SPSTEAMPULSELIVE ANALYTICS
Dawn of the Ashen Queen

Dawn of the Ashen Queen Steam news

Shattered Moon Games | Nov 7, 2024 | game

Released

0players observed · 24 September 2026 - 07:54:53 UTC

IndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak14
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive

Dawn of the Ashen Queen news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak14
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive
  • Total reviews60
  • Release dateNov 7, 2024
  • DeveloperShattered Moon Games
  • PublisherShattered Moon Games

Genres: Indie, RPG

Company pages: Developer: Shattered Moon GamesPublisher: Shattered Moon Games

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Dawn of the Ashen Queen Steam news

Dawn of the Ashen Queen news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 1.8 - 9 March 2026

    The last incremental updates brought the following changes:- improved monster animations- improved 2D graphics- fixed a number of text errors- fixed a number spell effects which were rendering incorrectly- fixed an issue with the arrow keys and tab regarding viewport and UI navigation. The arrow keys and tab can now be assigned again in the keys assignment menu. The beta build which had been made to work around the now fixed issue will be removed again.

  • Patch 1.7 - 13 March 2025

    Small Update: - increased visibility of item "glimmer" when "Visual Effects" settings are below "Epic" - removed a few test items which were accidently left behind in the last patch

  • Patch 1.6 - 8 January 2025

    The last incremental updates brought the following changes: - large mouse cursor option is now available in the options menu - Final Bastion 2 puzzles now work as intended to be more challenging - Haunted Depths imprisoned skeletons ambush now works as intended - fixed a number of dialogue errors (spelling, wrong portraits) - fixed an issue where several SFX sounds were not affected by the audio slider volume setting - changed the way spells which grant constitution work, so that the player does not end up with less hp than they should after the spell expires - fixed an issue with other monsters not moving anymore when the player doesn't move after a monster has been killed

  • Patch 1.5 - 4 December 2024

    Patch 1.5 brings the following changes: - changed a number of encounters throughout the game to make them more challenging and unique - reworked monsters stats and modificators, making the game a bit harder on higher difficulty - changed some riddle texts for more clarity - replaced abilities of a number of items and added a new archetype - changed dialogues to make it more clear when you failed a Personality check Fixes: - Waterfall Cave riddle fixed - Haunted Depths 1 fireball plates riddle now works as intended - fixed some map glitches and blocked items

  • Patch 1.4 - 27 November 2024

    The last couple of incremental updates brought the following changes: Changes It is now possible to load the quicksave from the main menu. Fixes - changed the labels and names for "Path" and "Stat" points to make them more distinguishable - fixed endless looping sounds for certain spells - fixed an issue which would prevent correct hotkey assignment in the option menu - fixed the ending screen to show correct XP amount - adjusted damage modifications on higher difficulty to prevent weapon damage behaving confusingly in edge cases when using low damage weapons against certain monsters - bows are stronger now

  • Patch 1.3 - 15 November 2024

    Patch 1.3 brings the following changes: - reworked item collision to make it less likely for them to clip through obstacles (further improvements will follow) - fixed some non-functioning passive skills - reworked skill balancing for warrior, making mana builds more viable - fixed various map glitches (clip-through, level changes) - fixed desynchronisation issue between hand-slots and inventory, allowing players to use stacked and charged items endlessly - fixed arrow keypad overlapping inventory - made the second secret easier to achieve Past Patches: 1.2 Added option to disable the tooltips for the handslots in the bottom right corner. It can be toggled in the option menu. - UI improvements to prevent items from "falling" or "vanishing" through the inventory, character sheets or other UI elements - fixed an issue which would make players "get stuck" in the inn levels at various locati…

  • Patch 1.2 - 10 November 2024

    This patch adds an option to disable the tooltips for the handslots in the bottom right corner. It can be toggled in the option menu. Other fixes: - UI improvements to prevent items from "falling" or "vanishing" through the inventory, character sheets or other UI elements - fixed an issue which would make players "get stuck" in the inn levels at various locations under certain conditions - fixed some secrets - some balancing changes

  • Patch 1.1 - 8 November 2024

    Fixed a number of Bugs: - "Freezes" occuring after incorrect handling of the main menu - various skill tree, ability and item fixes - corrected spelling mistakes - incorrect reset of characters after entering character generation and then loading a game - items of characters who had not yet joined the party could be used with hotkeys Note: I am still investigating possible issues of "getting stuck" mostly after a loading. If this happens to you, there are possible workarounds: waiting until the level has loaded fully; save/loading on the spot; don't alt-tab, especially not during loading.

  • Hotfix CharGen -> LoadSave - 7 November 2024

    Fixed bug when going back from character generation into a saved game which led to a replacement of the main character.

  • Release Date and Gameplay Trailer - 23 October 2024

    Hello everyone! I haven't written much in the past, but there are some good news: The development of the game is finally coming to a conclusion. Release date will be 7 November this year (in about 2 weeks). For the occasion, I also made a short gameplay trailer. Have fun!

Patch notes and updates

S.noRelease datePatch nameGID number
113 March 2025Patch 1.71794102528083602
210 November 2024Patch 1.26148070194801700551
38 November 2024Patch 1.16148070194801637867
47 November 2024Hotfix CharGen -> LoadSave6148070194801608432

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