SPSTEAMPULSELIVE ANALYTICS
Alien Horizon (Preview Alpha)

Alien Horizon (Preview Alpha) Steam metadata

Purple Nebula | Jan 30, 2024 | game

Released

0players observed · 23 September 2026 - 08:21:37 UTC

SimulationStrategyFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak36
  • Units sold (VGI)6,180
  • Revenue (VGI)No data available
  • Review score86% positive

Alien Horizon (Preview Alpha) metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak36
  • Units sold (VGI)6,180
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews192
  • Release dateJan 30, 2024
  • DeveloperPurple Nebula
  • PublisherPurple Nebula

Genres: Simulation, Strategy, Free To Play

Company pages: Developer: Purple NebulaPublisher: Purple Nebula

Top Steam chartsTop 100 gamesGame directorySteam Store page

Alien Horizon (Preview Alpha) Steam metadata

Alien Horizon (Preview Alpha) metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2767480/metadata
Steam Storehttps://store.steampowered.com/app/2767480/
Steam Communityhttps://steamcommunity.com/app/2767480
PCGamingWiki search
IGDB searchSearch IGDB for Alien Horizon (Preview Alpha)

Reviews, pricing, and metadata

Review summary

Very Positive

86% positive, 165 positive, 27 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 30 January 2024

Latest Steam announcements

  • Rewrite Devlog #19 - 4 September 2026

    Hello! Welcome to the, uh... August instance of the devlog, which has been slightly delayed. Sorry about that. More information on why is at the end. Nothing catastrophic this time.Anyway, the devlog is supposed to show some of the new features that are available in the rewrite - the new completely rewritten version of Alien Horizon - as opposed to the alpha, which is available now.Public transportOf course public transport has been in the game since the alpha, but the visuals have gone through significant improvements. You can set each line to have a color which is visible on the map, the paths are nicely animated and you can even easily tell when two lines are going through the same area or sharing stations.Number of buses desired and actually assigned can also be seen in the line list along with number of stations. Once a desired number of buses is set, they are now assigned automati…

  • Playtest invitation - 7 August 2026

    As promised in the last devlog, the playtest is up.Please join the Discord or Stoat where organization is taking place. You will find more information there.

  • Rewrite Devlog #18 and Playtest Date - 31 July 2026

    Hello and welcome to the July's edition of the rewrite devlog. Yes, it still is July, at least here. As was said in all other devlogs, these are supposed to show some of the new features of the upcoming new rewritten version of Alien Horizon, that's coming quite soon. In fact, if you're impatient, there's gonna be more information about the playtest that was promised in the last devlog at the end of this one.Today we're going to take a look at the weather system. In the alpha, weather just meant temperature and wind speed, but with the addition of water, it's so much more here.CloudsAs was mentioned in the previous devlog, there's cloud cover on the planet now. Clouds will affect how well your solar arrays work. Of course, since the game is called Alien Horizon, you can tilt the camera enough to actually see the horizon and that means the sky too, so I took the time to make a dynamic ef…

  • Rewrite Devlog #17 and Playtest Announcement - 26 June 2026

    Summer heat is here and with it the June's devlog, showing off some of the new features in the so called "rewrite" - a new proper version of Alien Horizon that's getting close to release, planned by the end of summer (no promises, though).Today, we'll take a look at new UI features and the UI in general.GeneralHere's what the game's main UI looks now. I hope it's an improvement over the alpha, but the truth will come out once more people play it. Let's look at each individual part.NavigationThe lower left corner is the main navigation. Here you can access all the windows for managing your colony, like the build menu, exploration, objectives, research, laws or newly also the stasis window as was mentioned in one of the previous dev logs. Whenever no other window is selected, the colony resources window is shown instead (although if you feel it's taking up too much space, it can be minimi…

  • Rewrite Devlog #16 - 29 May 2026

    You're reading the May's devlog now, showing new features you can expect in the proper version of Alien Horizon that's being rewritten from scratch and is planned for the end of summer (no promises). Today we're gonna look at colonist behavior and healthcare.Friends and familyAs was mentioned in previous devlogs, colonists can become acquaintances and later friends whenever they meet in a building. Friends and family members care about each other, so their well-being affects the people around them. This means that if some colonists are not doing well, they're going to worsen the mood of their friends. This makes it important to ensure all colonists are doing well, or alternatively, make sure the ones who aren't don't meet the ones who are.Some players have been asking for a way to "deal with" retired colonists who aren't productive anymore, and while there isn't any direct way to get ri…

