SPSTEAMPULSELIVE ANALYTICS
Gothic Virtual Tabletop

Gothic Virtual Tabletop Steam metadata

Mr. Wallaby | Feb 6, 2024 | game

Released

1players observed · 5 October 2026 - 16:49:07 UTC

RPGStrategyFree To PlaySteam Store

  • Latest observed players1 · 5 October 2026 - 16:49:07 UTC
  • SteamPulse tracked peak7
  • Units sold (VGI)690
  • Revenue (VGI)No data available
  • Review score91% positive

Gothic Virtual Tabletop metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 5 October 2026 - 16:49:07 UTC
  • SteamPulse tracked peak7
  • Units sold (VGI)690
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews22
  • Release dateFeb 6, 2024
  • DeveloperMr. Wallaby
  • PublisherMr. Wallaby

Genres: RPG, Strategy, Free To Play

Company pages: Developer: Mr. WallabyPublisher: Mr. Wallaby

Top Steam chartsTop 100 gamesGame directorySteam Store page

Gothic Virtual Tabletop Steam metadata

Gothic Virtual Tabletop metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2757850/metadata
Steam Storehttps://store.steampowered.com/app/2757850/
Steam Communityhttps://steamcommunity.com/app/2757850
PCGamingWiki search
IGDB searchSearch IGDB for Gothic Virtual Tabletop

Reviews, pricing, and metadata

Review summary

Positive

91% positive, 20 positive, 2 negative

Price and discount

Free to play

Platforms

Windows, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, LAN PvP, Co-op

Achievements

6

Platform releases
  • Steam 6 February 2024

Latest Steam announcements

  • Some Stuff - 18 October 2025

    # add macro self.set_rotation(x), where x is the angle in degrees# add '.dice' to variables that hold the value of a dice roll. Showing this value shows a sorted list of the rolls, with low and high rolls highlighted. # fix issue with execute_macro where passed string variables would gain extra quotes. oops.

  • I'm sick so here's an update! Whee! - 19 August 2025

    Add evaluate_roll() macro functionUsed on an existing local variable holding the result of rolled dice in order to evaluate additional roll options such as counting instances of rolled numbers, getting the highest/lowest values, and most other roll options allowed by the roll() macro function.Add get_digit() macro functionUsed to get a specific digit of a number, such as the tens place of a d100 roll. get_digit(69, 100) => 0get_digit(69, 10) => 6get_digit(69, 1) => 9 Tokens you pick up will now be moved to the highest visible layer, (with the exception of tokens with 'Token is clickable' set to false on their token's settings page). This means the latest moved token will be displayed above tokens that have not moved recently.update documentation with new macro functions.

  • Drawing Tool Update 2, Electric Boogaloo - 11 April 2025

    Add new drawing modes (Circle, Square, Cones 45,60,90 degrees) click the drawing tool button to cycle between drawing modes. The eraser tool will use the current drawing mode for its erasing. You can also cycle through drawing modes by clicking the eraser button. When in circle, square, or cone drawing/erasing mode, the pen size slider instead toggles between drawing the outline of the shape, and filling in the shape. Gothic's whiteboard was designed for quick and dirty drawings, not sprawling exquisite artworks. I do not have the knowledge nor drive to optimize the whiteboard at this time. Drawing large shapes WILL cause lag briefly while drawing the shape. Once a large shape is drawn, there is little to no performance impact on regular gameplay. Swapping between maps with tons of (or several large) drawings will be slower than swapping to the same maps with little to no-drawings.

  • Ruler Improvements - 5 April 2025

    Add circle and cone (45, 60, 90 degree variants) ruler options. To change your ruler: Click the ruler tool button to enter ruler mode Click the ruler tool button to cycle through the modes And just like every other tool, right click to leave the ruler mode.

  • Improve draw/erase tool - 26 March 2025

    When you select the pencil/eraser tool from the top menu bar, a slider will appear under those buttons allowing you to change the pen size. The technology is here, people. We made it.

  • link_macro update - 22 February 2025

    Allow you to provide runtime arguments to macros executed from link_macro(). This change will not break any macros. New usage of link_macro(): link_macro(token, "macro_name", arg0, arg1, ... , argn); link_macro(self, "Take Damage", 7, "Goblin Spear"); See documentation for a nearly identical example.

