- Endless Dreaming - 23 November 2025
Hi All Dreamers, Sorry about the past few months has been a little silent. I haven't been able to do as much as I had hoped, but I did put together a new update, that brings a new endless feature, for you to put your Imaginytes to a final test after completing a Dream. It is still a little rough, and might change, so please let me know how it works, or if it needs more work. Hopefully the next update won't take as long as this one, however update frequency will be slower in the coming time as I have a lot of personal things going on right now. As always, please let me know if you have any feedback or requests ːsteamhappyː Sweet Dreams, Egome
- Patch 0.10.5 Update - 5 August 2025
Imaginytes – Update 0.10.5 is here! 💤✨ Thank you for all the feedback I have received! It really helps making the game better. Todays update brings some changes and new stuff based on this feedback, along with some fixes and tweaks. 🆕 Added • DPS-meter can now show damage by type and vitality healing • New theme: Illusion of control, where you can select your start deck • New theme: Power Nap, which makes the dream shorter • New unique Psychic talent • New unique Bot talent ⚙️ Changed • Imaginyte ability animation speed now scales with cooldown reduction • Ability cooldown reduction is now capped at -75% (min 0.2 seconds cd) • Abilities and attacks now alternate if both are ready (fixes an issue where Imaginytes could be stuck casting abilities forever) • Minor rework of "A new beginning" theme, so you don't have to select a start deck • Traits view layout to avoid overlapping with ot…
- Hotfix patch 0.10.4 - 24 July 2025
Hi All, A new patch, mostly with a few bugfixes. Thanks for reporting! Version 0.10.4 Changed Updated Envenom description Fixed Visual issue where cards added during a battle would overlap guide widgets Issue where evaporating, recurring spells would not work properly Issue where Menace specialization could cause a critical error Issue where Netherworld could give more essence than intended Balancing Reduced Dream of Fortune theme essence gain from +800% to +600% Reduced Netherworld tier 3 essence gain from +100% to +75% and tier 4 from +150% to +100% Slightly reduced last boss battle essence reward, but increased normal and elite essence reward
- Patch 0.10.3 is live - 23 July 2025
Hi All, First of all, again, thank you for all the feedback and reviews you have given me. This is so incredibly useful!!! Please keep it coming :D Todays update brings some fixes to a few issues, a little QoL, and some small reworks to some of the traits. I hope this won't mess up the builds of anyone's ongoing runs too much. Version 0.10.3 Added Toggle added to Imagipedia to match any or all Imaginyte traits Changed Redrawing and removing map features no longer unpauses the game Guard trait and retaliate slightly reworked: Now deals flat damage instead of a percentage to improve early viability Now grants a portal shield on play Increased unlock condition for the Guard talent tree Furious trait slightly reworked: Pop Off chance no longer scales with trait points Now deals damage to nearby enemies when popping off Mass Madness talent reworked into Fire Fury Flora trait slightly reworke…
- Thank You, Dreamers! - 19 July 2025
Hi Dreamers,It has been a fascinating and emotional few days since the Early Access launch. Thank you so much to everyone who has bought the game, shared kind words, and offered feedback. It truly means a lot to me ❤️That said, sales have been a bit slow, and the Steam algorithm has not really picked up the game yet. If you are enjoying your time in Imaginytes, leaving a quick Steam review would be incredibly helpful. It is one of the key things that helps the game reach more people.I have also just released a small patch (v0.10.2) with a bit of new content and some changes based on recent feedback. Keep it coming, it is already helping shape the game for the better.May your Dream be long and bountiful!– Rasmus Egome Games
- Imaginytes is out now in Early Access - 17 July 2025
This is a huge milestone for me, and I wanted to share a bit of the story behind the game and how it got here.About a year and a half ago, I left my job to try something I had wanted to do for a long time. I wanted to make a full game on my own. No team, no backup plan. Just me building something I hoped people would enjoy.The idea for the game actually started more than a decade ago. I was at university and made a small prototype for fun. It had some of the core ideas of Imaginytes, even back then. I kept coming back to it over the years, rebuilding it in different ways, thinking about what it could become.I ended up working professionally as a developer and designer, most recently at LEGO. It was a good job and I learned a lot, but the dream of making my own game never really went away. So eventually I decided to just go for it.It’s been a long process. A lot of building, testing, reb…
- Version 0.10.0 - 15 July 2025
Hi All! We are getting close to the early access release and I am working hard to get everything ready!Todays update is mostly a some practical changes and some performance improvements.These changes will impact beta version players, who will have some of their progress reset. I am sorry about this! You will still have your Dream Essence, but any unlocks you have made will unfortunately be reset. Depending on when you played last, you might want to reset your progress entirely, as this situation could make the balance off. I have added an option in the settings to do this.Mac players might experience issues with some enemies missing textures. I will fix this ASAP.Sweet dreams!-Rasmus, Egome Games
