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Shogun Curse

Shogun Curse Steam news

Oh Baby Games | Dec 11, 2024 | game

Released

0players observed · 24 September 2026 - 21:06:32 UTC

StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score68% positive

Shogun Curse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score68% positive
  • Total reviews28
  • Release dateDec 11, 2024
  • DeveloperOh Baby Games
  • PublisherOh Baby Games

Genres: Strategy

Company pages: Developer: Oh Baby GamesPublisher: Oh Baby Games

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Shogun Curse Steam news

Shogun Curse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Shogun Curse: Patch 1.13 - 4 May 2026

    We have added language translations for: Chinese (Simplified)Chinese (Traditional)KoreaSpanishRussianJapaneseBug FixesSome battles were frozen due to card loading - this has been fixedImprovements with interface and card interactions

  • Shogun Curse Demo Available + Updates! - 16 April 2026

    FREE DEMOWe have provided a Shogun Curse demo version for players wanting to try Shogun Curse! Patch notes(Fixed over time till today since releasing out of Early Access)Fixed a bug that prevented Overcharged+ from being correctly played and that could cause the game to be unstable afterwards.Fixed a bug that prevented Tempered Swing from being upgraded if it was originally automatically upgraded by the Jade Raven relic.Fixed a bug that caused Blood Shogun's kamikaze attack to still be used after he died.Fixed some missing indicators that provided information about the Red Mistress mechanics. Also fixed an issue with one of her attack's damage previews.Fixed an issue that prevented the fight from ending if Oni Doll was activated at the same time the fight finished when the last enemies were killed by reflected damage.Fixed a bug that prevented cards in hand from properly moving to their…

  • Shogun Curse Patch 1.1 - 20 December 2024

    Fixed a bug that prevented Overcharged+ from being correctly played and that could cause the game to be unstable afterwards. Fixed a bug that prevented Tempered Swing from being upgraded if it was originally automatically upgraded by the Jade Raven relic. Fixed a bug that caused Blood Shogun's kamikaze attack to still be used after he died. Fixed some missing indicators that provided information about the Red Mistress mechanics. Also fixed an issue with one of her attack's damage previews. Fixed an issue that prevented the fight from ending if Oni Doll was activated at the same time the fight finished when the last enemies were killed by reflected damage. Fixed a bug that prevented cards in hand from properly moving to their positions after drawing a card. Fixed a bug that caused Might applied to the player to visually affect enemies' attack intentions. Fixed the interaction error betwe…

  • Shogun Curse is live! - 12 December 2024

    The wait is over! Shogun Curse is now officially live! Step into a world of rogue-like deckbuilding and strategy! Face demons and monsters while seeking revenge for the curse casted on you. Are you ready to lift the curse? Available now on Steam, OBB Platform for PC and Mobile!

  • Shogun Curse Patch v0.9 - 28 November 2024

    Systems: Battle Log was added, which includes Bestiary, Cards and Relics summaries, and achievements Steam: Different profiles/players will now have their own saved data Over 50 achievements were added to the game Each character can now level up to level 50 Camera shake now has a toggle option Gameplay: Added a new upgrade that can be purchased with Souls, which increases Endless Mode damage and can be bought infinitely Added a brief delay when selecting card rewards to avoid misclicking and choosing the wrong reward Balance: Demon Belt relic no longer has an active effect Possessed Ammunition+ now has the Vanish keyword Bugs: Fixed an issue with the Gnashing Mercenary that caused the Exposed buff to not be displayed correctly Fixed an issue that caused the Huntress' level to be displayed incorrectly Fixed an interaction between Strategic Gamble and All in One Fixed an issue that caused…