  • Rewrite Devlog #15 - 24 April 2026

    This is the last Friday of April, isn't it? I guess I should write the devlog then. What devlog? The one about progress on the upcoming proper version of Alien Horizon, which I call the rewrite. Time to show how laws and housing have changed.LawsThis is the new laws screen. I have to admit I'm not entirely happy with how it looks, so it may get a facelift in the future, but it's adequate for now. Unlike the alpha, only enacted laws are visible at first and you can switch mode to see laws that you can enact, which should make the screen much less cluttered, especially since a lot more laws are planned.What's much more important is that each law gets its own screen with options to select from and information about effects on different colonist groups.Laws don't always need to have distinct options now - some can scale linearly.But the biggest change is the introduction of rationing, which…

  • Rewrite Devlog #14 - 27 March 2026

    Is that spring I smell? It is, which means it's time for March's devlog about the rewrite - the planned new version of Alien Horizon that's rewritten from scratch, currently scheduled for sometime in the summer. Today we're gonna take a look at changes to objectives and research.ObjectivesHere's the objectives screen. As you can see, not all objectives are revealed right from the start. When objectives are achieved, new ones pop up, which were dependent on the previous objectives. For example "Interim concrete production" objective is dependent on "Geosurvey capability", because it's not possible to achieve it without first building a survey office and surveying at least one deposit, so it's not going to show up until "Geosurvey capability" is achieved. The dependencies are never arbitrary, but rather arise from what the objective actually needs in order to be achievable.This should mak…

  • Rewrite Devlog #13 - 20 February 2026

    Welcome to what was supposed to be January's devlog, which unfortunately had to be pushed to February, because of health issues.In January, I was hospitalized with what's called sudden sensorineural hearing loss of uncertain origin in my right ear. The doctors expect the hearing damage to be permanent, although it has improved to an extent since then. Whether it continues improving remains to be seen over the coming weeks to months. Thankfully, I still have one good ear, so I should be able to work on the sound aspect of Alien Horizon without too many issues.Let's move on to a more cheerful topic and take a look at some minor changes and improvements that are coming in the rewrite, the new version of Alien Horizon that's planned for... well, because of the aforementioned issues, the April release is no longer feasible, as I'm still not back to working at 100%, so let's say summer.Waking…

  • Rewrite Devlog #12 - 19 December 2025

    Welcome to this year's last devlog about the upcoming rewritten version of Alien Horizon, currently planned to be released in April (no guarantees). As promised last time, today I'm going to show you some of the changes to education, services and shopping.EducationAs you can see, thanks to customization of work shifts, you can set multiple studying shifts in regular schools, even night shifts. Keep in mind, however, that children have significantly worse studying results when doing so when it's dark outside and that it's impossible to have more than one shift that guarantees sunlight during the whole shift. So, those afternoon and night shift students are going to be handicapped.The bigger changes are to higher education, though. In preview alpha, colonists chose the skill (expertise) they were going to study by a weighted dice roll, with each skill having a different manually set weigh…

  • Rewrite Devlog #11 - 21 November 2025

    Welcome to November's edition of the rewrite devlog, this month all about logistics and storage. The rewrite is the proper version version of Alien Horizon, as opposed to the preview alpha, which is more of a prototype. It's planned to be released sometime next year, currently most likely April, but this can still change, as it has in the past.The general functionality behind storage and logistics is the same as in preview alpha, but there are a couple of new mechanics and usability changes.StorageThe storage UI is mostly the same, but at the bottom, you may see indicators of two new mechanics: the adjustable number with the truck icon - maximum number of suppliers, and the progress bar with weight icon - processing load.In preview alpha, whenever large amount of resources needed to be transferred from one storage to another, it created a huge traffic jam as all available cargo trucks w…

  • Rewrite Devlog #10 - 24 October 2025

    Number 10 in the title suggests that this is the October's edition of the rewrite devlog, showing off some of the features and improvements in the new version of Alien Horizon, that is remade entirely from scratch. Unfortunately, it's pretty much settled that the January release is not gonna be made, so set your expectations to April instead.In this devlog, we'll take a look at changes to mining, resource production and life support.ProductionThe biggest change is that, just like construction, production is now running continuously, instead of only progressing on top of the hour. Originally, the hourly updates were supposed to improve performance, but it turned out to just create huge spikes of activity every hour. The new implementation is actually significantly more performant, because it's only updating when the player is looking and just has a scheduled finish time when unobserved,…

