SPSTEAMPULSELIVE ANALYTICS
The Darkness Below

The Darkness Below Steam metadata

ELEFTHERIADIS SAVVAS | Feb 13, 2026 | game

Released

3players observed · 24 September 2026 - 17:36:48 UTC

AdventureIndieRPGSteam Store

  • Latest observed players3 · 24 September 2026 - 17:36:48 UTC
  • SteamPulse tracked peak22
  • Units sold (VGI)808
  • Revenue (VGI)$10,982
  • Review score85% positive

The Darkness Below metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players3 · 24 September 2026 - 17:36:48 UTC
  • SteamPulse tracked peak22
  • Units sold (VGI)808
  • Revenue (VGI)$10,982
  • Review score85% positive
  • Total reviews68
  • Release dateFeb 13, 2026
  • DeveloperELEFTHERIADIS SAVVAS
  • PublisherELEFTHERIADIS SAVVAS

Genres: Adventure, Indie, RPG

Company pages: Developer: ELEFTHERIADIS SAVVASPublisher: ELEFTHERIADIS SAVVAS

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Darkness Below Steam metadata

The Darkness Below metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2814790/metadata
Steam Storehttps://store.steampowered.com/app/2814790/
Steam Communityhttps://steamcommunity.com/app/2814790
PCGamingWiki search
IGDB searchSearch IGDB for The Darkness Below

Reviews, pricing, and metadata

Review summary

Very Positive

85% positive, 58 positive, 10 negative

Price and discount

$16.99

Platforms

Windows, Linux

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 19 March 2024

Latest Steam announcements

  • Game Updated to v1.94_20260914 - 14 September 2026

    v1.94 (2026-09-14) fixed: bug where map exit symbols were not always displayed correctly, with a few more issues still remaining fixed: bug where active skill challenges previously had an excessively high success chance even without the required skill, more in RULEBOOK.pdf under '7.2 Relation to D&D skills' and '7.4.3. Active skill checks' fixed: bug where dungeon portals appeared flat when viewed from different angles fixed: bug where text showed spacing issues, especially at smaller sizes fixed: bug where game brightness was higher than intended fixed: bug where clicking the 'Close / Cancel' key (def: ESC) to close the 'Character Window' would also open the 'Settings' page added: new side quests 'Frozen Memories' (Coldwither Steppe), 'Strange Coins' (Softwater), 'The Iron Lords' (Winterhold), 'The Giant's Burden' (Ember Sands), 'The Old Sewers' (The Sewers) added: new side quest maps…

  • Game Updated to v1.93_20260516 - 16 May 2026

    v1.93 (2026-05-16) fixed: bug where map exit symbols to other maps were hidden when non-visible monsters occupied the tile fixed: bug where equipped items with the 'of Invigorate' enchantment were not properly preventing the 'Exhausted' condition while walking or travelling between maps without food (thanks @bert) fixed: bug where resting was reporting 'Resting is not required' when only some party members were affected by the 'Exhausted' condition (thanks @Darkbridger) fixed: bug where elemental damage from an equipped weapon was applying to both weapon attacks when dual-wielding, also showing the elemental damage symbol on both attacks instead of only the attacking weapon (thanks @Darkbridger) fixed: bug where double damage against specific monster types was applying to both single-hand weapons when dual-wielding instead of only the attacking weapon (thanks @Darkbridger) fixed: bug wh…

  • Game Updated to v1.92_20260501 - 1 May 2026

    v1.92 (2026-05-01) added: removed skill-to-skill prerequisites (e.g. Long Blade no longer requires Short Blade, armor tiers no longer require lower tiers), allowing direct access to core weapons and armor based on profession and abilities; progression is now driven by profession, race and ability bonuses, improving early character viability and reducing confusion (see RULEBOOK.pdf: 7. Skills, 7.6. List, 16.2. By Skill) (thanks @Lanjane, @Syrin, @Guy, @Darkbridger) added: rebalanced physical protection values across armor, shields, helmets, gauntlets, cloaks and boots, reducing early-game protection stacking after the removal of skill prerequisites (armor tiers now accessible directly), while preserving heavy armor as a strong defensive choice, more in RULEBOOK.pdf under '14.7.2. Armor', '14.7.3. Shield', '14.7.8. Boots' added: improved build and deployment pipeline, enabling faster and…

