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Death Machine

Death Machine Steam news

Philip Froelich | Jan 6, 2026 | game

Released

0players observed ยท 25 September 2026 - 01:16:23 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive

Death Machine news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive
  • Total reviews18
  • Release dateJan 6, 2026
  • DeveloperPhilip Froelich
  • PublisherPhilip Froelich

Genres: Action, Adventure, Indie

Company pages: Developer: Philip FroelichPublisher: Philip Froelich

Top Steam chartsTop 100 gamesGame directorySteam Store page

Death Machine Steam news

Death Machine news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 260120_01 Update - 21 January 2026

    Added "a game by philtacular" in the boot sequence to hopefully highlight that I am not in fact multiple people.Increased mantle speed to improve game flow.Swamp balloons now pop violently when losing their soulmate.Added default descriptions for abilities when not modified by blessings.Tweaked some lighting details in the intro sequence.

  • 260117_01 Update - 17 January 2026

    Added some safety valves to the Ghost in the Machine's behavior to prevent it from loitering too long out of bounds.Deactivated some overzealous logging from the player controller

  • 260113_01 Update - 14 January 2026

    Fixed a missing connection for the enemy HP slider on the main menuReplaced a missing texture in the file select menu, improving readabilityFixed a story element triggering too early in Dredgebed Scar

  • 260112_01 Update - 13 January 2026

    Added a Enemy HP Slider to settings > general that allows the player to increase or decrease enemy HP to their liking.The player is no longer able to be afflicted with debuffs. Most unexpected deaths came at the hands of powerful debuffs bringing the player to 1hp silently.Squashed a bug once and for all (pls) that could trap players frozen in place (usually near a corner where the player could mantle)Improved handling on the hookshot, including a small boost forwards when activating the hookshotAllowed the player to exceed their maximum air speed while swinging on their hookshotReduced the rate at which homing projectiles can course-correct, allowing the player to dodge them more easily.

  • 260109_01 Update - 10 January 2026

    Added default icons for default blade, spell, dash, and tech abilities, no longer shall they appear barren with no equipped blessing.Smoothed out some of the more challenging terrain for newer players in Sourdrip Climb.

  • 260107_03 Update - 8 January 2026

    Quickened the rate of gravity on the player after reaching the end of their jump.Added a frame of hitstop to the player's melee attacks.Improved the player's horizontal aerial maneuverability.Improved the visuals on the hookshot preview object.Added negative feedback on the hookshot preview, turning red when the distance is too far for the hookshot to reach.

  • 260107_01 Update - 7 January 2026

    Fixed an issue with item selectors that could allow the player to acquire endless stacks of items with some impressive clicking abilities.Fixed an issue causing players to have out-of-body experiences when repeatedly trying to access doors. Please only use doors once lest you anger the demons that control them.Fixed an issue where the player could become so terrified of mantling up a ledge, they would become frozen in place, unable to move as time slowly marched onwards...More fixes on the way!-phil

  • 260106_06 Update - 6 January 2026

    -Fixed a missing object link causing the Thawbelcher to reappear when revisiting it's lair.

  • 260106_05 Update - 6 January 2026

    -Resolution options should now correctly display the refresh rate.

  • 260106_04 Update - 6 January 2026

    -Fixed an issue causing danger to only partially reset upon starting a new run.(ps thanks for playing death machine! expect little fixes like these over the next couple of weeks : )

Patch notes and updates

S.noRelease datePatch nameGID number
121 January 2026260120_01 Update1822556746155776
217 January 2026260117_01 Update1821922921818781
314 January 2026260113_01 Update1821922921809645
413 January 2026260112_01 Update1821288646587048
510 January 2026260109_01 Update1821288646582260
68 January 2026260107_03 Update1821288646577959
77 January 2026260107_01 Update1821288646577712
86 January 2026260106_06 Update1819386365126540
96 January 2026260106_05 Update1819386365126483
106 January 2026260106_04 Update1819386365126434

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