Captain Edward news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews6
- Release dateJan 23, 2024
- DeveloperBlue Slayer Gaming
- PublisherBlue Slayer Gaming
Company pages: Developer: Blue Slayer GamingPublisher: Blue Slayer Gaming
Captain Edward Steam news
Captain Edward news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Critical Fix - 16 October 2025
Just know there was a critical issue found and a fix has been made. The game is good to continue to enjoy. So, rewatch some funny moments... share with your friends... enjoy more humor from the time traveling pirate that is black beard AKA Captain Edward.
- Bug Fix - 2 May 2025
Fixed bug with Larry being an unskippable cutscene. HUGE SHOUTOUT TO REMIX for finding this bug.
- Translation Fix - 2 May 2025
An issue with translations has been fixed. Additionally, another portrait for the hall of fame has been added to this project. All hall of fame portraits can be found in the 2nd present dungeon where you rescue Larry.
- Wall Of Fame! - 30 April 2025
I have started to create a wall of fame for those who have helped me identify bugs in the game. You may email me at any time if you do not wish to have your profile picture shown or if you want a different profile picture shown, instead. Thank you for all who continue to help me identify bugs in this game.
- Finished updating refactor work - 29 April 2025
Fixed bug with Larry and being able to jump across the pit. Fixed other bugs with scripts not playing/exiting animations properly. Fixed bug with being able to double jump to cannon without Lonk. Fixed bug with floor levels not appearing with different types of resolutions.
- Bug fixes and Resolution improvement. - 28 April 2025
Fixed issue with wide screen monitors. Started refactoring different scripts to improve performance and fix bugs. Huge shoutout to ReMiX for bringing this to my attention. More bug fixes to come with this new update.
- Bug Fix - 30 June 2024
A bug has been reported that the first NPC you speak with has audio that continues playing. This bug has been fixed. BSG thanks the user(s) that reports these bugs to make this game better.
- Optimization Improvement. - 24 June 2024
BSG has improved frame rates for the Past, Present, and Future world maps. The improvement will increase frame rates approximately 5 or 6 times depending on your setup. Please let us know in the HUB if you were able to see a substantial performance improvement while outside of a dungeon.
- Bug Fix - 9 June 2024
There was a bug reported on the double jump power up dialog confirmation. This bug has been addressed along with another bug with the first boss animation. Bug Fixes: - Powerup dialog for double jump only appears after collecting double jump - Powerup dialog goes away after collecting double jump - Rat boss animation stops playing and state has been fixed if user tries to skip cutscene.
- Fixed cutscene not playing in the future - 26 May 2024
Changes: - Future cutscene 'did he like it' now plays when you either use the pods or the time machine. After giving the ship repair guy the burrito. - Future Medic first meet cutscene now has subtitles.
- Latest Change for major bug fixes! - 26 May 2024
This patch includes the latest for all major bug fixes. - Powerup Dialog now displays text when you can close the menu. - Powerup Dialog now turns off after acquiring powerups and characters. - Rocket Launcher no longer makes destructible objects float away. - Doors in present time line now play audio. - Player no longer gets stuck in arch ways in the Past time line. - Audio Plays in Main Menu. - Changed how particle effects look on keys. - Made the weapon icons more visible at the top of the screen. - Fixed the issue with locked doors always making a sound when not in front of them. Now locked doors only make the sound when interacting with them, directly. - Fixed issue with Rocket Launcher powerup pushing you back. These patches have been made possible thanks to a friend of mine bug testing this game.
- More Improvements!!! - 25 May 2024
Fixed player getting stuck on the arch ways in the past timeline. Fixed some breakables from randomly floating (still WIP) Brought back the videos section in the main menu.
- More Bug Fixes and improvements!!! - 22 May 2024
Fixed the player going into the walls of the first dungeon. Fixed the bug with no audio playing in the main menu. Added in a new option to skip cutscenes by button press. Added in new feature that displays what the powerups/weapons/characters do. Unfortunately, the videos in the main menu had to be removed, temporarily but they will be back in a later update.
- More bugfixes! - 22 May 2024
A very good friend of mine informed me of these bugs. These bugs have been addressed and more changes to come! Fixed wall disappearing in the first dungeon when meeting the rat boss. Fixed the text and crosshairs, no longer appears at the start of the game. Fixed the first pistol in the game. It now reloads and fires instantly. More changes to come soon! Thank you very much to those who support this project and to my friends who find these bugs for me.
- Bug fix - 17 April 2024
Blue Slayer has found an issue with the latest optimization patch and has addressed the issue. This build is more optimized than the regular build and contains fixes for the camera issues that had been found.
- Optimization Patch - 6 April 2024
Blue Slayer has found an issue running on devices with integrated graphics and low end of ram specs. A fix for that has been push. As more bugs are found those will be fixed as well.
- NOW YOU CAN REWATCH VIDEOS! - 22 March 2024
This latest update allows you to rewatch previous videos, instead of having to play the game over. If there are improvements or changes you would like to see, just let us know. Blue Slayer Gaming hopes you have had a lot of laughs, so far.
- Interact hotfix - 18 March 2024
During testing and adding new features. Blue Slayer Gaming realized the keyboard key "E" for interacting with objects and opening doors was broken. This has now been fixed.
- Finished Controller Support - 8 March 2024
We have fully implemented X-Box controller support into the game. Fixed bug when using 3rd person camera and not seeing crosshairs or doors. Got 3rd person cam working on the X-Box controller. Got the aim feature working while using the X-Box controller. Cleaned up the controller image that is displayed.
- Update Round 2 for Full Controller Support - 6 March 2024
fixed small bug in the options menu after getting controller support to work.
Patch notes and updates
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