  • Misc Tweaks - 11 February 2025

    Fix ruler distance on maps with grid type set to 'none', the cell size and distance_per_cell now properly interact. Increase default token import size to 256x256, previously the default was 100x100. For larger tokens this led to badly pixelated images. * * You can always import tokens that are larger sizes than 256x256, just check the 'keep aspect ratio' box. This not only allows you to create non-square dimension tokens that don't get deformed, but also keeps the dimensions of the original image.

  • Battlecry and On Turn Macro Scripts - 22 January 2025

    This update adds two tabs to the Macro character sheet tab. One is 'Battlecry', and the other is 'On Turn'. Both tabs have a text box for you to enter a macro script. You can leave them blank. The script in the 'Battlecry' tab is executed when a token is first dragged out from the token drawer onto a map. The script in the 'On Turn' tab is executed every time the token receives initiative in combat, or at the start of each of its turns in combat. Suggested Uses: Randomize initial health of non-unique tokens (automatically roll health for each goblin in an encounter) Reset energy / mana / action counter/ at the start of a turn. start of turn heal effects (monsters with regeneration) and many more!

  • is_clickable, keep_middle, show_name_on_hover - 13 January 2025

    add "keep_middle" argument to roll() macro function (docs updated) "keep_middle" lets you keep x median values from a set of rolls. (If keeping_middle on an even number of rolls, the lower of the two 'median' values will always be picked.) add "is_clickable" token setting, found on the token's character sheet 'settings' tab. When checked, you will be able to pick up, select, or open the token's character sheet with a left click (or double click) as usual. When unchecked, you will only be able to select the token by clicking and dragging a select box around it. Once selected, you'll be able to move the token or open it's character sheet as usual. add "show_name_on_hover" token setting, found on the token's character sheet 'settings' tab. When checked, hovering the mouse over the token will show its name, as usual. When unchecked, hovering the mouse over the token will not show its name.…

  • is_valid_variable() - 11 January 2025

    Added macro function 'is_valid_variable(var_name)' Added script comments * (Comments begin with the pound sign '#', and MUST END WITH A SEMICOLON, just like any other line.) Any line beginning with a '#' will not be executed as a part of the macro. documentation updated Fixed bug where multiple tokens in a stack would scale up as if they were all picked up. Only the top token (fully visible token) in a stack will be picked up. is_valid_variable(var_name) This function will return true if var_name is a variable with an assigned value in the current macro script, otherwise it will return false. I'm using this in a macro to test and see if the macro was provided any runtime arguments (arg0), which changes what the macro should do. Here's a snippet of a macro that checks if a variable (in this case a macro's runtime argument arg0) is valid in order to change the macro's behavior: if is_vali…

  • hotfixes - 9 January 2025

    more like sexy fixes you know what I'm saying

  • Macro Rework - 7 January 2025

    This update brings the long awaited New Macro System! For anyone currently running a campaign, YOU AND YOUR PLAYERS should switch to the 'classic-macros' beta branch BEFORE you open the campaign on this new update. You can switch to the classic-macros' beta branch like this: Go to your steam library Right click Gothic VTT, and click 'Properties' Go to the 'Betas' tab In the top right, click the drop-down menu and select 'classic-macros' If you open an old campaign on the new update, all is not lost. All of your macros should just work. They will most likely not have full functionality, but at the very least any die rolls in your macros should still roll dice to chat. Anything in the 'text' and 'meta' field of classic macros will not do anything. I should also mention that the 'classic-macros' branch is considered deprecated, and the following changelog does not apply to that branch. The…

  • New Macros Are Coming (soon) - 9 December 2024

    If you are currently running a game using Gothic VTT, you and your players need to switch to the 'classic-macros' beta branch. To switch to a beta branch: Go to your steam library Right click Gothic VTT, and click 'Properties' Go to the 'Betas' tab In the top right, click the drop-down menu and select 'classic-macros' That's it! Classic macros will not be able to be converted to the new system 100% automatically, things have changed a bit too much for that. The macro/compendium documentation will be updated along with the update, and there will most likely be a macro migration guide as well. This upcoming update also has a sizable list of tweaks and fixes, which will be listed in the notes of this imminent update. F.A.Q. "New macros when?" - Soon :)

