DEEP STATE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2788210
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperFrogmanDev
- PublisherFrogmanDev
- Parent gameNot available
Genres: Action, Adventure, Indie, RPG, Simulation
Company pages: Developer: FrogmanDevPublisher: FrogmanDev
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
DEEP STATE Steam news
DEEP STATE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- DEEP STATE NEWS - August Patreon Devlog - 11 January 2026
Hello & Happy Belated New YearHope you all got some time off to relax over the holidays. Things are going well over here, we just added two new programmers to the team. Very excited about that. Here is the next Patreon devlog I'm reposting onto Steam, this ones from back in August - Its missing the first little bit because the first half was a video file that won't upload on Steam but 90% of the content made it over. If you want to access devlogs as soon as they drop feel free to become a Patron otherwise they'll end up on here after some time. I also have a public devlog on our Discord that I update on an almost daily basis if you want to check that out. Cheers,FrogmanDevPatreon Devlog - August 2025 Hi again,To continue on from the previous post... We've been recreating the player controller from the ground up and it's getting pretty close to being done.You’ll notice there is still som…
- DEEP STATE NEWS - July Patreon Devlog - 30 September 2025
Greetings, FrogmanDev here.I've been prioritizing putting up devlogs on the new Patreon but now that enough time has passed I'm going to start reposting those onto Steam - if you want to access those as soon as they drop feel free to become a Patron otherwise they'll end up on here after some time. I also have a public devlog on our Discord that I update on an almost daily basis if you want to check that out. Patreon Devlog - July 2025Greetings, FrogmanDev here.At long last, it’s devlog time. Strap yourself in because this is going to be a long one.I’ve mentioned this big milestone we’re working on a few times, so let me explain what we’re actually doing. When the new engineer came on board a couple of months ago, we decided to create a fresh Unity project and start the code from scratch with a cleaner, more extensible architecture. Our new engineer is an experienced Unity dev with mult…
- Patreon - 25 March 2025
Greetings, FrogmanDev here. I'm excited to announce that my Patreon is now live, if you feel compelled to support the development of DEEP STATE there is now a place to do that. To celebrate the occasion i've dropped a brand new trailer on there, no membership needed to check it out (should be up on the Steam page soon too). Thank you to everyone who chooses to support on Patreon, it makes a huge difference. Stay tuned for more updates. Cheers, FrogmanDev
- DEEP STATE NEWS - Jungle environment + Tetris Inventory - 5 February 2025
Greetings, FrogmanDev here. Been working on a lot different stuff recently including some more work on a level that takes place in the Colombian jungle... Also excited to showcase something that has been a long time coming... a tetris style grid inventory. It was a pain in the ass to get working but I think it was well worth it. Been working on a muddy river water shader as well as general atmosphere, still needs a lot of work Lots of creeping around in jungle foliage planned for this one New tetris inventory supports drag & dropping as well as item rotation You can see everything in action on my Instagram here PATREON COMING SOON For the last few weeks I've also been working on a Patreon, so if you are excited about the game and want to support its development... you'll soon be able to do that (no pressure). I'll make sure to create a dedicated announcement for that when it launches, s…
- DEEP STATE NEWS - New Player Controller - 18 January 2025
Hello again, It's FrogmanDev back with another update. I've been hard at work the last couple weeks re-creating the player controller from the ground up with some new mechanics. I was inspired after seeing a video clip of a mod for the original Unreal/Unreal Tournament called Infiltration. Something I have been struggling with is balancing the players weapon handling at the start of the game prior to investing any points into the skill system. Purely nerfing the weapons handling made the gunplay feel frustrating (see Deus Ex 2000), so when I saw Infiltrations free-aim mechanics I got excited. I think this is a great way to make the gunplay more risky/chaotic while feeling intentional and satisfying. Here is a clip showcasing some of the new mechanics, the red and green boxes/cursor are debug visuals to show how the system works and won't be visible in-game: Notable additions compared to…
- DEEP STATE NEWS - Happy Holidays! - 25 December 2024
Happy Holidays Everyone 🎅 Cheers, FrogmanDev 👽
- DEEP STATE NEWS - Rex Cutter's new look - 11 December 2024
Hello again, FrogmanDev here. Today I want to show off the updated character model and textures for the protagonist of DEEP STATE, Rex Cutter. He's starting to look pretty slick. Can you tell who he's inspired by? Does he capture that 80s/90s action hero vibe? Rex's Arms I also wanted to showcase Rex's arms that are seen in-game from the players perspective, which are going to have a unique mesh and textures suited to the environment of each level. Rex sports a simple T-shirt in the first level of the game, giving us a good look at his serious hairy dad bod For colder climates he's opted for something a little more conservative Here's how they are looking in-game with the updated AK model That's all for this week, stay tuned for more updates. Cheers, FrogmanDev 👽
- DEEP STATE NEWS - Snow level progress - 4 December 2024
Hello, FrogmanDev here. Lots of exciting progress being made over here in the Frog Tank. Figured I would share some progress shots of an upcoming level I've been working on, it's inspired by a classic horror movie you've probably seen... dum dum dum dum that's how the movies theme song goes... Games like Goldeneye 007, Timesplitters and SOCOM: US Navy Seals were also big inspirations for this environment. Here's a look at the enemy design for this level, still a work-in-progress. Thanks for tuning in, I am going to start uploading developer updates on a regular basis so keep your eyes peeled. Cheers, FrogmanDev 👽
- Welcome to DEEP STATE - 6 March 2024
The deeper you go the darker it gets in DEEP STATE. Do you like (low poly) guns? Do you like covert operations? Do you like karate chopping baddies? What about moustaches? Well DEEP STATE has you covered. Thank you for checking out our project and please stay tuned for more news and developer updates! If you'd like to support us please consider: Following us on Twitter Playing the DEMO on itch (coming to Steam soon!) Joining our Discord Watching the trailer on YouTube And of course please WISHLIST Deep State on Steam! Spread the word! And don't hesitate to ask us questions, we'll be here throughout development. Are you ready to uncover the truth behind the conspiracy?
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