玩具帝国 Toy Empires news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2773270
- PriceNo longer available on Steam Store
- Release dateTo be announced
- Developer二维公民
- Publisher二维公民
- Parent gameNot available
Genres: Casual, Indie, Strategy
Company pages: Developer: 二维公民Publisher: 二维公民
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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玩具帝国 Toy Empires Steam news
玩具帝国 Toy Empires news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 0.300.5 UPDATE - 29 September 2025
Version 0.300.5 Update Log\Reworked the game's physics engine.Reworked the game's enemy-finding mechanism.\Fixed a bug where the fortress's burning oil was ineffective.Fixed a bug preventing watchtowers and fortresses from attacking.Fixed a bug that allowed soldiers to pass through cheval de frise in some situations.Fixed a bug causing incorrect policy values after repeated use.Fixed other miscellaneous bugs.\Improved the charge damage calculation for cavalry (especially heavy cavalry). Cavalry now inflicts impact damage at the moment of engagement, with the damage amount scaling with the cavalry's current speed.Increased the healing effectiveness of Monks and Patriarchs.Decreased the gold gathering efficiency for workers; increased the food gathering efficiency.Reduced the effectiveness of technologies in the Handicraft tech line.Reduced the level 1 bonus of the \ and lowered its cost.…
- The Sovereign's Ascent - 16 September 2025
National TierAdded the \ mechanism for all factions. The National Tier is a metric used to control the overall development level of a player's faction. As a match progresses, players can raise their National Tier through a series of proactive actions. The National Tier determines the upgrade caps for a player's technology and buildings. At the start of a match, both opposing sides begin at National Tier 1. If a player meets certain conditions during the game, they can spend a large amount of resources and time to elevate their National Tier. This process is called a National Reform. Players can choose a direction in which to advance their nation's tier. Upon completion of the National Reform, the player's faction will receive significant bonuses related to the chosen direction. The National Tier can only be increased, not decreased. It is only effective for the current match and is not…
- Cristoforo Colombo - 21 June 2025
New Map: \A brand-new randomly generated map with fog of war has been added!Each time you start the game, roads will be procedurally generated. They might be straight, winding, or even layered like overpasses—be prepared to navigate a true maze!Resources and villages will also be randomly placed. Keep an eye on depleted resource points and make sure to relocate and protect your workers! Of course, this also means you can launch surprise attacks on your enemy’s economy at any time!Now, you can ONLY see areas near your own units, buildings, or villages. Areas shrouded in fog will conceal all enemy movement and construction—so always be alert for enemies emerging from the shadows! A clever commander, however, can use this to their advantage to stage a surprise attack!Other ChangesUpdated Unit PhysicsSpearmen and cavalry now deal more effective knockback to enemies.Adjusted Ranged Unit Ball…
- L'État, c'est moi - 21 December 2024
L'État, c'est moi Update of Version 0.190.1.0 Three newly derived forces have come Ming Dynasty - Factional Court It's the Ming Dynasty with the 【Cabinet】 mechanism. As the emperor of the Ming Dynasty, you will encounter all kinds of officials in the cabinet. You have to try every means to make them work for you and also make them check and balance each other. If the whole court can work together with one heart, then your country will surely endure for thousands of years. France - L'État, c'est moi It's France with the 【Estates General】 mechanism. As the king of France, you have to "elegantly" win over and suppress the three estates. Different attitudes towards the three estates will bring you different considerable benefits, yet overexploiting will also lead to bad consequences. However, no one in the France can say no to you. You are the kingdom itself! Byzantium - The Purple Eagle Ri…
- the Mongol Empire launches its conquest! - 10 April 2024
1. The Mongol Empire is coming! 【Unique effect】 Every time a village is occupied, the number of cavalry reserves +2, the cavalry production speed +10%, and the cavalry supply -10%. The productivity provided by the cavalry is +20%, and the cavalry production speed is +30%. It takes a certain amount of time to demolish a building. After demolishing it, you can build an identical building for free (excluding building upgrades). Cavalry speed +20%, attack power +20%, health +20%. Cavalry speed +10%, attack power +10%. starts with the policy , but the cost of administrative points to obtain the policy is +30%. 【Unique troops】 An extremely cheap cavalry with lower combat effectiveness than ordinary cavalry. A light cavalry that replaces the light cavalry and is faster and has higher attack power. If a unit is killed before the next resupply, no food will be consumed during the next resupply.…
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