Alternis news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score40% positive
- Total reviews5
- Release dateApr 20, 2026
- DeveloperR4v3nB14ck
- PublisherR4v3nB14ck
Genres: Action, Adventure, Casual, Indie, Early Access
Company pages: Developer: R4v3nB14ckPublisher: R4v3nB14ck
Alternis Steam news
Alternis news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- UPDATE A.0.2.1 - 23 July 2026
This trash should be playable now ːgin_watermelonːNEW:• New Iron Gulch map.• New localization: Русский! (made with AI, may contain some mistakes).• New localization: Deutsch! (made with AI, may contain some mistakes).• New localization: Español!• New health HUD indicator.• New damage direction indicator.• Added camera recoil to the gun system.• Added a new sword animation for the third attack.• Sword attacks now deal combo damage (1st hit: ×1, 2nd hit: ×1.25, 3rd hit: ×1.5).• Ping is now visible on the scoreboard.• Added 5-second spawn protection.• Player names are now displayed when you look at them.• Added a setting to always use the over-the-shoulder camera in third person.• New killfeed UI.• You can now select your default secondary weapon (dumb me didn't think of that before... it'll probably change again in the future).• New fist combat system — now you can fight with no weapons l…
- EARLY ACCESS UPDATE A.0.2.0 - 20 April 2026
ːrjumendoka2ː GREETINGS AGAIN, SIR! ːpraisesunːThe game is now in Early Access, so here’s a very small list of what has changed. NEW:Added directional hit reaction animations.Added Photo Mode (currently just a free camera \).Added blood layer on characters when damaged.Added Heavy Attack on swords.Added team deathmatch mode.Added capture the flag mode.Added zombie mode.Added win and defeat sounds for all modes.Now bots can use any weapon.Now bots are 4x4 (can move almost everywhere).Bots now have difficulty (they are a bit smarter now).Added default start weapon setting.Added new weapon type: bow.Added new weapon type: fireball.Separated aiming camera sensitivity.FIXES:Footsteps now sound properly without overlapping.Bots no longer spawn stuck in the same position.Bots no longer spawn near their death position.Player animations now sync after desyncing due to game freezes or frame drops…
- DEMO UPDATE D.0.1.6 - 23 June 2025
GREETINGS! ːpraisesunː So here's a little update fixing some stuff, NEW:You can reflect bullets to the shooter when parried.Added bloom setting.Added fog setting.Added clouds setting.Added FPS limit setting.Added controller vibration to more actions.Now bots can parry.Added command to kick all bots ("/help" or "/commands" in chat to see all commands)Blood Vignette when damaged.Random sun direction on all maps. FIXES:Fixed parry timing being too strict at high FPS and added subtle balancing for low FPS players.Scoreboard now sorts players by kills.Fixed Camera Shake on certain actions, added setting to disable it too.Fixed bots rotating on death.Fixed /addbot command not working properly.Fixed player not looking at the right direction on spawning.Fixed spawning offset making players clip into wallsFixed bots not blocking damage.Fixed players not loading map objects when joining late. CHA…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 July 2026 | UPDATE A.0.2.1 | 1839041357027343 |
| 2 | 20 April 2026 | EARLY ACCESS UPDATE A.0.2.0 | 1830163047266802 |
| 3 | 23 June 2025 | DEMO UPDATE D.0.1.6 | 1802893906846061 |
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