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Observe

Observe Steam news

Robin van der Horst, Eryk Kiepuszewski, Pauls Dinne | Dec 12, 2025 | game

Released

0players observed · 25 September 2026 - 15:41:42 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Observe news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews15
  • Release dateDec 12, 2025
  • DeveloperRobin van der Horst, Eryk Kiepuszewski, Pauls Dinne
  • PublisherObserve Our Games

Genres: Adventure, Indie

Company pages: Developer: Robin van der Horst, Eryk Kiepuszewski, Pauls DinnePublisher: Observe Our Games

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Observe Steam news

Observe news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Observe is OUT NOW!!!!! - 12 December 2025

    The time has come.Thank you everyone for the patience, but most of all for the support.After a long two and a half years, we're finally ready to share what we created with all of you.A full 5 worlds with 70+ levels, everything hand crafted from the art to the design to the story and even the translations.We hope that you'll enjoy everything that we poured our time and passion into.If you're willing to share your thoughts, post bugs or just chat with us, feel free to join our discord: https://discord.gg/2PcjKSfmfHThank you for playing from the bottom of our heartsObserve is OUT NOW!~ Eryk, Pauls and Robin from the Observe team

  • Observe releasing in 10 days! - 2 December 2025

    You heard it right, Observe is releasing on Steam in just 10 days!!!We're so exited to finally announce that our game is fully finished and ready to be put in your hands!You can expect the game on the 12th of December at 3:00 PM GMT+1 for Windows and Mac.Despite keeping most of the development process behind curtains, we've been working non stop to give you the most polished version of our vision imaginable. Since the demo, we've added 3 full new worlds, each with unique mechanics, a slurry of new puzzles and fresh new visuals. Additionally to the new levels, there’s a fully narrated script, a big sequence at the ending (see if you manage to get there;)) and the game is now fully playable in 10 new languages!We've worked countless hours on this project so we hope you're as excited as we are!!!We cannot wait for you to play the game!~ Cheers from Eryk, Pauls and Robin from the Observe te…

  • Observe in Cerebral Puzzle Showcase! - 29 May 2025

    Hi, Today the Cerebral Puzzle Showcase kicks off, marking the perfect time to play the demo before the launch later this year! We're open to all feedback and would love to hear what you think :) Kind regards, - Developers

  • NEW DEMO Released!!! - 14 October 2024

    After half a year we're finally able to show off the insane progress done by our team with this brand new completely refurbished demo - including new levels, a new story with voice acted audio logs and completely redone visuals! This demo is the first two worlds of what you can expect in the final release and all of your progress will transfer once the full game releases! And most importantly THANK YOU to everyone who shared and played the previous demo and gave feedback!! We could not have done this without you!!!! So stay tuned and we cannot wait to show u more:))

  • Observe Demo Release! - 6 April 2024

    As of today, the Demo 1.0.0 version of Observe is available to play for free on your steam account! Play through ~45 minutes of content, 2 separate batches of levels with distinct mechanics and get a glimpse of what it means to "Observe". Look forward to many more posts about the upcoming full release of Observe later this year! These will feature talk about new worlds, new mechanics and how we're making fulfilling levels with them. Wishlist the game and tell us what you thought about the demo here: https://discord.gg/NxjvrtyEcR

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