Shadow Breakers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateAug 7, 2026
- DeveloperPlus Ultra Builds
- PublisherPlus Ultra Builds
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Plus Ultra BuildsPublisher: Plus Ultra Builds
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Shadow Breakers Steam news
Shadow Breakers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch Updates 1.26.25 - 27 January 2025
-Fixed bug causing Alpha-Skeleton to not take damage from ranged attacks -Adjusted Skeleton Mob Health amount and damage output -Crabs now turn in correct direction when firing ranged attacks -When equipping shield, the health bar will now update health amount immediately -Health Drops Will not Pickup if health is already full (they will now time out after 2 minutes if not used) -Fixed bug allowing player to attack boss before cutscene begins -Fixed bug causing wolf or alpha wolf to lock in place during combat
- Patch Update 1.23.25 - 23 January 2025
-Corrected Issue Where Load Game Immediately opened Fast Travel Widget -Adjusted Start Game Cinematics to run more smoothly -Fixed Bug Where Bmo Blocks Character when moving -Stopped Projectiles from passing through walls in certain areas -Fixed error where you were unable to get tutorial sword after talking to first npc if you did not collect sword before saving -Added New Mini Boss(s) -Added Switch lock on target using D-pad left/right or keyboard Q/E (and updated tutorial to accommodate additional buttons/features) -Enhanced Hitbox on Some Enemies -Re-imagined/designed lock on target -Fixed bug where boss fight music would randomly start over -Re-adjusted Boss Mechanics and Rebalanced boss based on player data/progression Again thank you for your feedback, I will continue to adjust things as best I can :)
- Demo Patch Updates 1.20.25 - 20 January 2025
First off. I wanted to say thank you guys for all the positive feedback. The amount of downloads have far exceeded my expectations after launch and I couldn't be more happy about that. Many of you have reached out regarding suggestions and some bug issues. I wanted this first patch update to hopefully adjust as much as possible as I want everyone to have an enjoyable experience with my first game. I'm doing the best I can and I'm listening to make these improvements. Here are the current patch Updates releasing later today: -Fixed issue where enemies sometimes launch into air during combat -Fixed Bug that potentially opens up random widget after defeating skeleton enemies -Increased Health of Cult Mobs/Npc's -Added Save Point Locations and Save Feature to Fast Travel Points -Cutscene will now only play at start of game, if you have saved once it will NOT play again -Made enclosure aroun…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 27 January 2025 | Patch Updates 1.26.25 | 1789580505427275 |
| 2 | 23 January 2025 | Patch Update 1.23.25 | 1789580505302897 |
| 3 | 20 January 2025 | Demo Patch Updates 1.20.25 | 1789039014463416 |
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