- Weekly Renders for August'26 #2 - 25 August 2026
So here I was thinking about new ideas to portray carmine as this goth woman, I thought Pinterest would have some ideas... Needless to say it's not a good look on a mother of two (With a grown child) to dress up ANY of them, So I went Catalogue hunting. So here's my concept- Goth Mom. No Goth Mommy UWU, but a Mother of Two who's finally being able to indulge into the subculture she neither had the time nor the resources for, but was profoundly impacted by. And also expand upon their lives, she's a Mama again, He's a Big Brother now, and Ava has 2 kids as well.
- Weekly Renders for August'26 #1 - 2 August 2026
Weekly Renders for August'26 #1These are our MCs in their "Prime", It's mostly a practice in my own custom made 8K skin detail textures WITHOUT using G9, the 48gb VRAM eats this up like nothing!
- Further Education Episode 9 (v0.9) Release! - 24 July 2026
7 months...a lot has happened in 7 months, our lives have; predictably so, changed. Through whatever we may go through we will have each other, and what I have for you is the most effort I've ever put in something- quite some of it is invisible for now, but it'll all make sense as we progress in the story. Changelog:1300+ new renders11+ self made assetsNew SFX, some self recorded and BGM as well! (please give feedback!)Grading! first time ever I've graded the renders- finally got the confidence to mess with the colors in post.
- Further Education Ep9 Sneak Peak and Update #4 - 13 July 2026
You know I keep apologizing for going mute; this time for a whole month and some change 'cause what else can I say? parts simply took too much time to arrive- no amount of blood sacrifice from my part can free up international shipping lanes- especially the way it is nowadays. And since it's already so late, why not just keep your head down and work? and that's what I did. Changelog- Renders- 1350/1350 Grading - After Coding SFX - After Coding Music- Done and implemented. Assets- 21/21 done! Coding- 3/4th done!
- Story time (And Update) - 24 May 2026
There was going to be a time where I was going to eventually upgrade my PC, and I did- I finally bought myself a A6000 ADA, 48gb of VRAM! When I popped it into my PC, it didn't run... So troubleshooting starts- and this is where I learned about VRM- Voltage Regulator Module, which my Motherboard smoked A LONG TIME AGO, but why is it acting up now? why is my supposedly busted motherboard accepted a 3060 like it's nothing? turns out you need high end EVERYTHING to run a single high end thing- so no my entry level board won't run- okay then no problem let's change the motherboard! Then I realised- "Aaah, I live on a island..." it's been 2 weeks, I'm motherboard less and waiting for the new one to arrive- I'm typing this on a phone. Again, I'm extremely sorry for the delay.
- Weekly Renders for April'26 #1 - 21 April 2026
The way the world is- I predicted it, doesn't make it less painful when food gets almost 2x more expensive; thus having me pour more hours in my day job. Nevertheless, the show must go on.Really sorry for the time it's taking for me to develop this episode and the overall radio silence.
- Easter 2026 - 5 April 2026
Voistinu voskrese! Happy Easter everyone.
- Further Education Ep9 Sneak Peak and Update #2 - 22 March 2026
Sorry for the radio silence, it's unacceptable. This episode while technically challenging is much more challenging when trying to achieve cohesion- and I'm not really known to make things simple now do I? I'm stuck between over-explaining and questioning the reader's intelligence, so this balance has to be met. So, the numbers- Renders- 503/1500+ (again, I don't know) Grading - After Rendering SFX - Chosen, not implemented Music- Sorting, probably take my sweet time with selection after all the rendering is done. Assets- 11/20 done! Coding- Will do half after reaching climax 1.
- Happy Valentine's Day! - 14 February 2026
Greetings from the OSS.
- Further Education Ep9 Sneak Peak and Update #1 - 7 February 2026
Oh man, we are finally in the deep waters, from now my goal is to how to tie every aspect together- this more of a structural challenge than technical one. I won't say anymore about this Episode. So numbers: Renders- 253/1500+ (Honestly don't know) SFX - Chosen, not implemented Music- Sorting, probably take my sweet time with selection after all the rendering is done. Assets- 6/20 done! Coding- Will do half after reaching climax 1. NEW* Grading - After rendering.
- Renders for January'26 #1 - 23 January 2026
For the longest time I Believed that unlike real filmmaking I don't really need to colour grade my frames because in 3D I'll color grade my scenes from the start through filtering and specific lighting in the software itself- that seems to be changing as I go on. Though I'm STILL not fully convinced I'm trying out colour grading and...it's kinda convincing me... So here's a OLDER Elodie, a most settled in, comfortable in her new position one in her absolute prime. So please let me know what you think? Ep9 would be the first episode where I'll spend considerable about of time grading the renders.
