- V1.262 PATCH IS LIVE - 24 September 2026
Balance: Increased rewards for contracts and sponsorship missions. Fixes: Dwarves no longer break the game when trying to destroy certain blocks. Guard Drone's explosion ability no longer crashes the game. Fixed notifications for the last sponsorship mission. Fixed a bug with the Supply Vision buff. The "launch core" tutorial no longer reappears with every contract.
- BIG UPDATE (V1.261 IS LIVE) - 16 September 2026
Added end-of-game statistics showing the effective damage dealt by turrets and buildings. Added a new building where players can complete sponsor company tasks during a contract in exchange for rewards. Added the ability to Escalate a Contract. Escalated Contracts are more difficult but grant additional rewards. Added the ability to hire additional Specialists during a contract, on top of the Specialists available from the start. Each Specialist can only be hired once per contract. Added the ability to inspect the base while choosing a Technology/Distortion. Added 3 new platform skins — one for each platform. They are available for free to all players who launch the game before the end of September. Added Relaxed Mode, which can be selected before starting a contract. This mode provides a more relaxed, meditative gameplay experience. Added a x3 game speed option in the settings, in addi…
- [MANDATORY MEMO] Anniversary Update to Celebrate 1 Year of Drill Core Inc. - 14 September 2026
Greetings, Platform Managers! The Board of Directors is pleased to share that Drill Core Inc. has officially been plundering the galaxy operating for a year! In order to show our appreciation of all the profits hard work you, our esteemed employees, have dedicated to the company, we’ve forced asked the R’n’D Department to create a brand new upgrade to your working conditions: introducing the Anniversary Update! Increase the profits (and challenge!) by choosing to Escalate a Contract before it starts for additional rewards, or use a brand new Platform building to get sponsor company tasks during a Contract for extra bounties. Not quite up to the additional challenge? Drill Core Inc. still does not offer any employees ‘time off’, but upon the HR Department’s insistence the Board of Directors is pleased to share that there is a brand new Relaxed Mode which will allow for a slightly less in…
- V1.254 PATCH IS LIVE - 26 May 2026
Fixed a bug where, in rare cases, two identical negative events could occur on the same day. Fixed a bug where the double damage chance turret upgrade had a 100 percent chance always. Fixed various issues with tutorials. Fixed the "core unlocked" window not closing with gamepad inputs. Fixed a bug where the double damage chance was not applied to a double projectile. Fixed a bug where the chance of double damage did not work for mines of the mining turret. Fixed a bug where the Dwarves orders could not be placed on rare Resolit blocks after the Extreme asset access upgrade. Fixed a bug that shows an incorrect sprite for information about a Resolit blocks after the Extreme asset access upgrade purchase. Time Warper's target is now saved when exiting the game during a contract.
- V1.253 PATCH IS LIVE - 11 May 2026
Fixed a bug where a flying guard could fly out of the mine after a teleport-retreat. Potentially fixed a bug that could not start drilling on the morning when drilling was supposed to start. The spawn mechanics of terrabor have been changed. Increased the maximum number of orders for all platforms. Each living miner now grants additional orders. Competitor contracts are a bit easier now. HP and speed of all night enemies are a bit lower on all difficulties(by 5-15%). Higher difficulties are a bit easier now. Explosive blocks in Caves biome doent's damage workers anymore. Blastbeard sprite and portrait are now look the same (beard and helmet color, glasses) The Mini Drill ability now remembers the angle at which the ability was used.
- Today, Hungry Couch turns 7 years old! - 7 May 2026
Today, Hungry Couch turns 7 years old!We’ve been through a lot over the years, and we’re truly happy that you’ve been with us. Playing our games, supporting us and being part of this journey.To mark the occasion, we’ve prepared a small update for the Drill Core, and it’s available now so you can celebrate with us!We’re excited to keep making games.Thank you!Patch notes:Added balloons and fireworks to celebrate Hungry Couch's birthday (available only on May 7). Try to pop up balloons.Electrical storm event. Time between lightning strikes has been increased (from 5 to 7 sec). The stun time has been reduced (from 8 to 6 sec).Terrabor Repeller now also works on terrabors that were in the mine before the activation.
- V1.251 PATCH IS LIVE - 6 May 2026
Potentially fixed a performance issue where the game could launch without using the GPU. Fixed a longer initial video skip. Fixed a bug that could crash the game when loading a the Dwarves Platform save. Fixed a bug that allowed the Teleportation event to teleport the Resolit Blocks sometimes. Fixed a bug where the animation of the black hole did not follow the block when falling.
- V1.250 PATCH IS LIVE (A potential solution to the performance problem) - 5 May 2026
Potentially fixed a performance issue where the game could launch without using the GPU. Fixed a bug that crashed the game if the Projector Block had to be moved.
