COMBAT PILOT: CARRIER QUALIFICATION news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2761800
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperEntropy.Aero
- PublisherCombat Pilot LLC
- Parent gameNot available
Genres: Simulation
Company pages: Developer: Entropy.AeroPublisher: Combat Pilot LLC
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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COMBAT PILOT: CARRIER QUALIFICATION Steam news
COMBAT PILOT: CARRIER QUALIFICATION news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Developer Diary #23 - 8 August 2026
The FS Expo was a great success for Combat Pilot! Judging by the reactions during - and after - the event, we are on the right track. Of course we went right back to work after the show. In this blog we'll tell you what we've been up to in the weeks that followed. Progress is very good and we're eager to show you the results! Control Systems We've been working on modeling aerodynamic control systems more realistically. These systems are all mechanically coupled (vs. fly by wire), which makes the pilot the recipient of all the forces acting on the controls. There is no real way to perceive these forces in a simulator, although force feedback joysticks are a leap forward in this regard, and we have begun work designing the telemetry for them. Besides the forces felt by the pilot, the controls themselves have characteristic stiffness, control surface elasticity (especially canvas covered c…
- Developer Diary #22 - 6 June 2026
Dear pilots, it’s time for another developer diary. We’ve got some good progress to share and some announcements to make, so buckle up and let’s go! Progress Progress is good at the moment. In the past weeks we’ve introduced more refined functionality of instruments, changes to flight models and we’ve added water landings. The B17 model has been integrated in the game; other models are progressing steadily. We have added droppable ordnance, ship wakes, VFX and more. We’ve made some big decisions about models and a few other subjects, which we think will be very welcome - more about that later. Our EntropyFM is rapidly evolving into a realistic- feeling physics engine, and we have no doubt that the final version will be acknowledged by real pilots to be very close to the real thing. Since this has in fact already happened, we’re confident that we are on track. Our recent efforts included…
- Developer Diary #21 - 9 April 2026
Dear friends, today marks the beginning of a new era in which we duplicate our Developer Diaries on Steam. There's a lot to tell you! Meet the new Community ManagerWe have appointed a new Community Manager, Frits Mosselman. With 25 years of flight simming and sim content producing under his belt, decades of experience in project management and being involved in successfully launching the WW2 RTS game “Call to Arms: Gates of Hell”, Frits has been named project manager and community manager. Some of you may know him as “Herr Flick”, or FTC_Snafu. He will be coordinating the team effort in what is now a joint responsibility with the leadership of the Entropy.Aero team. As mentioned before, our roadmap remains exactly the way our team has always intended and we are happy to announce that a lot of highly anticipated content and features are in the works. Departure of JasonAfter Executive Pro…
- UPDATE V 0.518 - 26 February 2026
V 0.518 We have released a minor update with a few tweaks, which we think are important to test before the demo period is over. The throttle in the F4F-4 now has a detent at 95%. Reaching the detent equals full power without WEP. Pushing past it activates WEP. On the F4F-4, the WEP is not supposed to be activated with the push of a button or another mechanism. When launching in VR with the OpenXR toolkit or NeckSafer active, a warning message will now show to prompt the player not to use such incompatible softwares. ‘Ignore Manual Cockpit Camera Controls When Head Tracking Is Active’ is now ‘On’ by default. This means, that when you have TrackIR/OpenTrack/etc, the mouse will no longer combine with your head movement. World space cursor option has been added for clickable cockpits. This option, when turned on, will NO longer move your clickable-cockpit cursor along with your camera, inst…
- Steam Next Fest - Free Trial! - 20 February 2026
Attention Pilots! We'd like to announce that we are participating in the STEAM NEXT FEST from February 23rd through March 2nd, 2026. Free Trial During this one week fest, we will offer the community a Free Trial of Combat Pilot: Carrier Qualification! This trial will include our latest Alpha version and is open to everyone on Steam. If you are not yet taking part in our Patreon Alpha, this is a great way to get your hands on this next generation flight sim! Content The Free Trial of Carrier Qualification includes the following: Easy to create Quick Missions Flyable US F4F-4 fighter and Japanese A6M2 Model 21 "Zero" fighter USS Enterprise and IJN Akagi aircraft carriers Realistic flight physics and systems modeling Realistic carrier take-offs and landings Midway Atoll (Sand and Eastern Island) Here's a short trailer, shot in the Alpha Build: https://youtu.be/_wHu6J304I4?si=xASWP3h5P6QUKn…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 February 2026 | UPDATE V 0.518 | 1825727806709118 |
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