- 5.0.0 - 26 August 2025
After gathering feedback and analyzing the core issues, we decided to cut our losses and focus on the essentials, removing distracting systems along the way.Some of the parts we changed or removed are as follows:Removed Twitch integration.Removed the mandatory use of the console within the game loop.Simplified various interaction systems, such as the overload mechanic.Changed the upgrade system so upgrades are now applied automatically.Changed the loot system and removed hora polluted item collection.Fixed many bugs.
- hora is -73% off – take the elevator and go deeper - 18 May 2025
hora is 73% off until june 1, 7:00am play along with her, don’t get caught by maniac loot fast, stay hidden, survive if you can
- Hotfix 4.2.1 - 18 May 2025
Quick fixes for various stuff
- Update 4.2.0 - 18 May 2025
Added Generator fallout SFX Console command “scan” Removed Matchmaking Changed Stealth stat Maniac has now some delays before he acts Random NPC movement and teleport update Slightly more aggressive turret and drone Tweaked the walk and jog speed sound emission Tweaked jumping sound emission Bugfixes her does spawn again while game over Movement speed calculation issue got resolved
- Hotfix 4.1.1 - 9 May 2025
Changed Notification text has a background now for better visibility Item networking improved Doubled the bounty item loot spawn Massively decreased the interval of the turret warning The maniac now can teleport one time to unstuck himself if necessary Bugfixes Energy replenishment now properly has sound for everyone The override mechanics UI is now visible for everyone Overridden recharger doesn’t spark anymore when its reset after the tour You now directly see the energy meter go up when you recharge your battery Global detection is now visible for everyone Personal detection is now shown properly You now don’t get targeted by her if time over triggers and you are in the lobby Disco ball now is visible for everyone Maniacs hardmode now works as expected and he will chase you even if you look at him through a wall Fixed an issue where overall credits didn’t update
- Update 4.1.0 - 9 May 2025
Hello gamers, Yesterday's update came late due to my CPU deciding to change its state of matter into “magic”. So while I was stuck with a patchwork computer and unfamiliar desktop, I still could get stuff done. I’m pretty pleased by how the override and detection system is now working, and we are starting to iterate on the tweaks. There are also many untracked changes and fixes as always. Removed Temporarily disabled the raccoon Changed G or T - Overlay Q - Drop Item R - Override C or LCTRL - Crouch Increased the height threshold before you trip when jumping from objects Complete overhaul of the override system Complete overhaul of the detection system The stuck teleport got removed from the maniac to protect the player getting instantly killed if he teleport into view Bugfixes her now doesn’t add to the global detection if she is in overtime phase, instead she wrecks the player out of…
- Hotfix 4.0.1 - 1 May 2025
Changed Increased visibility of the skill level bars Perception system got renamed to detection system Smaller drone The unusable door within the delivery room got removed Some updates on the main menu and road map Bugfixes Fixed a crash when overtime triggered Fixed random detection gains Flickering light now reset after the tour instead of triggering it Fixed a visual bug that indicated hardmode loot while hardmode was deactivated Detection now gets reset when ending a tour Now the overlay can be accessed without energy Fixed an issue where the global detection was triggering the blackout way too early Fixed the new generator mesh height to spawn on the ground again
- Major Patch 4.0.0 - 30 April 2025
Thanks to everyone giving feedback! Added Override Mechanic, replaces the “purple flash”, you can hold E to channel energy into an override attempt, the higher the override level the better the chances against electric devices you can override. Uses interaction range. The objects interacting with this system will grow as we continue updating stuff. So try things out! Settings to invert mouse X and Y axis You can now trip if you jump or fall from a place too high Roadmap page Changed Complete overhaul of perception/detection system Overtime is now determined by overall detection of your whole group Personal detection is now split into audio, visual and electro magnetic detection and will interact with enemies in different ways UI overlay update UI update Hardmode update 2x worth of hora and skill points, but every enemy has its unique behavior change in hardmode Lights update Ball has ne…
- hora demo now live! - 21 April 2025
Jump into the hora with this free demo. Experience the core gameplay: explore procedurally generated levels, close vents, loot contaminated items, dodge deadly traps, and survive unique enemy encounters - solo Try out upgrades, sector progression, and chaotic tools... all without needing to go online. Twitch integration and online co-op are not available in this demo - but the danger is very real. Type READY. Step into the elevator. And good luck - you'll need it. Got feedback? Found a bug? Let us know - we read everything!
