- Post-Launch Patch 3 to Address Soft Locks in Late Game - 16 April 2026
Good evening, arcology citizens! A few bugs which can cause soft locks in the late game under certain circumstances have been fixed. Thank you for your continued interest, and please be sure to report any bugs you come across by making a post in the forums. -LCN
- Post-Launch Patch 2 to Address Soft Lock in Gloombridge - 7 February 2026
Good afternoon, arcology citizens! A bug which can cause a soft lock in Gloombridge under certain circumstances has been fixed. Thanks for playing and please be sure to report any bugs you come across by making a post in the forums. -LCN
- Post-Launch Patch 1 to Address Title Screen Cursor Visibility Bug - 6 January 2026
Good afternoon, arcology citizens! A bug relating to the mouse cursor disappearing on the Title Screen under certain circumstances has been fixed. Additionally, the unexpected seasonal snowfall on the Title Screen has been correctly restrained to just occur during December. Thanks for playing, and please be sure to report bugs as you find them. -LCN
- XVTM v1.0 Now Available - 25 December 2025
Merry Christmas, arcology citizens! It’s my pleasure to announce that XVTM has finished its Early Access development period and has been fully released! This transition to version 1.0 expands on the previous v0.99 release, adds a Save Editor that can be accessed through the title screen (if you have completed at least one full playthrough), and includes minor bug fixes and script adjustments. There have also been unconfirmed reports of winter snowfall on the title screen, which is projected to remain until the end of the year. 😊 Whether you’re a new player or are coming from the previous release, please be sure to read through the stickied forum posts for extra information before playing:Questions and Answers About XVTMXVTM Development TriviaThank you for your support throughout XVTM’s development, and I hope you have a merry Christmas, and a happy new year! -LCN
- Index 3 Now Available - 19 November 2025
Hello, arcology citizens! The next, and final major content update, Index 3, is now available. This update represents the last 30% of XVTM and picks up where the previous release, Index 2, left off. This update adds a host of new content, improvements to existing content, and bug fixes. Here are some of the highlights:Updates to the UI, including resizing and repositioning of many core elements like the dialogue box, as well as an overhaul of the pause menu.The pre-game segment has been rebuilt, and now includes a revamped new game flow and an improved title screen.All microgames have received touch ups and balance adjustments.The final set of achievements has been added.The last segment of XVTM’s story, including multiple epilogues, has been added.Various bugs, typographical and grammatical errors, and other edge case issues have been fixed.The store page has also received several upda…
- XVTM Fall Status Update - 10 October 2025
Welcome to the spooky season, arcology citizens! It was one year ago today that XVTM released in Early Access, and I would like to thank all of you who have tried the game and kept up with its development. Cheers!To commemorate the occasion, some updates and surprises have been prepared:Index 3, the next (and final) content update for Early Access, reached Content Complete at the end of August and is now undergoing testing and polish.A new trailer, showing some of the upcoming content, is now available on XVTM’s Steam Store page.To celebrate one year of Early Access, XVTM will be 50% off for the next week.A tentative mid-November v0.99.01 release is being planned, which will allow all Early Access players to see the final content update before the final v1.0 release in December. Thank you for your continued support, and stay tuned for further updates later in the quarter. -LCN
- XVTM Midsummer Status Update - 1 July 2025
Happy summer, arcology citizens! With the second half of the year now underway, I wanted to provide an update on the current state of development, along with how things are looking for an end of year 1.0 release. Here are the highlights:Index 3, the next (and final) release for Early Access, is about 50% complete.The second half of Index 3, including XVTM’s finale and unique epilogues for each story path, is now in development.Confidence remains high for a full 1.0 release before the end of 2025.XVTM is participating in Steam’s Summer Sale, so if you have friends with tastes as strange as yours, please be sure to recommend it to them. Thank you for your support, enjoy the sun, and stay tuned for more updates later in the year. -LCN
- Index 2 Now Available - 29 April 2025
Hello, arcology citizens! The next major content update, Index 2, is now available. This update represents the next 35% of XVTM, and picks up where the previous release, Index 1, left off. It adds a further five and a half hours of playable content per storyline path, several new achievements, and includes numerous bug fixes and tweaks to existing content. Whether you’re a new player or are coming from the previous release, please be sure to read through the stickied forum posts for extra information before jumping in: Frequently Asked Questions About the Game Frequently Asked Questions About Early Access Known Issues in the Current Build (v0.66.01) As always, thank you for your support, and feel free to post on the forums if you have any questions, run into issues, or have feedback you’d like to share. -LCN
- Progress Update and New Trailer for Index 2 - 11 April 2025
Hello, arcology citizens! I am pleased to report that the next major content update, Index 2, is almost complete and should be released within a few weeks. In the meantime, a new trailer has been prepared that shows off some of the new locations, activities, and characters waiting for you in the next update. You can view the new trailer on the XVTM Store Page here on Steam. Thank you for your continued support, and keep your eyes on the store page for further updates. -LCN
- XVTM End of Year Status Update - 25 December 2024
Merry Christmas, arcology citizens! As we come to the end of 2024, I wanted to provide an update on XVTM’s development since the start of Early Access back in October. Here are the highlights: Index 2, the next major release for Early Access, is around 40% complete. (The images used in this update are sneak previews from it, too. 😊) The first destination in Index 2 is a big one, and entered its ‘content complete’ state in late November. (Scale-wise, it’s comparable to about half of all of the content in the current Early Access build!) The other destinations are under construction right now, absent occasional breaks to try to put a dent in my backlog on Steam. Thanks for reading, happy holidays, and stay tuned for more updates in the new year. -LCN
- XVTM is now available in Early Access! - 10 October 2024
Good morning arcology citizens, and welcome to the start of Early Access for XVTM! This initial release, version 0.33.01, is now live and contains about the first 35% of the total game. In addition, several quality of life improvements have been added if you’re coming from the demo, including: Achievements Improved text readability Autosave and Cloud Save Optimized on-disk size Be sure to look through the Early Access Questions and Answers on the XVTM Store Page, as well as the stickied Early Access FAQ thread in the XVTM Discussion Forums for more information. Thanks, and please enjoy your time in 2989! -LCN