- New battle types! - 29 April 2026
We have added five new goals to battles: * Rescue (hostage) * Harvest (enemy resources) * (escort) Caravan * Assassin (enemy) * Survive
- Assassination Mode - 30 June 2025
Cut off the head, and the body falls. In this deadly twist on the battlefield, brute force alone won’t be enough. Somewhere on the map, behind fortified lines and enemy squads, stands a single target: the enemy commander. Eliminate them, and the war is yours.But be warned — they know you’re coming. Their defenses are tighter. Their patrols, sharper. Their warriors fight with renewed fury to protect their leader. You’ll have to think like a hunter, strike with precision, and reshape your entire strategy around a single, decisive kill.Key Features of Assassination Mode:🗡️ Target-based gameplay – Victory is achieved by eliminating the enemy commander 🎯 Dynamic enemy behavior – The commander adapts and relocates, protected by elite units ⚔️ Stealth, distraction, and deception become just as important as brute strength 🏹 High-risk, high-reward missions that demand surgical precisionPush p…
- Battle Goals: Survival - 11 June 2025
Hail, Warriors!The drums of war thunder once more — and this time, it’s not about conquest or escape. It’s about endurance. We’re proud to unveil the third Battle Goal in Tribe Nation: Survival.The Survival mode – Stand your ground In this unforgiving challenge, your tribe is pushed to the brink. Wave after wave of relentless enemies will descend upon your position, and only those with sharp instincts, solid tactics, and unbreakable will can hope to survive.There’s no retreat. No safe path. Just you, your warriors, and the ever-growing swarm.Unit options and strategic boosts will be at your disposal to help you stand against the tide. Choose wisely — your survival depends on how you build, when you strike, and where you hold the line.Key Features of Survival Mode:🛡️ Wave-based enemy attacks that grow in strength and intensity ⚔️ Units and buildings at your disposal 🔥 A brutal test of…
- Battle Goals: Harvest - 30 May 2025
Chieftains! As the fires of resistance continue to burn bright, we return with the next thrilling addition to Tribe Nation’s evolving battlefield experience — the second of our Battle Goals: Harvest. The Harvest mode – Gather to survive In Harvest, the battlefield turns into a deadly scramble for resources. Scattered across the map, vital supplies await — but claiming them is only half the challenge. You’ll need to gather, defend, and transport these resources safely back to your base, all while enemies close in. This isn’t a fight for glory — it’s a fight for survival. Move too slow, and you’ll be overrun. Split your forces poorly, and you risk losing everything. Success in Harvest demands speed, precision, and the ability to adapt on the fly. Key Features of Harvest Mode: 🌾 Dynamic resource spawning on the battle map 🏃 Strategic gathering and extraction mechanics ⚔️ Intense pressure…
- Battle Goals: Caravan - 16 April 2025
Hail, Warriors! In today’s update, we’re excited to share some fresh details about what’s coming next to Tribe Nation — our roguelite strategy game where you lead a proud Celtic tribe fighting for survival against the ever-advancing Roman Empire. You’ve already heard whispers of new game modes on the horizon — the Battle Goals! Now it’s time to lift the veil and give you a glimpse into what these battle-driven objectives are all about. In the latest Dev Diary, our very own Jindřich Skledal introduces the first of the Battle Goals: Caravan. The Caravan mode – Protect what matters most Caravan brings a whole new layer of strategic depth to the game. In this mode, your warriors must focus on safely escorting a caravan loaded with precious resources to a designated point on the map. Sounds simple? Think again. You'll need to rethink your usual tactics, every decision will matter. Enemies be…
- Your Tribe, Your Voice – We’re Listening! - 1 March 2025
Tribal leaders, your voices have been heard! We’ve gathered an incredible amount of feedback about our real-time strategy from the community, and we couldn’t be more grateful for your insights. Every battle you fight, every strategy you refine, and every challenge you overcome helps shape the future of Tribe Nation – the game in which you lead a Celtic tribe across Europe. Right now, we are carefully analyzing all the feedback we’ve received. Our goal is to identify the most impactful changes and improvements that align with our vision for the game while staying true to what makes Tribe Nation a thrilling and immersive experience. Your suggestions on combat balancing, resource management, unit progression, UI, and dynamic events are invaluable, and we’re taking the time to ensure that our next steps make a real difference. Very soon, we’ll be sharing a detailed plan for future updates,…
- New version 1.0.1 - 13 February 2025
Fixed a rare stalemate situation where the enemy had only ranged left, so they could not capture the camp, you could not either from same reason, but nobody could end the battle. Fixed a bug where the inventory was not reset between runs. In addition to destroying the shield token, spears also do 10 damage and have a 100% critical hit chance. ESC show/hide the in-game menu (can be configured in the settings)
- Roadmap - 4 February 2025
Battle Goals Battles will have more objectives than just conquering the opponent's camp. The new set will include well-known RTS mechanics such as Assassination, Hostage Situations, Survival, and more, depending on what works best. We are addressing some reviews that mentioned battle repetitiveness. Roguelite elements The game will feature optional roguelite elements. We plan to implement legacy points that you can collect during runs and spend to acquire permanent wisdoms. Additionally, we plan to give chieftains special abilities, such as the ability to retain reinforcements from battles. ? Please let us know what you would like to see on the roadmap. We are considering a one-screen mode, multiplayer PvP duels, new game modes, and more.
