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Rogue Citadel

Rogue Citadel Steam news

MalumGames | Sep 26, 2024 | game

Released

0players observed ยท 24 September 2026 - 23:11:53 UTC

ActionCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive

Rogue Citadel news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive
  • Total reviews20
  • Release dateSep 26, 2024
  • DeveloperMalumGames
  • PublisherMalumGames

Genres: Action, Casual, Indie, RPG

Company pages: Developer: MalumGamesPublisher: MalumGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

Rogue Citadel Steam news

Rogue Citadel news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bug fix - 10 February 2025

    Bug fixes including enemies getting stuck issue Minor balance changes & graphical updates

  • Feedback update - 24 August 2024

    Thank you to everyone who has been playing the game and providing feedback! Based on this I've made the following changes: You can now sell items in the Forge instead of buying them. Fixed a rare issue where enemies could spawn in lava. Added tooltips to the power up cards. You now automatically hoover up everything on round end, apart from Health which you may want to save for later use. The gold farm Indicates how much gold it will make (currently 30 per round). You now insta-build between rounds. Big enemies drop bigger gold rewards by default. Made the hotspots at basecamp slightly more obvious.

  • Achievements, Controller Support, bug fixes, balancing - 22 July 2024

    Our first patch is live! Features Achievements added Partial* Controller Support added Fixes/Balancing Gold Farms now generate gold at the end of a wave rather than every 5 seconds. Heal Surge now upgrades properly. Difficulty balancing for Hard mode. *We couldn't get full controller support working at this time, but you can at least move the character with a controller.

Patch notes and updates

S.noRelease datePatch nameGID number
110 February 2025Bug fix1790848102746820
224 August 2024Feedback update5875595438694898024
322 July 2024Achievements, Controller Support, bug fixes, balancing5969041959979304619

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