  • Rewrite Devlog #9 - 26 September 2025

    It's been September for quite some time now, so it's high time for another devlog for the rewrite - the new improved version of Alien Horizon that's rewritten completely from scratch. So far scheduled to release in January, but to be honest, this release date is starting to look unrealistic...Visible resourcesAnyway, today we're taking a look at construction and maintenance. So, let's plan a structure and wait for logistics vehicles to deliver resources:As you can see, when there are resources present at a construction site, they are represented by cargo containers. Their number scales with the amount, so you can see at a glance how many materials have already been delivered. The only exceptions are construction sites with less than 10 resources, like power lines or utility lines, where the containers would clutter the area too much.Construction progressOnce resources are delivered, the…

  • Rewrite Devlog #8 - 22 August 2025

    Welcome to August's devlog for the rewrite, showing off new features and improvements of the new proper version of Alien Horizon, that's being worked on. Currently, it's scheduled to be released in January, but don't take it as a promise.Just like last time, there isn't as much to show visually, but huge improvements are done under the hood. As promised, we'll take a look at how workplaces and employment work in the rewrite and there's also a little bonus at the end.Structure selectionThe one UI you're probably going to interact with the most is the structure selection window, so a lot of thought went into making it work well and look good:Here's a the section for managing the workplace. The UI should be mostly familiar to you if you've played preview alpha, but let's go over the whole thing. At the top, you can see power and life support status and power consumption. And just like with…

  • Rewrite Devlog #7 - 25 July 2025

    Welcome to July's edition of the rewrite devlog, showing off new features and improvements of the new proper version of Alien Horizon, that's being worked on. Currently, it's scheduled to be released in January, but don't take it as a promise.A lot of work is still being done under the hood, so not a lot to really show, but I am going to at least talk about some of the huge changes that are being done to colonists and their simulation.Here we have the colonist selection window:You can also see how the game's UI is very different. Let's go through it item by item:At the top, you can see the colonist's gender and age, similar to how it is in preview alpha, and their name, with a much more obvious rename button.Home and jobsThe next section is the colonist's home and a list of their jobs. You can focus the camera on the location by clicking on the icons. And yes, jobs, plural. Colonists ca…

  • Fix patch 25.07.11 - 11 July 2025

    ​Changelog, version 25.07.11UXDifficulty settings are saved between game sessions.FixesRandom crash when trying to build any type of stockpile or when loading a colony with stockpiles in it.Crash after a Construction office was upgraded to a large one.Random crash related to tutorial.Setting cargo ship distance difficulty too low could cause infinite loading. Such low settings are no longer allowed.When clicking the upgrade button on a Construction office before Large construction office was available, no upgrades were shown. Now the large office is visible, but grayed out.

  • New version 25.07.04 - 4 July 2025

    The summer update is here! Keep in mind that this is the last update for preview alpha. There may be hotfixes and very minor updates after this, but I'm going to fully focus on the rewrite now. At this moment, it's likely to release in Q1 2026. You will be informed about further developments and the devlogs will continue as scheduled.​Changelog, version 25.07.04 Features Added difficulty options when starting the game. Effect on game balance hasn't been thoroughly tested, so experiment with them at your own risk. ContentNew structures:Large construction officeLarge conveyored stockpileLarge stockpileMassive pressure vesselParkRestaurantNew technologies: Ecosystem maintenanceLarge crew organisation UXImproved the notification pin informing about lack of schools - it shows when capacity is about to run out and not only for basic schools, but higher education too.Resource production toolti…

  • Update stream announcement (Summer 2025) - 27 June 2025

    A developer stream is going to happen on 4th July at 19:00 CEST on Twitch. I will show off the upcoming update, answer any questions and possibly play the game for a while. The update will be released during the stream.​ Keep in mind that this is an update to the preview alpha not the rewrite mentioned in the devlogs.

  • Rewrite Devlog #6 - 20 June 2025

    It's been 4 weeks since the last devlog, so it's time for another one. Devlogs show off some of the new features you can look forward to in the new proper rewritten version of Alien Horizon I'm currently working on. So far it's been scheduled for November, but judging by how fast development is going, it's actually unlikely to arrive before January.Since a lot of what I've been working on has been under the hood lately and isn't very showy, I thought I'd show you some of the less consequential, but very showy features that are supposed to make the game a bit more lively.Animated vehicle lightsAll vehicles have received animated lights, which includes headlights, signal lights, brake lights and even reverse lights. Don't worry about performance as I've managed to implemented them with negligible overhead. This goes for all other animations in this devlog.Structure animationsSome building…

  • Rewrite Devlog #5 - 23 May 2025

    Welcome to May's devlog, showing off some new features and improvements of the proper rewritten version of Alien Horizon (scheduled for November at the earliest). Today I only have some small things, but there are more of them: Resource deposit textures Resource deposits of different types now not only have different colors, but also textures. Each deposit has a unique one, which should make them easier to tell apart at a glance, but also provides some flavor. Since there's liquid water now, which can be frozen in place, ice deposits as you know them in preview alpha no longer exist. New surveyor The surveyor now has a sleek new model, which comes with an animation, so you can tell it it's surveying or just being idle. All other vehicles will also get a facelift. New survey designation When determining what area should be surveyed, you no longer have to painstakingly cover it with 7-til…