- Further Education Episode 8 (v0.8) Release! - 12 January 2026
It's taking me longer and longer to make these episode but I'm also going above an beyond each update be it in technique, new skills or just plain extensive research and I love every bit of it! Anyways, here it is- This episode is like the "Fly" from BB (No way in hell am I comparing myself to Mr. Gilligan)- it's just got more education than furthering in this one. Changelog:1400+ new renders11+ self made assetsNew SFX, some self recorded and BGM as well! (please give feedback!)I'm sorry for the delay on the release of this update, there was both issues on my side and on steam's side which were only recently fixed, apologies for the inconvenience. Enjoy!
- Merry Christmas 2025 and Ep8 Update - 25 December 2025
MERRY CHRISTMAS!!! From my me and my family to you. As for the game, it is Finished and also released on patreon and Itch.io, and It would've been released on steam 3 days ago as well but the update uploading process is returning a "ERROR! Timeout uploading manifest (size 2338327)". I've raised this query to steam and waiting for a response.
- Further Education Ep8 Sneak Peak and Update 5 - 8 December 2025
Huh took longer than expected but also I have a second and third job now- nevertheless at least it makes me enough money to do this comfortably, because earlier it make me bureaucratic while creating this, more number of renders per days means better- turns out it's not, so I removed some scenes from the script to make it concise, from a final number of 1507 to 1431 renders, I am a editor by profession- BUT RENDERING IS DONE! Now comes the boring part, coding -_- So numbers: Renders- 1431/1431 SFX - Chosen, not implemented Music- Sorted Assets- 14/14 done! Coding- HALF DONE, It begins NOW.
- Further Education Ep8 Sneak Peak and Update 4 - 16 November 2025
Long time no update, yeah...turns out my vision and my skills are being held back by my humble PC, not enough VRAM and not enough graphical juice- so I need money for the upgrade, and that's what I'm doing. I've taken up some gigs, basically 2nd and 3rd projects- nothing serious this is ALWAYS be my passion but it's worth the money which I'll use to upgrade the motherboard, add more RAM and get myself a RTX 5090 (it's extra expensive up here). So numbers: Renders- 1223/1500+ SFX - Chosen, not implemented Music- Sorted Assets- 14/14 done! Coding- HALF DONE, (next half would be directly after rendering stage)
- Spooktober'25 (Weekly Renders for October'25 - 4) - 30 October 2025
Runa as a vampire? why not- I'm sure flynn would lose his shit and pitch a tent after seeing this.
- Spooktober'25 - II - 22 October 2025
Sister's idea, and she LOVES elodie (because she co-writes her sometimes) so here we go, base on a pose by a famous actress(?).
- Spooktober'25 (Weekly Renders for October'25 - 1) - 4 October 2025
Tactical Vampire Carmine; Felt like a interesting concept for Halloween season.
- Further Education Ep8 Sneek Peak and Update 3 - 26 September 2025
Remember when I said that this episode is more "Education" than "Furthering"? It's still that but in my unchecked passion and my desire to always punch above my weight I found my current scale...limiting. So I dedicated myself to a part of Blender that I was scared to touch, and I still am- actually making scenes in it. So I did and results shocked even myself- I have achieved photorealism within days, it's not perfect but it's waaaaaay ahead of what good ol' DAZ3D allows me to do, and this newfound liberation and expansion of my skillset has pondering upon a massive change in how I work i.e. shifting to Blender. NOW NOW, not everything is done in blender of course, I'm confident not cocky. So numbers: Renders- 725/1500+ SFX - Chosen, not implemented Music- Sorted Assets- 8/14 done! (yeah the script demands MORE) Coding- HALF DONE, (next half would be directly after rendering stage)
- Further Education Ep8 Sneek Peak and Update 2 - 8 September 2025
So this episode is less strenuous in renders but more in asset making- yes I've to create a whole other town yet again (Mt. Hood Village in Oregon)- it's a challenge because it's got a lot of trees (SLOOOOOOOOOOW Viewport) and several cultural things that I've to get right AND adjust them according to the setting- should be fun! So numbers- Renders- 608/1500+ SFX - Chosen, not implemented Music- Sorted Assets- 5/10 done! Coding- HALF DONE, the new approach is refreshing!