- Release dateMay 29, 2025
- DeveloperFadzior
- PublisherFadzior
Genres: Action, Adventure, Indie, RPG, Simulation
Company pages: Developer: FadziorPublisher: Fadzior
Primage Steam news
Primage news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 0.098 – Workstation Automation & Tornadoes - 26 June 2026
Update 0.098 Fixes:Optimized and improved shoreline generation performance.Arrow breaking sounds are no longer audible from long distances.Fixed an issue where settlers gathering resources near villages could stop with items in their hands and never deliver them.Sleeping settlers can no longer be pushed.Improved settler migration between villages. Changes:New cloud shadow effect.New mountain shadows.Animals no longer ignore humans while chasing prey.Tree ambient sounds now dynamically react to the camera position.Settlement resources are no longer paid out. All items stored in the main warehouse now belong to the settlement.Rebalanced settlement resource production.Improved animal attack hitboxes.Komodo dragons now inflict poison during leap attacks.Rebalanced animal AI behaviors, making combat more challenging. Added:Wind simulation.Dynamic smoke effects.Tornadoes as a rare natural dis…
- Update 0.097 – Pathfinding Rework & World Enhancements - 19 March 2026
Update 0.097 Fixes:Fixed missing skinning sound for settlers.Voice chat in multiplayer has been restored.Fixed leftover connectors after destroying palisades.Rain no longer makes the player wet inside caves.Rain splash effects are no longer visible inside caves.Fixed incorrect generation of random settler quests.You can now switch weapons while using the whetstone via the inventory icon.Attacked animals now react better to threats.Improved bird spawning.Items carried by settlers to another map no longer disappear.Komodo dragon movement is now more natural. Changes:Caves are now warmer and protect from low temperatures.Increased chance of village generation.New rhinoceros behavior: charges and knocks back.Damage numbers are now larger.Palisade hitbox reduced.Palisades no longer damage units of the same faction.Building plans now display required resources on hover.Gate opening/closing an…
- Small Fix - 27 November 2025
- Placing meat on the grill is now more accurate- Fixed a rare terrain generation bug- Restored Steam integration (achievements and screenshots now work)
- UPDATE 0.096 - Major Fixes & Improvements - 22 November 2025
Update 0.096Fixes:Fixed map transfers in multiplayer.Fixed a bug that could corrupt singleplayer save files.Fixed incorrect burn-time display for campfires and settler torches.Settler torches no longer keep their light after burning out.Fixed an issue causing only one player marker to appear in multiplayer.Building weapon racks no longer causes a crash.Settlers no longer steal resources from other players’ hands.Improved settler weapon display.Fixed carrying animations for players and settlers in multiplayer.Fixed chaotic settler behavior at night.Settlers no longer take resources from construction sites back to storage.Settlers now correctly receive debuffs from enemy arrows.Nearby chest resources are now properly summed.Fixed saving issues related to used carts.Settlers no longer get stuck in mountain terrain.Fixed issue where carrying multiple items prevented the player from being kn…
- Game server update - 30 September 2025
Game server upgraded to a more powerful machineFixed: occasional error when connecting to another playerVoice chat temporarily disabled due to crashes on some devices, will be fixed soon
- UPDATE 0.095 - Multiplayer Update - 29 September 2025
UPDATE 0.095Fixes:Minimizing the game no longer causes the movement key to stay pressedAdded cooldown when crafting clothes to prevent spamming crafting too quicklyOptimized map generation and loading (up to 3x faster)Mountain shadows are now higher qualityFixed an issue with manual resource processing at workstationsWhetstone effects and interactions are now visible only when the player has a weaponSettlers no longer rotate oddly while hitting rocksFixed a bug causing bushes to generate oversized shadowsBuildings under construction could sometimes be assigned to the wrong settlementFixed a rare case where the player could respawn in a river or on a mountainSabertooth would stop mid-air during its jumpSettlement upgrades now work properly for settlements outside the current areaLanguage changes during gameplay are now saved correctlyMany code refactors and optimizations were made, impro…
- Update 0.094 – Farming & AI Improvements - 28 June 2025
Fixes:- Carts and rafts no longer disappear when exiting the game- Allied settlers from other villages are no longer counted in the player’s population- Visual fix for arrow shadows- Bush and stone shadows now disappear after destruction- Settlers returning to the village at night no longer forget their tasks- Fixed a bug preventing settlers from building constructions- Village menu no longer overlaps with other UI elementsChanges:- Increased intelligence and improved behavior of all animals- Some animals have been leveled up- Animals no longer flee if surrounded or unable to escape – they will fight back- Mammoths now have 20% more vision range- Mammoth knockdown now triggers an area attack- Mammoth's area attack deals 2x more damage- Improved bear visuals- Animals become aggressive when attacked (excluding passive animals)- Bears now pounce on their target instead of charging- Animals…
- UPDATE 0.093 – Fixes, Balancing and Fishing - 16 June 2025