- Bugfix 3.1.1 - 21 April 2025
Changed Audio tracking of shoving and tripping is now lower Changed how the maniac perceives players, on non hardmode he will not react if you look at him through a wall Turrets SFX now are hearable from a greater range also his range got reduced to 15 meters and it now ignore player which are not visible to the turret More loot Perception indicator now has an exclamation mark to notify the player of important thresholds that are about to reach Audio tracking of voice got lowered Bugfixes Fixed a replication issue with the party fog
- Update 3.1.0 - 20 April 2025
Added Added a ball into the lobby Removed The heart rate as stamina mechanic has been removed, the new perception system will now result in more strategic choice when to sprint Changed Decreased walk speed Increased sprint speed Higher update frequency of movement speed stats Wrecked player can’t use the radio talk anymore while tour is active Reduced energy cost of radio talk massively The overlay doesn’t drain energy anymore The overlays message log now works only within the lobby Player now can get wrecked by the loot hole again There’s now an oversized disco ball when party mode gets activated Complete HUD overhaul Loot and enemy spawner improved Audio manager is now part of the perception system and personal, each player has its own detection value which is display on the right corner als pulsing visualization Updated wrecked notifications, now the reason why you got stomped back i…
- Update 3.0.0 - 14 April 2025
Added Lobby refresh which lists your lobby on top of priority list again. New sound detection handling Sound detector that will monitoring sound activities Sound detecting drone Magic Button Added new random event: Wreck Removed Removed the audio device selection, now uses the systems default devices Improved Callback for matchmaking join, now you know why you can’t join. Feedback feedback. Yes, that’s meant to be twice. Improved sound detection and handling of the turret Readded party fog, but this time you computer should be able to handle it Items dropped now make noise that gets tracked Shadows are now ramping speed up faster Shadows now despawn if the generator is active, also their spawn gets prevented as long as the generator stays active Leaving to main menu will now provide a popup to prevent accidentally destroying the lobby Her has way less proximity sounds now, be careful Be…
- Update 2.10.2 - 2 April 2025
Improved Endscreen, now with stats. Decreased package size Fixed Calculation for areas survived
- Hotfix 2.10.1 - 2 April 2025
Minor hotfix.
- Update 2.10.0 - 31 March 2025
Improved Improved map generation Improved navigation for enemies Enemy active/idle/sleep states now getting handled better Overlay now has an initial opening cost Change some lobby leaving functionality Increased lobby size to 6, now you can play with even more friends! Updated information for connecting with Twitch to clarify how it works within the settings Improved Maniacs behavior Bugfixes Fixed an issue where the Twitch connection wouldn’t get handled properly Fixed an issue where opening the main menu would cause multiple steam friend updates to overlap and continue in game causing massive frame spikes every 3 seconds Fixed an issue with body cams and also you can now leave to your own camera again with escape All enemies now get active again Upgrade console feedback now shows the correct maximum Resolved an issue with the order of lobbies that get picked Fixed an animation issue…
- Update 2.9.0 - 18 March 2025
Improved New loot and enemy spawning logic improving placement Complete Maniac rework Aggro Bear now has a grace period after blocking a new location for the player to react instead of instant wrecking the player Tweaked Activating the generator now refills the battery of every player Maniac is now faster and more agile Raccoon has now way longer cooldowns on shoving and stealing, he also teleports less Enemies now activate with specific timing Increased hora loot Increased tool loot Using items with usage time will not get interrupt by WASD movement anymore Bugfixes Fixed an issue where the mic still send VOIP if PTT and VOIP was disabled at the same time fixed a rounding issue with the current hora and credits Fixed an issue with Her phase 2 music SFX Fixed an issue with the proximity warning SFX of the aggro bear Wanted board now clears after game over Camera feed now properly attach…
- Hotfix 2.8.2 - 7 March 2025
Fixed various other issues.
- Hotfix 2.8.1 - 7 March 2025
Twitch bits are now being processed as intended for the event trigger.
- Update 2.8.0 - 7 March 2025
Added Matchmaking hora puddles Continuous or PTT VOIP setting Now you can set up a Twitch Bits threshold that will trigger a random event if someone donated enough bits! New screen FX (Drunk, Glitch, her hat) Improved Shadow, now drains energy and gets scared away with light Maniac, now roams Changed friends tab behavior Twitch vote ends now notify the players Players can now spectate other players at the camera console within the lobby Wrecking screen Twitch votes get glitch FX as indicator Tweaked Raccoon now has cooldown to shoving and stealing Closing a vent now also grants direct credits Longer Twitch vote period Her has a new animation Removed audio quality settings Turret is now more aggressive Her trigger SFX is now more audible Bugfixes Escape now closes and cancels the pop-up window Fixed some issues with double item in hand TimeOut timer now works correctly
- Update 2.7.0 - 2 March 2025
Added New enemy: Shadow New enemy: Maniac Tech crate to loot with unlocker, gives random loot or direct credits (doesnt get wiped if payer gets wrecked) Improved Better UX feedback (error, success and neutral) Energy drain/gain FX Some enemy animations Overlay now shows credits Player gets notified if raccoon steals something from him Tweaked Raccoon Her decreased speed and time ramp TimerOver now gets 3 minutes per “missing” player of 4 player coop. So you get 9 extra minutes if you play solo before “Her” starts her TimeOver phase. Stamina upgrade is now stronger Bugfixes Actionbar scrolling and replication now works properly Some audio fixes Some overlay fixes items in elevator now save correctly