- Quick fix update today - 9 November 2025
I've released a patch update to address some minor bugs that players have reported.Restored a missing constellation grid nodeReduced the amount of smoke in the lightning levels to improve performance on older hardware in those levelsFixed the post run stats screen showing incorrect statsDon't allow the player to open the equipment menu on the settings screenThanks for playing Eclipse Breaker!
- Eclipse Breaker Is Out Now! - 7 November 2025
The lost PS1 roguelike that never existed… does now.After years of development, Eclipse Breaker is officially live on Steam! Step into a fast-paced, tactical roguelite that feels unearthed from another era, built around deliberate combat, tight boss encounters, and smart, evolving builds that reward precision and adaptability.You play as Ember, a guardian fighting to bring back the sun in a world that’s changed (and a game that's moved on!) without her. Along the way, you’ll reconnect with the spirits of your former allies, channeling their power to unlock new abilities and shape your combat style. Every run pushes you further through a gauntlet of unique enemies and massive bosses, each demanding a different approach.There’s no filler here, just focused, evolving gameplay where every fight matters.If you grew up on Final Fantasy VII, Chrono Trigger, or Parasite Eve, you’ll feel right a…
- Eclipse Breaker Launches November 7th! - 30 October 2025
We just wanted to take a moment to thank everyone who checked out Eclipse Breaker during Steam Next Fest! The response was amazing, and we loved seeing players dive into runs and even stream their playthroughs. We saw a few great call-outs, like being one of CBR's Top 11 Must-Play Demos or hailed as an Amazing Active Turn-Based Action Roguelite by the Goat Force Gaming crew, and even international attention in Poland, France, Russia, and many others. Some other fun quotes we saw:"If you enjoy RPGs that respect your brain as much as they respect your reflexes, Eclipse Breaker is a demo that's worth a look today" - NoobFeed"one of the more adventurous roguelikes out there... instead of leaning into deckbuilders or pure randomness, it gives you a tactical core in every fight and builds that evolve meaningfully." - Entertainment GeeklyIt was hugely motivating. And we’ve been watching your f…
- Eclipse Breaker Joins Steam Next Fest! - 13 October 2025
Hey everyone! We’re thrilled to share that Eclipse Breaker is officially part of Steam Next Fest! You can now jump into the brand-new demo, featuring new zones, multiple companions to unlock, and a refined combat loop that captures what the full game is all about: fast-paced strategy, tight timing, and just enough chaos to keep you on your toes.This isn’t a “vertical slice” or early tease; it’s a real representation of the game as it plays today. You’ll get a solid feel for how Eclipse Breaker blends classic ATB combat with roguelike unpredictability and action-combat depth.Here’s what you can expect:Four elemental realms to fight in (Fire, Water, Earth, and Lightning), each with unique enemies and hazards!Multiple companions to recruit (each changing how you fight)Evolved combat, streamlined progression, and balancing based on your feedback to date (thank you!!)A playable slice of the…
- Major Update: Better Balance, Player-Driven Updates and New Ways to Play - 2 October 2025
This update is one of the biggest yet for Eclipse Breaker. Not only are we adding an entirely new way to play, but we’ve also rebalanced combat, introduced new levels, and delivered a wave of quality-of-life improvements inspired directly by your feedback.A Whole New Way to PlayThe all-new Boss Rush Mode challenges you to face a relentless gauntlet of back-to-back bosses. It’s fast, punishing, and perfect for players who want pure combat. Meanwhile, the original experience has been rebranded as Story Mode, where you can continue to progress at your own pace.We’ve also made it easier to control your journey: you can now abandon a run at any time, giving you the flexibility to jump in and out without feeling trapped. And to unlock heroes, you’ll now need to complete unique character quests. For example, Logren demands that you slay foes using only your Attack, while Yarrow requires you to…
