- Windows DirectStorage Patch / Bugfixes - 8 May 2026
This is a engine and bugfix patch specific to Windows only. •Upgraded the game's internal engine version for performance and stability improvements. •Added DirectStorage support for significantly improved load times when the game is installed and run from an NVMe drive. •Improved overall game performance by optimizing update loops and object pooling in combat and exploration systems. •Enhanced integration between combat, exploration, and storytelling, resulting in smoother transitions and a more cohesive gameplay experience. •Refactored dialog and cutscene handling to robustly pause/resume gameplay and properly enable/disable actors. •Improved event-driven system transitions for interactions, dialog, and cutscenes. •Upgraded Director's Cut engine version to 7.0.1 with performance and stability fixes.
- Announcing Time Hunter's Expansion DLC - 24 April 2026
We are very pleased to announce the upcoming DLC, Time Hunter's Expansion, a complete, free overhaul for the game is coming soon! Add to your wishlist today to get notified of updates!
- Update 1.5.1904.51 - 19 April 2026
The Dawning Clocks of Time Remake — Update 1.5.1904.51Combat feels sharper, the ATE combat slot system is now fully integrated into battles and several effect-leaking bugs have been squashed, along with the cut map feature being restored. We've also fixed many game progression bugs that could occur.⚔️ Combat Improvements Input Buffering Melee combo attacks now support input buffering — press attack during a swing and the next hit queues up automatically, making combos feel responsive and fluid. Hit Stop Landing a melee hit now triggers a brief freeze-frame hit stop for extra impact — a subtle 60ms pause that makes every swing feel like it connects. 🎰 Active Time Effects (ATE) — OverhaulThe Active Time Effects slot system has been completely reworked. Combat-Reactive Spins The ATE now automatically spins as soon as a battle starts — no waiting around. During combat, landing 4 consecutiv…
- Update 1.5.1704.50 - 17 April 2026
The Dawning Clocks of Time Remake — Update 1.5A massive quality-of-life, stability, and feature update. This is the definitive way to experience The Dawning Clocks of Time. 🔫 NEW — Laser SightTake aim with a brand-new LaserSight. A red laser beam projects from your weapon's muzzle and paints a glowing dot on whatever you're pointing at. When you've got an enemy in your sights, the dot flashes and intensifies — so you always know when you're about to land that critical shot. The laser hides automatically for melee weapons and when you're not aiming, keeping the screen clean when it matters. 🎯 NEW — Z-Target Lock-OnYou can now lock onto enemies while aiming. A red animated arrow hovers above your target, bobbing and pulsing so you never lose track during chaotic fights. Press TAB (keyboard) or L (gamepad) to cycle between nearby threats. Dead enemies and those out of range are automatic…
- THE DAWNING CLOCKS OF TIME — UPDATE 1.5 IS COMING - 15 April 2026
The timestream is shifting again — and the next wave of improvements is nearly here. We’re preparing to roll out Update 1.5, a substantial upgrade focused on bug fixes, performance boosts, quality‑of‑life improvements, and graphical enhancements across the entire game.This update is designed to refine the foundation of The Dawning Clocks of Time Remake while we continue building the massive Time Hunter’s Expansion, a full game overhaul that will redefine progression, environments, systems, and narrative depth.Update 1.5 isn’t just a patch — it’s the stabilising pulse before the next great leap.What’s Coming in Update 1.5Performance EnhancementsExtensive Bug FixesFixes for several community‑reported progression issuesAI behaviour improvements and encounter stability updatesCleanup of collision errors, UI inconsistencies, and rare soft‑locksContinued refinement of Chrono Rift behaviour an…
- Next Up.. - 22 June 2025
Game PremiseWhen time fractures, only a rogue can mend its pieces.In a universe ruled by a faltering Federation and haunted by ancient forces, bounty hunter Sven Chandra uses a forbidden device—The Dawning Rune—to traverse space and time. Sent to thwart a cosmic war over a reality-shattering artifact, he defies orders, uncovers betrayals, and forges uneasy alliances with outcasts, androids, and one Earth woman who may hold the key to galactic salvation.From desert outposts and moonlit hotel rooms to star-forged ruins and haunted Progenitor relics, Sven races against the Karaks—ruthless creatures who seek to bend time itself to their will. But as the clocks of fate tick forward, Sven must choose: duty to his fractured galaxy, or a fragile chance at love and home.The Dawning Clocks of Time is a sweeping sci-fi drama of war, betrayal, forgotten magic, and what it means to be human when hum…
- Director's Cut HD Upscale (7.0) Update - 26 April 2025
https://store.steampowered.com/news/app/1730630/view/532096678169150080 The Director's Cut HD (Original) has now been updated to be included with The Dawning Clocks of Time Remake. It will automatically be downloaded for all existing owners.
