- Patch Notes: - 17 September 2024
- A bug has been fixed that caused the game to only appear in English.
- Patch Notes: - 15 September 2024
- A bug has been fixed that caused staff and knights of the club to disappear upon receiving a scouting report. - A bug has been fixed that prevented using lances in quick tournaments after playing the campaign.
- Patch Notes V:0.9.1.6 - 28 August 2024
The following changes have been added: - The ability to rename any knight, staff member, or horse has been added. - When hovering over the weather icon during a tournament, the penalties caused by the weather conditions will now be displayed. - Improved pre-tournament screen predictions regarding expected opponents' quality and equipment. Previously, this was based on the overall league, but now it is relative to your team's average. - Fixed several bugs related to the scouting, recruiting, and renewing mechanics for knights and staff members. - Added an improvement to the French localization (thanks to @Michael974). - Fixed a bug that prevented the correct avatar from being displayed on the horse profiles. - Fixed a bug that prevented horse profiles from noble houses from being opened, impeding their purchase. - Improved optimization when entering the club and main screens.* *Attemptin…
- Patch 0.9.1.5 Notes - 26 August 2024
The following changes have been added: - Improvements and optimization in how the AI handles training - Fixed some UI and localization issues - Added a confirmation pop-up when saving a game, and another one for overwriting a game - Fixed an issue where the game would attempt to open VR on startup - Improved optimization for the historical results screen; it still needs more work, and final optimization will come after the transition to C++ is complete
- Patch 0.9.1.4 Notes - 24 August 2024
The following changes have been added: - New icon to represent injuries - Fixed issues with the sponsorship offers UI - Fixed a bug that caused phantom sponsorship offers to appear when transitioning between seasons - Fixed a bug that prevented you from following or adding knights and staff to favorites if they were currently under contract with another club
- Patch Notes - 23 August 2024
The following bugs have been fixed: - Some localization errors - The tutorial wouldn’t restart when reactivated in settings - Issues in the database at the end of the season that could cause phantom teams to appear in subsequent tournaments
- Patch Notes - 22 August 2024
The following bugs have been fixed: - Moments when the knight could temporarily float in the air during a tournament - Bug that prevented changing the training for horses - Some localization errors - Error where, when creating a game with a custom team, it would always appear as if it belonged to Andalusian culture - UI errors in the medical center - Issues with the functionality of injuries
- Bug Fixes - 21 August 2024
- Fixed a bug that occasionally occurred when advancing to the next round, preventing the tournament from continuing. - Fixed a bug that created "phantom" knights after player tournaments, resulting in blank spaces in the tournament results rankings.
- hotfix - 19 August 2024
- An issue has been fixed that caused some lances to appear empty in certain tournament situations.
- Jousting Manager is Now Available for Early Access! + What's next - 19 August 2024
Jousting Manager is officially available for early access. Your journey to manage the best jousting tournaments has begun, and I can't wait to hear your feedback. What's next? I haven't had time to convert all the classes that most affect performance to C++, so in some areas, especially during the transition between months and years, load times might be higher than expected. This will be fixed in one of the upcoming patches. Once those performance improvements are in place, the next updates will focus on implementing community requests, like adding the option in settings to allow knights to die from injuries. Additionally, I’d like to expand the number of traits and add some events to the campaign. Later on, I’ll also add Steam achievements. Lastly, as we approach the end of early access, I plan to introduce more "stadium-maps" to better reflect the regions where tournaments take place,…
- Jousting Manager New Early Access Launch Day August 19th - 15 July 2024
📢 Official Announcement: Jousting Manager Early Access Launch Delay 📢 Dear Jousting Manager Community, I wanted to inform you that I have decided to delay the early access launch of Jousting Manager until August 19th. I know many of you were excited to start your adventures in the world of jousting, and I truly appreciate your patience and support. While the game is functional, I believe it's crucial to take a bit more time to balance and fine-tune some mechanics. Additionally, I want to ensure that optimization for long campaigns. My goal is to provide you with the best possible experience from day one. I sincerely apologize for any inconvenience this delay may cause and thank you for your understanding as I work to improve Jousting Manager. Thank you for your continued support and understanding! Happy Jousting! 🏇
- Immediate Hotfix for Critical Javelin Tournament Start - 11 June 2024
Dear Users, A bug was discovered that caused the javelin event to start prematurely. This premature start subsequently led to errors throughout the tournament, affecting event progression, rankings, and match pairings. I have deployed a hotfix to correct the problem. The hotfix ensures that the javelin event will now start at the correct time, and all subsequent errors in the tournament flow have been addressed. I apologize for any inconvenience this issue may have caused. Happy Jousting!
