The Maze Survivor: The 9th Entrants news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak47
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score88% positive
- Total reviews82
- Release dateJul 13, 2025
- Developer崔资坦独立游戏Triztan IndieGame
- Publisher崔资坦独立游戏Triztan IndieGame
Genres: Action, Adventure, Indie
Company pages: Developer: 崔资坦独立游戏Triztan IndieGamePublisher: 崔资坦独立游戏Triztan IndieGame
The Maze Survivor: The 9th Entrants Steam news
The Maze Survivor: The 9th Entrants news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Performance Improvements and Bug Fixes - 11 September 2026
This update improves frame rate performance and refines the UI to make information clearer and easier to read. It also fixes an issue that caused items to disappear after being dropped on the ground, addresses slot machine bugs, and restores previously omitted Azure set content to the game.
- v1.2 New Item: "Bouncy Air Cushion" - 1 March 2026
Added a new item "Bouncy Air Cushion," which can be found in regular boxes. I wanted to include a photo in the announcement, but the editor is bugged and won't let me add one. I'll update the announcement once the editor is working again.
- New Race Monster: Insectoid (appears in S4 area) - 27 September 2025
New Monster: Light-Fearing ScorpibugNew Equipment: Black Carapace Armor (massive HP boost)Update: The Steady Flashlight now has a new function — it can terrify the Scorpibug, forcing it to expose its weak spot sac.
- 紧急修复锤子可以拆除巨型门 - 6 September 2025
紧急修复锤子可以拆除巨型门
- V1.1.8.2 - 6 September 2025
Fixed an issue where the hammer could dismantle maze doors and traps. Fixed an issue where the hammer could upgrade buildings without requiring materials.
- V1.1.8.1 Optimization of Area C3 & Floating Text - 28 August 2025
Increased the number of enemy units and loot crates in the military building area.Optimized damage numbers and experience numbers for better visual feedback.
- v1.1.8 New Russian language, new weapon, bug fixes - 23 August 2025
Added Cerulean Frozen Greatsword Forged from Cerulean Ingot, Twilight Remnant, and RongLeaf. It can inflict a Slow Curse on enemies. Although it is a legendary weapon, it cannot deal damage to ghost units.Added Russian language — Russian-speaking countries can now play.Fixed first-person blocking issue.Fixed black brick texture.
- Fixed first-person clipping issue (v1.1.7) - 13 August 2025
Refactored view-switching code to resolve first-person clippingReduced laser trap duration and laser movement speedAdded Almond Water drops to Backrooms levelChanged slot machine drop code from non-replicated to server-executed with reliable function, attempting to fix slot machine bug
- Wooden buildings can be upgraded to stone buildings using a hammer (1.1.6) - 12 August 2025
Wooden buildings can be upgraded to stone buildings using a hammer.Now you can finally withstand stronger monster attacks!I’ve switched the engine back from the source version to the release version — not sure if any issues will occur, so I look forward to your feedback.
- Optimization and Bug Fix Attempts (1.1.5.5) - 9 August 2025
Changed the slot machine loot drop logic from providing a variable to location to directly writing the position, converting location to transform instead of using set transform, attempting to fix the issue of items not dropping. Attempted to fix a bug where the giant door could crush the player and destroy the player character’s information. Fixed the issue of the giant cube causing armor collision problems. Fixed the cloud save bug. However, if you have previously attempted to sync on a new computer, you need to manually delete your save files for the fix to take full effect. Save folder: C:\Users\(Your Username)\AppData\Local\UncannyLabyrinth\Saved\SaveGames Redesigned collisions for many objects that were using complex collision as simple collision, as this often caused clipping issues. This large-scale optimization reduces the chance of clipping.
- Optimizations & Bug Fixes (v1.1.5.4) - 5 August 2025
Changes ✅ Slot Machine Drop Logic Rework Moved item drop logic from "chest" to the "slot machine" itself to fix items not dropping ✅ Pipe Level Fix Fixed collision issues in deep pits to prevent accidental falls ✅ Electric Tower Bug Fix Fixed an issue where the respawn UI would get stuck after being killed by the electric tower (engine-level fix)
- 测试 - 5 August 2025
由于出差忘带U盘只能直接上传steam 即刻进行一下修复功能的测试
- v1.1.5.3 - 4 August 2025
Changes ### 1. Decoupled from Level Streaming - Slot machine no longer participates in level streaming system - Fixed overlapping reels issue caused by multiple spawns ### 2. Tape Physics - Added physics properties to the tape - Tape can now fall properly
- # Slot Machine Code Refactoring v1.1.5.2 - 3 August 2025
## Changes ### 1. Reel Generation Logic Refactored - Fixed occasional mosaic display issue on client side - Optimized reel image loading and display logic ### 2. Added Pre-Drop Check - Added validity check before item drop - Attempted to fix item disappearance issue (effect to be verified)
- Attempted to fix the slot machine loot drop issue. - 2 August 2025
Attempted to fix the slot machine loot drop issue. Changed prize variable from an array to a single value.
- Survival Slot Machine – Trial Launch & Game Optimizations (v1.1.5.1) - 1 August 2025
1、Changed the slot machine activation from running on the server to non-replicated. Changed the roulette's "Set Material 2" from multicast to client-side execution. Attempted to fix the bug where loot fails to drop. 2、Modified the Bleeding Curse buff icon and description.
- Removed invisible walls at slot machine drop locations - 31 July 2025
Removed invisible walls at slot machine drop locations
- Survival Slot Machine Test Launch & Multiple Game Optimizations (1.1.5.0) - 31 July 2025
Simple version of the Survival Slot Machine is now online – the gambler’s happy machine is here!Enhanced skylight brightness to improve daytime lightingHive level optimization: sealed off stuck spots and added more stairs leading to the B1 floorUpon game start, crouch/sprint is now held according to saved settings
- Inventory Quick Sort & Direct Resource Collection (1.1.4.8) - 28 July 2025
Added quick sort for inventory and quick sort for storage chests. Changed the card password in the sci-fi room. Resources from tree cutting and mining now go directly into the inventory. If the inventory is full, they will drop into the world instead.
- Bug fixes (1.1.4.7) - 27 July 2025
Fixed save system (previously it would not delete excess save files) Added more musket part drops Adjusted UI for a more comfortable layout
Patch notes and updates
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