- August 23, 2026 Update - 23 August 2026
Hello, wanderers —A short update with a few fixes and polish from today’s work. Thank you for exploring Empty Skull and sharing what felt off.What’s new / fixedWindmills — You can now start and stop the mills with the lever. When they wind down, the gusts fade, the push zones go quiet, and the blades keep their stopped poses even after you duck inside a mill and come back out.Colored portals hint — The portal riddle now follows your language properly, so the clue lines up with local color names instead of relying on the English wording.Paint mode — The Paint button stays available from the menu. If you haven’t found what you need yet, you’ll get a clear message instead of a locked button.Localization — Cleaned up related strings for several languages so those messages read more naturally.As always, if something still feels wrong, leave a note on the Steam forums or in the discussions —…
- August 11, 2026 Update - 11 August 2026
Patch NotesSmall fixes. Clearer feel. A quieter corner of the labyrinth. GameplayBright Cave buffs — shoes and rapier now apply the moment you pick them up. No more waiting until you leave the cave for speed or the spacebar thrust to kick in. Bi7 chamber atmosphere — stepping into the quiet zone now silences the music; leave the area, and the track returns. Quality of LifeSmoother feedback when collecting Bright Cave upgrades — what you see in the inventory is what you can use right away. Thank you for playing Empty Skull.ːhappystar2022ː - Ironbellys Crew
- Empty Skull 2.0.1 - 14.08.25 - 14 August 2025
✨ Major Update is Here! ✨We’ve just released a big update for the game, bringing engine improvements, visual upgrades, and gameplay refinements. Here’s what’s new:🛠 Engine UpgradeThe game has been updated to the latest engine version for better performance, stability, and future-proofing.🎮 Gameplay ImprovementsFirst World redesigned – its size has been reduced by 8x.Before: You had to travel long distances between puzzles, which sometimes slowed down the pace.Now: Everything is closer together, making the gameplay more dynamic, engaging, and enjoyable.Originally, the large scale was intended for exploration and memory hunting, but now you can still explore without losing the game’s flow.🎨 Visual EnhancementsEvery world has received visual polish – richer details, improved lighting, and more atmosphere.🐞 Bug FixesFixed many existing bugs and eliminated potential issues to make the ex…
- March 1 - 1 March 2025
Visual changes have been made. Several bugs have been fixed. Thanks for playing, dragons!
- 11 September 2024 Update - 11 September 2024
Fixed the following bugs: Dimension 3: phen controlling the skeleton with a controller, it was impossible to lower the camera enough to pick up items from the floor. Now everything works correctly.; Dimension 4: previously, if the player got too close to the clock in the first room and turned in any direction, the clock face would momentarily change its z-position. Now everything works correctly. Newly added: Dimension 2: added a glowing effect. Changes to the existing: Main menu: сhanged the animation of the skull with an aura. Dimension 1: сhanged the color scheme of the dimension. Dimension 4: сhanged the color scheme of the dimension. Thanks for playing, dragons!
- 05 September 2024 Update - 5 September 2024
Fixed the following bugs: - dimension Two: removed an artifact that occasionally appeared under the key. New additions: - dimension One: added interior items to the first house. - dimension Four: added animations for some interior items. Changes to existing features: - dimension Five: the acid shader now has waves; changed the color of evaporation; added more layers to the evaporation. Visual changes were made. Thank you for playing, dragons!
- 02 September 2024 Update - 2 September 2024
Added new features: Added button animations in the main menu. Added a new damage animation for the skeleton in the first dimension. Visual changes have been made. Thank you for playing, dragons!
- 23 August 2024 Update - 23 August 2024
The following bugs have been fixed: Dimension 3: Unnecessary numbers were placed before task descriptions. They are now removed. After exiting the dimension to the menu and returning back, the dimension functioned incorrectly. Now everything works as it should. New additions: A demo version of the game has been added to the Steam store. Visual changes have been made. Thank you for playing, dragons!