Fixes- Attacks no longer cancel the sleeping animation- Cursor position fixed when using a gamepad on lower resolutions- Settler count in statistics now calculates correctly- Available settlement slots are now properly calculated- Death count now saves correctly- Selecting a resource with a gamepad no longer picks up the wrong item- Thrown weapons now properly collide with mountains- Hitting the training dummy no longer affects nearby workstationsChanges- Further balancing of settlement growth- Sleeping now requires holding the sleep button for a moment- Mammoths now appear only in Snowy Tundras- Reduced EXP gain from scorpions and turtles- Woodcutters, miners, and hunters won’t collect resources without a nearby storage chestAdded- Resources dropped by the player won’t be picked up by settlers for 5 minutes (unless directly ordered to do so)- Option to rebind key controls in settingsNe…
- Small Patch 0.0921 – Gamepad Fixes, UI Tweaks & QoL - 9 June 2025
Fixes: - Improved gamepad control during settler dialogues - Fixed attack input when using a gamepad - Training dummy now correctly reacts to spear attacks - Training dummy now reacts to arrows - Fixed a bug preventing ability purchases - Resource list and group settler UI no longer overlap - Fixed a bug where clicking LMB during skinning would reset the process and drain stamina Changes: - Settlement satisfaction now decreases only when recruiting new settlers is possible - You can now assign a selected settler from group directly to a workstation - Improved raft pushing and pulling mechanics - Weapons can now be picked up even while carrying other items - New experience bar design Additions: - Added a notification for input method changes - Added gamepad cursor control in menus - New icon showing the player's current carry weight Plus various small improvements and tweaks to make thin…
- Update v0.092 - Gamepad Support + Improvements - 7 June 2025
Gamepad Support + Fixes UpdateFixes • Building plans are now always visible • The building interface becomes semi-transparent when trying to place something over it • You can now build structures even with the cursor on the building UI • Building plans can no longer be placed too close to existing structuresChanges • Character movement is now more responsive • Lighting adjustments: the moon now brightens nights more noticeably, and sunrise/sunset lighting fades into reddish tones • Throwing is now more precise, with an improved visual effect • The cost of recruiting a settler now scales with the population size • Beds have smaller hitboxes, making them easier to place inside shelters • Animal corpses decay more slowly • Required fatigue for sleep increased from 80% to 90%Additions • Dodging and swimming now reduce the duration of the burning effect • Meat acts as bait – it attracts wild…
- Small Hotfix - 3 June 2025
– Crashes on some PCs have been fixed – Weapon stats now show when hovering over items in slots – Minor stability improvements
- UPDATE 0.091 - Fixes, Improvements, and New Features - 2 June 2025
Thanks to your reports and suggestions, we've introduced another batch of fixes, improvements, and a few new features. Here's what has changed: Fixes: - Fixed a visual bug when swapping weapons with a settler - Fixed a death animation issue when enemies died while running - UI for the whetstone and tanner no longer overlaps with other menus - Fixed a rare issue where animals wouldn't react to the player - Extra inventory pockets now save correctly - Fixed a bug causing settlers to leave the village too frequently due to low satisfaction Balance and Quality-of-Life Changes: - You no longer need to unequip weapons to pick up resources - Tracks of dead animals are no longer highlighted - Settlement satisfaction growth has been rebalanced - Resource gain from workstations now only occurs if a settler is assigned to them - Improved tutorial texts for better clarity New Features: - Visual eff…
- Primage is now available - 29 May 2025
Content of Primage at Launch Primage – A unique mix of survival, RPG, and strategy Discover Primage – a game offering a one-of-a-kind blend of survival gameplay, character development, and strategic settlement management. Explore a procedurally generated world, expand your village, face challenges, and shape your character. Whether you're into survival mechanics, tactical decisions, or skill progression – Primage has something for you. Game World – Procedurally generated, endless terrain with various biomes: forests, swamps, deserts, mountains, caves, and water areas – Dynamic day and night cycle – Changing weather: rain, storms, fog – Four seasons affecting conditions and resource availability Survival Mechanics – Hunger and fatigue influence regeneration and action efficiency – Obtain food through hunting, gathering, and farming – Craft tools and weapons using basic materials Combat a…
- PRIMAGE - 26 May 2025
Explore a procedurally generated world, gather resources, craft tools, build shelters and grow your settlement. Manage settlers, assign them jobs, improve their gear, and defend against wild animals and rival tribes. Seasons, weather, day-night cycle, realistic needs. Focus is on survival, efficiency, and long-term progression. Launches May 29th, 2025 – only on Steam.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 27 November 2025 | Small Fix | 1817483467036361 |
| 2 | 30 September 2025 | Game server update | 1811772772419923 |
| 3 | 9 June 2025 | Small Patch 0.0921 – Gamepad Fixes, UI Tweaks & QoL | 1801617199533555 |
| 4 | 3 June 2025 | Small Hotfix | 1800991756480376 |
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