  • Game Updated to v1.91_20260420 - 20 April 2026

    1.91 (2026-04-20) fixed: overhauled combat system, enemy damage is now more consistent and meaningful, and protection interacts better with incoming damage, making fights feel fair, predictable, and balanced yet challenging across all levels and builds, more in RULEBOOK.pdf under '14.6. Capped effect by ability bonus', '1.1.1. Actions' and '12.6. List' (thanks @bert, @Saxon1974, @karolinerna2000, @noo, @Neo007) added: rebalanced protection-based enchantments (e.g. 'of Protection', 'of Giant' and 'of Titan'), reducing their effectiveness to limit stacking and better align with the updated combat system, more in RULEBOOK.pdf under '14.2.2. Named enchantments' PS: if you're enjoying the game, consider leaving a Steam review - it really helps a lot

  • Game Updated to v1.9_20260412 - 12 April 2026

    1.9 (2026-04-12) fixed: bug where the 'Character Creation -> Create New -> Skills' page was slowing down without any user interaction fixed: renamed spell 'Sanctified Chorus' to 'Mass Cure' for clarity and consistency, more in RULEBOOK.pdf under '8. Feats' added: massively expanded 'Feats' system (50+ total), introducing new combat styles, profession-based traits, elemental paths, and utility options, ensuring meaningful choices across all builds and levels, more in RULEBOOK.pdf under '8. Feats' and '8.1. List' (thanks @Corwin, @crpgnut, @Saxon1974, @Valen, @glenn3e) added: 'Feats' screen now groups feats by status (taken, active, non-taken) and prioritizes profession-based feats within active ones, while keeping alphabetical order in each group, reducing scrolling and improving decision clarity added: 'Persuasion' skill rebalanced for buying/selling items in shops, providing meaningful…

  • Game Updated to v1.84_20260330 - 29 March 2026

    v1.84 (2026-03-30) fixed: bug where items provided and equipped through skills on character creation screen, couldn't be used together on game's start, example bow (2-handed) and another weapon. These items are now moved to inventory on game's start, more in RULEBOOK.pdf under '16. Starting equipment' (thanks @Guy) fixed: bug where a character equipped with a single-handed weapon (i.e. a dagger) could equip a second single-handed weapon with having the 'Dual Wielder' feat, under certain criteria fixed: bug where the game crashed if non-supported resolutions were provided upon initialisation, which could happen when the save.dat was copied between systems having different resolutions. This is now detected and it sets the largest resolution supported in such occurence (thanks @MАKЯØП, @durandin2000) fixed: bug where the game was loading infinitely if a non-supported display mode was provi…

  • Game Updated to v1.83_20260313 - 12 March 2026

    v1.83 (2026-03-13) fixed: bug in save.dat where earlier EA saves were causing a crash on newer full release builds. Its essential to start a new game in 1.8+ versions rather continuing the EA save (1.71 or earlier), to avoid content glitches or other crashes (thanks @Andreas Duscha added: 'Oakveil' now includes a stable back to 'Greywillow', allowing travel back to earlier regions after you've teleported there as part of main quest (thanks @Truller, @Corwin, @alexey2128506) added 'Skill: X' in item description to show the relevant skill for weapons and armors (thanks @Guy) added 'Attribute: X' in item description to show the relevant attribute used on damage output for weapons (thanks @Guy)\

  • Game Updated to v1.82_20260304 - 4 March 2026

    v1.82 (2026-03-04) fixed: bug where the game won't initiate combat after loading a game when monsters are in-front of the party (any direction), not allowing the party to engage the monsters or moving around. In such case, the game now initiates the battle automatically after loading the game (thanks @JimmyG) fixed: bug where changing the display mode to either 'fullscreen' or 'letterbox' on steam deck would cause a black screen and the game wouldn't start at all. Only 'windowed' mode is supported on steam deck. The game now locks the display mode (options are greyed out) under steam deck so it couldn't be changed by mistake, while enforcing 'windowed' display mode by default on steam deck (thanks @Claws, @damien.sinardet) fixed: bug where saving settings on 'Game Settings' page was failing and causing an error with 'A display resolution needs to be selected', although a display resolut…

  • Game Updated to v1.81_20260223 - 23 February 2026

    v1.81 (2026-02-23)fixed: a bug where a crash is occured when some faulty information in save.dat, is being parsed and loaded. Now the game detects and skips the parsing of such faulty entities, which also prevents them to be re-saved (thanks @glenn3e, @grandpa)fixed: a bug where a required iron key was not dropped by killing a goblin on 'Depths of Silkmoor' dungeon (thanks @Tresette, @crpgnut, @glenn3e, @titinne, @Corwin, @Beast)fixed: a bug where the alchemist in the forest of 'Silkmoor' couldn't follow you down to 'Depths of Silkmoor' since no 'Climb Down' option was shown after clearing the dungeon in first place (thanks @glenn3e, @Mixxer5, @crpgnut)fixed: a bug where short swords couldn't be equipped by Clerics and Wizards, even when they had acquired the 'short blade' skill (thanks @Corwin, @GamingPanda, @crpgnut)fixed: a bug where frequent crashes were caused at random times, due…