- Tutorial added in campaign - 5 June 2024
Hi everyone, A small update has been added to the demo, including a brief tutorial in the campaign to help players understand the mechanics. Happy jousting!
- The demo of Jousting Manager has been released - 31 May 2024
My lords! My ladies! The time has come to don your armor and sharpen your lances, for the demo of Jousting Manager is finally here! Download the demo today and begin your quest for glory! I'm keen to hear your feedback on the Steam community or our Discord community: https://discord.gg/TTNpPrhYS7 Let the tournament commence!
- Demo release: May 31st - 6 May 2024
Demo release: May 31st My lords! My ladies and esteemed guests gathered within these hallowed digital halls, lend me your ears! For I bring tidings of great import, a proclamation that shall echo through the annals of time! Behold, on the eve of the thirty-first day of May, in the year of our Lord twenty-four, a spectacle unlike any other shall grace the realm of gaming. A demo, a mere taste of the grandeur that awaits, shall be unveiled for all to behold. Get ready for the ultimate showdown! Mark this day in your calendars, as it will herald the beginning of intense tournaments. Knights will clash in glorious combat upon the field of honor. The jousts will commence, lance against lance, shield against shield, as brave warriors vie for victory. Spread the word, rally your companions, for the hour of reckoning approaches. May your courage be as steadfast as steel, and victory be your nob…
- Jousting Manager New UI & DevUpdate - 6 March 2024
DevUpdate: The next two weeks will be dedicated to finishing everything related to the new UI, especially adding many more faces. The next step is preparing a demo that will only feature the quick tournament option, which allows you to play as many tournaments as you want. I'm considering whether to include some of the campaign or keep it separate in the demo, which will be available during Steam Next Fest. This should take a little time since the playable part is already stable and optimized. Once that's done, I'll focus all efforts on balancing, optimizing, and fixing campaign bugs. Thanks for the support, Stay tuned for more updates. Until next time! Gonzalo
- Gameplay Reveal - 18 January 2024
Hello, in this video, you'll see me playing through an entire tournament while explaining its mechanics. If you don't have time to watch the full video, don't worry because, in the following days, I will be uploading shorter articles explaining the different tournament mechanics separately. I want to take a moment to update you on the current development status: Currently, I'm addressing some UI-hiding bug issues and fine-tuning the blending of specific animations. I'm also working on balancing algorithms and AI. In the coming weeks, I will focus on fine-tuning the campaign, so you can expect more videos where I explain its mechanics. Thank you so much for watching the video, Gonzalo Discord: https://discord.gg/TTNpPrhYS7
- INTRODUCING JOUSTING MANAGER - 28 December 2023
Why this game? I've spent countless weekends scouring Steam for sports management games, always hoping to find one with a medieval twist. So, one Christmas, I decided to take matters into my own hands. Initially, I had a game with just two boxes that changed colors depending on whether they broke a lance. Despite its simplicity, it kept me hooked for weeks. I decided to gradually expand it: first, more game types, then 3D graphics, and eventually, a campaign mode. Four years later, here we are. What will you find in the game? The game offers everything sports management enthusiasts love: scouting young talents, hiring staff, planning training sessions, upgrading club facilities, and managing team equipment. Current status: We enhance stability and balance to provide access to a fully playable beta. While a few aesthetic additions are pending, such as more stadiums and avatars, we are al…