- 1.4.0.0305.32 Update - 7 March 2025
We are pleased to release a major update for THE DAWNING CLOCKS OF TIME REMAKE. This major upgrade to the newer version of the game engine fixes bugs, improves performance and lays the future groundwork for the upcoming Content Update 1. Lighting and details in the game have been also significantly improved, and many quality of life code tweaks have been made to the game. We will release further information regarding the Content Update as development and testing progresses.
- The Dawning Clocks of Time (Original) Director's Cut now included! - 31 January 2025
We are pleased to announce the inclusion of The Dawning Clocks of Time (Original) Director's Cut with REMAKE. On Windows systems, it has been added as a launch option from your Steam library. We made the decision to include the Director's Cut of the original game for players new to the franchise which will bring the entire universe to you in a cohesive way. The original game is a 2.5D Turn Based RPG which was adapted from the novel, of which the 3D REMAKE was adapated from the original game, with flourishes and decisions made for when it made the 3D jump! We highly recommend you play the Director's Cut if you've never seen it before! https://store.steampowered.com/news/app/1730630/view/497186173135880619 Additionally, we have updated the macOS and SteamOS/Linux version in line with the Windows version of REMAKE.
- 1.2.0.0130.31 Patch - 30 January 2025
This important patch fixes issues reported to us by players, and improvements based on feedback for THE DAWNING CLOCKS OF TIME REMAKE. Fixed Chariot being invisible in Vita Base when starting the first mission to Aether. This was caused by a race condition. Fixed save point being stuck in floor in Sven's room by moving it just outside by the door, preventing clipping through the floor upon reloading. Due to the nature of the pathfinding, it is recommended to save outside Vita Base in the future. Visit this link to patch your save file if you have encountered this softlock already. Improved FPS in Vita Base by optimizing culling distance. Removed uneeded graphic downscaling left over from the Nintendo Switch port. Fixed an issue installing the game on macOS. A race condition can arise in software when a computer program has multiple code paths that are executing at the same time. If the…
- 1.2.0.1121.30 Patch A - 28 January 2025
This first patch of the year is a revision of the previous, which fixes provisioning and launch issues that could occur when using Proton on Steam Deck devices for the Win64 version.
- 1.2.0.1121.30 Patch - 21 November 2024
This is an important patch that resolves issues, fixes bugs and improves performance and graphics of the game in general. It is the first of the 1.2 patches that will be followed by the 'Content Update' patch which is currently being worked on. Changes / Fixes We've fixed launch issues that could occur under certain configurations on Windows 10/11. (DRM Failsafe check) Fixed an issue that would cause the game to hang on a black screen when starting a new game without save data under certain conditions (regression from SDK patch) We've improved lighting and graphical fidelity of the game overall. We've improved rendering performance. We've fixed certain camera bugs. Backends Updated Microsoft SDK version Updated Autokinetic version (Spatial Surround)
- Coming Next and Price Reduction - 18 November 2024
Coming Next! We are busy at work releasing the next major content update and patch for The Dawning Clocks of Time Remake. We also think it's really important to make the game as accessible as possible for everyone to play and enjoy, so we've dropped the price by 50%! This is also to match the upcoming PlayStation 5 release pricing. Nintendo Switch pricing will be adjusted accordingly. With the next Content Update patch, we will be adding features and planets that were cut in the initial release of the game during development, along with performance, graphics and usual bug fix improvements. We anticipate that this patch will be ready within the next couple of weeks before the holidays.
