REVERSI xVSx news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews2
- Release dateNov 17, 2025
- DeveloperStUseSoft
- PublisherStUseSoft
Genres: Casual, Indie, Strategy
Company pages: Developer: StUseSoftPublisher: StUseSoft
REVERSI xVSx Steam news
REVERSI xVSx news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Added Chinese (Simplified) and Chinese (Traditional) as UI language settings. - 1 December 2025
Chinese (Simplified) and Chinese (Traditional) have been added as UI language settings.The in-game manual will be displayed in Japanese when in Japanese, and in English when in a language other than Japanese.Therefore, if you would like to read the manual in Chinese, please translate the English or Japanese manual uploaded to the game's official website using your browser's functions.
- Fixed JP/CN character mix-up - 29 November 2025
We've fixed an issue where some Kanji characters were displayed in Japanese font when the language setting was set to Simplified Chinese. This should eliminate the mixing of characters with different styles.
- Update to almost official release version - 11 November 2025
We have updated the game to be almost an official release version. We have added three new characters that can be obtained in CPU battles, among other things. After that, we will carry out testing and fix bugs before moving on to the official release.
- The splash scene has been changed. - 20 August 2025
The splash scene has been changed to display a simple production group name.
- Minor corrections to make the display easier to understand - 18 August 2025
Minor corrections to make the display easier to understand
- Change display text format etc. - 16 August 2025
We've changed the display text format, and it now looks clearer in most scenes.We've also added a border to the text on the in-game phone screen, which we think makes it easier to read regardless of the animation color of our custom CPU.Also, due to a change in Twitch's specifications, the previous method was no longer able to obtain chat content, and as a result viewers were no longer able to choose where to place their stones. As a result, we've changed the procedures to reflect the change in specifications and have explained them in the instructions.
- Fixed some bugs in the board display - 31 July 2025
Fixed some bugs in the board display
- Stabilized online battles - 30 July 2025
We have fixed potential issues that may have arisen due to the timing of updates and have stabilized the operation of online battles. We believe that the game will function stably even in battles involving complex procedures, such as 5 vs. 5 battles. If you find any bugs, please report them on the message board.
- Fixed some bugs when rejoining a custom match - 21 July 2025
Fixed some bugs when rejoining a custom match
- Added the ability to toggle the post-match settings screen on/off. - 21 July 2025
To make it easier to check the ending status, the settings screen that appears after a match can now be toggled ON/OFF. Additionally, some bugs related to quick match have been fixed.
- When re-entering the room, the waiting time is skipped when data loading is comp - 19 July 2025
The re-entry waiting time has been changed from a fixed 3 seconds to no waiting time if the data loading completion report is received.
- Some online room status synchronization adjustments - 5 July 2025
Some online room status synchronization adjustments, some input field adjustments
- Added explanation of the basic rules of Reversi to the manual - 9 June 2025
Added explanation of the basic rules of Reversi to the manual
- A CPU vs CPU mode has been added, allowing matches between AI players - 8 June 2025
CPU VS CPU' mode is now available! Let your AI players battle it out, compare their performances, and develop even stronger or more fun-to-watch opponents. You might even start by designing a character's battle animation, then imagine how they'd play and build their AI from there!
- Introduced an allow list of components that can be loaded. - 6 May 2025
To prevent the execution of unauthorized code, we have introduced an allow list for components that can be loaded. Please check the in-game manual to see which components are allowed to be attached to the stones, boards, and backgrounds you have created. There should be no problem with normal creation, but if there are any additional components you would like to see added to the allow list, please comment on this game's message board on Steam. Additionally, a change has been made so that a confirmation screen is displayed before clearing the input for user-added items in CPU management and theme management.
- Added rewards and updated manual - 22 April 2025
Added rewards and updated manual
- Changed display of active reward conditions in CPU versus versus mode settings - 24 January 2025
Changed the display of active reward conditions in CPU vs. Battle Mode Settings to make it easier to see which reward conditions correspond to the currently selected battle mode.
- Steam Deck Support - 19 January 2025
Steam Deck is now supported. Please use the Steam Deck's on-screen keyboard function for text input. Please refer to the in-game manual for instructions on how to use custom themes and custom CPUs using SD cards.
- Added controller description to the manual - 16 January 2025
Added controller description to the manual
- Controller Support - 15 January 2025
You can now use a controller to control the on-screen cursor. The cursor will disappear when you click the mouse. The cursor will reappear when you use the controller's movement keys. Button settings etc. can be configured on the Controller screen in the game's title screen settings. The settings made in the controller layout on Steam will not be reflected.
Patch notes and updates
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