BraveYard 勇者之墓 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews2
- Release dateJul 19, 2026
- DeveloperNevik
- PublisherNevik
Genres: Action, Adventure, Indie, Early Access
Company pages: Developer: NevikPublisher: Nevik
BraveYard 勇者之墓 Steam news
BraveYard 勇者之墓 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v0.73.0 - 4 August 2026
- Improved the King Slime encounter.
- v0.72.9 - 31 July 2026
- Added a new Sell Skills feature, unlockable through permanent upgrades.
- v0.72.8 - 27 July 2026
- Fixed an issue where the Detonation skill's visual effect did not match its actual area of effect. - Attempted to fix an issue where treasure chests could become stuck.
- v0.72.7 - 25 July 2026
Fixed an issue where enemies could become stuck after dying.Fixed an issue where some enemies would dash in place.
- v0.72.6 - 24 July 2026
- Fixed an issue where some enemies could still attack after dying. - Fixed the support type for Charge Count. - Fixed an issue where the Giant modifier could become stuck. - Adjusted Mirror enemy rewards. - Duplicate relics will no longer be awarded.
- v0.72.5 - 22 July 2026
- Mirror enemies are now immune to Fire and Poison effects. - Localized text for the Skill Copy feature. - Fixed an issue where the Unlock Rune Slot reward could appear for skills with all rune slots already unlocked.
- v0.72.4 Update - 21 July 2026
Fixed skill interface operation issues Fixed an issue where skills would reset to level 1 after exceeding the upgrade limit Fixed incorrect skill interface mask display Fixed an issue where Whirlwind Slash could disappear Fixed an issue where the Grappling Hook could remain after use
- v0.72.3 Patch Notes - 20 July 2026
**v0.72.3** * A room is now cleared only after all enemies (including summoned creatures) are defeated. * Skill cooldowns are reset upon clearing a room. * The reward window can now be closed.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 4 August 2026 | v0.73.0 | 1839676055897874 |
| 2 | 31 July 2026 | v0.72.9 | 1839676055887380 |
| 3 | 27 July 2026 | v0.72.8 | 1839041357035061 |
| 4 | 25 July 2026 | v0.72.7 | 1839041357031443 |
| 5 | 24 July 2026 | v0.72.6 | 1839041357029235 |
| 6 | 22 July 2026 | v0.72.5 | 1839041357023617 |
| 7 | 21 July 2026 | v0.72.4 Update | 1838407329269056 |
| 8 | 20 July 2026 | v0.72.3 Patch Notes | 1838407329265144 |
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