  • Shogun Curse Patch v0.88 - 2 October 2024

    v0.88 Patch Notes: - The game is now available in Spanish. - Added camera movement before and after the fight. - The Double Damage icon has been fixed. - Tempered Swing should now display its upgrade level correctly while upgrading it. - Hands Tied debuff should now expire after the intended duration. - Self-inflicted damage from Blood Price no longer scales with Might. - Relics that grant buffs when facing elites or bosses now work on the Final Boss. - Poison should now correctly damage stunned enemies. - Random crashes should occur less frequently. - Starting relic from soul upgrades should no longer change or disappear upon reloading or changing camps. - Bloodlust Veil should now work correctly. - Card copied with Copycat should now keep all modifiers. - Death Mark should now work correctly and no longer crash the game. - Overcharged effect should now persist between turns. - Hexed S…

  • Shogun Curse Hot Fixes v0.82172 - 5 September 2024

    v0.82172 Patch Notes - Discount Voucher now applies immediately if bought from a shop. - The Possessed effect no longer duplicates the player card's cost every time a card is played. - When an attack is dodged (either by the player or an enemy), their associated status effects are no longer applied. - The Hollow Reaper elite's stun mechanic should now work as intended. - Max corruption level is 20. Players who had already passed that level will be set back to the max level instead of infinitely scaling. - Fixed some card interactions with critical rate. Now all cards should be able to critically hit properly. - Fixed an issue that was causing each character's experience to be set to 0 if certain conditions were met. - Fixed a few debuff icons that were being displayed even after they had timed out. - Reworked the intent for attacks that both deal damage and apply poison. Now damage is d…

  • SHOGUN PATCH v0.8 - 27 August 2024

    56 New Cards Added! New cards have been added for both the Accursed Shogun and the Huntress. We heard your feedback and felt we needed to add more different play styles for both characters. The new cards added include new archetypes such as bleed and poison with smaller sets to help you in your adventure. Complete Art Rework UI, UX, VFX all things art have been revamped across the board. Enemy Rework We felt the enemies were too stale. In the end, it became too much of the same thing and we wanted to completely rework that. We want to make you feel challenged. Enemies are more adaptive in how they battle you, rewarding players who know the enemy mechanics. This makes sure each run is completely different and a more unique experience. Bosses have also been reworked, with a new skills and interactions. Story Tutorial A tutorial has been added for when you first enter the game. We wanted t…

  • v0.1580 patch notes - 15 June 2024

    v0.1580 patch notes: Bug Fixes: - Fixed a bug that caused the Double-Edged Sword passive damage to linger for a turn after the active was used. - Fixed a bug that prevented the defence part of Balanced Strike from scaling with buffs and debuffs. - Fixed a bug that caused Possessed Ammunition to not properly reduce the cost of other cards after using a Demonic Bullet. - Fixed a bug that prevented Guiding Lamp from triggering in the first fight of a camp. - Fixed a bug that caused Demonic Bullets consumed by All Out to not count towards effects that require Demonic Bullets to be consumed (e.g. The Best Defense, Possessed Ammunition). - Fixed a bug that caused Last Will to trigger the turn it was played instead of in the next turn as its description stated. - Fixed a bug that prevented the cost of Grand Blast+ from being properly reduced based on the player's Demonic Bullets. - Fixed a bug…

  • Patch v0.1512 - 6 June 2024

    Hey everyone, here are the v 0.1512 Patch notes: Fixes: Fixed a bug that cause the player to fully heal when loading a saved game after a rest node. Accursed Charging Strike was added to the game: Deal 4 damage. Grant 1 Ability Point next turn. Hollow Reaper elite now is properly stunned if the player deals exactly the damage needed to stun him. The player now only heals for 35% of max health after beating a camp. The Final Boss now fully heals upon transforming. Death Mark can now stack. Fixed a bug that caused debuffs to not be properly applied if the same debuff was about to expire. Fixed several relic bugs, including: Oni Doll no longer prevents the player from dying after it has been already used once. Damage dealt by enemies after Oni Doll is triggered now is properly predicted. Trickster Mask now draws the correct amount of cards upon starting a new camp. Magic Rope no longer tri…