- Patch 0.9.2 – Fast Forwarding, New Content & Setup Flow Improvements - 25 June 2025
Hey Dreamers,A fresh update has arrived, bringing new features, a smoother game setup flow, a new Dream Guide, and plenty of balance and bug fixes. Thanks for all your feedback and support—here’s what’s new:✨ New AdditionsYou can now skip to the next wave when you're ready.Content locked behind achievements now shows progress bars, making it easier to track what you’re working toward.Timo, a new Dream Guide, has joined the dream.A new Oblivion event has been added.New Residual Goo artifact.🔄 Updated Mechanics & FlowThe game setup flow has been reworked for clarity and flexibility.Intensity and Fuel have been merged into a single system: Fuel.Dream Guides are now unlocked by default, Po and Eko, needs to be unlocked.Themes are now integrated into the setup flow and unlock through play.Battles can now only be restarted once per dream.Abilities keep progressing even after portals close.Th…
- Imaginytes - Update 0.9.0 is Live! - 31 May 2025
Hey Dreamers, Version 0.9.0 is here with some exciting new additions, improvements, and balance updates based on your feedback. Here's what's new: New Features A new Dissolve reward option has been added to give you more flexibility in how you handle your deck. Changes The Dream map layout has been 3D-fied and various AI generated images has been removed Rerolls now display properly so you can better plan your choices. Rerolls are now available in the shop, giving you more control over what you find. Fixes Various performance improvements to keep things running smoothly. Fixed some issues with guide animations. Cleaned up some older UI elements for a more polished experience. Balance Updates Treant enemies have been nerfed to make them a little less overwhelming. Overall difficulty has been slightly reduced to improve early run pacing. Thanks as always for playing and sharing your thoug…
- Patch 0.8.5 is here with some new and more interesting enemies! - 25 April 2025
Hey everyone! I'm excited to roll out Patch 0.8.5, now available for all demo players and beta playtesters. This update brings fresh content, key quality-of-life improvements, and a good chunk of balance and bug fixes. Here's what's new: 🔹 What's New in Version 0.8.5 (April 24, 2025) ✨ Added Localization Support! You can now play in: 🇰🇷 Korean 🇵🇹 Portuguese New Artifact: Dynamite – Boom! More ways to shake up your battles. New Enemies: Pixie Drake Fairies Mechanoids Slime Stonebark / Juggernauts (Phase 1 Boss!) 🔧 Changes The first two battles can now feature Dream Lush. Recastable spells now have a new, more intuitive layout. Improved enemy type visibility during combat. Cleansing Spores no longer removes status effects. Battle encounters have been reworked for more variety. 🐛 Fixes Fixed an issue where rats stealing time would pause the timer. Fixed a rare issue where battles co…
- Imaginytes v0.8.0 Update Now Live! - 19 March 2025
Hi everyone! The new v0.8.0 update is here, bringing some exciting improvements and highly requested features — including Chinese and Japanese language support! Thank you so much for your continued feedback and support during development. Keep sharing your thoughts — it helps shape the game tremendously! 💡 Highlights of v0.8.0 ✅ Added Simplified Chinese and Japanese translations 🔧 UI and quality-of-life improvements ⚖️ Balance adjustments 🐞 Bug fixes and polish If you haven’t already, don’t forget to wishlist, follow, and join the Discord for the latest development updates!
- Patch 0.7.7 - 1 March 2025
Thank you so much for all the feedback during the Steam Next Fest! I have made an update with various changes you guys have suggested :D Also includes some bug fixes and a slight rework to the Dream Guides!
- Imaginytes - Live dev gameplay - 26 February 2025
Join me, when I do some live gaming and ask me anything!
- Imaginytes - Live dev gameplay - 24 February 2025
Join me, when I do some live gaming and ask me anything!
- 🚀 Patch 0.7.4 - Steam Next Fest is Here! - 24 February 2025
The demo is now updated and ready for Steam Next Fest! 🎉 This patch brings some exciting changes, including: ✅ More unlocks & talents for the demo → Now you can create even better and more focused builds, even in the demo! ✅ Bug fixes & improvements → Thanks to your feedback, I’ve squashed some reported bugs. Huge thanks for that! ❤️ Got feedback? Join the Discord and let me know! 🔗 discord.com/invite/NYYdeczPV6 I hope you all have an amazing Steam Next Fest and discover some incredible games! 🎮 If you enjoy the demo, consider adding Imaginytes to your wishlist - it helps a lot with visibility on Steam and makes a huge difference for a solo dev like me trying to get the game out there!
- Patch 0.7.0 - Welcome Dream Guides! - 13 February 2025
0.7.0 is here with a lot of changes! First of all, I have made a new Dream Guide concept. Before each dream you will select a guide spirit creature, that impacts how you play the game. Sort or a character mechanic from other similar games. This update also brings a big UI overhaul, replacing a lot of images that felt out of place with a new simpler style. Mainly for the Imaginyte cards and the encounters. The hex grid has also gotten a small upgrade. Various new spells and map features, as well as some new talents has also found its way. Besides that 0.7.0 comes with various fixes, balancing and QoL. Enjoy ;)
- Patch 0.6.15 live! - 5 February 2025
Thanks to everyone that provided feedback! I have implemented a few QoL upgrades, fixed some bugs and simplified the tutorial! All feedback is greatly appreciated! Reach me in Discord or the in game report feature!