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Evostrike

Evostrike Steam news

MoonArtyre | Apr 1, 2024 | game

Released

0players observed · 26 September 2026 - 01:59:57 UTC

StrategyFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

Evostrike news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews23
  • Release dateApr 1, 2024
  • DeveloperMoonArtyre
  • PublisherMoonArtyre

Genres: Strategy, Free To Play

Company pages: Developer: MoonArtyrePublisher: MoonArtyre

Top Steam chartsTop 100 gamesGame directorySteam Store page

Evostrike Steam news

Evostrike news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Approaching Storms - 9 September 2024

    Added Day and Nighttime modifiers During daytime units can see farther. During Nighttime units accuracy and range drops slightly. -Added Weather system Planets now have random weather. Weather affects the stats of your Units, Some weather types may also include special events. 9 New weather events Calm - No weather Rain - very Slight debuffs to vision and range Heavy rain - slight debuffs to vision and range Thick Fog - Heavy debuff to vision and range, Visual effect making it harder to see Lightning Storm - Random lightning strikes which can stun buildings and Units. Seismic Activity - Random earthquakes which deal high damage in an area. Eclipse - Permanent nighttime, no visibility outside of unit vision; difficult Eclipsed storm - Eclipse + Lightning Storm combined Miscellaneous changes -Added random planet rewards Planet now have a range of rewards instead of fixed rewards. Overall…

  • Critical bugfix - 28 August 2024

    Fixed a bug that made the game crash/freeze when you select a new recruit mission. this shouldn't have happened, sorry ^^

  • Small bugfixes and balance changes - 17 August 2024

    This small update addresses some problems that have been reported, as well as small calculation inaccuracies that I have found in the code. Support for ultrawide screens have been added. the UI will no hopefully no longer break for users with uncommon aspect ratios Save system has been changed, this will break current runs but new saves are more stable. UI panels now remember their status, if a panel has been closed it will stay closed even between missions Fixed a calculation problem regarding Accuracy for weapons. Fixed a calculation problem with firerate scaling with reload speed boost instead of RPM boost Fixed negative firerates giving the unit infinite firerate by adding a minimum of 1RPM to the calculation Misc. balance changes

  • Small bugfix and description addition - 5 April 2024

    Fixed a small bug where Meta-tech equipment initialized with 5 oxygen pillars instead of the essential equipment in some circumstances. Added stats to the description of airstrikes and defenses so you can now see things like damage and fire rate of turrets.

  • Customization Update - 4 February 2024

    Added the ability to Customize your units. Color customization, which tints the icon. Nicknames to give every unit a name Quality of life While building stuff you now get a preview icon, and a preview range. Lamp glow strength now also scales with the "Range Research"

Patch notes and updates

S.noRelease datePatch nameGID number
128 August 2024Critical bugfix6240387642448700248
217 August 2024Small bugfixes and balance changes6909171012603151350
35 April 2024Small bugfix and description addition5756237364311422871
44 February 2024Customization Update5582843074950052641

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