  • Game Updated to v1.8_20260209 (Full Release, Out of EA) - 14 February 2026

    v1.8 (full release, 2026-02-09)fixed: bug where monster actions were not chosen properly, causing monsters to repeatedly use their strongest actions (especially those using a chance '%'), ignoring their actual percentages and leading to an imbalanced, unfair experiencefixed: bug where minibosses were not giving increased xp / gold when they were defeated, regardless their increased hp / damage output. Now this is considered as well and can expect increased xp / gold based on monster's multipliers. More in RULEBOOK.pdf under '12.3. Loot' and '12.7. Experience'fixed: bug where combat actions could be taken under a triggered event dialogue when monster happened to be on same square as the event, initiating combat. Now, event dialogue takes precedencefixed: bug where the skill trainer screen continued showing the required skill / expertise even when training at higher expertise (apprentice+…

  • Game Updated to v1.71_20250711 - 11 July 2025

    v1.71 (2025-07-11) fixed: bug where the game couldn't be shown correctly on steam deck. The issue was the game engine by default tried to set 'letterbox' mode, causing issues. Now, the game engine sets the game on 'windowed' mode by default on steam deck devices, while also preserving the aspect ratio. You also need to force delete 'save.dat' file, then restart, if have a previous version or simply fully reinstall the game (thanks @lidstah) fixed: bug where sometimes the event system didn't worked correctly, not redirecting to correct event options under some conditions. However, such conditions were not found in current content, so its a fix for future content fixed: bug where clicking on a chest would cause the mouse to disappear, while no item would be set to mouse. This was caused by dynamic items no longer found in save.dat, as these items may be sold and lost forever. Only happens…

  • Game Updated to v1.7_20250611 - 11 June 2025

    v1.7 (2025-06-11) fixed: bug where a few magical items were disappearing from equipment / inventory, after save/load. Issue was that these magical items were wrongly handcrafted to use enchantments that are not allowed for these item types, which the game engine detected on loading and removed them. All such magical items were fixed on all dungeons, plus additional code added to protect against creating these handcrafted items (thanks @elenda*******, @BigSexy, @shafkhan2001) fixed: bug where the "Wizard's Laboratory" entrance (on plaimere woods map) was causing log errors, when playing the demo. The game was trying to read data from maps not supported in demo. Event was updated so that now it now checks the build type (demo) and in this case just shows the warning about 'unsupported map in demo' rather causing any error logging (thanks @Orace) fixed: bug where cursed items could be crea…

  • Game Updated to v1.6_20250330 - 30 March 2025

    v1.6 (2025-03-30) fixed: bug where any damage caused by a monster's action could be avoided if player opened either a character window or settings while the action was animating (thanks @SkittishKavu1) fixed: bug where the local map couldn't open by clicking the 'Local Map' action key shortcut (by default, 'M'), if you were holding an item or a spell was highlighted / view description fixed: bug where a town door couldn't show its label instantly, when a game was loaded while facing that door, one had to slightly move the mouse to show the label fixed: bug where clicking 'reroll' on 'character creation' on 'Skills' page, was causing a crash if there were three (3) skills added (thanks @Asperger Berzerker) fixed: bug where starting a new game didn't working normally if it was followed after a loaded game, ending up triggering wrong events etc. The issue is that a few details of previous…

  • Game Updated to v1.5_20250125 - 25 January 2025

    v1.5 (2025-01-25) fixed: bug where items couldn't be placed on / taken from ground if there was a text banner in front of party. In that case, the text banner was taking full control, even when the player didn't clicked on it to read the text, not allowing item handling fixed: bug where a non-desired character was sneaking in into some event's content, causing a few options to not show up like ~50% of the time. Now, a proper replacement is done always before before actual parsing, just in case fixed: bug where the 'Cursed' condition (mostly caused by 'mummies' in later content) was causing an infinite loop while resting, since being 'Cursed' doesn't allow restoring HP/SP and the game was waiting for that. Now game take this condition feature into consideration, allow full resting (thanks @shafkhan2001) fixed: bug where spells adjusting elemental damage by a percentage (like the new 'Thu…

  • Game Updated to v1.41_20241014 - 14 October 2024

    v1.41 (2024-10-14) fixed: bug where fullscreen mode wasn't working well if the operating system (windows) had set a scaling factor (DPI) other than 100%. Although the game is DPI-aware, a few functions were called in wrong order returning instead a scaled resolution and not the real / native one (thanks @elenda*******, @covr)

