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The Bibites: Digital Life

The Bibites: Digital Life Steam news

Omnia Studios | Mar 4, 2025 | game

Released

37players observed · 25 September 2026 - 16:45:09 UTC

IndieSimulationEarly AccessArtificial IntelligenceSandboxSteam Store

  • Latest observed players37 · 25 September 2026 - 16:45:09 UTC
  • SteamPulse tracked peak171
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

The Bibites: Digital Life news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players37 · 25 September 2026 - 16:45:09 UTC
  • SteamPulse tracked peak171
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews223
  • Release dateMar 4, 2025
  • DeveloperOmnia Studios
  • PublisherOmnia Studios

Genres: Indie, Simulation, Early Access

Company pages: Developer: Omnia StudiosPublisher: Omnia Studios

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The Bibites: Digital Life Steam news

The Bibites: Digital Life news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The Bibites 0.6.3.1 Patch - 17 March 2026

    Changes Made Red Death Settings available for all users Added Simulation Setting to enable/disable corpses Corrected scenarios and templates capitalization to fix issues for Linux builds Significant Improvement to performance of corpses Fixes Fixed Latch function tooltip Fixed Custom Templates being able to replace default templates Fixed bibite field of view display bugs when toggleing hiding/showing (or reviving dead bibites) Fixed bug that created zombie bibites when spamming kill/revive Fixed Layering issue in the ancestral lineage panel, where selected bibites would never show armor

  • The Bibites 0.6.3: Corpses and Seasons - 26 February 2026

    It's been a long time coming, but 0.6.3 is now out for the full public! We have a lot of new stuff to cover, so let's get right into it:Settings Animators / SeasonsYou can now create animation curves for settings, so they change gradually and automatically over time!You can specify any number of settings to follow a given curve. You only need to specify the base for each, and the settings animator will take care of the rest! The curves function multiplicatively, so that's why it's important to pick the bases correctly. In the example above, since the curve oscillates around 1.0 with an amplitude of 0.5, this means that the global fertility will oscillate around 10uE, with an amplitude of 5uE. Every 10h, the fertility will increase to 15uE, go back down to 5uE, and then return to 10uE, to then repeat the cycle. This had to be done so a single animator could animate many different setting…

  • The Bibites Official Second Tournament - 13 August 2025

    Back By Popular Demand!We are Hosting Another Official Tournament Get ready for the second official bibite tournament, a Bibite's Battle Royale! If you missed the first tournament, here is how it went.The map features a deadly "Red Death" algae bloom that creeps in from the edges, forcing bibites to the center. It's toxic to bibites and consumes pellets. Bibites can detect it by the red pheromones it produces. Subscribe to Full Map hereThe diverse map includes four biomes. Each biome has a limited number of finalist slots proportional to its biomass.BiomesThe Desert - 3 slots Subscribe hereA desolate area sparsely covered with plant and meat pellets, with a few hidden oases sprinkled in. A potential home for scavengers suited for the harsh environment.The Swamp - 6 slots Subscribe here Rings of plants surrounding pools of decaying meat, perfect for carnivores and rugged herbivoresThe Gr…

  • The Bibites 0.6.2: Steam Workshop - 25 June 2025

    It's been a while since we updated the public version, and we think we were overdue, so here it is! We have started doing a lot of background work, but we still have quite a bit to share this time around. Obviously, the Steam Workshop integration, but also many small improvements and quite a lot of bugfixes (and one small surprise 🤫)! Let's go right to it!The Workshop!The people who bought the simulation on Steam (please do so if you haven't already

  • Vote for 0.6.X Features!! - 24 March 2025

    Go vote for your favorites here. Voting closes 3/30 Now that we are a few weeks past the Steam launch, we are entering the next phase of The Bibites roadmap, version 0.7!!!! We are FINALLY working on implementing the innovative BIOME algorithm, a complete rework of the underlying bibites framework that will allow for more exciting and emergent behaviors and will serve as a foundation as we incorporate future system reworks such as to vision, digestion and reproduction (sex update). BIOME will be built with the new highly performant, Unity ECS/DOTS technology stack (multi-threading by default) which could increase performance by 10-20x. We are very excited for these features and work on them has already begun. That being said, 0.7 requires a lot of background rework that will not be conducive to public releases. So, in order to make sure we are providing our community with fresh content…

  • The Bibites 0.6.1.1 - 8 March 2025

    Some people reported a bug where time couldn't be unpaused after loading a save it's fixed

  • The Bibites 0.6.1 hotfix: Hot and Fixed - 7 March 2025

    Small Hotfix for the sim, adding a bit of polish we didn't have the time to add before the launch as well as a few fixes to the limited numbers of bugs reported since the launch (we've been seriously impressed by how good the last release was overall and how few bugs have been reported) Changes Reworked credits panel (and added it back to the build) Added Bibite Research Conglomerate Link (to "Additionnal tools" panel in menu) Balance to some challenges Added arguments, allowing to launch the game independently from Steam Reworked min FPS settings, set to 15 by default (from 0/disabled) Enabled keyboard control by default (but beware, controllers can cause weird stuff when plugged in) Bug Fixes Fixed achievement error when completing a non-official challenge Fixed target time speed slider moving all over the place when min fps is in effect Pausing the game won't cause time slider to be…

  • The Bibites is now on Steam! - 4 March 2025

    Join us in Celebrating The Bibites Early Access Launch Woooo Hooo! YEAH! Its here. The early access release is upon us after 8+ years of development. With it, we hope to welcome a new wave of Bibite Engineers, Caretakers and Enthusiasts as we start a new chapter of The Bibites project. The journey has just begun. For Veteran Supporters and Users To all those that have already played the early versions of the game on itch.io or followed along through our YouTube channel, thank you for participating. We hope you continue to enjoy this project as much as us as we move forward. Here is a quick summary of new features to expect in the release since V0.6. For a detailed list check out the full V0.6.1 Devlog (to be posted shortly) In-Game Bibite Editor 4 Official Challenges Achievements A whole bunch of tuning and bug squashing For New Arrivals to The Bibite Community Welcome! Glad to have you…

Patch notes and updates

S.noRelease datePatch nameGID number
117 March 2026The Bibites 0.6.3.1 Patch1826992588604382
28 March 2025The Bibites 0.6.1.11793384379421299
37 March 2025The Bibites 0.6.1 hotfix: Hot and Fixed1793384379389501

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