  • Florida Man Adds Feature to Gothic VTT - 4 October 2024

    This update comes with one 'breaking' change: default_character_sheet.json is no longer located in the base campaign folder, it is now in the tokens/ folder. This change will happen automatically for you when you open an existing campaign. There is nothing you need to do. changes: fixed something small, I don't even remember what it was Added the ability to save a character sheet as a 'template.' Learn more below! Character Sheet Templates Think of character sheet templates as multiple 'default' character sheets. When you create a new token, you will get to choose from a list of available templates you have created. To create a new character sheet template: Open the character sheet you want to base the template off of. Go to the character sheet's 'Settings' tab. At the bottom right of the window, type in a name for the new sheet template (or choose an existing sheet template to overwrit…

  • Min and Max fixes - 28 September 2024

    Changes add link_table(visible_text, table_name) macro meta function add link_compendium(category, entry) macro meta function fix min(a,b) and max(a,b) not simplifying equations or dice expressions in some cases. fix link_roll(display_text, roll_string) macro meta function not handling roll functions as a part of the roll_string 1. See documentation .pdf for examples

  • The Custom Compendium Categories and Random Stuff Update - 26 September 2024

    Changes: Fixed a crash that occurred when connecting clients received certain network packets out of order. Fixed token status icons not appearing correctly when toggled by players instead of the GM. Add string equality comparison support for if() meta functions. Scrolling (with the mouse wheel) on compendium tabs and character sheet tabs will change the open tab. Compendium categories can now be customized. Choose what default compendium .json files are loaded, and add arbitrary custom categories. 1. The actual clickable tab labels do not scroll to follow the tab changes as you would expect, yet. This is a problem with the current Tab system, and will need a custom solution that will take a bit of work. It will be fixed eventually! To customize your compendiums: Navigate to your campaign's folder, found at: Windows: %APPDATA%\Godot\app_userdata\Gothic_VTT\campaigns\local Linux: ~/.loca…

  • ALERT ALERT ALERT - 23 September 2024

    add ping feature (right click on the map to ping) fixed an issue where macro meta functions were resolved in the wrong order, resulting in confusing output. Campaigns autosave every 3 minutes (new), in addition to when you close the application (old), and when pressing ctrl+s (old). added /tgm and /tablegm chat commands to roll on a table only to the GM. reduced overall amount of network traffic

  • several things fixed. Also added ability to copy-paste tokens on and across maps - 12 September 2024

    fixed a (rare-ish) crash when adding tokens to initiative add copy + paste for tokens on maps (GM only.) Ctrl+C to copy selected tokens. Ctrl+V to paste the copied tokens. You can copy paste across maps. fix green token select disc scaling issues fix initiative arrow pointing to nothing sometimes fix initiative arrow only appearing for GM.

  • Custom Chat Tooltips - 4 September 2024

    It is live. It has colors, it will never hide off screen, it is new and improved. What more could you want? Perfection? Bah, perfection comes long after good enough.

  • The Big Mini-Update Update - 3 September 2024

    This update contains various additions, tweaks to existing features, and fixes. Most changes are thanks to wdaoygtp on discord, thanks again! Changelog: add min(a, b) and max(a, b) functions for macros add drop-down menus to the input() macro function To use, add a comma separated list of values inside the parenthesis. Examples: 1d20 + input(1, 2, 3, 4, 69, 420) In this example, when you run the macro you will get to choose whether to add 1, 2, 3, 4, 69, or 420 to your roll. 1d20 + In this example, STR, DEX, CON, INT, WIS, and CHA are macro variable names, choosing one will add the value of that macro variable to 1d20. Initiative tracker no longer automatically sorts when updating a token's initiative value. (If initiative values change in the middle of a round, you'll no longer lose where you are in the turn order.) application will no longer crash when trying to add a weapon/armour/ab…