- Fifth Dimension - 15 August 2024
The following bugs have been fixed: Dimension 1. After exiting the first house of the first biome in the first dimension, the game experienced some lag, but now everything works correctly. After leaving houses in the first dimension, an orange bar appeared for a second, covering half the screen. This has been fixed. Screen fading after entering and exiting buildings now looks smooth and pleasant. Dimension 2. In the second dimension, on the 14th level, a new platform was added to make it easier to access the trampoline. On the 16th level of the second dimension, visuals have been adjusted to make solving the puzzle more obvious. On the 17th level, it was unclear which buttons were pressed and which were not. Now everything works correctly. Dimension 4. After starting a new game, the palette in the fourth dimension did not appear in its correct place, and the "paint" option in the main m…
- Fourth dimension - 1 July 2024
The following bugs have been fixed: In the third dimension, navigation in the dialogue with the Tesseract was incorrect when using the mouse. Now, everything works correctly. Fragments of the page in the album from the third dimension were all visible at once. Now, each fragment becomes visible as a separate memory is found. New content added: Added Dimension #4. Added a new album page. Added a drawing tool in the main menu so players can express their creative side. Some visual changes have been made. Thank you for playing, dragons!
- 30 June 2024 Update - 30 June 2024
The following bugs have been fixed: The memory in the first house of the first biome in the first dimension was not moving and was black instead of blue. Now, it is as it should be. When dying on the saws in the third house of the first biome in the first dimension, the player would end up in the same house. Now, they will start at the beginning of the biome. After the player passed ALL the portals in the third biome of the first dimension, they would activate FOREVER. This was intended, but a recent update broke this mechanic. Now, everything works correctly. Memories from the fourth dimension were displayed incorrectly in the album. Now, everything displays correctly. The achievement for collecting all memories in the fourth dimension was not triggering. Now, if you find all the memories and visit the corresponding album page, you will receive the achievement. In the first dimension,…
- 5 June 2024 Update - 5 June 2024
Read the update details below. First, I want to remind you that the war in Ukraine is still ongoing. Due to ruzzia's terrorist actions, specifically their destruction of our country's energy system, my home had electricity for only 4 hours yesterday. This situation is the same across Ukraine. Therefore, support Ukraine. We are not asking you to save us. We are asking you to help us save ourselves and, in the long run, your safety too. Help with your voice if you have one, with your money if you have it, and with your heart. Now, regarding the game. The following bugs have been fixed: In the third biome of the first dimension, there was occasional image stuttering during teleportation. This has now been fixed. In the first dimension, when the skeleton exited any building, a line and some graphical elements would appear on the screen for a second after the blackout. We have removed this.…
- Third Dimension - 24 May 2024
Tesseract once again sends our little skeleton to another dimension, one related to creativity. Or not? The following bugs have been fixed: The achievement for collecting all memories in the second biome did not activate. Now, for players who haven't received it yet, it will activate correctly, and those who haven't received it despite collecting all memories will receive it after entering the "Album" section. Fixed a bug that caused no delay in player movement at the beginning of the scene of the last building in the first biome. Fixed a bug where the skeleton moved too fast for the first second upon appearing in the biome scene. New content added: New dimension. New album page. Localization errors fixed: On the sixth level of the second dimension, the task was displayed only in Ukrainian. Now it is displayed in all declared languages. In several languages, the names of the biomes in t…
- 10 April 2024 Update - 10 April 2024
Changes have been made: turned off 3d rendering Thank you for being with us, dragons!
- Platformer Dimension - 8 April 2024
Added: New dimension (enhanced storyline. The game will continue in platformer style (20 levels) until the next major update) New painting (in each new dimension, players are offered to collect new memories to paint new pictures and remember more about their past) New achievement related to the new painting. Localization errors fixed: Several expressions in Traditional Chinese language have been corrected. Thank you for playing, dragons!ːhappystar2022ː
- 21 February 2024 Update (p.2) - 21 February 2024
The following bugs have been fixed: The language toggle button incorrectly displayed some languages, now everything works correctly. Removed jittering in some animations. Thank you for being with us, dragons!
- 18 February 2024 Update (p.4) - 18 February 2024
The following bugs have been fixed: Turkish language was not displayed in the language list. Now the language selection button works correctly. Thank you for being with us, dragons!ːhappystar2022ː
- 18 February 2024 Update (p.3) - 18 February 2024
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- 18 February 2024 Update (p.2) - 18 February 2024
Honor has been given to Gökhan KOCAMAN for translating the game into Turkish.
- 18 February 2024 Update - 18 February 2024
The following bugs have been fixed: Fixed an issue with launching the game on MacOS via STEAM. The game now launches correctly. Localization: Turkish localization has been added. Miscellaneous: ❤️ Thank you for being with us, dragons!