Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2765020 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Boopjay Studio |
| Publisher | Boopjay Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
"The Legend of Demon-slaying Heroes": A fantasy idle game with an epic 200,000-word narrative, featuring quests, dungeons, forging, alchemy, enchanting, trading, and construction. Join the heroic adventure filled with battles!
About this game
The development origin of the game "The Legend of Demon-slaying Heroes". My two greatest hobbies are playing games and reading novels, and there is a strong connection between these two. Not only are some online novels adapted into games, but some online novels also draw a lot of inspiration from games. Even the content structure of many online novels is similar to that of games. The structure of many online novels is: a plot occurs, adventure and monster fighting, obtaining materials, refining treasures, cultivation, and then another plot cycle. This is very similar to the game's mode of receiving tasks, dungeon adventures, obtaining resources, alchemy, forging, and receiving higher-level tasks. The advantage of online novels is that they are easy and refreshing to read, but due to only being able to read, the sense of participation is insufficient. Games require operation, so the sense of participation is stronger than that of online novels. However, many games can be tiring to play because of the tedious leveling up, high difficulty of operation, or complex strategy. I have always hoped for a game that can enjoy the plot as easily as online novels and also have the sense of participation of games. So I decided to make one myself. Idle games are considered a relaxed and simple type of game, so I developed the game "The Legend of Demon-slaying Heroes". The characteristic of the game is that it adds main and side missions as plot drivers in idle games. "The Legend of Demon-slaying Heroes": It is a relaxing idle game that can be enjoyed by playing. The main gameplay of the game is for players to enhance their combat power through brushing dungeons, forging, alchemy, enchanting, running commerce, facility construction, obtaining combat skills, and other means to complete tasks and promote the development of the plot. Players adventure in the game world like the protagonists of online novels, and because of the interactivity brought by their own operation, this point is more participatory than online novels. At the same time, as an idle game, it can be experienced as easily and refreshingly as reading online novels. There is no monotonous and tedious leveli…
Supported languages
Simplified Chinese, English