- [MANDATORY MEMO] The Machine World DLC and Free Update are Now Available 🤖 - 28 April 2026
Greetings, Platform Managers! We’re pleased to share that The Machine World DLC is out now, alongside a brand new Specialists Update available for free to all players. New Biome Welcome to the Tech Biome, recently discovered by our traumatized enthusiastic R ‘n’ D Department; here you’ll discover planets unlike any you’ve seen before; littered with discarded machinery and home to treacherous new Aliens, you’ll want to utilize the new buildings, new Core, and new Turrets that have been discovered here to best prepare yourself…New Aliens The Tech Biome is home to 14 new Night species and 2 new underground species of Alien that may prove challenging enemies for even the most diligent Platform Managers; these include the Holoformer, which creates illusions to protect itself from damage; the Teleporter, which as the name suggests can teleport itself and nearby units closer to the Core; the O…
- [Internal Memo] Developments at Drill Core Inc. - 27 April 2026
Greetings, Platform Managers! The Board of Directors is pleased to share that the R’n’D Department of Drill Core Inc. has been hard at work in developing new technologies to better improve Platform Managers’ profits ‘working conditions’.New SpecialistsThe ‘HR Department’ has finalised their new Specialist initiative, and you will now find yourself able to recruit one of four Specialists at the beginning of each mining operation. Each will have their own unique abilities to greatly enhance your profits results, so choosing the correct Specialist depending on the objective will be paramount to the success of the contract. You’ll unlock these Specialists through both gaining relevant Oversight Department experience and selecting them through your Upgrade console, and will be able to select them alongside your Platform Presets before beginning a new contract. Please note that any Specialist…
- [Internal Memo] The Machine World DLC is Coming 🤖 - 24 April 2026
Greetings, Platform Managers! The R’n’D Department has been hard at work on several new initiatives to enable Platform Managers to profit for the Board of Directors like never before! Introducing The Machine World DLC. Invest in your future as a Platform Manager with a journey to the Tech Biome, where you’ll discover a new boss, new blocks, a new core, and a couple more things that the R’n’D Department refuse to disclose despite numerous threats. Shall we take a closer look?New AliensAs part of Drill Core Inc.’s continued dedication to biodiversity, several members of the R’n’D Department were sent to ‘research’ the new species of aliens that are present in this new biome; from the ones that made it back, there have been several new insights into what Platform Managers may face on these planets. These new species include the Holoformer, which creates illusions to protect itself from dam…
- [Internal Memo] The Machine World DLC & Free Specialist Update are Coming ⛏️ - 21 April 2026
Greetings, Platform Managers! The R’n’D Department has been hard at work on several new initiatives to enable Platform Managers to profit for the Board of Directors like never before! The Machine World DLC Invest in your future as a Platform Manager with a journey to the Tech Biome, where you’ll discover a new boss, new blocks, a new core, and a couple more things that the R’n’D Department refuse to disclose despite numerous threats. Please check future Internal Memos for further details; we remind all Drill Core Inc. staff that these are mandatory.Specialist Update Of course, the Board of Directors does not pay staff a very menial generous sum undeservingly, so there are plenty of new improvements on the way for all Platform Managers in a free update. Firstly, the ‘HR Department’ has finalised their new Specialists initiative, and you will now find yourself able to recruit one of five…
- Introducing Two New Bundles ⛏️ - 11 March 2026
Greetings, Platform Managers! The Board of Directors is pleased to announce two brand-new inter-company collaborations to help you strategize your way to success: the Towers, Turrets & Tactics Bundle and the Drill Core X ITER-8 Bundle. Towers, Turrets & Tactics BundleBuild smart in a bundle where every strategic decision counts. Defend against enemies in whichever form they appear, and prioritize growth as best you can. In Nordhold, you’ll earn your way to Valhalla through building your city, growing your economy, and battling enemy waves; in Drill Core, you’ll earn pure profit by mining a planet for resources and defending yourself against alien attacks. In both, you’ll need to weigh every choice to reach success, and you can save 15% by purchasing as a bundle.Drill Core X ITER-8 BundleHow far would you go for quarterly growth? Employees may be expendable, but resources certainly aren’…
- Nominate Drill Core for the Steam Awards 2025! - 25 November 2025
Greetings, Platform Managers! An important corporate initiative approaches: the Steam Awards 2025! Naturally, like any good corporation, Drill Core Inc. longs for accolades, and that’s why this year, we’d appreciate if all our mediocre industrious employees would consider nominating Drill Core for Best Game on Steam Deck in this year’s Steam Awards. If you’d like to show your support for Drill Core and our visionary Board of Directors, you can use the box above to nominate us, or do so on the Steam Awards 2025 page, here. Just be sure to do so before the nominations close on December 1 at 10am PT! As a token of thanks, we will even allow the time spent sending your nomination to be counted as personal leave. With lukewarm regards, The Drill Core Inc. Board of Directors