  • Game Updated to v1.4_20241012 - 12 October 2024

    v1.4 (2024-10-12) fixed: bug where items couldn't be placed on / taken from ground if there was a text banner in front of party. In that case, the text banner was taking full control, even when the player didn't clicked on it to read the text, not allowing item handling fixed: bug where the game window's camera perspective was always taking the current desktop resolution to compute its aspect ratio, leading to graphics output with great differences across different setups and also causing issues with cursor mapping. Now, a fixed ratio is always used, regardless the current resolution fixed: bug where a leather armor couldn't be equipped by a wizard, even though the character was allowed training in leather armor skill. Turned out that leather armor skill was needed the fix, to disable training for wizards, updated '7.5 List' on RULEBOOK.pdf as well (thanks @Dennis). In addition, a coupl…

  • Game Updated to v1.3_20240602 - 2 June 2024

    v1.3 (2024-06-02) fixed: bug when side quest recruitable NPCs (i.e. not hired NPCs, like Lisandro's quest) were replaced in their initial map position, after completing their quest, allowing the side quest to be replayed. Only hired NPCs should do that, when they're dismissed from the party. fixed: bug in sound system where sound volume wasn't getting respected some times. The sound volume code was decoupled in more appropriate places to fix that. fixed: bug where an elemental symbol was shown from non-elemental damages taken (a case being equipping the 'souldrain' ring that monastery devil is leaving behind). In addition, no elemental symbol was shown on damages caused by a condition (flamed, poisoned). fixed: bug with randomisation, shown on previous version (2024-03-20) which caused the creation of the same items and gold pieces in chests and probably in other areas as well. Fixed on…

Patch notes and updates

S.noRelease datePatch nameGID number
116 May 2026Game Updated to v1.93_202605161832700592794876
21 May 2026Game Updated to v1.92_202605011831432155572478
320 April 2026Game Updated to v1.91_202604201830163047267075
412 April 2026Game Updated to v1.9_202604121829528821313785
529 March 2026Game Updated to v1.84_202603301828441623108689
612 March 2026Game Updated to v1.83_202603131826992588594078
74 March 2026Game Updated to v1.82_202603041826362059916999
811 July 2025Game Updated to v1.71_202507111804977324456985
911 June 2025Game Updated to v1.7_202506111802261838714521
1030 March 2025Game Updated to v1.6_202503301795283637921107
1125 January 2025Game Updated to v1.5_202501251789580505359761
1214 October 2024Game Updated to v1.41_202410146211118320238898251
1312 October 2024Game Updated to v1.4_202410126211118320231534626
142 June 2024Game Updated to v1.3_202406025742731639340419959

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2814790
Live current players3
SteamPulse tracked peak22
Live count (today's peak floor)3
Price$16.99
Free to playNo
Discount0%
Original price USD$16.99
Current price USD$16.99
Release dateFeb 13, 2026
DeveloperELEFTHERIADIS SAVVAS
PublisherELEFTHERIADIS SAVVAS
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent85%
Positive reviews58
Negative reviews10
Total reviews68
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2814790/

Short description

Embark on an epic journey into "The Darkness Below", a homage to the golden era of 90's cRPGs, with grid-based movement, turn-based combat and 2.5D perspective. Wander a vast and colorful fantasy world filled with puzzles, exotic creatures, forgotten dungeons and ancient guardians.

About this game

A Classic First-Person Grid-Based CRPG — Rebuilt with Modern Depth The Darkness Below is a large-scale, single-player dungeon crawler inspired by the golden era of 90s RPGs — Dungeon Master, Eye of the Beholder, Might & Magic III–V, Lands of Lore — rebuilt with deeper character systems and modern stability. Explore a handcrafted fantasy world through first-person grid movement and fast turn-based combat. Train skills by using them. Advance through expertise tiers. Shape your party through meaningful progression and choice. This is a true old-school CRPG — without the old technical limits. What Awaits You • 40+ handcrafted maps spanning villages, cities, wilderness, towers and multi-level dungeons • 30+ quests (main & side), woven across an interconnected world • 50+ unique monsters, each with custom actions and tactical behaviors • 40+ spells across multiple elements and expertise tiers • 30+ skills, improved through active use and specialized trainers • 15 races (with selectable subraces) and 7 professions, each shaping long-term character growth • 50+ feats to refine your build Deep Character Systems • Skill-based advancement (use skills to improve them) • Expertise tiers: Initiate → Apprentice → Adept → Master → Grandmaster • D&D-inspired challenge checks (passive & active) • Spell slot allocation system • Elemental damage & resistance mechanics • 8 battle conditions (Poisoned, Maddened, Cursed, and more) Build carefully. Train deliberately. Specialize with intent. Combat & Exploration • First-person grid movement (mouse & keyboard, fully rebindable) • Blazingly fast turn-based combat • Recruitable NPC companions with distinct combat roles • Interactable world objects: levers, locks, traps, banners, secret mechanisms • Local map, world map, and completion tracking Combat rewards preparation. Exploration rewards curiosity. Itemization & Loot Depth • 300+ handcrafted base items • 50 enchantment types with dynamic magical item generation, creating thousands of equipment combinations • Handcrafted relic items placed throughout the world, tied to quests and specific locations Find rare relics. Forge powerful builds. Optimize your party. Designed for Cla…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $16.99
  • Highest observed: $16.99

