- Game price will be raised to $14.99 on May 1st - 7 April 2023
Dear Steam community, We would like to take this opportunity to inform you that we will be increasing the prices of our games on Steam starting next month. We understand that this news may come as a surprise, and we want to assure you that we have not taken this decision lightly. As you're surely aware, over the past decade, the cost of development and production has increased significantly due to inflation. Inflation affects the cost of materials, wages, and other expenses, which has impacted our business operations. We need to adjust our pricing to keep up with these changes. The new pricing for all of our games, from May 1st: Game Old Price Adjusted for Inflation New Price Tiny & Big: Grandpa's Leftovers $9.99 $13.09 $11.99 Tiny & Big: Grandpa's Leftovers Soundtrack Edition $14.99 $19.64 $17.99 Black Pants Suspenders Bundle $14.99 $19.64 $17.99 On Rusty Trails $12.99 $16.28 $14.99 Ab…
- Steam Deck compatibility - 18 June 2022
Hey there, Just a quick update since our Steam Deck has arrived and we tested all of our games on it. We can happily report that On Rusty Trails runs very well on the small device! No tweaks to the settings are required, it will launch the Linux build out-of-the-box and it didn't seem to have any problems with the hardware. You can even crank it up to 8x MSAA with V-Sync enabled, and it will push a stable 60 FPS. Please note though, that while the picture quality with MSAA is very nice compared to FXAA, it will eat more battery. Have fun! Black Pants
- Black Pants Studio releases new puzzle game: About Love, Hate & the Other Ones 2 - 8 May 2020
We're happy to announce the release of the 3D sequel to About Love, Hate & the Other Ones! Launching exclusively on Steam - with a 25% discount, so don't hesitate if you care for some mind-bending puzzles right now! https://store.steampowered.com/app/1110770/About_Love_Hate_And_The_Other_Ones_2/ Featuring dedicated Love & Hate artwork from renowned animation folks, and an all new cast of Other Ones to discover! Thanks for playing On Rusty Trails! We politely suggest that you are an awesome individual! If you dig our hand-crafted indie games, please allow us to further suggest you check this one out as well. Preferably soon, launch discounts only last so long, you know... Enjoy, and take care!
- Update 1.3.0 is here! - 8 December 2017
Good day everyone, we're here to bring you an early present: you get 1GB free drive space! We added compression support to our game engine, so all that data needs much less space on disk. After downloading, On Rusty Trails is now occupying a mere 500 megabytes. Of course, all the content is still there, it's just more tightly packed and loads up even faster! The only downside is that this patch is much bigger than the previous ones, because you basically have to redownload the whole thing. Future updates will be back to a few megs, though. Complete list of changes: Added compression for game files, which reduces disk usage from 1.7GB down to about 500MB Added multi-threaded asset loading, which improves loading times Improved controls menu, each input can now be mapped to multiple buttons or keys Added Xbox 360 controller prompts (from https://opengameart.org/content/free-keyboard-and-c…
- Update 1.3.0 is here! - 8 December 2017
Good day everyone, we're here to bring you an early present: you get 1GB free drive space! We added compression support to our game engine, so all that data needs much less space on disk. After downloading, On Rusty Trails is now occupying a mere 500 megabytes. Of course, all the content is still there, it's just more tightly packed and loads up even faster! The only downside is that this patch is much bigger than the previous ones, because you basically have to redownload the whole thing. Future updates will be back to a few megs, though. Complete list of changes: Added compression for game files, which reduces disk usage from 1.7GB down to about 500MB Added multi-threaded asset loading, which improves loading times Improved controls menu, each input can now be mapped to multiple buttons or keys Added Xbox 360 controller prompts (from https://opengameart.org/content/free-keyboard-and-c…
- Patch 1.2.2 released - 21 July 2017
How's it going? We've been patching again, and this time around it's just a couple bug fixes: Windows: Fixed stutter on quad core CPUs Linux & Mac: Reduced memory usage Thanks for reading!
- Patch 1.2.2 released - 21 July 2017
How's it going? We've been patching again, and this time around it's just a couple bug fixes: Windows: Fixed stutter on quad core CPUs Linux & Mac: Reduced memory usage Thanks for reading!