- Eclipse Breaker: Boss Rush is Here! - 26 September 2025
We’re excited to share that Eclipse Breaker: Boss Rush is now live as a free, standalone download on Steam!Boss Rush distills Eclipse Breaker down to its purest form with fast, high-intensity runs (about 20 minutes each) against our epic elemental bosses. It’s the perfect way to get a taste of the action while testing your skills against increasingly tough encounters.Play Eclipse Breaker: Boss Rush free on Steam now: If you enjoy your run, please consider leaving a review, it helps a ton in spreading the word to other players. And don't worry, Boss Rush will be included with the main Eclipse Breaker game on release!What’s Next: Steam Next Fest Demo Boss Rush is just the beginning. We have a brand-new demo arriving for Steam Next Fest on October 13th. This updated build includes new zones to explore, more companion allies to empower your journey, expanded upgrade options on the Constella…
- Eclipse Breaker Demo Update - 20 August 2025
We’ve been hard at work refining the demo to make sure it feels smoother, clearer, and more rewarding to play. This update focuses on quality-of-life improvements, balance adjustments, and key bug fixes, so every run feels tighter, fairer, and easier to read.HighlightsSharper combat readability: reduced light spam, clearer targeting, and consistent red tells for unblockables/unparryables.All attacks can now be dodged.Ultimates are now infinite range.Rewards, UI, and progression tuned for smoother runs.Multiple quality-of-life fixes and polish passes.Full ChangelogVisuals & ReadabilityUpdated art and VFX across the demo.Reduced excess VFX light spam.Improved visuals for targeted enemies and when enemies are out of range.Unblockable attacks now show a red telegraph.Unparryable attacks now show a red telegraph with a white pattern.Abilities & ProgressionRevised and tuned most of the game’s…
- Major Game and QOL Updates, & a New Gameplay & Story Reveal Trailer - 12 August 2025
We’ve just dropped the Eclipse Breaker Gameplay & Story Reveal Trailer, and with it, the game’s largest content update so far. Watch the trailer now to get a first look at new zones, bosses, and a deeper look into Ember’s fight against the Sun God.For our playtesters and creators, this update is packed with fresh content, quality-of-life improvements, and balance changes to make each run more dynamic, more strategic, and more rewarding. Here’s what’s new:Major AdditionsVotive Flames: Earn these during runs and spend them in the Shop for new permanent upgrades.New Spirit Companion, Yarrow the White Mage: Unlock her and her two unique Ability Augments.Expanded Constellation Grid: 12 new Ability Nodes to discover.New BossesEldingar, the Lightning Elemental, now rules the Lightning levels.Mwamba, the Earth Elemental, awaits in the Earth levels.Dual Prima Equipment: Apply two different eleme…
- Beware Eldingar, the Lightning Elemental! - 6 August 2025
Hey everyone!We’re excited to introduce the newest boss to enter the Divine Plane: Eldingar, the Lightning Elemental.Eldingar now appears at the end of the Lightning elemental area, and while he may be all flash at first glance, don't underestimate what he brings to the battlefield.Double Jump StrikeHis opening move is a fast-paced double jump strike, a deadly twist on the Vitriol enemy’s leap attack. Eldingar disappears from the screen, reappears mid-air, and then strikes twice in succession, layering in flashy electric distractions between jumps to throw off your timing.Lightning StormWhen you see clouds gather, get ready to move: Eldingar’s Lightning Storm rains down dozens of strikes across the arena. Dodging becomes a game of prediction, timing, and pure reflex.Quadra StrikeThis attack is deceptively simple: four balls of lightning, fired in quick succession, all of which can be pa…