The Darkness Below's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $16.99, the highest is $16.99, and the first visible tracked price is $16.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Darkness Below's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $16.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $16.99. The latest run records $16.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $16.99
  • Current list price: $16.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Darkness Below at $16.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$16.99$16.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $16.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$16.99$16.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $16.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$16.99$16.99No discountSteam Store

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PUBG: BATTLEGROUNDS326,26924 September 2026 - 18:14:47 UTC3,236,0272,744,193PUBG Corporation
Valheim143,22424 September 2026 - 14:44:11 UTC498,478533,888Iron Gate AB
Delta Force121,66524 September 2026 - 14:48:38 UTC246,418192,933Team Jade
Rust107,26624 September 2026 - 15:51:39 UTC259,6461,359,516Facepunch Studios
Aniimo101,33024 September 2026 - 12:21:05 UTC118,266Not availablePawprint Studio
Apex Legends™93,71924 September 2026 - 10:15:09 UTC624,4731,047,228Respawn
Palworld55,21824 September 2026 - 17:29:51 UTC2,101,535451,088Pocketpair
NARAKA: BLADEPOINT53,18824 September 2026 - 15:31:32 UTC385,770302,33024 Entertainment
VRChat52,04724 September 2026 - 14:42:04 UTC74,217261,953VRChat Inc.
DayZ43,18724 September 2026 - 17:14:46 UTC78,739460,377Bohemia Interactive
Grand Theft Auto V Enhanced42,98824 September 2026 - 10:16:34 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy40,51024 September 2026 - 10:16:40 UTC360,7612,058,145Rockstar North

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat180,55724 September 2026 - 17:25:30 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim143,22424 September 2026 - 14:44:11 UTC498,478533,888Iron Gate AB
WARDOGS120,40224 September 2026 - 09:13:45 UTC399,748Not availableBULKHEAD
Wallpaper Engine108,88524 September 2026 - 14:40:51 UTC150,2711,008,495Wallpaper Engine Team
Rust107,26624 September 2026 - 15:51:39 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero87,19924 September 2026 - 14:27:26 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 277,49524 September 2026 - 16:16:02 UTC574,638199,438Mega Crit
Palworld55,21824 September 2026 - 17:29:51 UTC2,101,535451,088Pocketpair
Project Zomboid52,89524 September 2026 - 17:31:17 UTC122,811467,999The Indie Stone
Geometry Dash48,12324 September 2026 - 18:06:03 UTC108,707590,977RobTop Games
Euro Truck Simulator 240,05424 September 2026 - 17:55:25 UTC73,289940,058SCS Software
Stardew Valley33,39224 September 2026 - 06:51:25 UTC236,6141,016,067ConcernedApe

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim143,22424 September 2026 - 14:44:11 UTC498,478533,888Iron Gate AB
Rust107,26624 September 2026 - 15:51:39 UTC259,6461,359,516Facepunch Studios
Aniimo101,33024 September 2026 - 12:21:05 UTC118,266Not availablePawprint Studio
Warframe95,02824 September 2026 - 14:49:34 UTC181,509676,031Digital Extremes
TBH: Task Bar Hero87,19924 September 2026 - 14:27:26 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld55,21824 September 2026 - 17:29:51 UTC2,101,535451,088Pocketpair
Project Zomboid52,89524 September 2026 - 17:31:17 UTC122,811467,999The Indie Stone
Arena Breakout: Infinite36,14724 September 2026 - 15:17:21 UTC65,94478,112Morefun Studios
Stardew Valley33,39224 September 2026 - 06:51:25 UTC236,6141,016,067ConcernedApe
Terraria32,57024 September 2026 - 17:32:06 UTC486,9181,521,492Re-Logic
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Cyberpunk 207731,57624 September 2026 - 16:36:01 UTC830,387932,948CD PROJEKT RED

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