- Patch 1.2.1 released! - 7 June 2017
Hi folks, there's another update live today, it fixes a few bugs that crept into the last update, as well as some more optimizations! Enjoy :) List of changes: Fixed a bug in the menu where different menu sections were drawn overlapping each other Fixed a bug in the credits section where the chinese variation of the logo was displayed when a language was selected that was neither Chinese nor English Again, fixed a bug where the game would refuse to start when Steam Cloud was disabled OpenGL optimizations
- Patch 1.2.1 released! - 7 June 2017
Hi folks, there's another update live today, it fixes a few bugs that crept into the last update, as well as some more optimizations! Enjoy :) List of changes: Fixed a bug in the menu where different menu sections were drawn overlapping each other Fixed a bug in the credits section where the chinese variation of the logo was displayed when a language was selected that was neither Chinese nor English Again, fixed a bug where the game would refuse to start when Steam Cloud was disabled OpenGL optimizations
- Patch 1.2.0 released - 1 June 2017
Greetings, dear players, Today we pushed update 1.2.0 out. We added translated text for Chinese and German, as well as a lot of optimizations. Enjoy! List of changes: Added localized text for Chinese (both simplified and traditional) and German On low quality settings, the most expensive post FX are now disabled to improve frame rates on low-end graphics cards Optimized render state management, which improves performance, especially on low-end CPUs Optimized task management, which positively impacts performance and battery usage Fixed a very rare crash which happened after switching to a new level Fixed stuttering of intro video Minor improvements to loading times Fixed a few minor bugs detected by UBSan Updated Steamworks SDK to 1.40 Windows only: Windows XP is now supported macOS only: Enabled usage of SSSE3 CPU instructions (previously used SSE2 only). Probably no gain in performance…
- Patch 1.2.0 released - 1 June 2017
Greetings, dear players, Today we pushed update 1.2.0 out. We added translated text for Chinese and German, as well as a lot of optimizations. Enjoy! List of changes: Added localized text for Chinese (both simplified and traditional) and German On low quality settings, the most expensive post FX are now disabled to improve frame rates on low-end graphics cards Optimized render state management, which improves performance, especially on low-end CPUs Optimized task management, which positively impacts performance and battery usage Fixed a very rare crash which happened after switching to a new level Fixed stuttering of intro video Minor improvements to loading times Fixed a few minor bugs detected by UBSan Updated Steamworks SDK to 1.40 Windows only: Windows XP is now supported macOS only: Enabled usage of SSSE3 CPU instructions (previously used SSE2 only). Probably no gain in performance…
- Patch 1.1.3 released - 7 February 2017
Hey there, here's another patch that addresses a technical problem on older CPUs like the Core 2 Duo. There's a change for Windows users in this update, that might break the game in some rare cases. We moved the EXE from a sub-directory to the game directory, so you can start the game from outside Steam. This wouldn't work previously, because the game couldn't find the data files when run from the sub-directory. So if the game fails to launch, make sure the update has downloaded correctly. You may have to restart Steam so it will receive the latest configuration. If the error persists, there are two things you should know: If you previously copied or moved the game files to the main directory yourself, this could clash with the update. In this case, you will get an error message that says "Write error" when launching the game. If you don't download the update, you can't run the game fro…
- Patch 1.1.3 released - 7 February 2017
Hey there, here's another patch that addresses a technical problem on older CPUs like the Core 2 Duo. There's a change for Windows users in this update, that might break the game in some rare cases. We moved the EXE from a sub-directory to the game directory, so you can start the game from outside Steam. This wouldn't work previously, because the game couldn't find the data files when run from the sub-directory. So if the game fails to launch, make sure the update has downloaded correctly. You may have to restart Steam so it will receive the latest configuration. If the error persists, there are two things you should know: If you previously copied or moved the game files to the main directory yourself, this could clash with the update. In this case, you will get an error message that says "Write error" when launching the game. If you don't download the update, you can't run the game fro…
- Patch 1.1.2 released - 16 January 2017
Nothing exciting, just a quick hotfix: the game was crashing if Steam Cloud was disabled in the settings. Cheers!
- Patch 1.1.2 released - 16 January 2017
Nothing exciting, just a quick hotfix: the game was crashing if Steam Cloud was disabled in the settings. Cheers!
- On Rusty Trails v1.1 is here! - 17 December 2016
Hey nice people of this fine group, today, we released a major update for On Rusty Trails which contains a few long-awaited features and bug-fixes. A list: Leaderboards can now be viewed from the level select menu (press Y on controller or L on the keyboard) Level select screen now shows the status of each completed level (completed without dying / completed while keeping all tokens) Added replay level button (Back on controller, Backspace on keyboard) when at the stats screen after each level Final boss fight was broken when it was started again after watching the credits Fixed an issue where cutscenes would no longer skip on request when changing levels frequently Removed a render target texture that wasn't even used, saves a bit of memory Fixed a bug where gravity wasn't reset correctly after player died inside a force field Player deaths are now counted only if a save point was used…
- On Rusty Trails v1.1 is here! - 17 December 2016
Hey nice people of this fine group, today, we released a major update for On Rusty Trails which contains a few long-awaited features and bug-fixes. A list: Leaderboards can now be viewed from the level select menu (press Y on controller or L on the keyboard) Level select screen now shows the status of each completed level (completed without dying / completed while keeping all tokens) Added replay level button (Back on controller, Backspace on keyboard) when at the stats screen after each level Final boss fight was broken when it was started again after watching the credits Fixed an issue where cutscenes would no longer skip on request when changing levels frequently Removed a render target texture that wasn't even used, saves a bit of memory Fixed a bug where gravity wasn't reset correctly after player died inside a force field Player deaths are now counted only if a save point was used…
- Patch 1.0.4 released - 28 November 2016
Another bugfix release, dear friends! Henceforth, the following issues no longer aren't: A bug was introduced in the previous patch, that put the camera in the wrong place in some cutscenes. The game now works properly on Mac Retina displays That's it, thanks for reading!
- Patch 1.0.4 released - 28 November 2016
Another bugfix release, dear friends! Henceforth, the following issues no longer aren't: A bug was introduced in the previous patch, that put the camera in the wrong place in some cutscenes. The game now works properly on Mac Retina displays That's it, thanks for reading!
- Patch 1.0.3 released - 18 October 2016
Another minor bugfix release. All platforms: Updated to latest Steamworks Linux only: Linux binaries are now built using the Steam Runtime for better compatibility Fixed a bug which would keep the game from working when run from a terminal outside of Steam.