- Meet Mike Sennott, Narrative Designer on Eclipse Breaker - 2 June 2025
Every rogue needs a reason to fight. In Eclipse Breaker, that reason is Ember... and behind Ember’s story, there's a writer who really loves haunted party members, unfinished save files, and 90s JRPGs. We’re excited to spotlight Mike Sennott, the narrative designer on Eclipse Breaker, who’s helped shape the emotional core of our time-skipping roguelike. From forgotten friendships to ghostly companions, Mike’s work has brought unexpected heart (and a few existential crises) to the chaos of battle and boss runs. Recently, Mike sat down with the team at Checkpoint Gaming to talk about his inspirations, his approach to story design, and how he balances big nostalgia with modern storytelling. Read the full interview: Chatting nostalgia, ’90s RPGs, and more with Eclipse Breaker writer Mike Sennott If you’ve been curious about the story side of Eclipse Breaker, or want to know how we’re wea…
- Yarrow Joins the Fight and the Constellation Grid is Complete - 22 May 2025
Hey everyone! We've got a big update for Eclipse Breaker's progress, featuring a powerful new spirit companion, some insights on our brutal endgame boss, and word on our completed constellation grid with new abilities to unlock. New Spirit Companion: Yarrow, the Dieselpunk White Mage When the Reclaimers of Light tried to save the world, she was the party's white mage. After Ember froze, she gave up, and the magic left the world, went out into the desert, and became a dieselpunk mage. She decided that the only way to heal people now is to steal the life essence of your enemy and use it to heal your friend. Yarrow isn’t your typical healer. She siphons enemy life to restore your own! Her passive, Blood Bags, attaches to enemies and lets you heal by dealing damage to them. Her ultimate, Sand Vortex, damages enemies and pops all active Blood Bags at once. Pair her with the new legendary aug…
- New Features, Bug Fixes and Visual Improvements Now Live in Newest Demo! - 7 May 2025
Hi all, This update addresses several key issues reported by our players, aiming to enhance gameplay experience, improve UI usability, and ensure smoother overall performance for the demo. We appreciate your valuable feedback, and if you’re enjoying the demo, please tell a friend! Patch Notes for May 7th, 2025: Gameplay & Balance Hitting an Armor Regulus twice will now break its shield. Defeating a boss now restores 30% of your max health. Attacking a Lancer while it’s airborne now correctly displays a "Miss!" message. Spike traps no longer damage players during their own turn action. Icebound Step’s ice zone duration has been increased. Ice traps now deal damage when they tick. Increased the duration and splash damage of Ice to encourage more player use. Radiance no longer applies to dead or unhittable enemies. Holding the Meditate button will now resume meditation automatically after…
- How I Created Eclipse Breaker’s Final-Boss Magic Flare Attack - 29 April 2025
Want a peek behind the curtain of Eclipse Breaker? I'm Jorge Rodriguez, lead developer of Eclipse Breaker, and I wanted to break down every step of crafting the Sun-God Solara’s signature Magic Flare attack. I was inspired after I shared this brief clip of my journey into animation (TLDR: I thought I was bad but Reddit really liked it!). So I decided to do this little walkthrough building my end boss! See my animation tests, VFX implementation, and everything that happens under the hood to make an Unreal Engine game work! Let me know what you think, or feel free to share any feedback on the demo. Thanks for checking it out!