  • Rewrite Devlog #4 - 25 April 2025

    It's April and with it a new installment of the devlog, showing off work that is being done at the proper, rewritten version of Alien Horizon (so far still scheduled for November at the earliest). Let's take a look at some new features and improvements: Starting sector selection Before your ship lands, three probes are sent ahead to explore a suitable area for landing, revealing three sectors you can choose from. All of them should be much more suitable than they were in the preview alpha, but if you have some more specific desires, you have an option to choose. This should minimize the number of times you have to restart the game in order to get a starting position you're happy with. Once you select a sector, you can choose the specific spot your colony ship will land at. There's going to be an animation of the landing too, but I haven't gotten to that yet. Exploration Once you establi…

Patch notes and updates

S.noRelease datePatch nameGID number
111 July 2025Fix patch 25.07.111804977324447939
28 January 2025Fix patch 25.01.081788311418986127
321 December 2024Hotfix patch 24.12.211786573930689420
410 October 2024Fix patch 24.10.106931694080291775322
512 July 2024Fix and balance patch 24.07.126000566704269448278
63 May 2024Fix and balance patch 24.05.035766372999948059800

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2767480
Live current players0
SteamPulse tracked peak36
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateJan 30, 2024
DeveloperPurple Nebula
PublisherPurple Nebula
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent86%
Positive reviews165
Negative reviews27
Total reviews192
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2767480/

Short description

A sci-fi survival city builder set on an inhospitable alien planet. Faced with imminent destruction of Earth, humanity pooled together their resources and sent sleeper ships to nearby potentially habitable planets. But this one turned out to be much less habitable than expected....

About this game

Alien Horizon is a sci-fi survival city builder set on an inhospitable alien planet. Faced with imminent destruction of Earth, humanity pooled together their resources and sent sleeper ships to nearby potentially habitable planets. But this one turned out to be much less habitable than expected. Can you survive anyway? From one ship to a colony Build your colony around the sleeper ship, containing 1000 last survivors from Earth. Construct power sources, housing, infrastructure and factories to ensure comfort of your colonists and provide the colony with all the resources it needs. Manage bus lines, set laws and provide services, making sure your colonists are happy, healthy and productive. Each colonist is their own simulated individual. On your own Earth is dead, so it can't help you out here. If you didn't bring something with you, tough luck. Explore the landscape around you to find all the other ships from your fleet that carry supplies, and survey resource deposits to eventually produce your own. Complex resource management Manage complex production chains to produce 86 different resources, each with a realistic recipe. Build logistics hubs and set up storages to make sure all of them get to where they need. Preview alpha Even though this is a free preview, it's a full-fledged game of its own, with no time or content limitations. It is possible to achieve a self-sufficient colony. The proper game is still in development and will be released later. You can support its development by buying the Donation packs.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Alien Horizon (Preview Alpha)'s USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Alien Horizon (Preview Alpha)'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Alien Horizon (Preview Alpha) at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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Football Manager 2622,97523 September 2026 - 08:59:42 UTC82,75035,608Sports Interactive
Don't Starve Together21,29823 September 2026 - 10:00:33 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite19,57023 September 2026 - 09:53:21 UTC65,94478,112Morefun Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Age of Empires II: Definitive Edition18,04923 September 2026 - 02:44:36 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
7 Days to Die16,83223 September 2026 - 08:59:40 UTC124,449398,822The Fun Pimps

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2778,41723 September 2026 - 10:17:02 UTC1,818,3689,826,471Valve
Dota 2486,97323 September 2026 - 10:16:58 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS308,17023 September 2026 - 10:17:00 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Apex Legends™114,19923 September 2026 - 08:59:38 UTC624,4731,047,228Respawn
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero77,74923 September 2026 - 08:59:39 UTC546,13043,714Nugem Studio, Tesseract Studio
Delta Force59,06723 September 2026 - 08:59:39 UTC246,418192,933Team Jade
Team Fortress 250,37923 September 2026 - 08:59:40 UTC253,2251,230,475Valve
War Thunder39,35523 September 2026 - 09:32:19 UTC125,317781,076Gaijin Entertainment
Warframe38,96523 September 2026 - 08:59:40 UTC181,509676,031Digital Extremes
Overwatch®34,20723 September 2026 - 08:59:40 UTC164,636420,984Blizzard Entertainment, Inc.

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