- [INTERNAL MEMO] Steam Community Items 💥 - 19 November 2025
Greetings, Platform Managers! The Board of Directors is pleased to share two exciting company updates with you today: our brand new Mining Mastery 2 Bundle, and Steam Community Items! Mining Mastery 2 BundleDrill Core Inc. is pleased to share a new corporate partnership with Wall World 2, the Mining Mastery 2 Bundle. This groundbreaking incentive will allow you to purchase both Wall World 2 and Drill Core as a Steam bundle, saving up to 10% when you purchase them together. Whether you're piloting a Robospider or managing a Platform, explore the depths of new planets and discover artifacts and technologies to help you defend yourself. Steam Community Items At Drill Core Inc., we highly support all Platform Managers becoming fully indoctrinated invested in the company mission, and we welcome your mindless devotion loyalty; that’s why we’re pleased to share an in-depth overview of the R ‘n…
- V1.229 PATCH IS LIVE - 14 November 2025
Changelog: Features: The GUI now displays recently died workers. Added a new zone for gamepad that activates a cursor in the upper mine. Added visual notification of nightfall. Changes for how some tutorials close automatically. Achievement "Survive 100 nights" changed to "Survive 70 nights" Achievement "Survive 150 nights" changed to "Survive 100 nights" Camera now follows cursor better when using abilities with a gamepad. Changes for how camera works during zone switching while using a gamepad. Fixes: Fixed a bug that sometimes crashed the game when moving turrets. Fixed a bug with cursor when closing the action/ability wheel. Fixed a bug where the radar did not show a collection item. Minor GUI fixes. The boulder block description has been corrected. The sand block description has been corrected.
- [INTERNAL MEMO] Results of the Contracts Expanded Update - 5 November 2025
Greetings, Platform Managers! The Board of Directors would like to take a brief moment to thank all employees for their continued mandatory overtime hard work in the wake of the Contracts Expanded update. We’re pleased to be able to share the below Key Performance Indicators from this most recent quarter: Over 140,000 Platform Managers are now employed by Drill Core Inc. from launch.Around 30,000 new Contract Types have been completed.Average logged time per Platform Manager is 18 hours. No competitor company has outperformed Drill Core Inc. even once during Competitive Contracts (according to our PR Department, at least). Naturally, these results are incredibly encouraging in our mission for world domination further expansion for Drill Core Inc., and the HR Department insists that we let all esteemed employees know how greatly we appreciate them. We strongly encourage all employees fol…
- V1.228 PATCH IS LIVE - 31 October 2025
Fixed a bug where the Core Express button would not deactivate after sending resources and crash the game when pressed. Fixed a bug that prevented new floors from being built in single-floor saves. Swiftbase building now affects buildings at the top, bottom left and right.
- [MANDATORY MEMO] Contracts Expanded Update Now Available 📃 - 29 October 2025
Greetings, Platform Managers! The Board of Directors is pleased to announce that the Contracts Expanded Update is now live! As always, you’re welcome to consult the full patch notes from the R ‘n’ D Department at the conclusion of this post, or simply update your game to experience these changes firsthand. Drill Core Inc. and its partners, collaborators, or derivatives will not be held liable for any loss of life, wellbeing, or ‘emotional distress’ caused by any recent technological developments or discoveries. Contracts Expanded Previously, every contract at Drill Core Inc. had one singular goal: to reach a specific depth on the Planet you’re mining, and detonate the Core. We know, however, that our esteemed Platform Managers are capable of much more than simply depleting a planet’s resources and blowing it up, which is why there are now three new contract types to truly encapsulate yo…
- [INTERNAL MEMO] Elite Aliens and Update Date Reveal - 22 October 2025
Greetings, Platform Managers! The Drill Core Inc. R ‘n’ D Department is hard at work in their unventilated basement on the impending upgrades soon to be made available to all employees, and as such we’re pleased to be able to share a little more about these improvements, which will be rolled out as part of the Contracts Expanded Update.Elite AliensSurveillance by expired former employees suggests that new forms of Aliens have begun to evolve on some planets: Elites. These Aliens will begin to appear on all Planets during mining operations, and whilst they are not quite as powerful as some of the Bosses that experienced employees may have encountered, they do pose an increased threat level and are much more resilient than their younger counterparts. You’ll need to be incredibly diligent, Platform Managers, but we’re of course confident that you will rise to the occasion! Please note that…