- The New Eclipse Breaker Demo Is Here! - 14 April 2025
Hey everyone, Jorge here, developer of Eclipse Breaker! We’ve just launched a major update to our playable demo, and I couldn’t be more excited to share it with you. This new build brings a ton of improvements, new content, and polish, all designed to push the game closer to our vision. Want to see it in action? Check out our revamped trailer: Whether you’ve played before or just heard about Eclipse Breaker, now is the perfect time to dive in. What’s New in the Demo: New Bosses Face off against brand-new, challenging enemies designed to test your builds and tactical choices. Revamped UI Art We’ve completely overhauled the interface to make it more intuitive, readable, and stylish. Deadly Traps Watch your step! Environmental hazards now force quick decisions and sharper planning. Spirit Companions Discover unique allies who bring new powers and strategic depth to each run. Expanded Dialo…
- Get Early Access to the New Eclipse Breaker Demo – Private Playtest Now Live! - 17 March 2025
Hello everyone, We’re thrilled to announce that the all-new Eclipse Breaker demo is just around the corner, and we want you to help shape it before release. This update completely refreshes the experience compared to our current public demo—and we can’t wait for you to see what we’ve been working on. What’s New? New Bosses: Face off against challenging foes that put your strategic skills to the test. Revamped UI Art: Enjoy a sleeker, more intuitive interface that keeps the action flowing. Deadly Traps: Watch your step! We’ve added brand-new traps to keep you on your toes. Spirit Companions: Discover unique allies that add depth and synergy to your roguelike runs. Expanded Dialogue: Dive deeper into the game’s narrative with new character interactions. Fresh Enemies: Test your combat prowess against an array of fearsome new adversaries. All these changes and more have made Eclipse Breake…
- "I accidentally played all night" - See what's new in Eclipse Breaker - 31 January 2025
We're back from the holiday! I hope you had a great holiday season and a happy new year. If you got some runs in on our public demo that we launched recently, then you may have been one of the people who said this about it: "Yea I just clocked in another 79 minutes on the main game" "I accidentally played it all night ... Eclipse Breaker is awesome" "This game is incredible. Such a unique experience, what you're doing with it is awesome" Thank you to everyone who played and sent us kind words. The demo is still up. To play, just head over to the Steam store page and click "Download". Play the demo now! Let's talk about new features. First, the feature I'm most excited to share is the new companion, Logren. He's a mercenary who lends his spirit axe to Ember along with a new passive, Overkill. When Ember damages enemies that are already dead her abilities become empowered, dealing extra d…
- New Public Demo Up Now! Plus Slags, Saves, and Story - 18 December 2024
The Eclipse Breaker team and I have been working hard and kicking ass and I'm excited to announce that our new demo is up, featuring everything you've seen in these posts and more. Since the last time the game was publicly available there have been new enemies, the Companion system, a new training grid update, new Prima, new player abilities, it basically feels like a whole new game. To play, just head over to the store page and click "Download". https://store.steampowered.com/app/2815060/Eclipse_Breaker/ If you're not at a computer right now, here's a video of me playing the game and talking about all the new features: https://www.youtube.com/watch?v=cU0teUL1u6E When you're done, you can come back here and continue to read about all the new things we've developed that you'll see in upcoming builds of Eclipse Breaker. Take your time, I'll wait. And after you play, don't forget to send i…
- What Happens To Your Feedback? Introducing Earth & Water Primas + Companions! - 11 November 2024
Hello! I've got a ton of updates I have been itching to share, but first I wanted to say thank you to everyone who participated in the September 30 playtest. A lot of people played and we got a ton of great feedback. Addressing that feedback has been my top priority, and in addition to a ton of small improvements motivated by your feedback I have also been adding some big new features. I'm very grateful to everyone who played the game and sent me feedback. So let's talk about what's new in Eclipse Breaker this month. First, because we introduced two new Primas, here's a primer and Primas: Primas are passive abilities that you can attach to your attacks as you progress through a run. They're kinda similar to the materia from Final Fantasy VII. Earth Prima The new Earth Prima creates a rupture on the ground around enemies that deals periodic damage to all enemies inside it. Any enemy stan…
- Eclipse Breaker Playtest Now Active + New Trailer - 1 October 2024
Please enjoy our new trailer showing off a ton of new features we've been working on, featuring a new boss, new enemies, and more encounters. I'm also pleased to announce that we're running a limited-time playtest during the Steam Turn-Based JRPG fest. Hit the "Request Access" button on the store page to apply. We regularly accept new playtesters so check back regularly after you have applied. I would love to hear what you think! I pay careful attention to all feedback. In fact, I love getting feedback from players. Join our Discord server or simply send me an email at [email protected] and tell me all the ways you think the game could be better.
- How To Take Part In The Upcoming Playtest Event - 18 September 2024
On September 30 we will be conducting a closed beta test. We'll be releasing a new playtest build with tons of new features, New enemies New bosses New encounters New upgrades Just generally lots more game Reserving your spot for this closed beta test is very easy! You can do so by joining our mailing list. You'll be notified as soon as the beta is ready. In the meantime feel free to play the public demo, currently running a build from July 31.