- Digital Rights Management Update - 23 August 2024
Due to efforts to combat recenty piracy attempts, Spacefarer R&D are including Digital Rights Management in The Dawning Clocks of Time Remake. We have every right to protect the integrity and IP of our video game software. What the DRM does do; -Upon every launch of the game, it checks with Steam that the game is authorised and owned by the player. If authenticated successfully, the game will launch as usual. This takes a second or two, but it's usually instant. As soon as the game launches, the DRM exits. -Notify the user if the check fails, and will not launch the game if the check fails. -Provides executable level tampering protection, modification and prevents cracking the software and introducing potential security threats. What the DRM does NOT do; -Collect any player information -Report back or 'phone home' -Cause any bugs or performance issues. -Modify anything on your PC. -Use…
- 1.0.4.0820.26 Demo Update - 21 August 2024
We've updated the DEMO VERSION of The Dawning Clocks of Time Remake. This brings the game to the same version as the Retail release, most notably the 'Save Anywhere Update'. It also adds macOS support to the Demo.
- 1.0.4.0820.26 Patch - 21 August 2024
We've released an update for The Dawning Clocks of Time Remake. This update changes / fixes; We've fixed bugs in the game. We've made performance improvements. We've updated brandings. We've updated the support utilities and provisioning.
- Now compatible with macOS! - 18 August 2024
The Dawning Clocks of Time Remake is now compatible with macOS! You can now install the macOS version of the game through Steam on your Mac or MacBook devices! The game will run on 64bit Intel and Apple Silicon chips, as we have released a Universal Binary. The game is code signed by Unity. Please ensure you are running macOS Ventura or later.
- 1.0.4.0810.25 Patch - 9 August 2024
We've added the ability to save anywhere in the game using the 'Quick Save' feature on the Pause menu. This really helps if you need to save and are not nearest to a save point, this was a highly requested feature and adds quality of life experience to the game. The interface for the Pause menu has been updated. It will now show a preview of the game in the top right corner, which is used for save files. We've also updated it's appearance to match the Inventory menu. The Save / Load screens have been updated to show a preview of the save file. When selecting save files it will update to show the preview of the save, useful to tell exactly where you are in the game before opening a save slot. Note: Only saves after this update will show the preview, saves before the patch will be shown as blank, but the save is still there. Overwrite the save with a new one and the preview will appear ne…
- 1.0.2.0720.24 Patch - 19 July 2024
This patch improves and resolves issues reported to us in The Dawning Clocks of Time Remake. We've updated the controller glyphs to show the as XBOX / Steam Deck instead of non-specific directional buttons. We've fixed a bug where the generic glyphs would be shown on the storage container UI under certain scenarios. We've fixed null reference exception errors that occur with certain dialogs. We've fixed a bug with Item Boxes that could result in a loop. We've fixed a lockup that could occur when the cutscene between Irvine and Sven ends. We've fixed a bug which would cause the Dawning Rune to show as red as if a enemy was nearby when they are not. We've fixed a bug which caused octopus monsters on Blue Moon to float above ground. We've added the dark fly enemies that were omitted from the Dark Dimension upon initial release of the game. We've added a Skip Cinematic button when playing t…
- Steam Deck Compatibility Testing - 16 July 2024
The Dawning Clocks of Time Remake is compatible with Steam Deck™ Read the following below for the results of our testing of the game following the guidelines and structure provided to us by Valve. You can read the guidelines provided here. Input Controller support: The game supports Steam Deck's physical controls. Players will not need to adjust any settings for them to work. Controller glyphs: When using the Steam Deck, XBOX / Deck glyphs are displayed, which co-ordinate with the exact controls as provided by Steam Deck. Display Resolution support: The game supports the Steam Deck's native resolution of 1280x720. It will run by default at 1920x1080 with upscaling. Default configuration: The game ships with High configuration for quality setting by default, in which the Steam Deck can run perfectly at 30fps and above. Text legibility: interface text can be easily readable at a distance…