- Print your own skull! - 23 January 2025
Now you can download and print a model of the tribal chief's skull, which appears in the game under the main menu on your home 3D printer. In the main menu, you will find the skull of the chief who led his tribe to a new home. When he died, his people engraved the story of their journey, the story of the game, onto his skull. From being driven out by the legions of Julius Caesar from their original homeland, through battles with enemy Celtic tribes, to the final confrontation with Julius Caesar and their departure to Ireland, their new home. https://www.printables.com/model/1154901-celtic-skull
- Demo version updated (0.9.7) - 6 December 2024
A new version of the demo has just been released. Now you can select more than one unit and command them together. We’ve added visual effects, tooltips for the map of Europe, and much more.
- Demo updated 0.9 - 5 November 2024
- Tribe Nation is heading to NextFest - 10 October 2024
- Tribe Nation is participating in its first two festivals! - 15 May 2024
Steam Endless Replayability Fest Tribe Nation has been selected to participate in the Steam Endless Replayability Fest from May 13-20, because, yes, infinite replayability is a feature of Tribe Nation. Each playthrough will be different, with some parts of the game procedurally generated. Digital Dragons in Krakow Early next week, specifically on May 20-21, we will have a booth at Digital Dragons in Krakow, Poland. For the very first time, interested individuals will be able to try playing Tribe Nation. We are eagerly anticipating the reactions of the players. Currently, we are fine-tuning Tribe Nation to ensure an enjoyable experience for players. Recent updates include: • Adding tooltips for inventory, nobility, merchants, resources, and more. • Adjusting characteristics such as the amount of starting resources, prices, loot, etc. • Allowing enemies to change formations and control sa…
- Introducing UI: New Trailer and Screenshots! - 26 March 2024
Greetings, brave chieftains! We're thrilled to announce the release of a new trailer for Tribe Nation, offering a glimpse of our latest additions: Resource Management mechanics and the user interface. Additionally, screenshots have been added to the Steam page, showcasing various aspects of the game beyond combat, including: Selecting a tribe leader: Exploring the Europe map and inventory: Wisdom tab: Making decisions regarding loot after winning battles: Lastly, engaging in battles with the UI: Stay connected with us and become a part of our community on social media! ⚔️ Follow us on Twitter/X: https://twitter.com/TribeNation50bc ⚔️ Watch videos on YouTube: https://www.youtube.com/@RandomWorldsGames May your strategies be cunning and your victories glorious! Your Tribe Nation Devs.
- Developer Diary #1 - 7 February 2024
Greetings, brave chieftains! Time for a quick dive into the making of Tribe Nation. We spilled the beans on our RTS and roguelite combo set during the Gallic Wars not too long ago, and the response has been pretty great. Thank you! Development Hustle: Six Months Down, More to Go So, we've been at this for about half a year now. Still got some roguelite tricks up our sleeves, but let's talk about what's been cooking in the RTS pot, especially the battle hex map. Check out this quick GIF of how the appearance of the randomly generated maps has changed. Battle Shenanigans: Building Stuff, Riding Things The combat side of things is starting to look pretty good. You can build fortifications, erect structures like towers, bridges or defensive walls, roll out vehicles and mobile war machines such as rammer and siege tower or catapults, and yeah, ride a horse or chariot. It's been a wild ride f…
- We have translated our Tribe Nation Steam page into several languages. - 29 January 2024
We're pleased to announce that our Steam page is now available also in German, Spanish, French, Japanese and Simplified Chinese.
- We are currently translating our Steam page into various languages. - 26 January 2024
Wir haben beschlossen, Ihnen, den Spielern, das Spielerlebnis noch benutzerfreundlicher zu machen, und wir haben unsere Steam-Seite ins Deutsche für Sie übersetzt. Lassen Sie uns wissen, wie es Ihnen gefällt.