  • Patch Notes v0.15 - 1 June 2024

    v 0.1500 Patch notes: Fixed a visual bug that caused souls gained to be displayed incorrectly. Fixed an error with Yigdra boss that caused the End Button to be unclickable. Fixed an issue that caused damage dealt on enemies not being instantly updated. Fixed an issue that made Ritual Earring count cards played more than once. Fixed an issue that made enemies slain with area of effect cards count multiple times towards soul rewards. Fixed an unwanted interaction between the Golden Bracelet relic and Hold cards. Fixed an issue that caused unlocked difficulty levels to not be properly saved. A counter indicating how many cards the players currently have in hand has been added. The difficulty toggle has been removed. Now the player can select Level 0 to play the game's base difficulty. A panel to keep track of the current run soul progress has been added. Max hand size is now properly set t…

  • Hotfixes v0.1455 - 25 May 2024

    v0.1455 patch notes: Brief Respite: Cost increased from 1 to 2 Brief Respite+: Cost increased from 0 to 1. Delayed Cargo/ Delayed Cargo+: Rarity lowered from Rare to Common. Shop cost lowered accordingly. Demonic Roulette+: Now it is properly targeted at all enemies. More Powder: Demonic Bullets granted lowered from 2 to 1. More Powder+: Might granted lowered from 2 to 1. Reload: Rarity increased from Common to Uncommon. Shop cost increased accordingly. Reload+: Demonic Bullets granted lowered from 2 to 1. Rarity increased from Common to Uncommon. Shop cost increased accordingly. Cursed (Reworked): This card is added to the player's deck by enemies. New text displays "Receive 5 damage. Vanish. Hold." Reworded many cards to make them more clear. Increased hp bars size, and tweaked UI elements to make the game easier to read. Fonts were further tweaked to increase readability. Card speed…

  • Hot Fixes v 0.1437 - 23 May 2024

    v 0.1437 patch notes: - Potentially fixed the bug that that prevented the first set of bosses in the Kurohosi Castle from dying and stayed at 0 hp. - Enemies now scale properly when loading a game after beating at least one camp. - Cards were redesigned so they are easier to read. - Decreased the chances of getting a rare card after a non elite/boss fight, specially in the very early nodes. - Dodge+: Cost down from 2 to 1. Instances of damage negated down from 2 to 1. - Changed most of the Final Boss' attacks from a single hit to multiple ones. Damage stayed roughly the same. - Fixed many Huntress card that were incorrectly tagged. - Fixed typos.

  • Hot Fixes v0.1431 - 22 May 2024

    v. 0.1431 Patch: Hot Fixes - Soul Upgrades now properly apply to the Huntress - Soul rewards calculation was fixed and now the player should get the correct amount of Souls upon finishing a game. - Fixed a bug that caused the targeting arrow to linger after finishing a fight. - Fixed a bug in which health relics were duplicating their effects upon loading a game. - Fixed a bug with the Pestilent Claw relic that crashed the game. - Fixed a bug that was causing Critical Insight to target the Huntress instead of the enemies. - Potentially fixed a bug that made all relic disappear at the beginning of a camp. - Potentially fixed a bug that caused all soul upgrades to reset. - Font was changed to make cards easier to read. - Fixed typos. - Last will now display the proper art. - The upgraded version of Thornmail now costs 0 AP instead of 1 AP.

  • Shogun Curse goes into Early Access! - 17 May 2024

    Hello everyone! We are excited to announce Early Access for Shogun Curse! Feel free to join our Discord for feedback and support! We look forward to all your feedback to improve the game and are always on-hand to answer any questions. Thank you for your support!

Patch notes and updates

S.noRelease datePatch nameGID number
14 May 2026Shogun Curse: Patch 1.131831432155576747
220 December 2024Shogun Curse Patch 1.11786573930650670
32 October 2024Shogun Curse Patch v0.886350729003490198332
45 September 2024Shogun Curse Hot Fixes v0.821726242640076595845621
515 June 2024v0.1580 patch notes6890025005355446902
66 June 2024Patch v0.15125746109972548609143
71 June 2024Patch Notes v0.155742731639337059485
825 May 2024Hotfixes v0.14555741605105614617081
923 May 2024Hot Fixes v 0.14375741605105607041708
1022 May 2024Hot Fixes v0.14315741605105603192079

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