Patch notes and updates

S.noRelease datePatch nameGID number
119 August 2025I'm sick so here's an update! Whee!1808601382391603
222 February 2025link_macro update1792116353272645
311 February 2025Misc Tweaks1790848102794914
411 January 2025is_valid_variable()1788311419093831
59 January 2025hotfixes1788311419003599
628 September 2024Min and Max fixes6339469370187773865
712 September 2024several things fixed. Also added ability to copy-paste tokens on and across maps6250522009512390907
84 September 2024Custom Chat Tooltips6242640076591597134
93 August 2024Various Fixes5963413728343852932
1020 July 2024The items.json update5969041959973510572
1122 June 2024Updating Existing Token Images5759622039984484192
1214 May 2024Quick fixes5768625435414645864
1330 April 2024Targeting. Do not lose 15 yards. Do not collect 200 dollars.5759616966680992739
1427 February 2024A certain user was complaining, so I fixed things.5728086065198895716

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2757850
Live current players1
SteamPulse tracked peak7
Live count (today's peak floor)1
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateFeb 6, 2024
DeveloperMr. Wallaby
PublisherMr. Wallaby
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent91%
Positive reviews20
Negative reviews2
Total reviews22
Steam recommendationsNot available
Achievements6
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2757850/

Short description

Gothic Virtual Tabletop is a virtual tabletop application that can be customized to support nearly any TTRPG or Wargame.

About this game

Gothic Virtual Tabletop is a virtual tabletop application that can be customized to support most TTRPG systems, including wargames. Built-in System-agnostic Character Sheets Customizable character sheets support any system from the ever-present D&D, to that fantasy heartbreaker from the 90s. Easily access character sheets by double clicking on a token, not by switching to another tab. Revolutionary Hotbar System When you select a token, a state-of-the-art Hotbar appears at the bottom of the screen. The Hotbar displays all the information a player or GM cares about in one compact space, making GM-ing large combats or managing multiple playable characters a breeze. Gone are the days of dozens of tabs worth of stat blocks cluttering your monitor! Robust Macro System Roll dice, edit your character sheet, send predefined messages in chat, and even play sounds at one press of a button. Customize the color and text of any macro button, and where they should be shown on the Hotbar Support for user-defined variables, which can include mathematical equations and/or any value on a token's character sheet. Support For Almost Any TTRPG System or Wargame Default Character Sheet values and macros, as well as compendium weapons, armour, spells, and tables are defined in .json files and stored independently on a per-campaign basis. Easily customize Gothic Virtual Tabletop to suit each and every one of your needs. Built-In Compendium Define weapons, armour, abilities, spells, and rollable tables present in your system of choice and easily add them to a token at the press of a button. Built-in Jukebox Browse your campaign's music library and add queue up the perfect songs for the occasion! Absolutely Sublime Text Chat Rolls always show what the individual die rolls were, even when part of a complex equation or macro. Easily whisper to other players, or the GM. Roll dice for all to see, or just to the GM in secret. Roll on tables and show the result in chat. Support for robes and wizard hats. Per-map whiteboard layer for drawing up battle strategies or doodling while that player takes the slowest turn ever. Feature-rich Map editor Quick and easy fog-of-war tools to keep cur…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
47LAN PvP
9Co-op
38Online Co-op
48LAN Co-op
27Cross-Platform Multiplayer
22Steam Achievements
15Stats
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Not available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: Free
  • Highest observed: Free

Gothic Virtual Tabletop's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Gothic Virtual Tabletop's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Gothic Virtual Tabletop at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-06FreeFreeNo discountSteam Store

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PUBG: BATTLEGROUNDS91,3586 October 2026 - 00:51:03 UTC3,236,0272,744,193PUBG Corporation
Team Fortress 270,7526 October 2026 - 00:33:25 UTC253,2251,230,475Valve
Tom Clancy's Rainbow Six Siege69,6506 October 2026 - 00:45:11 UTC200,4761,547,383Ubisoft Montreal
Marvel Rivals64,8036 October 2026 - 00:31:15 UTC642,333409,518NetEase Games
Overwatch®62,6815 October 2026 - 22:53:58 UTC164,636420,984Blizzard Entertainment, Inc.
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
TBH: Task Bar Hero54,0786 October 2026 - 00:50:50 UTC546,13043,714Nugem Studio, Tesseract Studio
War Thunder48,4975 October 2026 - 20:26:44 UTC125,317781,076Gaijin Entertainment

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